require 'recipecode' function Recipe.OnCreate.FromConditionInheriter(craftRecipeData, player) local items = craftRecipeData:getAllConsumedItems(); local results = craftRecipeData:getAllCreatedItems() local box = items:get(0); for i = 0, results:size() - 1 do local resultItem = results:get(i); if box:getModData()["condition" .. i] then resultItem:setCondition(box:getModData()["condition" .. i]) end end end function Recipe.OnCreate.ToConditionInheriter(craftRecipeData, player) local results = craftRecipeData:getAllCreatedItems() local items = craftRecipeData:getAllConsumedItems(); local box = results:get(0); for i = 0, items:size() - 1 do local item = items:get(i); if item:getCondition() ~= item:getConditionMax() then box:getModData()["condition" .. i] = item:getCondition(); end end end