Added pools, IndexedFishMap, IndexedFishSet, fixed bugs related to FishTable.Remove, added Preview.png, various smaller additions, some refactoring too

This commit is contained in:
bbradson
2024-01-27 10:02:57 +01:00
parent cdf209eb02
commit af759661bd
38 changed files with 1879 additions and 642 deletions
@@ -0,0 +1,62 @@
// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
using System.Security;
using System.Text;
using JetBrains.Annotations;
namespace FisheryLib.Pools;
public record struct PooledStringBuilder : IDisposable
{
private FishPoolable _fishPoolable;
public StringBuilder Builder => _fishPoolable.Builder;
public StringBuilder Append(string? value) => Builder.Append(value);
public StringBuilder Append(char value) => Builder.Append(value);
public StringBuilder Append(char[] value) => Builder.Append(value);
public StringBuilder Append(PooledStringBuilderHandler value) => value.AppendToStringBuilder(Builder);
public StringBuilder AppendLine(string? value) => Builder.AppendLine(value);
public StringBuilder Insert(int index, string? value) => Builder.Insert(index, value);
public StringBuilder Insert(int index, char value) => Builder.Insert(index, value);
public StringBuilder Remove(int startIndex, int length) => Builder.Remove(startIndex, length);
public void Clear() => Builder.Clear();
public override string ToString() => Builder.ToString();
[SecuritySafeCritical]
public PooledStringBuilder() => _fishPoolable = FishPool<FishPoolable>.Get();
public PooledStringBuilder(int minimumSize) : this()
{
if (_fishPoolable.Builder.Capacity < minimumSize)
_fishPoolable.Builder.Capacity = minimumSize;
}
[SecuritySafeCritical]
public void Dispose()
{
if (_fishPoolable.Builder == null!)
return;
FishPool<FishPoolable>.Return(_fishPoolable);
_fishPoolable.Builder = null!;
}
private struct FishPoolable : IFishPoolable
{
public StringBuilder Builder = new();
public void Reset() => Builder.Clear();
[UsedImplicitly]
public FishPoolable() {}
}
}