module Base
{
    sound HRSys_Ferret_Browning_Fire
    {
        category = Vehicle,
        master = Primary,
        is3D = true,
        loop = false,
        maxInstancesPerEmitter = 8,
        clip
        {
            file = media/sound/HRSys_Ferret_Browning_Fire.wav,
            volume = 1.0,
            distanceMin = 3,
            distanceMax = 60,
        }
    }
    sound HRSys_Ferret_Browning_End
    {
        category = Vehicle,
        master = Primary,
        is3D = true,
        loop = false,
        maxInstancesPerEmitter = 8,
        clip
        {
            file = media/sound/HRSys_Ferret_Browning_End.wav,
            volume = 1.0,
            distanceMin = 3,
            distanceMax = 60,
        }
    }
}
