28 lines
1.2 KiB
Lua
28 lines
1.2 KiB
Lua
require "KFT_Ferret"
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local F = KFTFerret
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local function persistTurret(module, command, player, args)
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if module ~= "turret_sync" or command ~= "syncAnim" or not args then return end
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if type(args.vehicleID) ~= "number" or type(args.animID) ~= "string" then return end
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local value = tonumber(args.animID)
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if not value or value % 2 ~= 0 or value < 2 or value > 360 then return end
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local vehicle = getVehicleById(args.vehicleID)
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if F.isGunner(vehicle, player) then F.savePose(vehicle, string.format("%03d", value)) end
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end
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Events.OnClientCommand.Add(persistTurret)
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-- MTK supplies the ammunition items and unpacking recipes. Give them a modest
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-- source in military ammunition stores even when the M41 is not enabled.
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require "Items/ProceduralDistributions"
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local supplies = ProceduralDistributions.list.ArmyStorageAmmunition
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if supplies and supplies.items then
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local alreadyPresent = false
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for index = 1, #supplies.items, 2 do
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if supplies.items[index] == "Base.762x63mmCarton" then alreadyPresent = true end
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end
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if not alreadyPresent then
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table.insert(supplies.items, "Base.762x63mmCarton")
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table.insert(supplies.items, 3)
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end
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end
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