2754 lines
60 KiB
Plaintext
2754 lines
60 KiB
Plaintext
module Base
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{
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model Automag357
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{
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mesh = Pistol/Pistol|Automag357,
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texture = GunTexture/Automag357_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Scope
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{
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offset = 0.0000 -0.0156 0.0193,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 -0.0100 0.0050,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0010 -0.0070,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 -0.2290 0.0114,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 -0.1065 0.0002,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1065 0.0002,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 -0.0112 0.0550,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model Automag44
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{
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mesh = Pistol/Pistol|Automag44,
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texture = GunTexture/Automag44_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.2277 -0.0325,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0229 -0.0472,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.1387 -0.0196,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0060 0.0608,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.2257 -0.0315,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.1402 -0.0225,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1116 -0.0040,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 -0.0144 0.0642,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model Automag50AE
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{
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mesh = Pistol/Pistol|Automag50AE,
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texture = GunTexture/Automag50AE_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Scope
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{
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offset = 0.0000 0.0729 0.0169,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 -0.0100 0.0050,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 -0.1942 0.0047,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 -0.1116 -0.0040,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1116 -0.0040,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 -0.0144 0.0642,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model Beretta_PX4
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{
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mesh = Pistol/Pistol|Beretta_PX4,
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texture = GunTexture/Beretta_PX4_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.1423 -0.0283,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0293 -0.0368,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.1111 -0.0006,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.1433 -0.0279,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.1134 -0.0030,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1004 -0.0126,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 -0.0140 0.0598,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model BrowningHP
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{
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mesh = Pistol/Pistol|BrowningHP,
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texture = GunTexture/BrowningHP_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.1533 -0.0245,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0338 -0.0331,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.1005 -0.0026,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.1532 -0.0256,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.1017 -0.0039,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1077 -0.0052,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 -0.0102 0.0614,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model Coonan357
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{
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mesh = Pistol/Pistol|Coonan357,
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texture = GunTexture/Coonan357_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.1321 -0.0211,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0273 -0.0293,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.0968 0.0018,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0252,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.1322 -0.0203,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.0937 0.0012,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1065 0.0002,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 -0.0112 0.0550,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model CZ75
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{
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mesh = Pistol/Pistol|CZ75,
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texture = GunTexture/CZ75_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.1514 -0.0279,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0255 -0.0348,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.1068 -0.0069,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.1516 -0.0277,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.1049 -0.0068,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.0999 -0.0052,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 -0.0124 0.0598,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model Deagle357_gold
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{
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mesh = Pistol/Pistol|Deagle357_gold,
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texture = GunTexture/Deagle357_gold_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.1720 -0.0289,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0344 -0.0380,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.1155 -0.0076,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0042 0.0294,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.1694 -0.0268,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.1281 -0.0070,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1113 -0.0070,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 -0.0124 0.0598,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model DeagleCar14
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{
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mesh = Pistol/Pistol|DeagleCar14,
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texture = GunTexture/DeagleCar14_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.3312 -0.0277,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0443 -0.0386,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.0996 -0.0067,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0041 0.0404,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.3287 -0.0270,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.1087 -0.0068,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1132 -0.0086,
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rotate = 0.0000 180.0000 0.0000,
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}
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|
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attachment Stock
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{
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offset = 0.0000 -0.0124 0.0598,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model Deagle50AE
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{
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mesh = Pistol/Pistol|Deagle50AE,
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texture = GunTexture/Deagle50AE_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment muzzle
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{
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offset = 0.0000 0.1705 -0.0295,
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rotate = -90.0000 0.0000 -180.0000,
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}
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|
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attachment Scope
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|
{
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offset = 0.0000 0.0393 -0.0369,
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rotate = 0.0000 180.0000 0.0000,
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}
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|
|
attachment Light
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|
{
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offset = 0.0000 0.0972 -0.0019,
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rotate = 0.0000 180.0000 0.0000,
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}
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|
|
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0364,
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rotate = 0.0000 180.0000 0.0000,
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}
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|
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attachment Canon
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{
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offset = 0.0000 0.1699 -0.0275,
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rotate = 0.0000 180.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.0944 -0.0016,
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rotate = 0.0000 180.0000 0.0000,
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}
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|
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1116 -0.0040,
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rotate = 0.0000 180.0000 0.0000,
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}
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|
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attachment Stock
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{
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offset = 0.0000 -0.0144 0.0642,
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rotate = 0.0000 180.0000 0.0000,
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}
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}
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model FiveSeven
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|
{
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mesh = Pistol/Pistol|FiveSeven,
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texture = GunTexture/FiveSeven_tex,
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cullFace = None,
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|
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
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attachment muzzle
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|
{
|
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offset = 0.0000 0.1436 -0.0262,
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rotate = -90.0000 0.0000 -180.0000,
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}
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|
|
|
attachment Scope
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|
{
|
|
offset = 0.0000 0.0203 -0.0351,
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rotate = 0.0000 180.0000 0.0000,
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}
|
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|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1162 -0.0076,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1437 -0.0263,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1176 -0.0077,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.1170 -0.0077,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model FN502_22LR
|
|
{
|
|
mesh = Pistol/Pistol|FN502_22LR,
|
|
texture = GunTexture/FN502_22LR_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1303 -0.0259,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0247 -0.0320,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0982 -0.0016,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1274 -0.0242,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1015 -0.0025,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.1155 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0104 0.0566,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model FNX45
|
|
{
|
|
mesh = Pistol/Pistol|FNX45,
|
|
texture = GunTexture/FNX45_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1575 -0.0270,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0317 -0.0348,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1084 -0.0036,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1497 -0.0265,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1111 -0.0040,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0094,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0154 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model G2
|
|
{
|
|
mesh = Pistol/Pistol|G2,
|
|
texture = GunTexture/G2_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1507 -0.0301,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0368 -0.0368,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1074 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1493 -0.0302,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1117 -0.0046,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.1017 -0.0046,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model G17
|
|
{
|
|
mesh = Pistol/Pistol|G17,
|
|
texture = GunTexture/G17_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0198 0.0181,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 -0.0100 0.0050,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0218 0.0309,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.2248 0.0084,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0144 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model G18
|
|
{
|
|
mesh = Pistol/Pistol|G18,
|
|
texture = GunTexture/G18_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1465 -0.0245,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0297 -0.0319,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1177 -0.0055,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1446 -0.0246,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1165 -0.0060,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0060,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0134 0.0578,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Glock23
|
|
{
|
|
mesh = Pistol/Pistol|Glock23,
|
|
texture = GunTexture/Glock23_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1436 -0.0278,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0168 -0.0331,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1133 -0.0018,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1434 -0.0271,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1153 -0.0012,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0197 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Glock43
|
|
{
|
|
mesh = Pistol/Pistol|Glock43,
|
|
texture = GunTexture/Glock43_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1299 -0.0261,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0173 -0.0355,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1097 -0.0019,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1291 -0.0259,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1083 -0.0027,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0499,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Glock_tactical
|
|
{
|
|
mesh = Pistol/Pistol|Glock_tactical,
|
|
texture = GunTexture/Glock_tactical_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1517 -0.0222,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0258 -0.0291,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1135 -0.0048,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1515 -0.0230,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1104 -0.0048,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Grizzly50AE
|
|
{
|
|
mesh = Pistol/Pistol|Grizzly50AE,
|
|
texture = GunTexture/Grizzly50AE_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1874 -0.0193,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0334 -0.0312,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1102 -0.0004,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0012 0.0412,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1807 -0.0201,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1121 0.0002,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.1043 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0163 0.0593,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model GSH18
|
|
{
|
|
mesh = Pistol/Pistol|GSH18,
|
|
texture = GunTexture/GSH18_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1323 -0.0234,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0211 -0.0316,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1044 -0.0038,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1305 -0.0226,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1033 -0.0042,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model HKMK23
|
|
{
|
|
mesh = Pistol/Pistol|HKMK23,
|
|
texture = GunTexture/HKMK23_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1660 -0.0254,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0282 -0.0331,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1266 -0.0047,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1624 -0.0246,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1293 -0.0048,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0838 -0.0048,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Jericho941
|
|
{
|
|
mesh = Pistol/Pistol|Jericho941,
|
|
texture = GunTexture/Jericho941_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1408 -0.0296,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0290 -0.0383,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1139 -0.0033,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1402 -0.0295,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1113 -0.0033,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.1141 -0.0036,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0175 0.0598,
|
|
rotate = 180.0000 2.7217 180.0000,
|
|
}
|
|
}
|
|
model Kimber1911
|
|
{
|
|
mesh = Pistol/Pistol|Kimber1911,
|
|
texture = GunTexture/Kimber1911_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1658 -0.0215,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0379 -0.0327,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1097 -0.0014,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1660 -0.0230,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1087 -0.0020,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model M9_Samurai
|
|
{
|
|
mesh = Pistol/Pistol|M9_Samurai,
|
|
texture = GunTexture/M9_Samurai_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1534 -0.0310,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0391 -0.0347,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1052 -0.0014,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1510 -0.0284,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1083 -0.0022,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model M93R
|
|
{
|
|
mesh = Pistol/Pistol|M93R,
|
|
texture = GunTexture/M93R_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1633 -0.0272,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0381 -0.0324,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1266 -0.0039,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1618 -0.0267,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1288 -0.0042,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0728 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model OTS_33
|
|
{
|
|
mesh = Pistol/Pistol|OTS_33,
|
|
texture = GunTexture/OTS_33_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1544 -0.0224,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0367 -0.0299,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1111 -0.0041,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1528 -0.0222,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1154 -0.0036,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model P220
|
|
{
|
|
mesh = Pistol/Pistol|P220,
|
|
texture = GunTexture/P220_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1428 -0.0260,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0334 -0.0312,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1175 0.0030,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1426 -0.0255,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1219 0.0021,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0134 0.0628,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model P220_Elite
|
|
{
|
|
mesh = Pistol/Pistol|P220_Elite,
|
|
texture = GunTexture/P220_Elite_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1433 -0.0250,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0354 -0.0324,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1241 0.0020,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1433 -0.0250,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1212 0.0017,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model P228
|
|
{
|
|
mesh = Pistol/Pistol|P228,
|
|
texture = GunTexture/P228_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1406 -0.0295,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0295 -0.0374,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1148 -0.0034,
|
|
rotate = 180.0000 1.0490 180.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1412 -0.0310,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1164 -0.0040,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.1182 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0176 0.0654,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Walther_P38
|
|
{
|
|
mesh = Pistol/Pistol|P38,
|
|
texture = GunTexture/P38_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1544 -0.0228,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0288 -0.0299,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1004 -0.0047,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1550 -0.0227,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1035 -0.0057,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0420 -0.0057,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model PB6P9
|
|
{
|
|
mesh = Pistol/Pistol|PB6P9,
|
|
texture = GunTexture/PB6P9_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.2355 -0.0163,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0327 -0.0287,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1036 -0.0012,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1032 -0.0020,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.1037 -0.0057,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Pistol
|
|
{
|
|
mesh = Pistol/Pistol|M9,
|
|
texture = GunTexture/M9_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1517 -0.0264,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0327 -0.0324,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1097 -0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1516 -0.0268,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1100 -0.0052,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model pistol_shotgun
|
|
{
|
|
mesh = Pistol/Pistol|pistol_shotgun,
|
|
texture = GunTexture/pistol_shotgun_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0703 0.0139,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 -0.0100 0.0050,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0042 -0.0024,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1918 0.0054,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 -0.1113 -0.0070,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.1113 -0.0070,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Handgun02
|
|
{
|
|
mesh = Pistol/Pistol|M1911,
|
|
texture = GunTexture/M1911_c_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1658 -0.0215,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0379 -0.0327,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1097 -0.0014,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1660 -0.0230,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1087 -0.0020,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model HandGun
|
|
{
|
|
mesh = Pistol/Pistol|Deagle44,
|
|
texture = GunTexture/Deagle44_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1705 -0.0295,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0393 -0.0369,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0972 -0.0019,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0364,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1699 -0.0275,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0944 -0.0016,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.1116 -0.0040,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0144 0.0642,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Samurai_aw
|
|
{
|
|
mesh = Pistol/Pistol|Samurai_aw,
|
|
texture = GunTexture/Samurai_aw_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1675 -0.0277,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0359 -0.0339,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1240 0.0032,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1658 -0.0275,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1272 0.0030,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Samurai_kendo
|
|
{
|
|
mesh = Pistol/Pistol|Samurai_kendo,
|
|
texture = GunTexture/Samurai_kendo_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1531 -0.0248,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0361 -0.0339,
|
|
rotate = 180.0000 0.3539 180.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1076 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1531 -0.0251,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1123 -0.0022,
|
|
rotate = 180.0000 0.0000 180.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.1176 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 180.0000 -0.2019 180.0000,
|
|
}
|
|
}
|
|
model XD
|
|
{
|
|
mesh = Pistol/Pistol|XD,
|
|
texture = GunTexture/XD_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1185 -0.0240,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0202 -0.0320,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1052 -0.0005,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1174 -0.0236,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1024 -0.0004,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0022,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model SR1M
|
|
{
|
|
mesh = Pistol/Pistol|SR1M,
|
|
texture = GunTexture/SR1M_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1414 -0.0245,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0284 -0.0322,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1072 -0.0113,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1407 -0.0244,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1088 -0.0118,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.1004 -0.0126,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0140 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model USP45
|
|
{
|
|
mesh = Pistol/Pistol|USP45,
|
|
texture = GunTexture/USP45_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1602 -0.0254,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0298 -0.0324,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1181 -0.0016,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1547 -0.0239,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1227 -0.0016,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0909 -0.0034,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0166 0.0682,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model VictorySW22
|
|
{
|
|
mesh = Pistol/Pistol|VictorySW22,
|
|
texture = GunTexture/VictorySW22_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1692 -0.0196,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0255 -0.0297,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1106 -0.0106,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1677 -0.0193,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1160 -0.0103,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0909 -0.0130,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0124 0.0628,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model VP70
|
|
{
|
|
mesh = Pistol/Pistol|VP70,
|
|
texture = GunTexture/VP70_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1336 -0.0224,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0154 -0.0293,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1133 -0.0033,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1321 -0.0224,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1109 -0.0036,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0999 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0108 0.0660,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model P99
|
|
{
|
|
mesh = Pistol/Pistol|P99,
|
|
texture = GunTexture/P99_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1336 -0.0245,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0187 -0.0314,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1118 -0.0015,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1321 -0.0242,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1112 -0.0030,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0940 -0.0052,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0144 0.0598,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model Wildey
|
|
{
|
|
mesh = Pistol/Pistol|Wildey,
|
|
texture = GunTexture/Wildey_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.2291 -0.0233,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0269 -0.0341,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1003 -0.0036,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0091 0.0420,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.2282 -0.0221,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1003 -0.0051,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.1116 -0.0040,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0144 0.0642,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
model MP1911
|
|
{
|
|
mesh = Pistol/Pistol|MP1911,
|
|
texture = GunTexture/MP1911_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.1349 -0.0229,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0010 -0.0296,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.1079 -0.0015,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1428 -0.0213,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.1121 -0.0022,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0475 0.0639,
|
|
rotate = 0.0000 180.0000 0.0000,
|
|
}
|
|
}
|
|
}
|