1112 lines
22 KiB
Plaintext
1112 lines
22 KiB
Plaintext
module Base
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{
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model AEK919
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{
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mesh = SMG/SMG|AEK919,
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texture = GunTexture/AEK919_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 -0.2082 0.0081,
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rotate = 180.0000 -0.3140 180.0000,
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}
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attachment Canon1
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{
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offset = 0.0000 -0.1000 0.0030,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0180 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.1055 0.0334,
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rotate = 175.0059 -0.4648 -180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 -0.0464 0.0098,
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rotate = 180.0000 -0.0685 180.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0286 0.0358,
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rotate = -162.8984 0.0791 180.0000,
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}
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attachment Laser
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{
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offset = -0.0016 -0.1056 0.0090,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Hide_Beam
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{
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offset = -0.0016 -0.1056 0.0090,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Light
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{
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offset = 0.0000 -0.1066 0.0127,
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rotate = 180.0000 0.0969 180.0000,
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}
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}
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model CBJ
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{
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mesh = SMG/SMG|CBJ,
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texture = GunTexture/CBJ_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 -0.2148 0.0147,
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rotate = 180.0000 -0.3140 180.0000,
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}
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attachment Canon1
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{
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offset = 0.0000 -0.1000 0.0030,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0180 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.1124 0.0228,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 -0.0060 0.0130,
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rotate = 180.0000 -0.0685 180.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0293 0.0279,
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rotate = -170.1687 0.0791 -180.0000,
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}
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attachment Laser
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{
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offset = 0.0000 -0.1149 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1149 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Light
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{
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offset = 0.0000 -0.1373 0.0127,
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rotate = 180.0000 0.0969 180.0000,
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}
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}
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model MAC10
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{
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mesh = SMG/SMG|MAC10,
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texture = GunTexture/MAC10_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 -0.2338 0.0117,
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rotate = 180.0000 -0.3140 180.0000,
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}
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attachment Canon1
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{
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offset = 0.0000 -0.1000 0.0030,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0180 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.1124 0.0228,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 -0.0577 0.0076,
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rotate = 180.0000 -0.0685 180.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0615 0.0081,
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rotate = -170.1687 0.0791 -180.0000,
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}
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attachment Laser
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{
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offset = -0.0037 -0.1088 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Hide_Beam
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{
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offset = -0.0037 -0.1088 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Light
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{
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offset = 0.0059 -0.1222 0.0127,
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rotate = 180.0000 0.0969 180.0000,
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}
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}
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model Micro_UZI
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{
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mesh = SMG/SMG|Micro_UZI,
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texture = GunTexture/Micro_UZI_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 -0.2501 0.0120,
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rotate = 180.0000 -0.3140 180.0000,
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}
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attachment Canon1
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{
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offset = 0.0000 -0.1000 0.0030,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0180 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.1124 0.0228,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 -0.0590 0.0074,
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rotate = 180.0000 -0.0685 180.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0662 0.0029,
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rotate = -170.1687 0.0791 -180.0000,
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}
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attachment Laser
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{
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offset = -0.0066 -0.1291 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Hide_Beam
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{
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offset = -0.0066 -0.1291 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Light
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{
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offset = 0.0049 -0.1533 0.0127,
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rotate = 180.0000 0.0969 180.0000,
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}
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}
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model MP7
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{
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mesh = SMG/SMG|MP7,
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texture = GunTexture/MP7_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 -0.2046 0.0243,
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rotate = 180.0000 -0.3140 180.0000,
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}
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attachment Canon1
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{
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offset = 0.0000 -0.1000 0.0030,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0180 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.1124 0.0228,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 -0.0012 0.0136,
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rotate = 180.0000 -0.0685 180.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0299 0.0279,
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rotate = -170.1687 0.0791 -180.0000,
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}
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attachment Laser
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{
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offset = -0.0077 -0.0926 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Hide_Beam
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{
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offset = -0.0077 -0.0926 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Light
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{
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offset = 0.0060 -0.1030 0.0127,
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rotate = 180.0000 0.0969 180.0000,
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}
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}
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model MP9
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{
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mesh = SMG/SMG|MP9,
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texture = GunTexture/MP9_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.4020 0.0270,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Canon
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{
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offset = 0.0000 -0.2370 0.0189,
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rotate = 180.0000 -0.3140 180.0000,
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}
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attachment Canon1
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{
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offset = 0.0000 -0.1000 0.0030,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0180 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.1124 0.0228,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 -0.0030 0.0226,
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rotate = 180.0000 -0.0685 180.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0626 0.0099,
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rotate = -170.1687 0.0791 -180.0000,
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}
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attachment Laser
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{
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offset = -0.0044 -0.1004 0.0203,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Hide_Beam
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{
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offset = -0.0044 -0.1004 0.0203,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Light
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{
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offset = 0.0028 -0.1150 0.0181,
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rotate = 180.0000 0.0969 180.0000,
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}
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}
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model MSST
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{
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mesh = SMG/SMG|MSST,
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texture = GunTexture/MSST_worn_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 -0.2421 0.0135,
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rotate = 180.0000 -0.3140 180.0000,
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}
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attachment Canon1
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{
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offset = 0.0000 -0.1000 0.0030,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0180 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.1205 0.0228,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Scope
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{
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offset = 0.0000 -0.0069 0.0111,
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rotate = 180.0000 -0.0685 180.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0329 0.0279,
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rotate = -170.1687 0.0791 -180.0000,
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}
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attachment Laser
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{
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offset = 0.0000 -0.1005 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.1005 0.0161,
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rotate = 180.0000 -0.4648 180.0000,
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}
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attachment Light
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{
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offset = 0.0000 -0.1152 0.0215,
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rotate = 180.0000 0.0969 180.0000,
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}
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}
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model P90
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{
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mesh = SMG/SMG|P90,
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texture = GunTexture/P90_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0 -0.08 0.0,
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rotate = 0.0 0.0 0.0,
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}
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attachment Canon1
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{
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offset = 0 -0.1 0.003,
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rotate = 0.0 0.0 0.0,
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}
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attachment Stock
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{
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offset = 0 0.018 -0.002,
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rotate = 0.0 0.0 0.0,
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}
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attachment Grip
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{
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offset = 0 -0.0 -0.01,
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rotate = 0.0 0.0 0.0,
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}
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model P99_Kilin
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{
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mesh = SMG/SMG|P99_Kilin,
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texture = GunTexture/P99_Kilin_tex,
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cullFace = None,
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|
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attachment world
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|
{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
|
attachment muzzle
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|
{
|
|
offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
|
|
|
|
attachment Canon
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|
{
|
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offset = 0.0000 -0.2244 -0.0015,
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rotate = 180.0000 -0.3140 180.0000,
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}
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|
|
|
attachment Canon1
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|
{
|
|
offset = 0.0000 -0.1000 0.0030,
|
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rotate = 0.0000 0.0000 0.0000,
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}
|
|
|
|
attachment Stock
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|
{
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offset = 0.0000 0.0180 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
attachment Grip
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|
{
|
|
offset = 0.0000 -0.1124 0.0228,
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rotate = 180.0000 -0.4648 180.0000,
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}
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|
|
|
attachment Scope
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|
{
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offset = 0.0000 -0.0138 0.0044,
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rotate = 180.0000 -0.0685 180.0000,
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}
|
|
|
|
attachment Clip
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|
{
|
|
offset = 0.0000 0.0954 0.0003,
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rotate = -170.1687 0.0791 -180.0000,
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}
|
|
|
|
attachment Laser
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|
{
|
|
offset = -0.0102 -0.0836 0.0033,
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|
rotate = 180.0000 -0.4648 180.0000,
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}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0102 -0.0836 0.0033,
|
|
rotate = 180.0000 -0.4648 180.0000,
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}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0096 -0.0946 -0.0050,
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rotate = 180.0000 0.0969 180.0000,
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}
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}
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model PP2000
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|
{
|
|
mesh = SMG/SMG|PP2000,
|
|
texture = GunTexture/PP2000_tex,
|
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cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.2266 0.0216,
|
|
rotate = 180.0000 -0.3140 180.0000,
|
|
}
|
|
|
|
attachment Canon1
|
|
{
|
|
offset = 0.0000 -0.1000 0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0180 -0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.1124 0.0228,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0458 0.0243,
|
|
rotate = 180.0000 -0.0685 180.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0322 0.0279,
|
|
rotate = -170.1687 0.0791 -180.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0108 -0.0836 0.0315,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0108 -0.0836 0.0315,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0090 -0.0997 0.0237,
|
|
rotate = 180.0000 0.0969 180.0000,
|
|
}
|
|
}
|
|
model PP93
|
|
{
|
|
mesh = SMG/SMG|PP93,
|
|
texture = GunTexture/PP93_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.2193 0.0252,
|
|
rotate = 180.0000 -0.3140 180.0000,
|
|
}
|
|
|
|
attachment Canon1
|
|
{
|
|
offset = 0.0000 -0.1000 0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0180 -0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.1124 0.0228,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0201 0.0287,
|
|
rotate = 180.0000 -0.0685 180.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0366 0.0279,
|
|
rotate = -158.0967 0.0791 180.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0125 -0.0836 0.0249,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0125 -0.0836 0.0249,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0088 -0.1122 0.0208,
|
|
rotate = 180.0000 0.0969 180.0000,
|
|
}
|
|
}
|
|
model TEC9
|
|
{
|
|
mesh = SMG/SMG|TEC9,
|
|
texture = GunTexture/TEC9_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1868 0.0143,
|
|
rotate = 180.0000 -0.3140 180.0000,
|
|
}
|
|
|
|
attachment Canon1
|
|
{
|
|
offset = 0.0000 -0.1000 0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0180 -0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.1124 0.0228,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0053 0.0199,
|
|
rotate = 180.0000 -0.0685 180.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0936 0.0279,
|
|
rotate = -170.1687 0.0791 -180.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0064 -0.0433 0.0161,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0064 -0.0433 0.0161,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0056 -0.0627 0.0109,
|
|
rotate = 180.0000 0.0969 180.0000,
|
|
}
|
|
}
|
|
model TMP
|
|
{
|
|
mesh = SMG/SMG|TMP,
|
|
texture = GunTexture/TMP_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.2376 0.0213,
|
|
rotate = 180.0000 -0.3140 180.0000,
|
|
}
|
|
|
|
attachment Canon1
|
|
{
|
|
offset = 0.0000 -0.1000 0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0180 -0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.1124 0.0228,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0247 0.0226,
|
|
rotate = 180.0000 -0.0685 180.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0317 0.0279,
|
|
rotate = -170.1687 0.0791 -180.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 -0.1082 0.0203,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.1082 0.0203,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 -0.1241 0.0199,
|
|
rotate = 180.0000 0.0969 180.0000,
|
|
}
|
|
}
|
|
model UZI
|
|
{
|
|
mesh = SMG/SMG|UZI,
|
|
texture = GunTexture/UZI_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1679 0.0135,
|
|
rotate = 180.0000 -0.3140 180.0000,
|
|
}
|
|
|
|
attachment Canon1
|
|
{
|
|
offset = 0.0000 -0.1000 0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0180 -0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.1124 0.0228,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0355 0.0118,
|
|
rotate = 180.0000 -0.0685 180.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0329 0.0279,
|
|
rotate = -170.1687 0.0791 -180.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 -0.0836 0.0161,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0836 0.0161,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 -0.0946 0.0127,
|
|
rotate = 180.0000 0.0969 180.0000,
|
|
}
|
|
}
|
|
model Veresk
|
|
{
|
|
mesh = SMG/SMG|Veresk,
|
|
texture = GunTexture/Veresk_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1793 -0.0103,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon1
|
|
{
|
|
offset = 0.0000 -0.1000 0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0180 -0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.1124 0.0228,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0409 -0.0028,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0329 -0.0394,
|
|
rotate = -9.5640 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 -0.0741 -0.0140,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0741 -0.0140,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 -0.0711 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model VZ61
|
|
{
|
|
mesh = SMG/SMG|VZ61,
|
|
texture = GunTexture/VZ61_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.2122 0.0119,
|
|
rotate = 180.0000 -0.3140 180.0000,
|
|
}
|
|
|
|
attachment Canon1
|
|
{
|
|
offset = 0.0000 -0.1000 0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0180 -0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.1124 0.0228,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0091 0.0177,
|
|
rotate = 180.0000 -0.0685 180.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0941 0.0008,
|
|
rotate = -170.1687 0.0791 -180.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0090 -0.1518 0.0161,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0090 -0.1518 0.0161,
|
|
rotate = 180.0000 -0.4648 180.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0099 -0.1323 0.0199,
|
|
rotate = 180.0000 0.0969 180.0000,
|
|
}
|
|
}
|
|
}
|