Intial Commit

This commit is contained in:
2026-10-27 18:05:58 -04:00
parent 288ce560f3
commit eb34554a54
9 changed files with 62 additions and 33 deletions
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View File
@@ -16,14 +16,14 @@ KnoxBuildWorksViewpoint/
docs/ Detailed notes and mesh preview
```
The mod ID remains **KnoxBuildworksViewpointCrates**. Enable it after Knox Buildworks, Project Viewpoint and PZVoxelStudioViewpoint. Fully restart Zomboid after updates.
The mod ID is **hrsys_knoxbuildworksviewpoint**. Enable it after Knox Buildworks, Project Viewpoint and PZVoxelStudioViewpoint. Existing saves or server configurations using the earlier ID `KnoxBuildworksViewpointCrates` need to enable the new ID. Fully restart Zomboid after updates.
## Link the repository
After moving aside the previous copied folder at `Zomboid/mods/KnoxBuildworksViewpointCrates`, run in PowerShell with symbolic-link support:
```powershell
New-Item -ItemType SymbolicLink -Path "$env:USERPROFILE\Zomboid\mods\KnoxBuildworksViewpointCrates" -Target "$env:USERPROFILE\Git\KnoxBuildWorksViewpoint"
New-Item -ItemType SymbolicLink -Path "$env:USERPROFILE\Zomboid\mods\hrsys_knoxbuildworksviewpoint" -Target "$env:USERPROFILE\Git\KnoxBuildWorksViewpoint"
```
The game then reads `common` and `42.20` directly from this checkout. Use one copy of this mod ID in the mods folder. The migration did not replace your existing local installation or create the link.