{ "appliances_com_01_10": { "status": "already-bound", "source": "appliances_com_01_10", "evidence": "Exact authored sprite binding" }, "appliances_com_01_11": { "status": "already-bound", "source": "appliances_com_01_11", "evidence": "Exact authored sprite binding" }, "appliances_com_01_7": { "status": "already-bound", "source": "appliances_com_01_7", "evidence": "Exact authored sprite binding" }, "appliances_com_01_8": { "status": "already-bound", "source": "appliances_com_01_8", "evidence": "Exact authored sprite binding" }, "appliances_com_01_80": { "status": "already-bound", "source": "appliances_com_01_80", "evidence": "Exact authored sprite binding" }, "appliances_com_01_81": { "status": "already-bound", "source": "appliances_com_01_81", "evidence": "Exact authored sprite binding" }, "appliances_com_01_82": { "status": "already-bound", "source": "appliances_com_01_82", "evidence": "Exact authored sprite binding" }, "appliances_com_01_83": { "status": "already-bound", "source": "appliances_com_01_83", "evidence": "Exact authored sprite binding" }, "appliances_com_01_9": { "status": "already-bound", "source": "appliances_com_01_9", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_0": { "status": "already-bound", "source": "appliances_cooking_01_0", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_1": { "status": "already-bound", "source": "appliances_cooking_01_1", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_10": { "status": "already-bound", "source": "appliances_cooking_01_10", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_11": { "status": "already-bound", "source": "appliances_cooking_01_11", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_12": { "status": "already-bound", "source": "appliances_cooking_01_12", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_13": { "status": "already-bound", "source": "appliances_cooking_01_13", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_14": { "status": "already-bound", "source": "appliances_cooking_01_14", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_15": { "status": "already-bound", "source": "appliances_cooking_01_15", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_16": { "status": "already-bound", "source": "appliances_cooking_01_16", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_17": { "status": "already-bound", "source": "appliances_cooking_01_17", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_18": { "status": "already-bound", "source": "appliances_cooking_01_18", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_19": { "status": "already-bound", "source": "appliances_cooking_01_19", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_2": { "status": "already-bound", "source": "appliances_cooking_01_2", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_20": { "status": "already-bound", "source": "appliances_cooking_01_20", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_21": { "status": "already-bound", "source": "appliances_cooking_01_21", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_22": { "status": "already-bound", "source": "appliances_cooking_01_22", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_23": { "status": "already-bound", "source": "appliances_cooking_01_23", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_24": { "status": "already-bound", "source": "appliances_cooking_01_24", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_25": { "status": "already-bound", "source": "appliances_cooking_01_25", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_26": { "status": "already-bound", "source": "appliances_cooking_01_26", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_27": { "status": "already-bound", "source": "appliances_cooking_01_27", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_28": { "status": "already-bound", "source": "appliances_cooking_01_28", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_29": { "status": "already-bound", "source": "appliances_cooking_01_29", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_3": { "status": "already-bound", "source": "appliances_cooking_01_3", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_30": { "status": "already-bound", "source": "appliances_cooking_01_30", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_31": { "status": "already-bound", "source": "appliances_cooking_01_31", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_35": { "status": "already-bound", "source": "appliances_cooking_01_35", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_4": { "status": "already-bound", "source": "appliances_cooking_01_4", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_40": { "status": "already-bound", "source": "appliances_cooking_01_40", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_41": { "status": "already-bound", "source": "appliances_cooking_01_41", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_42": { "status": "already-bound", "source": "appliances_cooking_01_42", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_43": { "status": "already-bound", "source": "appliances_cooking_01_43", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_44": { "status": "already-bound", "source": "appliances_cooking_01_44", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_45": { "status": "already-bound", "source": "appliances_cooking_01_45", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_46": { "status": "already-bound", "source": "appliances_cooking_01_46", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_47": { "status": "already-bound", "source": "appliances_cooking_01_47", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_48": { "status": "already-bound", "source": "appliances_cooking_01_48", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_49": { "status": "already-bound", "source": "appliances_cooking_01_49", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_5": { "status": "already-bound", "source": "appliances_cooking_01_5", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_50": { "status": "already-bound", "source": "appliances_cooking_01_50", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_51": { "status": "already-bound", "source": "appliances_cooking_01_51", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_52": { "status": "already-bound", "source": "appliances_cooking_01_52", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_53": { "status": "already-bound", "source": "appliances_cooking_01_53", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_54": { "status": "already-bound", "source": "appliances_cooking_01_54", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_55": { "status": "already-bound", "source": "appliances_cooking_01_55", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_56": { "status": "already-bound", "source": "appliances_cooking_01_56", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_57": { "status": "already-bound", "source": "appliances_cooking_01_57", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_58": { "status": "already-bound", "source": "appliances_cooking_01_58", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_59": { "status": "already-bound", "source": "appliances_cooking_01_59", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_6": { "status": "already-bound", "source": "appliances_cooking_01_6", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_7": { "status": "already-bound", "source": "appliances_cooking_01_7", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_8": { "status": "already-bound", "source": "appliances_cooking_01_8", "evidence": "Exact authored sprite binding" }, "appliances_cooking_01_9": { "status": "already-bound", "source": "appliances_cooking_01_9", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_0": { "status": "already-bound", "source": "appliances_laundry_01_0", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_1": { "status": "already-bound", "source": "appliances_laundry_01_1", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_12": { "status": "already-bound", "source": "appliances_laundry_01_12", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_13": { "status": "already-bound", "source": "appliances_laundry_01_13", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_14": { "status": "already-bound", "source": "appliances_laundry_01_14", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_15": { "status": "already-bound", "source": "appliances_laundry_01_15", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_2": { "status": "already-bound", "source": "appliances_laundry_01_2", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_3": { "status": "already-bound", "source": "appliances_laundry_01_3", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_4": { "status": "already-bound", "source": "appliances_laundry_01_4", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_5": { "status": "already-bound", "source": "appliances_laundry_01_5", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_6": { "status": "already-bound", "source": "appliances_laundry_01_6", "evidence": "Exact authored sprite binding" }, "appliances_laundry_01_7": { "status": "already-bound", "source": "appliances_laundry_01_7", "evidence": "Exact authored sprite binding" }, "appliances_misc_01_0": { "status": "already-bound", "source": "appliances_misc_01_0", "evidence": "Exact authored sprite binding" }, "appliances_misc_01_12": { "status": "already-bound", "source": "appliances_misc_01_12", "evidence": "Exact authored sprite binding" }, "appliances_misc_01_4": { "status": "already-bound", "source": "appliances_misc_01_4", "evidence": "Exact authored sprite binding" }, "appliances_misc_01_8": { "status": "already-bound", "source": "appliances_misc_01_8", "evidence": "Exact authored sprite binding" }, "appliances_radio_01_0": { "status": "already-bound", "source": "appliances_radio_01_0", "evidence": "Exact authored sprite binding" }, "appliances_radio_01_1": { "status": "already-bound", "source": "appliances_radio_01_1", "evidence": "Exact authored sprite binding" }, "appliances_radio_01_2": { "status": "already-bound", "source": "appliances_radio_01_2", "evidence": "Exact authored sprite binding" }, "appliances_radio_01_3": { "status": "already-bound", "source": "appliances_radio_01_3", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_0": { "status": "already-bound", "source": "appliances_refrigeration_01_0", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_1": { "status": "already-bound", "source": "appliances_refrigeration_01_1", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_10": { "status": "already-bound", "source": "appliances_refrigeration_01_10", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_11": { "status": "already-bound", "source": "appliances_refrigeration_01_11", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_12": { "status": "already-bound", "source": "appliances_refrigeration_01_12", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_13": { "status": "already-bound", "source": "appliances_refrigeration_01_13", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_14": { "status": "already-bound", "source": "appliances_refrigeration_01_14", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_15": { "status": "already-bound", "source": "appliances_refrigeration_01_15", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_16": { "status": "already-bound", "source": "appliances_refrigeration_01_16", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_17": { "status": "already-bound", "source": "appliances_refrigeration_01_17", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_18": { "status": "already-bound", "source": "appliances_refrigeration_01_18", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_19": { "status": "already-bound", "source": "appliances_refrigeration_01_19", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_2": { "status": "already-bound", "source": "appliances_refrigeration_01_2", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_20": { "status": "already-bound", "source": "appliances_refrigeration_01_20", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_21": { "status": "already-bound", "source": "appliances_refrigeration_01_21", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_22": { "status": "already-bound", "source": "appliances_refrigeration_01_22", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_23": { "status": "already-bound", "source": "appliances_refrigeration_01_23", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_24": { "status": "already-bound", "source": "appliances_refrigeration_01_24", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_25": { "status": "already-bound", "source": "appliances_refrigeration_01_25", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_26": { "status": "already-bound", "source": "appliances_refrigeration_01_26", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_27": { "status": "already-bound", "source": "appliances_refrigeration_01_27", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_28": { "status": "already-bound", "source": "appliances_refrigeration_01_28", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_29": { "status": "already-bound", "source": "appliances_refrigeration_01_29", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_3": { "status": "already-bound", "source": "appliances_refrigeration_01_3", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_30": { "status": "already-bound", "source": "appliances_refrigeration_01_30", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_31": { "status": "already-bound", "source": "appliances_refrigeration_01_31", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_32": { "status": "already-bound", "source": "appliances_refrigeration_01_32", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_33": { "status": "already-bound", "source": "appliances_refrigeration_01_33", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_34": { "status": "already-bound", "source": "appliances_refrigeration_01_34", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_35": { "status": "already-bound", "source": "appliances_refrigeration_01_35", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_36": { "status": "already-bound", "source": "appliances_refrigeration_01_36", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_37": { "status": "already-bound", "source": "appliances_refrigeration_01_37", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_38": { "status": "already-bound", "source": "appliances_refrigeration_01_38", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_39": { "status": "already-bound", "source": "appliances_refrigeration_01_39", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_4": { "status": "already-bound", "source": "appliances_refrigeration_01_4", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_40": { "status": "already-bound", "source": "appliances_refrigeration_01_40", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_41": { "status": "already-bound", "source": "appliances_refrigeration_01_41", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_42": { "status": "already-bound", "source": "appliances_refrigeration_01_42", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_43": { "status": "already-bound", "source": "appliances_refrigeration_01_43", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_48": { "status": "already-bound", "source": "appliances_refrigeration_01_48", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_49": { "status": "already-bound", "source": "appliances_refrigeration_01_49", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_5": { "status": "already-bound", "source": "appliances_refrigeration_01_5", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_50": { "status": "already-bound", "source": "appliances_refrigeration_01_50", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_51": { "status": "already-bound", "source": "appliances_refrigeration_01_51", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_6": { "status": "already-bound", "source": "appliances_refrigeration_01_6", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_7": { "status": "already-bound", "source": "appliances_refrigeration_01_7", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_8": { "status": "already-bound", "source": "appliances_refrigeration_01_8", "evidence": "Exact authored sprite binding" }, "appliances_refrigeration_01_9": { "status": "already-bound", "source": "appliances_refrigeration_01_9", "evidence": "Exact authored sprite binding" }, "appliances_television_01_4": { "status": "already-bound", "source": "appliances_television_01_4", "evidence": "Exact authored sprite binding" }, "appliances_television_01_5": { "status": "already-bound", "source": "appliances_television_01_5", "evidence": "Exact authored sprite binding" }, "appliances_television_01_6": { "status": "already-bound", "source": "appliances_television_01_6", "evidence": "Exact authored sprite binding" }, "appliances_television_01_7": { "status": "already-bound", "source": "appliances_television_01_7", "evidence": "Exact authored sprite binding" }, "blends_natural_01_16": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_natural_01_17": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_18": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_19": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_20": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_24": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_25": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_26": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_27": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_32": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_natural_01_33": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_34": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_35": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_36": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_40": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_41": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_42": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_43": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_48": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_natural_01_49": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_5": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_natural_01_50": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_51": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_52": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_56": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_57": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_58": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_59": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_64": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_natural_01_65": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_66": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_67": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_natural_01_68": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_0": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_1": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_10": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_100": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_101": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_102": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_103": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_11": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_16": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_17": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_18": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_19": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_2": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_20": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_21": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_24": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_25": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_26": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_27": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_3": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_4": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_48": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_49": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_5": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_50": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_51": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_52": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_53": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_54": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_55": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_56": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_57": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_58": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_59": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_64": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_65": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_66": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_67": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_68": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_69": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_70": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_71": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_8": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_80": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_81": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_82": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_83": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_84": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_85": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_86": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_87": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_9": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_96": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "blends_street_01_97": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_98": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_street_01_99": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_0": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_1": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_10": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_11": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_12": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_13": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_14": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_15": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_16": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_17": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_18": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_19": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_2": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_20": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_21": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_22": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_23": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_24": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_25": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_26": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_27": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_28": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_29": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_3": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_30": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_31": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_4": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_5": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_6": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_7": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_8": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "blends_streetoverlays_01_9": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "camping_01_16": { "status": "already-bound", "source": "camping_01_16", "evidence": "Exact authored sprite binding" }, "camping_01_17": { "status": "already-bound", "source": "camping_01_17", "evidence": "Exact authored sprite binding" }, "camping_01_18": { "status": "already-bound", "source": "camping_01_18", "evidence": "Exact authored sprite binding" }, "camping_01_19": { "status": "already-bound", "source": "camping_01_19", "evidence": "Exact authored sprite binding" }, "camping_01_21": { "status": "already-bound", "source": "camping_01_21", "evidence": "Exact authored sprite binding" }, "camping_01_22": { "status": "already-bound", "source": "camping_01_22", "evidence": "Exact authored sprite binding" }, "camping_01_24": { "status": "already-bound", "source": "camping_01_24", "evidence": "Exact authored sprite binding" }, "camping_01_25": { "status": "already-bound", "source": "camping_01_25", "evidence": "Exact authored sprite binding" }, "camping_01_26": { "status": "already-bound", "source": "camping_01_26", "evidence": "Exact authored sprite binding" }, "camping_01_27": { "status": "already-bound", "source": "camping_01_27", "evidence": "Exact authored sprite binding" }, "camping_01_28": { "status": "already-bound", "source": "camping_01_28", "evidence": "Exact authored sprite binding" }, "camping_01_29": { "status": "already-bound", "source": "camping_01_29", "evidence": "Exact authored sprite binding" }, "camping_01_30": { "status": "already-bound", "source": "camping_01_30", "evidence": "Exact authored sprite binding" }, "camping_01_31": { "status": "already-bound", "source": "camping_01_31", "evidence": "Exact authored sprite binding" }, "camping_01_32": { "status": "already-bound", "source": "camping_01_32", "evidence": "Exact authored sprite binding" }, "camping_01_33": { "status": "already-bound", "source": "camping_01_33", "evidence": "Exact authored sprite binding" }, "camping_01_34": { "status": "already-bound", "source": "camping_01_34", "evidence": "Exact authored sprite binding" }, "camping_01_35": { "status": "already-bound", "source": "camping_01_35", "evidence": "Exact authored sprite binding" }, "camping_01_36": { "status": "already-bound", "source": "camping_01_36", "evidence": "Exact authored sprite binding" }, "camping_01_37": { "status": "already-bound", "source": "camping_01_37", "evidence": "Exact authored sprite binding" }, "camping_01_38": { "status": "already-bound", "source": "camping_01_38", "evidence": "Exact authored sprite binding" }, "camping_01_39": { "status": "already-bound", "source": "camping_01_39", "evidence": "Exact authored sprite binding" }, "camping_01_40": { "status": "already-bound", "source": "camping_01_40", "evidence": "Exact authored sprite binding" }, "camping_01_41": { "status": "already-bound", "source": "camping_01_41", "evidence": "Exact authored sprite binding" }, "camping_01_42": { "status": "already-bound", "source": "camping_01_42", "evidence": "Exact authored sprite binding" }, "camping_01_43": { "status": "already-bound", "source": "camping_01_43", "evidence": "Exact authored sprite binding" }, "camping_01_48": { "status": "already-bound", "source": "camping_01_48", "evidence": "Exact authored sprite binding" }, "camping_01_49": { "status": "already-bound", "source": "camping_01_49", "evidence": "Exact authored sprite binding" }, "camping_01_50": { "status": "already-bound", "source": "camping_01_50", "evidence": "Exact authored sprite binding" }, "camping_01_51": { "status": "already-bound", "source": "camping_01_51", "evidence": "Exact authored sprite binding" }, "camping_01_52": { "status": "already-bound", "source": "camping_01_52", "evidence": "Exact authored sprite binding" }, "camping_01_53": { "status": "already-bound", "source": "camping_01_53", "evidence": "Exact authored sprite binding" }, "camping_01_56": { "status": "already-bound", "source": "camping_01_56", "evidence": "Exact authored sprite binding" }, "camping_01_57": { "status": "already-bound", "source": "camping_01_57", "evidence": "Exact authored sprite binding" }, "camping_01_58": { "status": "already-bound", "source": "camping_01_58", "evidence": "Exact authored sprite binding" }, "camping_01_59": { "status": "already-bound", "source": "camping_01_59", "evidence": "Exact authored sprite binding" }, "camping_01_6": { "status": "already-bound", "source": "camping_01_6", "evidence": "Exact authored sprite binding" }, "camping_01_60": { "status": "already-bound", "source": "camping_01_60", "evidence": "Exact authored sprite binding" }, "camping_01_61": { "status": "already-bound", "source": "camping_01_61", "evidence": "Exact authored sprite binding" }, "camping_03_0": { "status": "already-bound", "source": "camping_03_0", "evidence": "Exact authored sprite binding" }, "camping_03_1": { "status": "already-bound", "source": "camping_03_1", "evidence": "Exact authored sprite binding" }, "camping_03_10": { "status": "already-bound", "source": "camping_03_10", "evidence": "Exact authored sprite binding" }, "camping_03_11": { "status": "already-bound", "source": "camping_03_11", "evidence": "Exact authored sprite binding" }, "camping_03_12": { "status": "already-bound", "source": "camping_03_12", "evidence": "Exact authored sprite binding" }, "camping_03_13": { "status": "already-bound", "source": "camping_03_13", "evidence": "Exact authored sprite binding" }, "camping_03_14": { "status": "already-bound", "source": "camping_03_14", "evidence": "Exact authored sprite binding" }, "camping_03_15": { "status": "already-bound", "source": "camping_03_15", "evidence": "Exact authored sprite binding" }, "camping_03_16": { "status": "already-bound", "source": "camping_03_16", "evidence": "Exact authored sprite binding" }, "camping_03_19": { "status": "already-bound", "source": "camping_03_19", "evidence": "Exact authored sprite binding" }, "camping_03_2": { "status": "already-bound", "source": "camping_03_2", "evidence": "Exact authored sprite binding" }, "camping_03_3": { "status": "already-bound", "source": "camping_03_3", "evidence": "Exact authored sprite binding" }, "camping_03_4": { "status": "already-bound", "source": "camping_03_4", "evidence": "Exact authored sprite binding" }, "camping_03_40": { "status": "already-bound", "source": "camping_03_40", "evidence": "Exact authored sprite binding" }, "camping_03_41": { "status": "already-bound", "source": "camping_03_41", "evidence": "Exact authored sprite binding" }, "camping_03_42": { "status": "already-bound", "source": "camping_03_42", "evidence": "Exact authored sprite binding" }, "camping_03_43": { "status": "already-bound", "source": "camping_03_43", "evidence": "Exact authored sprite binding" }, "camping_03_44": { "status": "already-bound", "source": "camping_03_44", "evidence": "Exact authored sprite binding" }, "camping_03_45": { "status": "already-bound", "source": "camping_03_45", "evidence": "Exact authored sprite binding" }, "camping_03_46": { "status": "already-bound", "source": "camping_03_46", "evidence": "Exact authored sprite binding" }, "camping_03_47": { "status": "already-bound", "source": "camping_03_47", "evidence": "Exact authored sprite binding" }, "camping_03_5": { "status": "already-bound", "source": "camping_03_5", "evidence": "Exact authored sprite binding" }, "camping_03_6": { "status": "already-bound", "source": "camping_03_6", "evidence": "Exact authored sprite binding" }, "camping_03_7": { "status": "already-bound", "source": "camping_03_7", "evidence": "Exact authored sprite binding" }, "camping_03_8": { "status": "already-bound", "source": "camping_03_8", "evidence": "Exact authored sprite binding" }, "camping_03_9": { "status": "already-bound", "source": "camping_03_9", "evidence": "Exact authored sprite binding" }, "carpentry_01_0": { "status": "already-bound", "source": "carpentry_01_0", "evidence": "Exact authored sprite binding" }, "carpentry_01_1": { "status": "already-bound", "source": "carpentry_01_1", "evidence": "Exact authored sprite binding" }, "carpentry_01_16": { "status": "already-bound", "source": "carpentry_01_16", "evidence": "Exact authored sprite binding" }, "carpentry_01_19": { "status": "already-bound", "source": "carpentry_01_19", "evidence": "Exact authored sprite binding" }, "carpentry_01_24": { "status": "already-bound", "source": "carpentry_01_24", "evidence": "Exact authored sprite binding" }, "carpentry_01_25": { "status": "already-bound", "source": "carpentry_01_25", "evidence": "Exact authored sprite binding" }, "carpentry_01_26": { "status": "already-bound", "source": "carpentry_01_26", "evidence": "Exact authored sprite binding" }, "carpentry_01_27": { "status": "already-bound", "source": "carpentry_01_27", "evidence": "Exact authored sprite binding" }, "carpentry_01_28": { "status": "already-bound", "source": "carpentry_01_28", "evidence": "Exact authored sprite binding" }, "carpentry_01_29": { "status": "already-bound", "source": "carpentry_01_29", "evidence": "Exact authored sprite binding" }, "carpentry_01_30": { "status": "already-bound", "source": "carpentry_01_30", "evidence": "Exact authored sprite binding" }, "carpentry_01_31": { "status": "already-bound", "source": "carpentry_01_31", "evidence": "Exact authored sprite binding" }, "carpentry_01_32": { "status": "already-bound", "source": "carpentry_01_32", "evidence": "Exact authored sprite binding" }, "carpentry_01_33": { "status": "already-bound", "source": "carpentry_01_33", "evidence": "Exact authored sprite binding" }, "carpentry_01_34": { "status": "already-bound", "source": "carpentry_01_34", "evidence": "Exact authored sprite binding" }, "carpentry_01_35": { "status": "already-bound", "source": "carpentry_01_35", "evidence": "Exact authored sprite binding" }, "carpentry_01_36": { "status": "already-bound", "source": "carpentry_01_36", "evidence": "Exact authored sprite binding" }, "carpentry_01_37": { "status": "already-bound", "source": "carpentry_01_37", "evidence": "Exact authored sprite binding" }, "carpentry_01_38": { "status": "already-bound", "source": "carpentry_01_38", "evidence": "Exact authored sprite binding" }, "carpentry_01_39": { "status": "already-bound", "source": "carpentry_01_39", "evidence": "Exact authored sprite binding" }, "carpentry_01_40": { "status": "already-bound", "source": "carpentry_01_40", "evidence": "Exact authored sprite binding" }, "carpentry_01_41": { "status": "already-bound", "source": "carpentry_01_41", "evidence": "Exact authored sprite binding" }, "carpentry_01_42": { "status": "already-bound", "source": "carpentry_01_42", "evidence": "Exact authored sprite binding" }, "carpentry_01_43": { "status": "already-bound", "source": "carpentry_01_43", "evidence": "Exact authored sprite binding" }, "carpentry_01_44": { "status": "already-bound", "source": "carpentry_01_44", "evidence": "Exact authored sprite binding" }, "carpentry_01_45": { "status": "already-bound", "source": "carpentry_01_45", "evidence": "Exact authored sprite binding" }, "carpentry_01_46": { "status": "already-bound", "source": "carpentry_01_46", "evidence": "Exact authored sprite binding" }, "carpentry_01_47": { "status": "already-bound", "source": "carpentry_01_47", "evidence": "Exact authored sprite binding" }, "carpentry_01_48": { "status": "already-bound", "source": "carpentry_01_48", "evidence": "Exact authored sprite binding" }, "carpentry_01_49": { "status": "already-bound", "source": "carpentry_01_49", "evidence": "Exact authored sprite binding" }, "carpentry_01_50": { "status": "already-bound", "source": "carpentry_01_50", "evidence": "Exact authored sprite binding" }, "carpentry_01_51": { "status": "already-bound", "source": "carpentry_01_51", "evidence": "Exact authored sprite binding" }, "carpentry_01_52": { "status": "already-bound", "source": "carpentry_01_52", "evidence": "Exact authored sprite binding" }, "carpentry_01_53": { "status": "already-bound", "source": "carpentry_01_53", "evidence": "Exact authored sprite binding" }, "carpentry_01_54": { "status": "already-bound", "source": "carpentry_01_54", "evidence": "Exact authored sprite binding" }, "carpentry_01_55": { "status": "already-bound", "source": "carpentry_01_55", "evidence": "Exact authored sprite binding" }, "carpentry_01_56": { "status": "already-bound", "source": "carpentry_01_56", "evidence": "Exact authored sprite binding" }, "carpentry_01_57": { "status": "already-bound", "source": "carpentry_01_57", "evidence": "Exact authored sprite binding" }, "carpentry_01_58": { "status": "already-bound", "source": "carpentry_01_58", "evidence": "Exact authored sprite binding" }, "carpentry_01_59": { "status": "already-bound", "source": "carpentry_01_59", "evidence": "Exact authored sprite binding" }, "carpentry_01_60": { "status": "already-bound", "source": "carpentry_01_60", "evidence": "Exact authored sprite binding" }, "carpentry_01_61": { "status": "already-bound", "source": "carpentry_01_61", "evidence": "Exact authored sprite binding" }, "carpentry_01_62": { "status": "already-bound", "source": "carpentry_01_62", "evidence": "Exact authored sprite binding" }, "carpentry_01_8": { "status": "already-bound", "source": "carpentry_01_8", "evidence": "Exact authored sprite binding" }, "carpentry_01_9": { "status": "already-bound", "source": "carpentry_01_9", "evidence": "Exact authored sprite binding" }, "carpentry_02_0": { "status": "already-bound", "source": "carpentry_02_0", "evidence": "Exact authored sprite binding" }, "carpentry_02_1": { "status": "already-bound", "source": "carpentry_02_1", "evidence": "Exact authored sprite binding" }, "carpentry_02_10": { "status": "already-bound", "source": "carpentry_02_10", "evidence": "Exact authored sprite binding" }, "carpentry_02_100": { "status": "already-bound", "source": "carpentry_02_100", "evidence": "Exact authored sprite binding" }, "carpentry_02_101": { "status": "already-bound", "source": "carpentry_02_101", "evidence": "Exact authored sprite binding" }, "carpentry_02_102": { "status": "already-bound", "source": "carpentry_02_102", "evidence": "Exact authored sprite binding" }, "carpentry_02_103": { "status": "already-bound", "source": "carpentry_02_103", "evidence": "Exact authored sprite binding" }, "carpentry_02_11": { "status": "already-bound", "source": "carpentry_02_11", "evidence": "Exact authored sprite binding" }, "carpentry_02_116": { "status": "already-bound", "source": "carpentry_02_116", "evidence": "Exact authored sprite binding" }, "carpentry_02_12": { "status": "already-bound", "source": "carpentry_02_12", "evidence": "Exact authored sprite binding" }, "carpentry_02_120": { "status": "already-bound", "source": "carpentry_02_120", "evidence": "Exact authored sprite binding" }, "carpentry_02_122": { "status": "already-bound", "source": "carpentry_02_122", "evidence": "Exact authored sprite binding" }, "carpentry_02_124": { "status": "already-bound", "source": "carpentry_02_124", "evidence": "Exact authored sprite binding" }, "carpentry_02_13": { "status": "already-bound", "source": "carpentry_02_13", "evidence": "Exact authored sprite binding" }, "carpentry_02_14": { "status": "already-bound", "source": "carpentry_02_14", "evidence": "Exact authored sprite binding" }, "carpentry_02_15": { "status": "already-bound", "source": "carpentry_02_15", "evidence": "Exact authored sprite binding" }, "carpentry_02_16": { "status": "already-bound", "source": "carpentry_02_16", "evidence": "Exact authored sprite binding" }, "carpentry_02_17": { "status": "already-bound", "source": "carpentry_02_17", "evidence": "Exact authored sprite binding" }, "carpentry_02_18": { "status": "already-bound", "source": "carpentry_02_18", "evidence": "Exact authored sprite binding" }, "carpentry_02_19": { "status": "already-bound", "source": "carpentry_02_19", "evidence": "Exact authored sprite binding" }, "carpentry_02_2": { "status": "already-bound", "source": "carpentry_02_2", "evidence": "Exact authored sprite binding" }, "carpentry_02_20": { "status": "already-bound", "source": "carpentry_02_20", "evidence": "Exact authored sprite binding" }, "carpentry_02_21": { "status": "already-bound", "source": "carpentry_02_21", "evidence": "Exact authored sprite binding" }, "carpentry_02_22": { "status": "already-bound", "source": "carpentry_02_22", "evidence": "Exact authored sprite binding" }, "carpentry_02_23": { "status": "already-bound", "source": "carpentry_02_23", "evidence": "Exact authored sprite binding" }, "carpentry_02_24": { "status": "already-bound", "source": "carpentry_02_24", "evidence": "Exact authored sprite binding" }, "carpentry_02_25": { "status": "already-bound", "source": "carpentry_02_25", "evidence": "Exact authored sprite binding" }, "carpentry_02_26": { "status": "already-bound", "source": "carpentry_02_26", "evidence": "Exact authored sprite binding" }, "carpentry_02_27": { "status": "already-bound", "source": "carpentry_02_27", "evidence": "Exact authored sprite binding" }, "carpentry_02_28": { "status": "already-bound", "source": "carpentry_02_28", "evidence": "Exact authored sprite binding" }, "carpentry_02_29": { "status": "already-bound", "source": "carpentry_02_29", "evidence": "Exact authored sprite binding" }, "carpentry_02_3": { "status": "already-bound", "source": "carpentry_02_3", "evidence": "Exact authored sprite binding" }, "carpentry_02_30": { "status": "already-bound", "source": "carpentry_02_30", "evidence": "Exact authored sprite binding" }, "carpentry_02_31": { "status": "already-bound", "source": "carpentry_02_31", "evidence": "Exact authored sprite binding" }, "carpentry_02_32": { "status": "already-bound", "source": "carpentry_02_32", "evidence": "Exact authored sprite binding" }, "carpentry_02_33": { "status": "already-bound", "source": "carpentry_02_33", "evidence": "Exact authored sprite binding" }, "carpentry_02_34": { "status": "already-bound", "source": "carpentry_02_34", "evidence": "Exact authored sprite binding" }, "carpentry_02_35": { "status": "already-bound", "source": "carpentry_02_35", "evidence": "Exact authored sprite binding" }, "carpentry_02_36": { "status": "already-bound", "source": "carpentry_02_36", "evidence": "Exact authored sprite binding" }, "carpentry_02_37": { "status": "already-bound", "source": "carpentry_02_37", "evidence": "Exact authored sprite binding" }, "carpentry_02_38": { "status": "already-bound", "source": "carpentry_02_38", "evidence": "Exact authored sprite binding" }, "carpentry_02_39": { "status": "already-bound", "source": "carpentry_02_39", "evidence": "Exact authored sprite binding" }, "carpentry_02_4": { "status": "already-bound", "source": "carpentry_02_4", "evidence": "Exact authored sprite binding" }, "carpentry_02_40": { "status": "already-bound", "source": "carpentry_02_40", "evidence": "Exact authored sprite binding" }, "carpentry_02_41": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "carpentry_02_44": { "status": "already-bound", "source": "carpentry_02_44", "evidence": "Exact authored sprite binding" }, "carpentry_02_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "carpentry_02_48": { "status": "already-bound", "source": "carpentry_02_48", "evidence": "Exact authored sprite binding" }, "carpentry_02_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "carpentry_02_5": { "status": "already-bound", "source": "carpentry_02_5", "evidence": "Exact authored sprite binding" }, "carpentry_02_54": { "status": "already-bound", "source": "carpentry_02_54", "evidence": "Exact authored sprite binding" }, "carpentry_02_56": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "carpentry_02_57": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "carpentry_02_58": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "carpentry_02_59": { "status": "already-bound", "source": "carpentry_02_59", "evidence": "Exact authored sprite binding" }, "carpentry_02_6": { "status": "already-bound", "source": "carpentry_02_6", "evidence": "Exact authored sprite binding" }, "carpentry_02_60": { "status": "already-bound", "source": "carpentry_02_60", "evidence": "Exact authored sprite binding" }, "carpentry_02_61": { "status": "already-bound", "source": "carpentry_02_61", "evidence": "Exact authored sprite binding" }, "carpentry_02_62": { "status": "already-bound", "source": "carpentry_02_62", "evidence": "Exact authored sprite binding" }, "carpentry_02_64": { "status": "already-bound", "source": "carpentry_02_64", "evidence": "Exact authored sprite binding" }, "carpentry_02_65": { "status": "already-bound", "source": "carpentry_02_65", "evidence": "Exact authored sprite binding" }, "carpentry_02_66": { "status": "already-bound", "source": "carpentry_02_66", "evidence": "Exact authored sprite binding" }, "carpentry_02_67": { "status": "already-bound", "source": "carpentry_02_67", "evidence": "Exact authored sprite binding" }, "carpentry_02_68": { "status": "already-bound", "source": "carpentry_02_68", "evidence": "Exact authored sprite binding" }, "carpentry_02_69": { "status": "already-bound", "source": "carpentry_02_69", "evidence": "Exact authored sprite binding" }, "carpentry_02_7": { "status": "already-bound", "source": "carpentry_02_7", "evidence": "Exact authored sprite binding" }, "carpentry_02_70": { "status": "already-bound", "source": "carpentry_02_70", "evidence": "Exact authored sprite binding" }, "carpentry_02_71": { "status": "already-bound", "source": "carpentry_02_71", "evidence": "Exact authored sprite binding" }, "carpentry_02_72": { "status": "already-bound", "source": "carpentry_02_72", "evidence": "Exact authored sprite binding" }, "carpentry_02_73": { "status": "already-bound", "source": "carpentry_02_73", "evidence": "Exact authored sprite binding" }, "carpentry_02_74": { "status": "already-bound", "source": "carpentry_02_74", "evidence": "Exact authored sprite binding" }, "carpentry_02_75": { "status": "already-bound", "source": "carpentry_02_75", "evidence": "Exact authored sprite binding" }, "carpentry_02_8": { "status": "already-bound", "source": "carpentry_02_8", "evidence": "Exact authored sprite binding" }, "carpentry_02_80": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "carpentry_02_81": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "carpentry_02_88": { "status": "already-bound", "source": "carpentry_02_88", "evidence": "Exact authored sprite binding" }, "carpentry_02_89": { "status": "already-bound", "source": "carpentry_02_89", "evidence": "Exact authored sprite binding" }, "carpentry_02_9": { "status": "already-bound", "source": "carpentry_02_9", "evidence": "Exact authored sprite binding" }, "carpentry_02_90": { "status": "already-bound", "source": "carpentry_02_90", "evidence": "Exact authored sprite binding" }, "carpentry_02_96": { "status": "already-bound", "source": "carpentry_02_96", "evidence": "Exact authored sprite binding" }, "carpentry_02_97": { "status": "already-bound", "source": "carpentry_02_97", "evidence": "Exact authored sprite binding" }, "carpentry_02_98": { "status": "already-bound", "source": "carpentry_02_98", "evidence": "Exact authored sprite binding" }, "carpentry_03_0": { "status": "already-bound", "source": "carpentry_03_0", "evidence": "Exact authored sprite binding" }, "carpentry_03_1": { "status": "already-bound", "source": "carpentry_03_1", "evidence": "Exact authored sprite binding" }, "carpentry_03_10": { "status": "already-bound", "source": "carpentry_03_10", "evidence": "Exact authored sprite binding" }, "carpentry_03_11": { "status": "already-bound", "source": "carpentry_03_11", "evidence": "Exact authored sprite binding" }, "carpentry_03_12": { "status": "already-bound", "source": "carpentry_03_12", "evidence": "Exact authored sprite binding" }, "carpentry_03_13": { "status": "already-bound", "source": "carpentry_03_13", "evidence": "Exact authored sprite binding" }, "carpentry_03_14": { "status": "already-bound", "source": "carpentry_03_14", "evidence": "Exact authored sprite binding" }, "carpentry_03_15": { "status": "already-bound", "source": "carpentry_03_15", "evidence": "Exact authored sprite binding" }, "carpentry_03_16": { "status": "already-bound", "source": "carpentry_03_16", "evidence": "Exact authored sprite binding" }, "carpentry_03_17": { "status": "already-bound", "source": "carpentry_03_17", "evidence": "Exact authored sprite binding" }, "carpentry_03_18": { "status": "already-bound", "source": "carpentry_03_18", "evidence": "Exact authored sprite binding" }, "carpentry_03_19": { "status": "already-bound", "source": "carpentry_03_19", "evidence": "Exact authored sprite binding" }, "carpentry_03_2": { "status": "already-bound", "source": "carpentry_03_2", "evidence": "Exact authored sprite binding" }, "carpentry_03_20": { "status": "already-bound", "source": "carpentry_03_20", "evidence": "Exact authored sprite binding" }, "carpentry_03_21": { "status": "already-bound", "source": "carpentry_03_21", "evidence": "Exact authored sprite binding" }, "carpentry_03_22": { "status": "already-bound", "source": "carpentry_03_22", "evidence": "Exact authored sprite binding" }, "carpentry_03_23": { "status": "already-bound", "source": "carpentry_03_23", "evidence": "Exact authored sprite binding" }, "carpentry_03_24": { "status": "already-bound", "source": "carpentry_03_24", "evidence": "Exact authored sprite binding" }, "carpentry_03_25": { "status": "already-bound", "source": "carpentry_03_25", "evidence": "Exact authored sprite binding" }, "carpentry_03_26": { "status": "already-bound", "source": "carpentry_03_26", "evidence": "Exact authored sprite binding" }, "carpentry_03_27": { "status": "already-bound", "source": "carpentry_03_27", "evidence": "Exact authored sprite binding" }, "carpentry_03_28": { "status": "already-bound", "source": "carpentry_03_28", "evidence": "Exact authored sprite binding" }, "carpentry_03_29": { "status": "already-bound", "source": "carpentry_03_29", "evidence": "Exact authored sprite binding" }, "carpentry_03_3": { "status": "already-bound", "source": "carpentry_03_3", "evidence": "Exact authored sprite binding" }, "carpentry_03_30": { "status": "already-bound", "source": "carpentry_03_30", "evidence": "Exact authored sprite binding" }, "carpentry_03_31": { "status": "already-bound", "source": "carpentry_03_31", "evidence": "Exact authored sprite binding" }, "carpentry_03_32": { "status": "already-bound", "source": "carpentry_03_32", "evidence": "Exact authored sprite binding" }, "carpentry_03_33": { "status": "already-bound", "source": "carpentry_03_33", "evidence": "Exact authored sprite binding" }, "carpentry_03_34": { "status": "already-bound", "source": "carpentry_03_34", "evidence": "Exact authored sprite binding" }, "carpentry_03_35": { "status": "already-bound", "source": "carpentry_03_35", "evidence": "Exact authored sprite binding" }, "carpentry_03_36": { "status": "already-bound", "source": "carpentry_03_36", "evidence": "Exact authored sprite binding" }, "carpentry_03_37": { "status": "already-bound", "source": "carpentry_03_37", "evidence": "Exact authored sprite binding" }, "carpentry_03_38": { "status": "already-bound", "source": "carpentry_03_38", "evidence": "Exact authored sprite binding" }, "carpentry_03_39": { "status": "already-bound", "source": "carpentry_03_39", "evidence": "Exact authored sprite binding" }, "carpentry_03_4": { "status": "already-bound", "source": "carpentry_03_4", "evidence": "Exact authored sprite binding" }, "carpentry_03_40": { "status": "already-bound", "source": "carpentry_03_40", "evidence": "Exact authored sprite binding" }, "carpentry_03_41": { "status": "already-bound", "source": "carpentry_03_41", "evidence": "Exact authored sprite binding" }, "carpentry_03_42": { "status": "already-bound", "source": "carpentry_03_42", "evidence": "Exact authored sprite binding" }, "carpentry_03_43": { "status": "already-bound", "source": "carpentry_03_43", "evidence": "Exact authored sprite binding" }, "carpentry_03_44": { "status": "already-bound", "source": "carpentry_03_44", "evidence": "Exact authored sprite binding" }, "carpentry_03_45": { "status": "already-bound", "source": "carpentry_03_45", "evidence": "Exact authored sprite binding" }, "carpentry_03_46": { "status": "already-bound", "source": "carpentry_03_46", "evidence": "Exact authored sprite binding" }, "carpentry_03_47": { "status": "already-bound", "source": "carpentry_03_47", "evidence": "Exact authored sprite binding" }, "carpentry_03_48": { "status": "already-bound", "source": "carpentry_03_48", "evidence": "Exact authored sprite binding" }, "carpentry_03_49": { "status": "already-bound", "source": "carpentry_03_49", "evidence": "Exact authored sprite binding" }, "carpentry_03_5": { "status": "already-bound", "source": "carpentry_03_5", "evidence": "Exact authored sprite binding" }, "carpentry_03_50": { "status": "already-bound", "source": "carpentry_03_50", "evidence": "Exact authored sprite binding" }, "carpentry_03_51": { "status": "already-bound", "source": "carpentry_03_51", "evidence": "Exact authored sprite binding" }, "carpentry_03_52": { "status": "already-bound", "source": "carpentry_03_52", "evidence": "Exact authored sprite binding" }, "carpentry_03_53": { "status": "already-bound", "source": "carpentry_03_53", "evidence": "Exact authored sprite binding" }, "carpentry_03_54": { "status": "already-bound", "source": "carpentry_03_54", "evidence": "Exact authored sprite binding" }, "carpentry_03_55": { "status": "already-bound", "source": "carpentry_03_55", "evidence": "Exact authored sprite binding" }, "carpentry_03_56": { "status": "already-bound", "source": "carpentry_03_56", "evidence": "Exact authored sprite binding" }, "carpentry_03_57": { "status": "already-bound", "source": "carpentry_03_57", "evidence": "Exact authored sprite binding" }, "carpentry_03_58": { "status": "already-bound", "source": "carpentry_03_58", "evidence": "Exact authored sprite binding" }, "carpentry_03_59": { "status": "already-bound", "source": "carpentry_03_59", "evidence": "Exact authored sprite binding" }, "carpentry_03_6": { "status": "already-bound", "source": "carpentry_03_6", "evidence": "Exact authored sprite binding" }, "carpentry_03_60": { "status": "already-bound", "source": "carpentry_03_60", "evidence": "Exact authored sprite binding" }, "carpentry_03_61": { "status": "already-bound", "source": "carpentry_03_61", "evidence": "Exact authored sprite binding" }, "carpentry_03_62": { "status": "already-bound", "source": "carpentry_03_62", "evidence": "Exact authored sprite binding" }, "carpentry_03_63": { "status": "already-bound", "source": "carpentry_03_63", "evidence": "Exact authored sprite binding" }, "carpentry_03_64": { "status": "already-bound", "source": "carpentry_03_64", "evidence": "Exact authored sprite binding" }, "carpentry_03_65": { "status": "already-bound", "source": "carpentry_03_65", "evidence": "Exact authored sprite binding" }, "carpentry_03_66": { "status": "already-bound", "source": "carpentry_03_66", "evidence": "Exact authored sprite binding" }, "carpentry_03_67": { "status": "already-bound", "source": "carpentry_03_67", "evidence": "Exact authored sprite binding" }, "carpentry_03_68": { "status": "already-bound", "source": "carpentry_03_68", "evidence": "Exact authored sprite binding" }, "carpentry_03_69": { "status": "already-bound", "source": "carpentry_03_69", "evidence": "Exact authored sprite binding" }, "carpentry_03_7": { "status": "already-bound", "source": "carpentry_03_7", "evidence": "Exact authored sprite binding" }, "carpentry_03_70": { "status": "already-bound", "source": "carpentry_03_70", "evidence": "Exact authored sprite binding" }, "carpentry_03_71": { "status": "already-bound", "source": "carpentry_03_71", "evidence": "Exact authored sprite binding" }, "carpentry_03_72": { "status": "already-bound", "source": "carpentry_03_72", "evidence": "Exact authored sprite binding" }, "carpentry_03_73": { "status": "already-bound", "source": "carpentry_03_73", "evidence": "Exact authored sprite binding" }, "carpentry_03_74": { "status": "already-bound", "source": "carpentry_03_74", "evidence": "Exact authored sprite binding" }, "carpentry_03_75": { "status": "already-bound", "source": "carpentry_03_75", "evidence": "Exact authored sprite binding" }, "carpentry_03_76": { "status": "already-bound", "source": "carpentry_03_76", "evidence": "Exact authored sprite binding" }, "carpentry_03_77": { "status": "already-bound", "source": "carpentry_03_77", "evidence": "Exact authored sprite binding" }, "carpentry_03_78": { "status": "already-bound", "source": "carpentry_03_78", "evidence": "Exact authored sprite binding" }, "carpentry_03_79": { "status": "already-bound", "source": "carpentry_03_79", "evidence": "Exact authored sprite binding" }, "carpentry_03_8": { "status": "already-bound", "source": "carpentry_03_8", "evidence": "Exact authored sprite binding" }, "carpentry_03_80": { "status": "already-bound", "source": "carpentry_03_80", "evidence": "Exact authored sprite binding" }, "carpentry_03_81": { "status": "already-bound", "source": "carpentry_03_81", "evidence": "Exact authored sprite binding" }, "carpentry_03_82": { "status": "already-bound", "source": "carpentry_03_82", "evidence": "Exact authored sprite binding" }, "carpentry_03_83": { "status": "already-bound", "source": "carpentry_03_83", "evidence": "Exact authored sprite binding" }, "carpentry_03_84": { "status": "already-bound", "source": "carpentry_03_84", "evidence": "Exact authored sprite binding" }, "carpentry_03_85": { "status": "already-bound", "source": "carpentry_03_85", "evidence": "Exact authored sprite binding" }, "carpentry_03_86": { "status": "already-bound", "source": "carpentry_03_86", "evidence": "Exact authored sprite binding" }, "carpentry_03_87": { "status": "already-bound", "source": "carpentry_03_87", "evidence": "Exact authored sprite binding" }, "carpentry_03_88": { "status": "already-bound", "source": "carpentry_03_88", "evidence": "Exact authored sprite binding" }, "carpentry_03_89": { "status": "already-bound", "source": "carpentry_03_89", "evidence": "Exact authored sprite binding" }, "carpentry_03_9": { "status": "already-bound", "source": "carpentry_03_9", "evidence": "Exact authored sprite binding" }, "carpentry_03_90": { "status": "already-bound", "source": "carpentry_03_90", "evidence": "Exact authored sprite binding" }, "carpentry_03_91": { "status": "already-bound", "source": "carpentry_03_91", "evidence": "Exact authored sprite binding" }, "carpentry_03_92": { "status": "already-bound", "source": "carpentry_03_92", "evidence": "Exact authored sprite binding" }, "carpentry_03_93": { "status": "already-bound", "source": "carpentry_03_93", "evidence": "Exact authored sprite binding" }, "ceilings_01_0": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "constructedobjects_01_24": { "status": "already-bound", "source": "constructedobjects_01_24", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_25": { "status": "already-bound", "source": "constructedobjects_01_25", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_28": { "status": "already-bound", "source": "constructedobjects_01_28", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_29": { "status": "already-bound", "source": "constructedobjects_01_29", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_44": { "status": "already-bound", "source": "constructedobjects_01_44", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_45": { "status": "already-bound", "source": "constructedobjects_01_45", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_46": { "status": "already-bound", "source": "constructedobjects_01_46", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_47": { "status": "already-bound", "source": "constructedobjects_01_47", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_48": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "constructedobjects_01_49": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "constructedobjects_01_51": { "status": "already-bound", "source": "constructedobjects_01_51", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_52": { "status": "already-bound", "source": "constructedobjects_01_52", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_53": { "status": "already-bound", "source": "constructedobjects_01_53", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_54": { "status": "already-bound", "source": "constructedobjects_01_54", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_55": { "status": "already-bound", "source": "constructedobjects_01_55", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_61": { "status": "already-bound", "source": "constructedobjects_01_61", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_62": { "status": "already-bound", "source": "constructedobjects_01_62", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_68": { "status": "already-bound", "source": "constructedobjects_01_68", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_69": { "status": "already-bound", "source": "constructedobjects_01_69", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_70": { "status": "already-bound", "source": "constructedobjects_01_70", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "constructedobjects_01_77": { "status": "already-bound", "source": "constructedobjects_01_77", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_78": { "status": "already-bound", "source": "constructedobjects_01_78", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_80": { "status": "already-bound", "source": "constructedobjects_01_80", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_81": { "status": "already-bound", "source": "constructedobjects_01_81", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_82": { "status": "already-bound", "source": "constructedobjects_01_82", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_83": { "status": "already-bound", "source": "constructedobjects_01_83", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_86": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "constructedobjects_01_88": { "status": "already-bound", "source": "constructedobjects_01_88", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_89": { "status": "already-bound", "source": "constructedobjects_01_89", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_90": { "status": "already-bound", "source": "constructedobjects_01_90", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_96": { "status": "already-bound", "source": "constructedobjects_01_96", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_97": { "status": "already-bound", "source": "constructedobjects_01_97", "evidence": "Exact authored sprite binding" }, "constructedobjects_01_98": { "status": "already-bound", "source": "constructedobjects_01_98", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_100": { "status": "already-bound", "source": "constructedobjects_signs_01_100", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_101": { "status": "already-bound", "source": "constructedobjects_signs_01_101", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_11": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "constructedobjects_signs_01_27": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "constructedobjects_signs_01_52": { "status": "already-bound", "source": "constructedobjects_signs_01_52", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_53": { "status": "already-bound", "source": "constructedobjects_signs_01_53", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_54": { "status": "already-bound", "source": "constructedobjects_signs_01_54", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_55": { "status": "already-bound", "source": "constructedobjects_signs_01_55", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_60": { "status": "already-bound", "source": "constructedobjects_signs_01_60", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_61": { "status": "already-bound", "source": "constructedobjects_signs_01_61", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_62": { "status": "already-bound", "source": "constructedobjects_signs_01_62", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_63": { "status": "already-bound", "source": "constructedobjects_signs_01_63", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_68": { "status": "already-bound", "source": "constructedobjects_signs_01_68", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_69": { "status": "already-bound", "source": "constructedobjects_signs_01_69", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_70": { "status": "already-bound", "source": "constructedobjects_signs_01_70", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_71": { "status": "already-bound", "source": "constructedobjects_signs_01_71", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_76": { "status": "already-bound", "source": "constructedobjects_signs_01_76", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_77": { "status": "already-bound", "source": "constructedobjects_signs_01_77", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_78": { "status": "already-bound", "source": "constructedobjects_signs_01_78", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_79": { "status": "already-bound", "source": "constructedobjects_signs_01_79", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_84": { "status": "already-bound", "source": "constructedobjects_signs_01_84", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_85": { "status": "already-bound", "source": "constructedobjects_signs_01_85", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_86": { "status": "already-bound", "source": "constructedobjects_signs_01_86", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_87": { "status": "already-bound", "source": "constructedobjects_signs_01_87", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_92": { "status": "already-bound", "source": "constructedobjects_signs_01_92", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_93": { "status": "already-bound", "source": "constructedobjects_signs_01_93", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_94": { "status": "already-bound", "source": "constructedobjects_signs_01_94", "evidence": "Exact authored sprite binding" }, "constructedobjects_signs_01_95": { "status": "already-bound", "source": "constructedobjects_signs_01_95", "evidence": "Exact authored sprite binding" }, "construction_01_0": { "status": "already-bound", "source": "construction_01_0", "evidence": "Exact authored sprite binding" }, "construction_01_1": { "status": "already-bound", "source": "construction_01_1", "evidence": "Exact authored sprite binding" }, "construction_01_16": { "status": "already-bound", "source": "construction_01_16", "evidence": "Exact authored sprite binding" }, "construction_01_17": { "status": "already-bound", "source": "construction_01_17", "evidence": "Exact authored sprite binding" }, "construction_01_18": { "status": "already-bound", "source": "construction_01_18", "evidence": "Exact authored sprite binding" }, "construction_01_19": { "status": "already-bound", "source": "construction_01_19", "evidence": "Exact authored sprite binding" }, "construction_01_20": { "status": "already-bound", "source": "construction_01_20", "evidence": "Exact authored sprite binding" }, "construction_01_22": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "construction_01_23": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "construction_01_25": { "status": "already-bound", "source": "construction_01_25", "evidence": "Exact authored sprite binding" }, "construction_01_26": { "status": "already-bound", "source": "construction_01_26", "evidence": "Exact authored sprite binding" }, "construction_01_27": { "status": "already-bound", "source": "construction_01_27", "evidence": "Exact authored sprite binding" }, "construction_01_28": { "status": "already-bound", "source": "construction_01_28", "evidence": "Exact authored sprite binding" }, "construction_01_29": { "status": "already-bound", "source": "construction_01_29", "evidence": "Exact authored sprite binding" }, "construction_01_3": { "status": "already-bound", "source": "construction_01_3", "evidence": "Exact authored sprite binding" }, "construction_01_30": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "construction_01_31": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "construction_01_32": { "status": "already-bound", "source": "construction_01_32", "evidence": "Exact authored sprite binding" }, "construction_01_33": { "status": "already-bound", "source": "construction_01_33", "evidence": "Exact authored sprite binding" }, "construction_01_34": { "status": "already-bound", "source": "construction_01_34", "evidence": "Exact authored sprite binding" }, "construction_01_35": { "status": "already-bound", "source": "construction_01_35", "evidence": "Exact authored sprite binding" }, "construction_01_36": { "status": "already-bound", "source": "construction_01_36", "evidence": "Exact authored sprite binding" }, "construction_01_37": { "status": "already-bound", "source": "construction_01_37", "evidence": "Exact authored sprite binding" }, "construction_01_38": { "status": "already-bound", "source": "construction_01_38", "evidence": "Exact authored sprite binding" }, "construction_01_39": { "status": "already-bound", "source": "construction_01_39", "evidence": "Exact authored sprite binding" }, "construction_01_4": { "status": "already-bound", "source": "construction_01_4", "evidence": "Exact authored sprite binding" }, "construction_01_44": { "status": "already-bound", "source": "construction_01_44", "evidence": "Exact authored sprite binding" }, "construction_01_45": { "status": "already-bound", "source": "construction_01_45", "evidence": "Exact authored sprite binding" }, "construction_01_46": { "status": "already-bound", "source": "construction_01_46", "evidence": "Exact authored sprite binding" }, "construction_01_47": { "status": "already-bound", "source": "construction_01_47", "evidence": "Exact authored sprite binding" }, "construction_01_5": { "status": "already-bound", "source": "construction_01_5", "evidence": "Exact authored sprite binding" }, "construction_01_8": { "status": "already-bound", "source": "construction_01_8", "evidence": "Exact authored sprite binding" }, "construction_01_9": { "status": "already-bound", "source": "construction_01_9", "evidence": "Exact authored sprite binding" }, "crafted_01_104": { "status": "already-bound", "source": "crafted_01_104", "evidence": "Exact authored sprite binding" }, "crafted_01_106": { "status": "already-bound", "source": "crafted_01_106", "evidence": "Exact authored sprite binding" }, "crafted_01_107": { "status": "already-bound", "source": "crafted_01_107", "evidence": "Exact authored sprite binding" }, "crafted_01_112": { "status": "already-bound", "source": "crafted_01_112", "evidence": "Exact authored sprite binding" }, "crafted_01_113": { "status": "already-bound", "source": "crafted_01_113", "evidence": "Exact authored sprite binding" }, "crafted_01_116": { "status": "already-bound", "source": "crafted_01_116", "evidence": "Exact authored sprite binding" }, "crafted_01_120": { "status": "already-bound", "source": "crafted_01_120", "evidence": "Exact authored sprite binding" }, "crafted_01_121": { "status": "already-bound", "source": "crafted_01_121", "evidence": "Exact authored sprite binding" }, "crafted_01_122": { "status": "already-bound", "source": "crafted_01_122", "evidence": "Exact authored sprite binding" }, "crafted_01_123": { "status": "already-bound", "source": "crafted_01_123", "evidence": "Exact authored sprite binding" }, "crafted_01_124": { "status": "already-bound", "source": "crafted_01_124", "evidence": "Exact authored sprite binding" }, "crafted_01_125": { "status": "already-bound", "source": "crafted_01_125", "evidence": "Exact authored sprite binding" }, "crafted_01_126": { "status": "already-bound", "source": "crafted_01_126", "evidence": "Exact authored sprite binding" }, "crafted_01_16": { "status": "already-bound", "source": "crafted_01_16", "evidence": "Exact authored sprite binding" }, "crafted_01_18": { "status": "already-bound", "source": "crafted_01_18", "evidence": "Exact authored sprite binding" }, "crafted_01_19": { "status": "already-bound", "source": "crafted_01_19", "evidence": "Exact authored sprite binding" }, "crafted_01_20": { "status": "already-bound", "source": "crafted_01_20", "evidence": "Exact authored sprite binding" }, "crafted_01_21": { "status": "already-bound", "source": "crafted_01_21", "evidence": "Exact authored sprite binding" }, "crafted_01_24": { "status": "already-bound", "source": "crafted_01_24", "evidence": "Exact authored sprite binding" }, "crafted_01_25": { "status": "already-bound", "source": "crafted_01_25", "evidence": "Exact authored sprite binding" }, "crafted_01_26": { "status": "already-bound", "source": "crafted_01_26", "evidence": "Exact authored sprite binding" }, "crafted_01_28": { "status": "already-bound", "source": "crafted_01_28", "evidence": "Exact authored sprite binding" }, "crafted_01_29": { "status": "already-bound", "source": "crafted_01_29", "evidence": "Exact authored sprite binding" }, "crafted_01_30": { "status": "already-bound", "source": "crafted_01_30", "evidence": "Exact authored sprite binding" }, "crafted_01_32": { "status": "already-bound", "source": "crafted_01_32", "evidence": "Exact authored sprite binding" }, "crafted_01_33": { "status": "already-bound", "source": "crafted_01_33", "evidence": "Exact authored sprite binding" }, "crafted_01_35": { "status": "already-bound", "source": "crafted_01_35", "evidence": "Exact authored sprite binding" }, "crafted_01_36": { "status": "already-bound", "source": "crafted_01_36", "evidence": "Exact authored sprite binding" }, "crafted_01_38": { "status": "already-bound", "source": "crafted_01_38", "evidence": "Exact authored sprite binding" }, "crafted_01_39": { "status": "already-bound", "source": "crafted_01_39", "evidence": "Exact authored sprite binding" }, "crafted_01_42": { "status": "already-bound", "source": "crafted_01_42", "evidence": "Exact authored sprite binding" }, "crafted_01_54": { "status": "already-bound", "source": "crafted_01_54", "evidence": "Exact authored sprite binding" }, "crafted_01_55": { "status": "already-bound", "source": "crafted_01_55", "evidence": "Exact authored sprite binding" }, "crafted_01_56": { "status": "already-bound", "source": "crafted_01_56", "evidence": "Exact authored sprite binding" }, "crafted_01_57": { "status": "already-bound", "source": "crafted_01_57", "evidence": "Exact authored sprite binding" }, "crafted_01_58": { "status": "already-bound", "source": "crafted_01_58", "evidence": "Exact authored sprite binding" }, "crafted_01_61": { "status": "already-bound", "source": "crafted_01_61", "evidence": "Exact authored sprite binding" }, "crafted_01_62": { "status": "already-bound", "source": "crafted_01_62", "evidence": "Exact authored sprite binding" }, "crafted_01_64": { "status": "already-bound", "source": "crafted_01_64", "evidence": "Exact authored sprite binding" }, "crafted_01_65": { "status": "already-bound", "source": "crafted_01_65", "evidence": "Exact authored sprite binding" }, "crafted_01_66": { "status": "already-bound", "source": "crafted_01_66", "evidence": "Exact authored sprite binding" }, "crafted_01_67": { "status": "already-bound", "source": "crafted_01_67", "evidence": "Exact authored sprite binding" }, "crafted_01_68": { "status": "already-bound", "source": "crafted_01_68", "evidence": "Exact authored sprite binding" }, "crafted_01_69": { "status": "already-bound", "source": "crafted_01_69", "evidence": "Exact authored sprite binding" }, "crafted_01_70": { "status": "already-bound", "source": "crafted_01_70", "evidence": "Exact authored sprite binding" }, "crafted_01_71": { "status": "already-bound", "source": "crafted_01_71", "evidence": "Exact authored sprite binding" }, "crafted_01_72": { "status": "already-bound", "source": "crafted_01_72", "evidence": "Exact authored sprite binding" }, "crafted_01_73": { "status": "already-bound", "source": "crafted_01_73", "evidence": "Exact authored sprite binding" }, "crafted_01_80": { "status": "already-bound", "source": "crafted_01_80", "evidence": "Exact authored sprite binding" }, "crafted_01_81": { "status": "already-bound", "source": "crafted_01_81", "evidence": "Exact authored sprite binding" }, "crafted_01_82": { "status": "already-bound", "source": "crafted_01_82", "evidence": "Exact authored sprite binding" }, "crafted_01_83": { "status": "already-bound", "source": "crafted_01_83", "evidence": "Exact authored sprite binding" }, "crafted_01_96": { "status": "already-bound", "source": "crafted_01_96", "evidence": "Exact authored sprite binding" }, "crafted_01_97": { "status": "already-bound", "source": "crafted_01_97", "evidence": "Exact authored sprite binding" }, "crafted_01_98": { "status": "already-bound", "source": "crafted_01_98", "evidence": "Exact authored sprite binding" }, "crafted_01_99": { "status": "already-bound", "source": "crafted_01_99", "evidence": "Exact authored sprite binding" }, "crafted_02_10": { "status": "already-bound", "source": "crafted_02_10", "evidence": "Exact authored sprite binding" }, "crafted_02_104": { "status": "already-bound", "source": "crafted_02_104", "evidence": "Exact authored sprite binding" }, "crafted_02_105": { "status": "already-bound", "source": "crafted_02_105", "evidence": "Exact authored sprite binding" }, "crafted_02_106": { "status": "already-bound", "source": "crafted_02_106", "evidence": "Exact authored sprite binding" }, "crafted_02_108": { "status": "already-bound", "source": "crafted_02_108", "evidence": "Exact authored sprite binding" }, "crafted_02_109": { "status": "already-bound", "source": "crafted_02_109", "evidence": "Exact authored sprite binding" }, "crafted_02_11": { "status": "already-bound", "source": "crafted_02_11", "evidence": "Exact authored sprite binding" }, "crafted_02_110": { "status": "already-bound", "source": "crafted_02_110", "evidence": "Exact authored sprite binding" }, "crafted_02_111": { "status": "already-bound", "source": "crafted_02_111", "evidence": "Exact authored sprite binding" }, "crafted_02_24": { "status": "already-bound", "source": "crafted_02_24", "evidence": "Exact authored sprite binding" }, "crafted_02_25": { "status": "already-bound", "source": "crafted_02_25", "evidence": "Exact authored sprite binding" }, "crafted_02_26": { "status": "already-bound", "source": "crafted_02_26", "evidence": "Exact authored sprite binding" }, "crafted_02_27": { "status": "already-bound", "source": "crafted_02_27", "evidence": "Exact authored sprite binding" }, "crafted_02_32": { "status": "already-bound", "source": "crafted_02_32", "evidence": "Exact authored sprite binding" }, "crafted_02_33": { "status": "already-bound", "source": "crafted_02_33", "evidence": "Exact authored sprite binding" }, "crafted_02_40": { "status": "already-bound", "source": "crafted_02_40", "evidence": "Exact authored sprite binding" }, "crafted_02_42": { "status": "already-bound", "source": "crafted_02_42", "evidence": "Exact authored sprite binding" }, "crafted_02_45": { "status": "already-bound", "source": "crafted_02_45", "evidence": "Exact authored sprite binding" }, "crafted_02_48": { "status": "already-bound", "source": "crafted_02_48", "evidence": "Exact authored sprite binding" }, "crafted_02_49": { "status": "already-bound", "source": "crafted_02_49", "evidence": "Exact authored sprite binding" }, "crafted_02_50": { "status": "already-bound", "source": "crafted_02_50", "evidence": "Exact authored sprite binding" }, "crafted_02_51": { "status": "already-bound", "source": "crafted_02_51", "evidence": "Exact authored sprite binding" }, "crafted_02_56": { "status": "already-bound", "source": "crafted_02_56", "evidence": "Exact authored sprite binding" }, "crafted_02_57": { "status": "already-bound", "source": "crafted_02_57", "evidence": "Exact authored sprite binding" }, "crafted_02_58": { "status": "already-bound", "source": "crafted_02_58", "evidence": "Exact authored sprite binding" }, "crafted_02_59": { "status": "already-bound", "source": "crafted_02_59", "evidence": "Exact authored sprite binding" }, "crafted_02_8": { "status": "already-bound", "source": "crafted_02_8", "evidence": "Exact authored sprite binding" }, "crafted_02_85": { "status": "already-bound", "source": "crafted_02_85", "evidence": "Exact authored sprite binding" }, "crafted_02_88": { "status": "already-bound", "source": "crafted_02_88", "evidence": "Exact authored sprite binding" }, "crafted_02_89": { "status": "already-bound", "source": "crafted_02_89", "evidence": "Exact authored sprite binding" }, "crafted_02_9": { "status": "already-bound", "source": "crafted_02_9", "evidence": "Exact authored sprite binding" }, "crafted_02_90": { "status": "already-bound", "source": "crafted_02_90", "evidence": "Exact authored sprite binding" }, "crafted_02_91": { "status": "already-bound", "source": "crafted_02_91", "evidence": "Exact authored sprite binding" }, "crafted_02_92": { "status": "already-bound", "source": "crafted_02_92", "evidence": "Exact authored sprite binding" }, "crafted_02_93": { "status": "already-bound", "source": "crafted_02_93", "evidence": "Exact authored sprite binding" }, "crafted_02_94": { "status": "already-bound", "source": "crafted_02_94", "evidence": "Exact authored sprite binding" }, "crafted_02_96": { "status": "already-bound", "source": "crafted_02_96", "evidence": "Exact authored sprite binding" }, "crafted_02_97": { "status": "already-bound", "source": "crafted_02_97", "evidence": "Exact authored sprite binding" }, "crafted_02_98": { "status": "already-bound", "source": "crafted_02_98", "evidence": "Exact authored sprite binding" }, "crafted_04_104": { "status": "already-bound", "source": "crafted_04_104", "evidence": "Exact authored sprite binding" }, "crafted_04_105": { "status": "already-bound", "source": "crafted_04_105", "evidence": "Exact authored sprite binding" }, "crafted_04_106": { "status": "already-bound", "source": "crafted_04_106", "evidence": "Exact authored sprite binding" }, "crafted_04_107": { "status": "already-bound", "source": "crafted_04_107", "evidence": "Exact authored sprite binding" }, "crafted_04_108": { "status": "already-bound", "source": "crafted_04_108", "evidence": "Exact authored sprite binding" }, "crafted_04_109": { "status": "already-bound", "source": "crafted_04_109", "evidence": "Exact authored sprite binding" }, "crafted_04_110": { "status": "already-bound", "source": "crafted_04_110", "evidence": "Exact authored sprite binding" }, "crafted_04_111": { "status": "already-bound", "source": "crafted_04_111", "evidence": "Exact authored sprite binding" }, "crafted_04_112": { "status": "already-bound", "source": "crafted_04_112", "evidence": "Exact authored sprite binding" }, "crafted_04_113": { "status": "already-bound", "source": "crafted_04_113", "evidence": "Exact authored sprite binding" }, "crafted_04_115": { "status": "already-bound", "source": "crafted_04_115", "evidence": "Exact authored sprite binding" }, "crafted_04_116": { "status": "already-bound", "source": "crafted_04_116", "evidence": "Exact authored sprite binding" }, "crafted_04_120": { "status": "already-bound", "source": "crafted_04_120", "evidence": "Exact authored sprite binding" }, "crafted_04_123": { "status": "already-bound", "source": "crafted_04_123", "evidence": "Exact authored sprite binding" }, "crafted_04_124": { "status": "already-bound", "source": "crafted_04_124", "evidence": "Exact authored sprite binding" }, "crafted_04_33": { "status": "already-bound", "source": "crafted_04_33", "evidence": "Exact authored sprite binding" }, "crafted_04_35": { "status": "already-bound", "source": "crafted_04_35", "evidence": "Exact authored sprite binding" }, "crafted_04_36": { "status": "already-bound", "source": "crafted_04_36", "evidence": "Exact authored sprite binding" }, "crafted_04_37": { "status": "already-bound", "source": "crafted_04_37", "evidence": "Exact authored sprite binding" }, "crafted_04_38": { "status": "already-bound", "source": "crafted_04_38", "evidence": "Exact authored sprite binding" }, "crafted_04_39": { "status": "already-bound", "source": "crafted_04_39", "evidence": "Exact authored sprite binding" }, "crafted_04_40": { "status": "already-bound", "source": "crafted_04_40", "evidence": "Exact authored sprite binding" }, "crafted_04_41": { "status": "already-bound", "source": "crafted_04_41", "evidence": "Exact authored sprite binding" }, "crafted_04_42": { "status": "already-bound", "source": "crafted_04_42", "evidence": "Exact authored sprite binding" }, "crafted_04_43": { "status": "already-bound", "source": "crafted_04_43", "evidence": "Exact authored sprite binding" }, "crafted_04_44": { "status": "already-bound", "source": "crafted_04_44", "evidence": "Exact authored sprite binding" }, "crafted_04_45": { "status": "already-bound", "source": "crafted_04_45", "evidence": "Exact authored sprite binding" }, "crafted_04_46": { "status": "already-bound", "source": "crafted_04_46", "evidence": "Exact authored sprite binding" }, "crafted_04_47": { "status": "already-bound", "source": "crafted_04_47", "evidence": "Exact authored sprite binding" }, "crafted_04_48": { "status": "already-bound", "source": "crafted_04_48", "evidence": "Exact authored sprite binding" }, "crafted_04_49": { "status": "already-bound", "source": "crafted_04_49", "evidence": "Exact authored sprite binding" }, "crafted_04_50": { "status": "already-bound", "source": "crafted_04_50", "evidence": "Exact authored sprite binding" }, "crafted_04_51": { "status": "already-bound", "source": "crafted_04_51", "evidence": "Exact authored sprite binding" }, "crafted_04_56": { "status": "already-bound", "source": "crafted_04_56", "evidence": "Exact authored sprite binding" }, "crafted_04_57": { "status": "already-bound", "source": "crafted_04_57", "evidence": "Exact authored sprite binding" }, "crafted_04_58": { "status": "already-bound", "source": "crafted_04_58", "evidence": "Exact authored sprite binding" }, "crafted_04_59": { "status": "already-bound", "source": "crafted_04_59", "evidence": "Exact authored sprite binding" }, "crafted_04_60": { "status": "already-bound", "source": "crafted_04_60", "evidence": "Exact authored sprite binding" }, "crafted_04_61": { "status": "already-bound", "source": "crafted_04_61", "evidence": "Exact authored sprite binding" }, "crafted_04_70": { "status": "already-bound", "source": "crafted_04_70", "evidence": "Exact authored sprite binding" }, "crafted_04_71": { "status": "already-bound", "source": "crafted_04_71", "evidence": "Exact authored sprite binding" }, "crafted_04_80": { "status": "already-bound", "source": "crafted_04_80", "evidence": "Exact authored sprite binding" }, "crafted_04_81": { "status": "already-bound", "source": "crafted_04_81", "evidence": "Exact authored sprite binding" }, "crafted_04_83": { "status": "already-bound", "source": "crafted_04_83", "evidence": "Exact authored sprite binding" }, "crafted_04_84": { "status": "already-bound", "source": "crafted_04_84", "evidence": "Exact authored sprite binding" }, "crafted_04_86": { "status": "already-bound", "source": "crafted_04_86", "evidence": "Exact authored sprite binding" }, "crafted_04_87": { "status": "already-bound", "source": "crafted_04_87", "evidence": "Exact authored sprite binding" }, "crafted_04_88": { "status": "already-bound", "source": "crafted_04_88", "evidence": "Exact authored sprite binding" }, "crafted_04_89": { "status": "already-bound", "source": "crafted_04_89", "evidence": "Exact authored sprite binding" }, "crafted_04_90": { "status": "already-bound", "source": "crafted_04_90", "evidence": "Exact authored sprite binding" }, "crafted_04_91": { "status": "already-bound", "source": "crafted_04_91", "evidence": "Exact authored sprite binding" }, "crafted_04_92": { "status": "already-bound", "source": "crafted_04_92", "evidence": "Exact authored sprite binding" }, "crafted_04_93": { "status": "already-bound", "source": "crafted_04_93", "evidence": "Exact authored sprite binding" }, "crafted_04_94": { "status": "already-bound", "source": "crafted_04_94", "evidence": "Exact authored sprite binding" }, "crafted_04_95": { "status": "already-bound", "source": "crafted_04_95", "evidence": "Exact authored sprite binding" }, "crafted_05_108": { "status": "already-bound", "source": "crafted_05_108", "evidence": "Exact authored sprite binding" }, "crafted_05_109": { "status": "already-bound", "source": "crafted_05_109", "evidence": "Exact authored sprite binding" }, "crafted_05_110": { "status": "already-bound", "source": "crafted_05_110", "evidence": "Exact authored sprite binding" }, "crafted_05_111": { "status": "already-bound", "source": "crafted_05_111", "evidence": "Exact authored sprite binding" }, "crafted_05_138": { "status": "already-bound", "source": "crafted_05_138", "evidence": "Exact authored sprite binding" }, "crafted_05_139": { "status": "already-bound", "source": "crafted_05_139", "evidence": "Exact authored sprite binding" }, "crafted_05_16": { "status": "already-bound", "source": "crafted_05_16", "evidence": "Exact authored sprite binding" }, "crafted_05_17": { "status": "already-bound", "source": "crafted_05_17", "evidence": "Exact authored sprite binding" }, "crafted_05_18": { "status": "already-bound", "source": "crafted_05_18", "evidence": "Exact authored sprite binding" }, "crafted_05_19": { "status": "already-bound", "source": "crafted_05_19", "evidence": "Exact authored sprite binding" }, "crafted_05_20": { "status": "already-bound", "source": "crafted_05_20", "evidence": "Exact authored sprite binding" }, "crafted_05_21": { "status": "already-bound", "source": "crafted_05_21", "evidence": "Exact authored sprite binding" }, "crafted_05_22": { "status": "already-bound", "source": "crafted_05_22", "evidence": "Exact authored sprite binding" }, "crafted_05_23": { "status": "already-bound", "source": "crafted_05_23", "evidence": "Exact authored sprite binding" }, "crafted_05_24": { "status": "already-bound", "source": "crafted_05_24", "evidence": "Exact authored sprite binding" }, "crafted_05_25": { "status": "already-bound", "source": "crafted_05_25", "evidence": "Exact authored sprite binding" }, "crafted_05_26": { "status": "already-bound", "source": "crafted_05_26", "evidence": "Exact authored sprite binding" }, "crafted_05_27": { "status": "already-bound", "source": "crafted_05_27", "evidence": "Exact authored sprite binding" }, "crafted_05_28": { "status": "already-bound", "source": "crafted_05_28", "evidence": "Exact authored sprite binding" }, "crafted_05_29": { "status": "already-bound", "source": "crafted_05_29", "evidence": "Exact authored sprite binding" }, "crafted_05_30": { "status": "already-bound", "source": "crafted_05_30", "evidence": "Exact authored sprite binding" }, "crafted_05_31": { "status": "already-bound", "source": "crafted_05_31", "evidence": "Exact authored sprite binding" }, "crafted_05_32": { "status": "already-bound", "source": "crafted_05_32", "evidence": "Exact authored sprite binding" }, "crafted_05_33": { "status": "already-bound", "source": "crafted_05_33", "evidence": "Exact authored sprite binding" }, "crafted_05_34": { "status": "already-bound", "source": "crafted_05_34", "evidence": "Exact authored sprite binding" }, "crafted_05_35": { "status": "already-bound", "source": "crafted_05_35", "evidence": "Exact authored sprite binding" }, "crafted_05_36": { "status": "already-bound", "source": "crafted_05_36", "evidence": "Exact authored sprite binding" }, "crafted_05_37": { "status": "already-bound", "source": "crafted_05_37", "evidence": "Exact authored sprite binding" }, "crafted_05_38": { "status": "already-bound", "source": "crafted_05_38", "evidence": "Exact authored sprite binding" }, "crafted_05_39": { "status": "already-bound", "source": "crafted_05_39", "evidence": "Exact authored sprite binding" }, "crafted_05_4": { "status": "already-bound", "source": "crafted_05_4", "evidence": "Exact authored sprite binding" }, "crafted_05_40": { "status": "already-bound", "source": "crafted_05_40", "evidence": "Exact authored sprite binding" }, "crafted_05_41": { "status": "already-bound", "source": "crafted_05_41", "evidence": "Exact authored sprite binding" }, "crafted_05_42": { "status": "already-bound", "source": "crafted_05_42", "evidence": "Exact authored sprite binding" }, "crafted_05_43": { "status": "already-bound", "source": "crafted_05_43", "evidence": "Exact authored sprite binding" }, "crafted_05_44": { "status": "already-bound", "source": "crafted_05_44", "evidence": "Exact authored sprite binding" }, "crafted_05_5": { "status": "already-bound", "source": "crafted_05_5", "evidence": "Exact authored sprite binding" }, "crafted_05_50": { "status": "already-bound", "source": "crafted_05_50", "evidence": "Exact authored sprite binding" }, "crafted_05_51": { "status": "already-bound", "source": "crafted_05_51", "evidence": "Exact authored sprite binding" }, "crafted_05_6": { "status": "already-bound", "source": "crafted_05_6", "evidence": "Exact authored sprite binding" }, "crafted_05_7": { "status": "already-bound", "source": "crafted_05_7", "evidence": "Exact authored sprite binding" }, "crafted_05_72": { "status": "already-bound", "source": "crafted_05_72", "evidence": "Exact authored sprite binding" }, "crafted_05_73": { "status": "already-bound", "source": "crafted_05_73", "evidence": "Exact authored sprite binding" }, "crafted_05_74": { "status": "already-bound", "source": "crafted_05_74", "evidence": "Exact authored sprite binding" }, "crafted_05_75": { "status": "already-bound", "source": "crafted_05_75", "evidence": "Exact authored sprite binding" }, "crafted_05_76": { "status": "already-bound", "source": "crafted_05_76", "evidence": "Exact authored sprite binding" }, "crafted_05_77": { "status": "already-bound", "source": "crafted_05_77", "evidence": "Exact authored sprite binding" }, "crafted_05_80": { "status": "already-bound", "source": "crafted_05_80", "evidence": "Exact authored sprite binding" }, "crafted_05_81": { "status": "already-bound", "source": "crafted_05_81", "evidence": "Exact authored sprite binding" }, "crafted_05_82": { "status": "already-bound", "source": "crafted_05_82", "evidence": "Exact authored sprite binding" }, "crafted_05_83": { "status": "already-bound", "source": "crafted_05_83", "evidence": "Exact authored sprite binding" }, "crafted_05_84": { "status": "already-bound", "source": "crafted_05_84", "evidence": "Exact authored sprite binding" }, "crafted_05_85": { "status": "already-bound", "source": "crafted_05_85", "evidence": "Exact authored sprite binding" }, "crafted_05_86": { "status": "already-bound", "source": "crafted_05_86", "evidence": "Exact authored sprite binding" }, "crafted_05_87": { "status": "already-bound", "source": "crafted_05_87", "evidence": "Exact authored sprite binding" }, "fencing_01_0": { "status": "already-bound", "source": "fencing_01_0", "evidence": "Exact authored sprite binding" }, "fencing_01_1": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_10": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_11": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_13": { "status": "already-bound", "source": "fencing_01_13", "evidence": "Exact authored sprite binding" }, "fencing_01_19": { "status": "already-bound", "source": "fencing_01_19", "evidence": "Exact authored sprite binding" }, "fencing_01_2": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_20": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_21": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fencing_01_26": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_3": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_4": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_48": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_49": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_5": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_50": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_51": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_52": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_53": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_56": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_57": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_58": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_59": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_6": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_60": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_61": { "status": "already-bound", "source": "fencing_01_61", "evidence": "Exact authored sprite binding" }, "fencing_01_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fencing_01_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fencing_01_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fencing_01_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fencing_01_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fencing_01_69": { "status": "already-bound", "source": "fencing_01_69", "evidence": "Exact authored sprite binding" }, "fencing_01_7": { "status": "already-bound", "source": "fencing_01_7", "evidence": "Exact authored sprite binding" }, "fencing_01_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fencing_01_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fencing_01_74": { "status": "already-bound", "source": "fencing_01_74", "evidence": "Exact authored sprite binding" }, "fencing_01_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fencing_01_8": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_80": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_81": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_82": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_83": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_84": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_88": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_89": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_9": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_90": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_91": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_92": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fencing_01_96": { "status": "already-bound", "source": "fencing_01_96", "evidence": "Exact authored sprite binding" }, "fencing_01_97": { "status": "already-bound", "source": "fencing_01_97", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_0": { "status": "already-bound", "source": "fixtures_bathroom_01_0", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_1": { "status": "already-bound", "source": "fixtures_bathroom_01_1", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_18": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_bathroom_01_19": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed attached bathroom fixture/overlay. No accepted authored asset with matching dimensions and artwork; retain native attachment behavior.", "reviewed": true }, "fixtures_bathroom_01_2": { "status": "already-bound", "source": "fixtures_bathroom_01_2", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_20": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_bathroom_01_21": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed attached bathroom fixture/overlay. No accepted authored asset with matching dimensions and artwork; retain native attachment behavior.", "reviewed": true }, "fixtures_bathroom_01_24": { "status": "already-bound", "source": "fixtures_bathroom_01_24", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_25": { "status": "already-bound", "source": "fixtures_bathroom_01_25", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_26": { "status": "already-bound", "source": "fixtures_bathroom_01_26", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_27": { "status": "already-bound", "source": "fixtures_bathroom_01_27", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_3": { "status": "already-bound", "source": "fixtures_bathroom_01_3", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_32": { "status": "already-bound", "source": "fixtures_bathroom_01_32", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_33": { "status": "already-bound", "source": "fixtures_bathroom_01_33", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_4": { "status": "already-bound", "source": "fixtures_bathroom_01_4", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_5": { "status": "already-bound", "source": "fixtures_bathroom_01_5", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_52": { "status": "already-bound", "source": "fixtures_bathroom_01_52", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_53": { "status": "already-bound", "source": "fixtures_bathroom_01_53", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_54": { "status": "already-bound", "source": "fixtures_bathroom_01_54", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_55": { "status": "already-bound", "source": "fixtures_bathroom_01_55", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_6": { "status": "already-bound", "source": "fixtures_bathroom_01_6", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_01_7": { "status": "already-bound", "source": "fixtures_bathroom_01_7", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_02_24": { "status": "already-bound", "source": "fixtures_bathroom_02_24", "evidence": "Exact authored sprite binding" }, "fixtures_bathroom_02_25": { "status": "already-bound", "source": "fixtures_bathroom_02_25", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_0": { "status": "already-bound", "source": "fixtures_counters_01_0", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_1": { "status": "already-bound", "source": "fixtures_counters_01_1", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_10": { "status": "already-bound", "source": "fixtures_counters_01_10", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_11": { "status": "already-bound", "source": "fixtures_counters_01_11", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_12": { "status": "already-bound", "source": "fixtures_counters_01_12", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_13": { "status": "already-bound", "source": "fixtures_counters_01_13", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_14": { "status": "already-bound", "source": "fixtures_counters_01_14", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_144": { "status": "already-bound", "source": "fixtures_counters_01_144", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_145": { "status": "already-bound", "source": "fixtures_counters_01_145", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_146": { "status": "already-bound", "source": "fixtures_counters_01_146", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_147": { "status": "already-bound", "source": "fixtures_counters_01_147", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_148": { "status": "already-bound", "source": "fixtures_counters_01_148", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_149": { "status": "already-bound", "source": "fixtures_counters_01_149", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_15": { "status": "already-bound", "source": "fixtures_counters_01_15", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_150": { "status": "already-bound", "source": "fixtures_counters_01_150", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_151": { "status": "already-bound", "source": "fixtures_counters_01_151", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_152": { "status": "already-bound", "source": "fixtures_counters_01_152", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_153": { "status": "already-bound", "source": "fixtures_counters_01_153", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_154": { "status": "already-bound", "source": "fixtures_counters_01_154", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_155": { "status": "already-bound", "source": "fixtures_counters_01_155", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_156": { "status": "already-bound", "source": "fixtures_counters_01_156", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_157": { "status": "already-bound", "source": "fixtures_counters_01_157", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_158": { "status": "already-bound", "source": "fixtures_counters_01_158", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_159": { "status": "already-bound", "source": "fixtures_counters_01_159", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_16": { "status": "already-bound", "source": "fixtures_counters_01_16", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_160": { "status": "already-bound", "source": "fixtures_counters_01_160", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_161": { "status": "already-bound", "source": "fixtures_counters_01_161", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_162": { "status": "already-bound", "source": "fixtures_counters_01_162", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_163": { "status": "already-bound", "source": "fixtures_counters_01_163", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_164": { "status": "already-bound", "source": "fixtures_counters_01_164", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_165": { "status": "already-bound", "source": "fixtures_counters_01_165", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_166": { "status": "already-bound", "source": "fixtures_counters_01_166", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_167": { "status": "already-bound", "source": "fixtures_counters_01_167", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_168": { "status": "already-bound", "source": "fixtures_counters_01_168", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_169": { "status": "already-bound", "source": "fixtures_counters_01_169", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_17": { "status": "already-bound", "source": "fixtures_counters_01_17", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_170": { "status": "already-bound", "source": "fixtures_counters_01_170", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_171": { "status": "already-bound", "source": "fixtures_counters_01_171", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_172": { "status": "already-bound", "source": "fixtures_counters_01_172", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_173": { "status": "already-bound", "source": "fixtures_counters_01_173", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_174": { "status": "already-bound", "source": "fixtures_counters_01_174", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_175": { "status": "already-bound", "source": "fixtures_counters_01_175", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_176": { "status": "already-bound", "source": "fixtures_counters_01_176", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_177": { "status": "already-bound", "source": "fixtures_counters_01_177", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_178": { "status": "already-bound", "source": "fixtures_counters_01_178", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_179": { "status": "already-bound", "source": "fixtures_counters_01_179", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_18": { "status": "already-bound", "source": "fixtures_counters_01_18", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_180": { "status": "already-bound", "source": "fixtures_counters_01_180", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_181": { "status": "already-bound", "source": "fixtures_counters_01_181", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_182": { "status": "already-bound", "source": "fixtures_counters_01_182", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_183": { "status": "already-bound", "source": "fixtures_counters_01_183", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_184": { "status": "already-bound", "source": "fixtures_counters_01_184", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_185": { "status": "already-bound", "source": "fixtures_counters_01_185", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_186": { "status": "already-bound", "source": "fixtures_counters_01_186", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_187": { "status": "already-bound", "source": "fixtures_counters_01_187", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_188": { "status": "already-bound", "source": "fixtures_counters_01_188", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_189": { "status": "already-bound", "source": "fixtures_counters_01_189", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_19": { "status": "already-bound", "source": "fixtures_counters_01_19", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_190": { "status": "already-bound", "source": "fixtures_counters_01_190", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_191": { "status": "already-bound", "source": "fixtures_counters_01_191", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_192": { "status": "already-bound", "source": "fixtures_counters_01_192", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_193": { "status": "already-bound", "source": "fixtures_counters_01_193", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_194": { "status": "already-bound", "source": "fixtures_counters_01_194", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_195": { "status": "already-bound", "source": "fixtures_counters_01_195", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_196": { "status": "already-bound", "source": "fixtures_counters_01_196", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_197": { "status": "already-bound", "source": "fixtures_counters_01_197", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_198": { "status": "already-bound", "source": "fixtures_counters_01_198", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_199": { "status": "already-bound", "source": "fixtures_counters_01_199", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_2": { "status": "already-bound", "source": "fixtures_counters_01_2", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_20": { "status": "already-bound", "source": "fixtures_counters_01_20", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_200": { "status": "already-bound", "source": "fixtures_counters_01_200", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_201": { "status": "already-bound", "source": "fixtures_counters_01_201", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_202": { "status": "already-bound", "source": "fixtures_counters_01_202", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_203": { "status": "already-bound", "source": "fixtures_counters_01_203", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_204": { "status": "already-bound", "source": "fixtures_counters_01_204", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_205": { "status": "already-bound", "source": "fixtures_counters_01_205", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_206": { "status": "already-bound", "source": "fixtures_counters_01_206", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_207": { "status": "already-bound", "source": "fixtures_counters_01_207", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_21": { "status": "already-bound", "source": "fixtures_counters_01_21", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_22": { "status": "already-bound", "source": "fixtures_counters_01_22", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_23": { "status": "already-bound", "source": "fixtures_counters_01_23", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_26": { "status": "already-bound", "source": "fixtures_counters_01_26", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_27": { "status": "already-bound", "source": "fixtures_counters_01_27", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_28": { "status": "already-bound", "source": "fixtures_counters_01_28", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_29": { "status": "already-bound", "source": "fixtures_counters_01_29", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_3": { "status": "already-bound", "source": "fixtures_counters_01_3", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_30": { "status": "already-bound", "source": "fixtures_counters_01_30", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_31": { "status": "already-bound", "source": "fixtures_counters_01_31", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_32": { "status": "already-bound", "source": "fixtures_counters_01_32", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_33": { "status": "already-bound", "source": "fixtures_counters_01_33", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_34": { "status": "already-bound", "source": "fixtures_counters_01_34", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_35": { "status": "already-bound", "source": "fixtures_counters_01_35", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_36": { "status": "already-bound", "source": "fixtures_counters_01_36", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_37": { "status": "already-bound", "source": "fixtures_counters_01_37", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_38": { "status": "already-bound", "source": "fixtures_counters_01_38", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_39": { "status": "already-bound", "source": "fixtures_counters_01_39", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_4": { "status": "already-bound", "source": "fixtures_counters_01_4", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_40": { "status": "already-bound", "source": "fixtures_counters_01_40", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_41": { "status": "already-bound", "source": "fixtures_counters_01_41", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_42": { "status": "already-bound", "source": "fixtures_counters_01_42", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_43": { "status": "already-bound", "source": "fixtures_counters_01_43", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_44": { "status": "already-bound", "source": "fixtures_counters_01_44", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_45": { "status": "already-bound", "source": "fixtures_counters_01_45", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_46": { "status": "already-bound", "source": "fixtures_counters_01_46", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_47": { "status": "already-bound", "source": "fixtures_counters_01_47", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_48": { "status": "already-bound", "source": "fixtures_counters_01_48", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_49": { "status": "already-bound", "source": "fixtures_counters_01_49", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_5": { "status": "already-bound", "source": "fixtures_counters_01_5", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_50": { "status": "already-bound", "source": "fixtures_counters_01_50", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_51": { "status": "already-bound", "source": "fixtures_counters_01_51", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_52": { "status": "already-bound", "source": "fixtures_counters_01_52", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_53": { "status": "already-bound", "source": "fixtures_counters_01_53", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_54": { "status": "already-bound", "source": "fixtures_counters_01_54", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_55": { "status": "already-bound", "source": "fixtures_counters_01_55", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_56": { "status": "already-bound", "source": "fixtures_counters_01_56", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_57": { "status": "already-bound", "source": "fixtures_counters_01_57", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_58": { "status": "already-bound", "source": "fixtures_counters_01_58", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_59": { "status": "already-bound", "source": "fixtures_counters_01_59", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_6": { "status": "already-bound", "source": "fixtures_counters_01_6", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_60": { "status": "already-bound", "source": "fixtures_counters_01_60", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_61": { "status": "already-bound", "source": "fixtures_counters_01_61", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_62": { "status": "already-bound", "source": "fixtures_counters_01_62", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_63": { "status": "already-bound", "source": "fixtures_counters_01_63", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_64": { "status": "already-bound", "source": "fixtures_counters_01_64", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_65": { "status": "already-bound", "source": "fixtures_counters_01_65", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_66": { "status": "already-bound", "source": "fixtures_counters_01_66", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_67": { "status": "already-bound", "source": "fixtures_counters_01_67", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_68": { "status": "already-bound", "source": "fixtures_counters_01_68", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_69": { "status": "already-bound", "source": "fixtures_counters_01_69", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_7": { "status": "already-bound", "source": "fixtures_counters_01_7", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_70": { "status": "already-bound", "source": "fixtures_counters_01_70", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_71": { "status": "already-bound", "source": "fixtures_counters_01_71", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_72": { "status": "already-bound", "source": "fixtures_counters_01_72", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_73": { "status": "already-bound", "source": "fixtures_counters_01_73", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_74": { "status": "already-bound", "source": "fixtures_counters_01_74", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_75": { "status": "already-bound", "source": "fixtures_counters_01_75", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_76": { "status": "already-bound", "source": "fixtures_counters_01_76", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_77": { "status": "already-bound", "source": "fixtures_counters_01_77", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_78": { "status": "already-bound", "source": "fixtures_counters_01_78", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_79": { "status": "already-bound", "source": "fixtures_counters_01_79", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_8": { "status": "already-bound", "source": "fixtures_counters_01_8", "evidence": "Exact authored sprite binding" }, "fixtures_counters_01_9": { "status": "already-bound", "source": "fixtures_counters_01_9", "evidence": "Exact authored sprite binding" }, "fixtures_doors_01_0": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_01_1": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_01_10": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_108": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_01_109": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_01_11": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_110": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_111": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_118": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_119": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_14": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_15": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_18": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_19": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_2": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_01_20": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_01_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_22": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_01_23": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_26": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_27": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_3": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_01_30": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_31": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_34": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_35": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_42": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_43": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_46": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_47": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_50": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_54": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_55": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_58": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_59": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_01_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_62": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_63": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_66": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_67": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_70": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_10": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_11": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_14": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_15": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_18": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_19": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_2": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_22": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_23": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_26": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_27": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_3": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_42": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_02_43": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_02_44": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_02_45": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_02_46": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_02_47": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_02_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_50": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_52": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_02_53": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_02_54": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_55": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_58": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_59": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_62": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_63": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_02_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_02_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_0": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_1": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_10": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_11": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_128": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_129": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_130": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_fences_01_131": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_fences_01_14": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_fences_01_15": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_fences_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_18": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_19": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_2": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_20": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_21": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_22": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_23": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_24": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_25": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_26": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_27": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_28": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_29": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_3": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_30": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_31": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_33": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_34": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_4": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_5": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_6": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_7": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_8": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_9": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_fences_01_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_fences_01_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_0": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_frames_01_1": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_frames_01_2": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_frames_01_24": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_frames_01_25": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_frames_01_26": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_frames_01_27": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_doors_frames_01_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_3": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_frames_01_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_doors_frames_01_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_frames_01_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_frames_01_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_frames_01_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_frames_01_8": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_doors_frames_01_9": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed doors/open states/frame trims. Similar names or adjacent indices do not prove the same door or opening angle. Preserve Viewpoint door rendering; no accepted replacement asset.", "reviewed": true }, "fixtures_escalators_01_0": { "status": "already-bound", "source": "fixtures_escalators_01_0", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_1": { "status": "already-bound", "source": "fixtures_escalators_01_1", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_10": { "status": "already-bound", "source": "fixtures_escalators_01_10", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_11": { "status": "already-bound", "source": "fixtures_escalators_01_11", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_12": { "status": "already-bound", "source": "fixtures_escalators_01_12", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_13": { "status": "already-bound", "source": "fixtures_escalators_01_13", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_2": { "status": "already-bound", "source": "fixtures_escalators_01_2", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_3": { "status": "already-bound", "source": "fixtures_escalators_01_3", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_4": { "status": "already-bound", "source": "fixtures_escalators_01_4", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_escalators_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_escalators_01_5": { "status": "already-bound", "source": "fixtures_escalators_01_5", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_escalators_01_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_escalators_01_8": { "status": "already-bound", "source": "fixtures_escalators_01_8", "evidence": "Exact authored sprite binding" }, "fixtures_escalators_01_9": { "status": "already-bound", "source": "fixtures_escalators_01_9", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_0": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_fireplaces_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_fireplaces_01_10": { "status": "already-bound", "source": "fixtures_fireplaces_01_10", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_11": { "status": "already-bound", "source": "fixtures_fireplaces_01_11", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_12": { "status": "already-bound", "source": "fixtures_fireplaces_01_12", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_13": { "status": "already-bound", "source": "fixtures_fireplaces_01_13", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_14": { "status": "already-bound", "source": "fixtures_fireplaces_01_14", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_15": { "status": "already-bound", "source": "fixtures_fireplaces_01_15", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_16": { "status": "already-bound", "source": "fixtures_fireplaces_01_16", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_17": { "status": "already-bound", "source": "fixtures_fireplaces_01_17", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_18": { "status": "already-bound", "source": "fixtures_fireplaces_01_18", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_19": { "status": "already-bound", "source": "fixtures_fireplaces_01_19", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_fireplaces_01_20": { "status": "already-bound", "source": "fixtures_fireplaces_01_20", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_21": { "status": "already-bound", "source": "fixtures_fireplaces_01_21", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_22": { "status": "already-bound", "source": "fixtures_fireplaces_01_22", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_23": { "status": "already-bound", "source": "fixtures_fireplaces_01_23", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_24": { "status": "already-bound", "source": "fixtures_fireplaces_01_24", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_25": { "status": "already-bound", "source": "fixtures_fireplaces_01_25", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_26": { "status": "already-bound", "source": "fixtures_fireplaces_01_26", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_27": { "status": "already-bound", "source": "fixtures_fireplaces_01_27", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_28": { "status": "already-bound", "source": "fixtures_fireplaces_01_28", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_29": { "status": "already-bound", "source": "fixtures_fireplaces_01_29", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_fireplaces_01_30": { "status": "already-bound", "source": "fixtures_fireplaces_01_30", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_31": { "status": "already-bound", "source": "fixtures_fireplaces_01_31", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_32": { "status": "already-bound", "source": "fixtures_fireplaces_01_32", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_33": { "status": "already-bound", "source": "fixtures_fireplaces_01_33", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_34": { "status": "already-bound", "source": "fixtures_fireplaces_01_34", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_35": { "status": "already-bound", "source": "fixtures_fireplaces_01_35", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_36": { "status": "already-bound", "source": "fixtures_fireplaces_01_36", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_37": { "status": "already-bound", "source": "fixtures_fireplaces_01_37", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_fireplaces_01_40": { "status": "already-bound", "source": "fixtures_fireplaces_01_40", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_41": { "status": "already-bound", "source": "fixtures_fireplaces_01_41", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_42": { "status": "already-bound", "source": "fixtures_fireplaces_01_42", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_43": { "status": "already-bound", "source": "fixtures_fireplaces_01_43", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_44": { "status": "already-bound", "source": "fixtures_fireplaces_01_44", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_45": { "status": "already-bound", "source": "fixtures_fireplaces_01_45", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_48": { "status": "already-bound", "source": "fixtures_fireplaces_01_48", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_49": { "status": "already-bound", "source": "fixtures_fireplaces_01_49", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_5": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_fireplaces_01_50": { "status": "already-bound", "source": "fixtures_fireplaces_01_50", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_51": { "status": "already-bound", "source": "fixtures_fireplaces_01_51", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_52": { "status": "already-bound", "source": "fixtures_fireplaces_01_52", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_53": { "status": "already-bound", "source": "fixtures_fireplaces_01_53", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_56": { "status": "already-bound", "source": "fixtures_fireplaces_01_56", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_57": { "status": "already-bound", "source": "fixtures_fireplaces_01_57", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_58": { "status": "already-bound", "source": "fixtures_fireplaces_01_58", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_59": { "status": "already-bound", "source": "fixtures_fireplaces_01_59", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_60": { "status": "already-bound", "source": "fixtures_fireplaces_01_60", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_61": { "status": "already-bound", "source": "fixtures_fireplaces_01_61", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_64": { "status": "already-bound", "source": "fixtures_fireplaces_01_64", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_65": { "status": "already-bound", "source": "fixtures_fireplaces_01_65", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_66": { "status": "already-bound", "source": "fixtures_fireplaces_01_66", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_67": { "status": "already-bound", "source": "fixtures_fireplaces_01_67", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_68": { "status": "already-bound", "source": "fixtures_fireplaces_01_68", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_69": { "status": "already-bound", "source": "fixtures_fireplaces_01_69", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_70": { "status": "already-bound", "source": "fixtures_fireplaces_01_70", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_72": { "status": "already-bound", "source": "fixtures_fireplaces_01_72", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_8": { "status": "already-bound", "source": "fixtures_fireplaces_01_8", "evidence": "Exact authored sprite binding" }, "fixtures_fireplaces_01_9": { "status": "already-bound", "source": "fixtures_fireplaces_01_9", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_0": { "status": "already-bound", "source": "fixtures_railings_01_0", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_1": { "status": "already-bound", "source": "fixtures_railings_01_1", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_100": { "status": "already-bound", "source": "fixtures_railings_01_100", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_101": { "status": "already-bound", "source": "fixtures_railings_01_101", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_112": { "status": "already-bound", "source": "fixtures_railings_01_112", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_113": { "status": "already-bound", "source": "fixtures_railings_01_113", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_114": { "status": "already-bound", "source": "fixtures_railings_01_114", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_115": { "status": "already-bound", "source": "fixtures_railings_01_115", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_116": { "status": "already-bound", "source": "fixtures_railings_01_116", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_117": { "status": "already-bound", "source": "fixtures_railings_01_117", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_118": { "status": "already-bound", "source": "fixtures_railings_01_118", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_119": { "status": "already-bound", "source": "fixtures_railings_01_119", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_12": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_120": { "status": "already-bound", "source": "fixtures_railings_01_120", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_121": { "status": "already-bound", "source": "fixtures_railings_01_121", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_122": { "status": "already-bound", "source": "fixtures_railings_01_122", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_123": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_124": { "status": "already-bound", "source": "fixtures_railings_01_124", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_125": { "status": "already-bound", "source": "fixtures_railings_01_125", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_128": { "status": "already-bound", "source": "fixtures_railings_01_128", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_129": { "status": "already-bound", "source": "fixtures_railings_01_129", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_13": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_130": { "status": "already-bound", "source": "fixtures_railings_01_130", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_131": { "status": "already-bound", "source": "fixtures_railings_01_131", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_132": { "status": "already-bound", "source": "fixtures_railings_01_132", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_133": { "status": "already-bound", "source": "fixtures_railings_01_133", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_136": { "status": "already-bound", "source": "fixtures_railings_01_136", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_137": { "status": "already-bound", "source": "fixtures_railings_01_137", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_138": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_139": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_14": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_140": { "status": "already-bound", "source": "fixtures_railings_01_140", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_141": { "status": "already-bound", "source": "fixtures_railings_01_141", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_15": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_16": { "status": "already-bound", "source": "fixtures_railings_01_16", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_17": { "status": "already-bound", "source": "fixtures_railings_01_17", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_18": { "status": "already-bound", "source": "fixtures_railings_01_18", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_19": { "status": "already-bound", "source": "fixtures_railings_01_19", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_2": { "status": "already-bound", "source": "fixtures_railings_01_2", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_20": { "status": "already-bound", "source": "fixtures_railings_01_20", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_21": { "status": "already-bound", "source": "fixtures_railings_01_21", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_22": { "status": "already-bound", "source": "fixtures_railings_01_22", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_23": { "status": "already-bound", "source": "fixtures_railings_01_23", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_24": { "status": "already-bound", "source": "fixtures_railings_01_24", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_25": { "status": "already-bound", "source": "fixtures_railings_01_25", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_26": { "status": "already-bound", "source": "fixtures_railings_01_26", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_27": { "status": "already-bound", "source": "fixtures_railings_01_27", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_28": { "status": "already-bound", "source": "fixtures_railings_01_28", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_29": { "status": "already-bound", "source": "fixtures_railings_01_29", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_3": { "status": "already-bound", "source": "fixtures_railings_01_3", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_30": { "status": "already-bound", "source": "fixtures_railings_01_30", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_31": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_railings_01_33": { "status": "already-bound", "source": "fixtures_railings_01_33", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_34": { "status": "already-bound", "source": "fixtures_railings_01_34", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_35": { "status": "already-bound", "source": "fixtures_railings_01_35", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_36": { "status": "already-bound", "source": "fixtures_railings_01_36", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_37": { "status": "already-bound", "source": "fixtures_railings_01_37", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_38": { "status": "already-bound", "source": "fixtures_railings_01_38", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_39": { "status": "already-bound", "source": "fixtures_railings_01_39", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_4": { "status": "already-bound", "source": "fixtures_railings_01_4", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_45": { "status": "already-bound", "source": "fixtures_railings_01_45", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_5": { "status": "already-bound", "source": "fixtures_railings_01_5", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_6": { "status": "already-bound", "source": "fixtures_railings_01_6", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_64": { "status": "already-bound", "source": "fixtures_railings_01_64", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_65": { "status": "already-bound", "source": "fixtures_railings_01_65", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_66": { "status": "already-bound", "source": "fixtures_railings_01_66", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_67": { "status": "already-bound", "source": "fixtures_railings_01_67", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_68": { "status": "already-bound", "source": "fixtures_railings_01_68", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_69": { "status": "already-bound", "source": "fixtures_railings_01_69", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_7": { "status": "already-bound", "source": "fixtures_railings_01_7", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_70": { "status": "already-bound", "source": "fixtures_railings_01_70", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_71": { "status": "already-bound", "source": "fixtures_railings_01_71", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_73": { "status": "already-bound", "source": "fixtures_railings_01_73", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_74": { "status": "already-bound", "source": "fixtures_railings_01_74", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_75": { "status": "already-bound", "source": "fixtures_railings_01_75", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_76": { "status": "already-bound", "source": "fixtures_railings_01_76", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_77": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_railings_01_80": { "status": "already-bound", "source": "fixtures_railings_01_80", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_81": { "status": "already-bound", "source": "fixtures_railings_01_81", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_82": { "status": "already-bound", "source": "fixtures_railings_01_82", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_83": { "status": "already-bound", "source": "fixtures_railings_01_83", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_84": { "status": "already-bound", "source": "fixtures_railings_01_84", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_85": { "status": "already-bound", "source": "fixtures_railings_01_85", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_86": { "status": "already-bound", "source": "fixtures_railings_01_86", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_87": { "status": "already-bound", "source": "fixtures_railings_01_87", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_88": { "status": "already-bound", "source": "fixtures_railings_01_88", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_89": { "status": "already-bound", "source": "fixtures_railings_01_89", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_90": { "status": "already-bound", "source": "fixtures_railings_01_90", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_91": { "status": "already-bound", "source": "fixtures_railings_01_91", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_92": { "status": "already-bound", "source": "fixtures_railings_01_92", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_93": { "status": "already-bound", "source": "fixtures_railings_01_93", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_94": { "status": "already-bound", "source": "fixtures_railings_01_94", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_95": { "status": "already-bound", "source": "fixtures_railings_01_95", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_96": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_97": { "status": "already-bound", "source": "fixtures_railings_01_97", "evidence": "Exact authored sprite binding" }, "fixtures_railings_01_98": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_railings_01_99": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed railing contact sheet. Unmatched sloped stair tips/posts are distinct sections of multi-tile railings, not duplicate full railing models. Substituting a full model here would duplicate or misalign the railing.", "reviewed": true }, "fixtures_sinks_01_0": { "status": "already-bound", "source": "fixtures_sinks_01_0", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_1": { "status": "already-bound", "source": "fixtures_sinks_01_1", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_10": { "status": "already-bound", "source": "fixtures_sinks_01_10", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_11": { "status": "already-bound", "source": "fixtures_sinks_01_11", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_12": { "status": "already-bound", "source": "fixtures_sinks_01_12", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_13": { "status": "already-bound", "source": "fixtures_sinks_01_13", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_14": { "status": "already-bound", "source": "fixtures_sinks_01_14", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_15": { "status": "already-bound", "source": "fixtures_sinks_01_15", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_16": { "status": "already-bound", "source": "fixtures_sinks_01_16", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_17": { "status": "already-bound", "source": "fixtures_sinks_01_17", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_18": { "status": "already-bound", "source": "fixtures_sinks_01_18", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_19": { "status": "already-bound", "source": "fixtures_sinks_01_19", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_2": { "status": "already-bound", "source": "fixtures_sinks_01_2", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_20": { "status": "already-bound", "source": "fixtures_sinks_01_20", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_21": { "status": "already-bound", "source": "fixtures_sinks_01_21", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_22": { "status": "already-bound", "source": "fixtures_sinks_01_22", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_23": { "status": "already-bound", "source": "fixtures_sinks_01_23", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_28": { "status": "already-bound", "source": "fixtures_sinks_01_28", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_29": { "status": "already-bound", "source": "fixtures_sinks_01_29", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_3": { "status": "already-bound", "source": "fixtures_sinks_01_3", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_30": { "status": "already-bound", "source": "fixtures_sinks_01_30", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_31": { "status": "already-bound", "source": "fixtures_sinks_01_31", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_4": { "status": "already-bound", "source": "fixtures_sinks_01_4", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_5": { "status": "already-bound", "source": "fixtures_sinks_01_5", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_6": { "status": "already-bound", "source": "fixtures_sinks_01_6", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_7": { "status": "already-bound", "source": "fixtures_sinks_01_7", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_8": { "status": "already-bound", "source": "fixtures_sinks_01_8", "evidence": "Exact authored sprite binding" }, "fixtures_sinks_01_9": { "status": "already-bound", "source": "fixtures_sinks_01_9", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_0": { "status": "already-bound", "source": "fixtures_stairs_01_0", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_1": { "status": "already-bound", "source": "fixtures_stairs_01_1", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_10": { "status": "already-bound", "source": "fixtures_stairs_01_10", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_11": { "status": "already-bound", "source": "fixtures_stairs_01_11", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_12": { "status": "already-bound", "source": "fixtures_stairs_01_12", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_13": { "status": "already-bound", "source": "fixtures_stairs_01_13", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_16": { "status": "already-bound", "source": "fixtures_stairs_01_16", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_17": { "status": "already-bound", "source": "fixtures_stairs_01_17", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_18": { "status": "already-bound", "source": "fixtures_stairs_01_18", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_19": { "status": "already-bound", "source": "fixtures_stairs_01_19", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_2": { "status": "already-bound", "source": "fixtures_stairs_01_2", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_20": { "status": "already-bound", "source": "fixtures_stairs_01_20", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_21": { "status": "already-bound", "source": "fixtures_stairs_01_21", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_24": { "status": "already-bound", "source": "fixtures_stairs_01_24", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_25": { "status": "already-bound", "source": "fixtures_stairs_01_25", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_26": { "status": "already-bound", "source": "fixtures_stairs_01_26", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_27": { "status": "already-bound", "source": "fixtures_stairs_01_27", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_28": { "status": "already-bound", "source": "fixtures_stairs_01_28", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_29": { "status": "already-bound", "source": "fixtures_stairs_01_29", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_3": { "status": "already-bound", "source": "fixtures_stairs_01_3", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_32": { "status": "already-bound", "source": "fixtures_stairs_01_32", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_33": { "status": "already-bound", "source": "fixtures_stairs_01_33", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_34": { "status": "already-bound", "source": "fixtures_stairs_01_34", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_4": { "status": "already-bound", "source": "fixtures_stairs_01_4", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_40": { "status": "already-bound", "source": "fixtures_stairs_01_40", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_41": { "status": "already-bound", "source": "fixtures_stairs_01_41", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_42": { "status": "already-bound", "source": "fixtures_stairs_01_42", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_48": { "status": "already-bound", "source": "fixtures_stairs_01_48", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_49": { "status": "already-bound", "source": "fixtures_stairs_01_49", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_5": { "status": "already-bound", "source": "fixtures_stairs_01_5", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_50": { "status": "already-bound", "source": "fixtures_stairs_01_50", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_56": { "status": "already-bound", "source": "fixtures_stairs_01_56", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_57": { "status": "already-bound", "source": "fixtures_stairs_01_57", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_58": { "status": "already-bound", "source": "fixtures_stairs_01_58", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_64": { "status": "already-bound", "source": "fixtures_stairs_01_64", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_65": { "status": "already-bound", "source": "fixtures_stairs_01_65", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_66": { "status": "already-bound", "source": "fixtures_stairs_01_66", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_72": { "status": "already-bound", "source": "fixtures_stairs_01_72", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_73": { "status": "already-bound", "source": "fixtures_stairs_01_73", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_74": { "status": "already-bound", "source": "fixtures_stairs_01_74", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_8": { "status": "already-bound", "source": "fixtures_stairs_01_8", "evidence": "Exact authored sprite binding" }, "fixtures_stairs_01_9": { "status": "already-bound", "source": "fixtures_stairs_01_9", "evidence": "Exact authored sprite binding" }, "fixtures_windows_01_0": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_windows_01_1": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "fixtures_windows_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_church_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_curtains_01_12": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_13": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_14": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_15": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_28": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_29": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_30": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_31": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_36": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_37": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_38": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_39": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_4": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_44": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_45": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_46": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_47": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_5": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_52": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_53": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_54": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_55": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_6": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_60": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_61": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_62": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_63": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_68": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_69": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_7": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_70": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_71": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_76": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_77": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_78": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_79": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_84": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_85": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_86": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_87": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_92": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_93": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_94": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_01_95": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_12": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_13": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_14": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_15": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_20": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_21": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_22": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_23": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_28": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_29": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_30": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_31": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_4": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_120", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_56", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_121", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_5": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_121", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_57", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_6": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_122", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_58", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_curtains_02_7": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_military_tent_01_123", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_59", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_military_tent_01_120", "score": 25, "reasons": [ "same CustomName" ] } ], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_metal_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_48": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_metal_49": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_metal_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_50": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_metal_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_metal_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_metal_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_48": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_white_49": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_white_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_50": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_white_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_white_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_white_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_48": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_wood_49": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_wood_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_50": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_wood_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed specialized window shape. Other window meshes are not guaranteed to match this shape, facing or broken/open state. Preserve native rendering; bespoke geometry would be needed for a faithful authored replacement.", "reviewed": true }, "fixtures_windows_wood_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "fixtures_windows_wood_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "floor_carpet_motif_0": { "status": "already-bound", "source": "floor_carpet_motif_0", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_1": { "status": "already-bound", "source": "floor_carpet_motif_1", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_10": { "status": "already-bound", "source": "floor_carpet_motif_10", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_11": { "status": "already-bound", "source": "floor_carpet_motif_11", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_12": { "status": "already-bound", "source": "floor_carpet_motif_12", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_13": { "status": "already-bound", "source": "floor_carpet_motif_13", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_14": { "status": "already-bound", "source": "floor_carpet_motif_14", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_15": { "status": "already-bound", "source": "floor_carpet_motif_15", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_2": { "status": "already-bound", "source": "floor_carpet_motif_2", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_3": { "status": "already-bound", "source": "floor_carpet_motif_3", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_4": { "status": "already-bound", "source": "floor_carpet_motif_4", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_5": { "status": "already-bound", "source": "floor_carpet_motif_5", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_6": { "status": "already-bound", "source": "floor_carpet_motif_6", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_7": { "status": "already-bound", "source": "floor_carpet_motif_7", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_8": { "status": "already-bound", "source": "floor_carpet_motif_8", "evidence": "Exact authored sprite binding" }, "floor_carpet_motif_9": { "status": "already-bound", "source": "floor_carpet_motif_9", "evidence": "Exact authored sprite binding" }, "floors_exterior_street_01_0": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_0": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_1": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_10": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_11": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_12": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_13": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_14": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_15": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_2": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_3": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_4": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_5": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_6": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_7": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_8": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_80": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_exterior_tilesandstone_01_9": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_0": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_1": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_10": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_11": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_12": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_13": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_14": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_15": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_2": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_3": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_32": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_33": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_34": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_35": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_36": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_37": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_38": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_39": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_4": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_40": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_41": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_42": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_43": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_44": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_45": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_46": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_47": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_5": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_6": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_7": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_8": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_carpet_01_9": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_0": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_1": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_10": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_11": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_12": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_13": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_14": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_15": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_16": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_17": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_18": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_19": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_2": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_20": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_21": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_22": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_23": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_24": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_25": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_26": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_27": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_28": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_29": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_3": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_30": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_31": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_32": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_33": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_34": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_35": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_36": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_37": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_38": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_39": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_4": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_40": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_41": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_42": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_43": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_44": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_45": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_46": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_47": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_48": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_49": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_5": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_50": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_51": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_52": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_54": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_55": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_6": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_7": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_8": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_interior_tilesandwood_01_9": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "floors_rugs_01_0": { "status": "already-bound", "source": "floors_rugs_01_0", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_1": { "status": "already-bound", "source": "floors_rugs_01_1", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_10": { "status": "already-bound", "source": "floors_rugs_01_10", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_100": { "status": "already-bound", "source": "floors_rugs_01_100", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_101": { "status": "already-bound", "source": "floors_rugs_01_101", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_104": { "status": "already-bound", "source": "floors_rugs_01_104", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_105": { "status": "already-bound", "source": "floors_rugs_01_105", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_106": { "status": "already-bound", "source": "floors_rugs_01_106", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_107": { "status": "already-bound", "source": "floors_rugs_01_107", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_108": { "status": "already-bound", "source": "floors_rugs_01_108", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_109": { "status": "already-bound", "source": "floors_rugs_01_109", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_11": { "status": "already-bound", "source": "floors_rugs_01_11", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_12": { "status": "already-bound", "source": "floors_rugs_01_12", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_13": { "status": "already-bound", "source": "floors_rugs_01_13", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_14": { "status": "already-bound", "source": "floors_rugs_01_14", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_15": { "status": "already-bound", "source": "floors_rugs_01_15", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_16": { "status": "already-bound", "source": "floors_rugs_01_16", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_17": { "status": "already-bound", "source": "floors_rugs_01_17", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_18": { "status": "already-bound", "source": "floors_rugs_01_18", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_19": { "status": "already-bound", "source": "floors_rugs_01_19", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_2": { "status": "already-bound", "source": "floors_rugs_01_2", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_20": { "status": "already-bound", "source": "floors_rugs_01_20", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_21": { "status": "already-bound", "source": "floors_rugs_01_21", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_22": { "status": "already-bound", "source": "floors_rugs_01_22", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_23": { "status": "already-bound", "source": "floors_rugs_01_23", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_24": { "status": "already-bound", "source": "floors_rugs_01_24", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_25": { "status": "already-bound", "source": "floors_rugs_01_25", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_26": { "status": "already-bound", "source": "floors_rugs_01_26", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_27": { "status": "already-bound", "source": "floors_rugs_01_27", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_3": { "status": "already-bound", "source": "floors_rugs_01_3", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_30": { "status": "already-bound", "source": "floors_rugs_01_30", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_31": { "status": "already-bound", "source": "floors_rugs_01_31", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_32": { "status": "already-bound", "source": "floors_rugs_01_32", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_33": { "status": "already-bound", "source": "floors_rugs_01_33", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_34": { "status": "already-bound", "source": "floors_rugs_01_34", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_35": { "status": "already-bound", "source": "floors_rugs_01_35", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_38": { "status": "already-bound", "source": "floors_rugs_01_38", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_39": { "status": "already-bound", "source": "floors_rugs_01_39", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_4": { "status": "already-bound", "source": "floors_rugs_01_4", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_40": { "status": "already-bound", "source": "floors_rugs_01_40", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_41": { "status": "already-bound", "source": "floors_rugs_01_41", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_42": { "status": "already-bound", "source": "floors_rugs_01_42", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_43": { "status": "already-bound", "source": "floors_rugs_01_43", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_46": { "status": "already-bound", "source": "floors_rugs_01_46", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_47": { "status": "already-bound", "source": "floors_rugs_01_47", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_48": { "status": "already-bound", "source": "floors_rugs_01_48", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_49": { "status": "already-bound", "source": "floors_rugs_01_49", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_5": { "status": "already-bound", "source": "floors_rugs_01_5", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_50": { "status": "already-bound", "source": "floors_rugs_01_50", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_51": { "status": "already-bound", "source": "floors_rugs_01_51", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_52": { "status": "already-bound", "source": "floors_rugs_01_52", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_53": { "status": "already-bound", "source": "floors_rugs_01_53", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_54": { "status": "already-bound", "source": "floors_rugs_01_54", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_55": { "status": "already-bound", "source": "floors_rugs_01_55", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_56": { "status": "already-bound", "source": "floors_rugs_01_56", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_57": { "status": "already-bound", "source": "floors_rugs_01_57", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_58": { "status": "already-bound", "source": "floors_rugs_01_58", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_59": { "status": "already-bound", "source": "floors_rugs_01_59", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_6": { "status": "already-bound", "source": "floors_rugs_01_6", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_60": { "status": "already-bound", "source": "floors_rugs_01_60", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_61": { "status": "already-bound", "source": "floors_rugs_01_61", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_62": { "status": "already-bound", "source": "floors_rugs_01_62", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_63": { "status": "already-bound", "source": "floors_rugs_01_63", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_64": { "status": "already-bound", "source": "floors_rugs_01_64", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_65": { "status": "already-bound", "source": "floors_rugs_01_65", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_66": { "status": "already-bound", "source": "floors_rugs_01_66", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_67": { "status": "already-bound", "source": "floors_rugs_01_67", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_68": { "status": "already-bound", "source": "floors_rugs_01_68", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_69": { "status": "already-bound", "source": "floors_rugs_01_69", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_7": { "status": "already-bound", "source": "floors_rugs_01_7", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_70": { "status": "already-bound", "source": "floors_rugs_01_70", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_71": { "status": "already-bound", "source": "floors_rugs_01_71", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_72": { "status": "already-bound", "source": "floors_rugs_01_72", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_73": { "status": "already-bound", "source": "floors_rugs_01_73", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_74": { "status": "already-bound", "source": "floors_rugs_01_74", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_75": { "status": "already-bound", "source": "floors_rugs_01_75", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_76": { "status": "already-bound", "source": "floors_rugs_01_76", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_77": { "status": "already-bound", "source": "floors_rugs_01_77", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_78": { "status": "already-bound", "source": "floors_rugs_01_78", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_79": { "status": "already-bound", "source": "floors_rugs_01_79", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_8": { "status": "already-bound", "source": "floors_rugs_01_8", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_80": { "status": "already-bound", "source": "floors_rugs_01_80", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_81": { "status": "already-bound", "source": "floors_rugs_01_81", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_82": { "status": "already-bound", "source": "floors_rugs_01_82", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_83": { "status": "already-bound", "source": "floors_rugs_01_83", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_84": { "status": "already-bound", "source": "floors_rugs_01_84", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_85": { "status": "already-bound", "source": "floors_rugs_01_85", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_87": { "status": "already-bound", "source": "floors_rugs_01_87", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_88": { "status": "already-bound", "source": "floors_rugs_01_88", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_89": { "status": "already-bound", "source": "floors_rugs_01_89", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_9": { "status": "already-bound", "source": "floors_rugs_01_9", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_90": { "status": "already-bound", "source": "floors_rugs_01_90", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_91": { "status": "already-bound", "source": "floors_rugs_01_91", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_92": { "status": "already-bound", "source": "floors_rugs_01_92", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_93": { "status": "already-bound", "source": "floors_rugs_01_93", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_96": { "status": "already-bound", "source": "floors_rugs_01_96", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_97": { "status": "already-bound", "source": "floors_rugs_01_97", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_98": { "status": "already-bound", "source": "floors_rugs_01_98", "evidence": "Exact authored sprite binding" }, "floors_rugs_01_99": { "status": "already-bound", "source": "floors_rugs_01_99", "evidence": "Exact authored sprite binding" }, "floors_rugs_02_0": { "status": "already-bound", "source": "floors_rugs_02_0", "evidence": "Exact authored sprite binding" }, "floors_rugs_02_1": { "status": "already-bound", "source": "floors_rugs_02_1", "evidence": "Exact authored sprite binding" }, "floors_rugs_02_2": { "status": "already-bound", "source": "floors_rugs_02_2", "evidence": "Exact authored sprite binding" }, "floors_rugs_02_3": { "status": "already-bound", "source": "floors_rugs_02_3", "evidence": "Exact authored sprite binding" }, "floors_rugs_02_4": { "status": "already-bound", "source": "floors_rugs_02_4", "evidence": "Exact authored sprite binding" }, "floors_rugs_02_5": { "status": "already-bound", "source": "floors_rugs_02_5", "evidence": "Exact authored sprite binding" }, "floors_rugs_02_6": { "status": "already-bound", "source": "floors_rugs_02_6", "evidence": "Exact authored sprite binding" }, "floors_rugs_02_7": { "status": "already-bound", "source": "floors_rugs_02_7", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_0": { "status": "already-bound", "source": "furniture_bedding_01_0", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_1": { "status": "already-bound", "source": "furniture_bedding_01_1", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_10": { "status": "already-bound", "source": "furniture_bedding_01_10", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_11": { "status": "already-bound", "source": "furniture_bedding_01_11", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_12": { "status": "already-bound", "source": "furniture_bedding_01_12", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_13": { "status": "already-bound", "source": "furniture_bedding_01_13", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_14": { "status": "already-bound", "source": "furniture_bedding_01_14", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_15": { "status": "already-bound", "source": "furniture_bedding_01_15", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_16": { "status": "already-bound", "source": "furniture_bedding_01_16", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_17": { "status": "already-bound", "source": "furniture_bedding_01_17", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_18": { "status": "already-bound", "source": "furniture_bedding_01_18", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_19": { "status": "already-bound", "source": "furniture_bedding_01_19", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_2": { "status": "already-bound", "source": "furniture_bedding_01_2", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_20": { "status": "already-bound", "source": "furniture_bedding_01_20", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_22": { "status": "already-bound", "source": "furniture_bedding_01_22", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_23": { "status": "already-bound", "source": "furniture_bedding_01_23", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_24": { "status": "already-bound", "source": "furniture_bedding_01_24", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_25": { "status": "already-bound", "source": "furniture_bedding_01_25", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_26": { "status": "already-bound", "source": "furniture_bedding_01_26", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_27": { "status": "already-bound", "source": "furniture_bedding_01_27", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_28": { "status": "already-bound", "source": "furniture_bedding_01_28", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_29": { "status": "already-bound", "source": "furniture_bedding_01_29", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_3": { "status": "already-bound", "source": "furniture_bedding_01_3", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_30": { "status": "already-bound", "source": "furniture_bedding_01_30", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_31": { "status": "already-bound", "source": "furniture_bedding_01_31", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_32": { "status": "already-bound", "source": "furniture_bedding_01_32", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_33": { "status": "already-bound", "source": "furniture_bedding_01_33", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_34": { "status": "already-bound", "source": "furniture_bedding_01_34", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_35": { "status": "already-bound", "source": "furniture_bedding_01_35", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_36": { "status": "already-bound", "source": "furniture_bedding_01_36", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_37": { "status": "already-bound", "source": "furniture_bedding_01_37", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_38": { "status": "already-bound", "source": "furniture_bedding_01_38", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_39": { "status": "already-bound", "source": "furniture_bedding_01_39", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_4": { "status": "already-bound", "source": "furniture_bedding_01_4", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_40": { "status": "already-bound", "source": "furniture_bedding_01_40", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_41": { "status": "already-bound", "source": "furniture_bedding_01_41", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_42": { "status": "already-bound", "source": "furniture_bedding_01_42", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_43": { "status": "already-bound", "source": "furniture_bedding_01_43", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_44": { "status": "already-bound", "source": "furniture_bedding_01_44", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_45": { "status": "already-bound", "source": "furniture_bedding_01_45", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_46": { "status": "already-bound", "source": "furniture_bedding_01_46", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_47": { "status": "already-bound", "source": "furniture_bedding_01_47", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_48": { "status": "already-bound", "source": "furniture_bedding_01_48", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_49": { "status": "already-bound", "source": "furniture_bedding_01_49", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_5": { "status": "already-bound", "source": "furniture_bedding_01_5", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_50": { "status": "already-bound", "source": "furniture_bedding_01_50", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_51": { "status": "already-bound", "source": "furniture_bedding_01_51", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_52": { "status": "already-bound", "source": "furniture_bedding_01_52", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_53": { "status": "already-bound", "source": "furniture_bedding_01_53", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_54": { "status": "already-bound", "source": "furniture_bedding_01_54", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_55": { "status": "already-bound", "source": "furniture_bedding_01_55", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_56": { "status": "already-bound", "source": "furniture_bedding_01_56", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_57": { "status": "already-bound", "source": "furniture_bedding_01_57", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_58": { "status": "already-bound", "source": "furniture_bedding_01_58", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_59": { "status": "already-bound", "source": "furniture_bedding_01_59", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_6": { "status": "already-bound", "source": "furniture_bedding_01_6", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_60": { "status": "already-bound", "source": "furniture_bedding_01_60", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_61": { "status": "already-bound", "source": "furniture_bedding_01_61", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_62": { "status": "already-bound", "source": "furniture_bedding_01_62", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_63": { "status": "already-bound", "source": "furniture_bedding_01_63", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_64": { "status": "already-bound", "source": "furniture_bedding_01_64", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_65": { "status": "already-bound", "source": "furniture_bedding_01_65", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_66": { "status": "already-bound", "source": "furniture_bedding_01_66", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_67": { "status": "already-bound", "source": "furniture_bedding_01_67", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_68": { "status": "already-bound", "source": "furniture_bedding_01_68", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_69": { "status": "already-bound", "source": "furniture_bedding_01_69", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_7": { "status": "already-bound", "source": "furniture_bedding_01_7", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_70": { "status": "already-bound", "source": "furniture_bedding_01_70", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_71": { "status": "already-bound", "source": "furniture_bedding_01_71", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_72": { "status": "already-bound", "source": "furniture_bedding_01_72", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_73": { "status": "already-bound", "source": "furniture_bedding_01_73", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_74": { "status": "already-bound", "source": "furniture_bedding_01_74", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_75": { "status": "already-bound", "source": "furniture_bedding_01_75", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_76": { "status": "already-bound", "source": "furniture_bedding_01_76", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_77": { "status": "already-bound", "source": "furniture_bedding_01_77", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_78": { "status": "already-bound", "source": "furniture_bedding_01_78", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_79": { "status": "already-bound", "source": "furniture_bedding_01_79", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_8": { "status": "already-bound", "source": "furniture_bedding_01_8", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_80": { "status": "already-bound", "source": "furniture_bedding_01_80", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_81": { "status": "already-bound", "source": "furniture_bedding_01_81", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_82": { "status": "already-bound", "source": "furniture_bedding_01_82", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_83": { "status": "already-bound", "source": "furniture_bedding_01_83", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_84": { "status": "already-bound", "source": "furniture_bedding_01_84", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_85": { "status": "already-bound", "source": "furniture_bedding_01_85", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_86": { "status": "already-bound", "source": "furniture_bedding_01_86", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_87": { "status": "already-bound", "source": "furniture_bedding_01_87", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_88": { "status": "already-bound", "source": "furniture_bedding_01_88", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_89": { "status": "already-bound", "source": "furniture_bedding_01_89", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_9": { "status": "already-bound", "source": "furniture_bedding_01_9", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_90": { "status": "already-bound", "source": "furniture_bedding_01_90", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_91": { "status": "already-bound", "source": "furniture_bedding_01_91", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_92": { "status": "already-bound", "source": "furniture_bedding_01_92", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_93": { "status": "already-bound", "source": "furniture_bedding_01_93", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_94": { "status": "already-bound", "source": "furniture_bedding_01_94", "evidence": "Exact authored sprite binding" }, "furniture_bedding_01_95": { "status": "already-bound", "source": "furniture_bedding_01_95", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_0": { "status": "already-bound", "source": "furniture_seating_indoor_01_0", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_1": { "status": "already-bound", "source": "furniture_seating_indoor_01_1", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_10": { "status": "already-bound", "source": "furniture_seating_indoor_01_10", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_11": { "status": "already-bound", "source": "furniture_seating_indoor_01_11", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_12": { "status": "already-bound", "source": "furniture_seating_indoor_01_12", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_13": { "status": "already-bound", "source": "furniture_seating_indoor_01_13", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_14": { "status": "already-bound", "source": "furniture_seating_indoor_01_14", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_15": { "status": "already-bound", "source": "furniture_seating_indoor_01_15", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_16": { "status": "already-bound", "source": "furniture_seating_indoor_01_16", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_17": { "status": "already-bound", "source": "furniture_seating_indoor_01_17", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_18": { "status": "already-bound", "source": "furniture_seating_indoor_01_18", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_19": { "status": "already-bound", "source": "furniture_seating_indoor_01_19", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_2": { "status": "already-bound", "source": "furniture_seating_indoor_01_2", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_20": { "status": "already-bound", "source": "furniture_seating_indoor_01_20", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_21": { "status": "already-bound", "source": "furniture_seating_indoor_01_21", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_22": { "status": "already-bound", "source": "furniture_seating_indoor_01_22", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_23": { "status": "already-bound", "source": "furniture_seating_indoor_01_23", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_24": { "status": "already-bound", "source": "furniture_seating_indoor_01_24", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_25": { "status": "already-bound", "source": "furniture_seating_indoor_01_25", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_26": { "status": "already-bound", "source": "furniture_seating_indoor_01_26", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_27": { "status": "already-bound", "source": "furniture_seating_indoor_01_27", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_28": { "status": "already-bound", "source": "furniture_seating_indoor_01_28", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_29": { "status": "already-bound", "source": "furniture_seating_indoor_01_29", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_3": { "status": "already-bound", "source": "furniture_seating_indoor_01_3", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_30": { "status": "already-bound", "source": "furniture_seating_indoor_01_30", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_31": { "status": "already-bound", "source": "furniture_seating_indoor_01_31", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_32": { "status": "already-bound", "source": "furniture_seating_indoor_01_32", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_33": { "status": "already-bound", "source": "furniture_seating_indoor_01_33", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_34": { "status": "already-bound", "source": "furniture_seating_indoor_01_34", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_35": { "status": "already-bound", "source": "furniture_seating_indoor_01_35", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_36": { "status": "already-bound", "source": "furniture_seating_indoor_01_36", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_37": { "status": "already-bound", "source": "furniture_seating_indoor_01_37", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_38": { "status": "already-bound", "source": "furniture_seating_indoor_01_38", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_39": { "status": "already-bound", "source": "furniture_seating_indoor_01_39", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_4": { "status": "already-bound", "source": "furniture_seating_indoor_01_4", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_40": { "status": "already-bound", "source": "furniture_seating_indoor_01_40", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_41": { "status": "already-bound", "source": "furniture_seating_indoor_01_41", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_42": { "status": "already-bound", "source": "furniture_seating_indoor_01_42", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_43": { "status": "already-bound", "source": "furniture_seating_indoor_01_43", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_48": { "status": "already-bound", "source": "furniture_seating_indoor_01_48", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_49": { "status": "already-bound", "source": "furniture_seating_indoor_01_49", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_5": { "status": "already-bound", "source": "furniture_seating_indoor_01_5", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_50": { "status": "already-bound", "source": "furniture_seating_indoor_01_50", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_51": { "status": "already-bound", "source": "furniture_seating_indoor_01_51", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_52": { "status": "already-bound", "source": "furniture_seating_indoor_01_52", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_53": { "status": "already-bound", "source": "furniture_seating_indoor_01_53", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_54": { "status": "already-bound", "source": "furniture_seating_indoor_01_54", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_55": { "status": "already-bound", "source": "furniture_seating_indoor_01_55", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_56": { "status": "already-bound", "source": "furniture_seating_indoor_01_56", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_57": { "status": "already-bound", "source": "furniture_seating_indoor_01_57", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_58": { "status": "already-bound", "source": "furniture_seating_indoor_01_58", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_59": { "status": "already-bound", "source": "furniture_seating_indoor_01_59", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_6": { "status": "already-bound", "source": "furniture_seating_indoor_01_6", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_60": { "status": "already-bound", "source": "furniture_seating_indoor_01_60", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_61": { "status": "already-bound", "source": "furniture_seating_indoor_01_61", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_62": { "status": "already-bound", "source": "furniture_seating_indoor_01_62", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_63": { "status": "already-bound", "source": "furniture_seating_indoor_01_63", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_7": { "status": "already-bound", "source": "furniture_seating_indoor_01_7", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_8": { "status": "already-bound", "source": "furniture_seating_indoor_01_8", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_01_9": { "status": "already-bound", "source": "furniture_seating_indoor_01_9", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_12": { "status": "already-bound", "source": "furniture_seating_indoor_02_12", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_13": { "status": "already-bound", "source": "furniture_seating_indoor_02_13", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_14": { "status": "already-bound", "source": "furniture_seating_indoor_02_14", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_15": { "status": "already-bound", "source": "furniture_seating_indoor_02_15", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_16": { "status": "already-bound", "source": "furniture_seating_indoor_02_16", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_17": { "status": "already-bound", "source": "furniture_seating_indoor_02_17", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_18": { "status": "already-bound", "source": "furniture_seating_indoor_02_18", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_19": { "status": "already-bound", "source": "furniture_seating_indoor_02_19", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_20": { "status": "already-bound", "source": "furniture_seating_indoor_02_20", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_21": { "status": "already-bound", "source": "furniture_seating_indoor_02_21", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_22": { "status": "already-bound", "source": "furniture_seating_indoor_02_22", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_23": { "status": "already-bound", "source": "furniture_seating_indoor_02_23", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_24": { "status": "already-bound", "source": "furniture_seating_indoor_02_24", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_25": { "status": "already-bound", "source": "furniture_seating_indoor_02_25", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_26": { "status": "already-bound", "source": "furniture_seating_indoor_02_26", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_27": { "status": "already-bound", "source": "furniture_seating_indoor_02_27", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_28": { "status": "already-bound", "source": "furniture_seating_indoor_02_28", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_29": { "status": "already-bound", "source": "furniture_seating_indoor_02_29", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_30": { "status": "already-bound", "source": "furniture_seating_indoor_02_30", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_31": { "status": "already-bound", "source": "furniture_seating_indoor_02_31", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_32": { "status": "already-bound", "source": "furniture_seating_indoor_02_32", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_33": { "status": "already-bound", "source": "furniture_seating_indoor_02_33", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_34": { "status": "already-bound", "source": "furniture_seating_indoor_02_34", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_35": { "status": "already-bound", "source": "furniture_seating_indoor_02_35", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_36": { "status": "already-bound", "source": "furniture_seating_indoor_02_36", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_37": { "status": "already-bound", "source": "furniture_seating_indoor_02_37", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_38": { "status": "already-bound", "source": "furniture_seating_indoor_02_38", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_39": { "status": "already-bound", "source": "furniture_seating_indoor_02_39", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_4": { "status": "already-bound", "source": "furniture_seating_indoor_02_4", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_40": { "status": "already-bound", "source": "furniture_seating_indoor_02_40", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_41": { "status": "already-bound", "source": "furniture_seating_indoor_02_41", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_42": { "status": "already-bound", "source": "furniture_seating_indoor_02_42", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_43": { "status": "already-bound", "source": "furniture_seating_indoor_02_43", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_44": { "status": "already-bound", "source": "furniture_seating_indoor_02_44", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_45": { "status": "already-bound", "source": "furniture_seating_indoor_02_45", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_46": { "status": "already-bound", "source": "furniture_seating_indoor_02_46", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_47": { "status": "already-bound", "source": "furniture_seating_indoor_02_47", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_48": { "status": "already-bound", "source": "furniture_seating_indoor_02_48", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_49": { "status": "already-bound", "source": "furniture_seating_indoor_02_49", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_5": { "status": "already-bound", "source": "furniture_seating_indoor_02_5", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_50": { "status": "already-bound", "source": "furniture_seating_indoor_02_50", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_51": { "status": "already-bound", "source": "furniture_seating_indoor_02_51", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_52": { "status": "already-bound", "source": "furniture_seating_indoor_02_52", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_53": { "status": "already-bound", "source": "furniture_seating_indoor_02_53", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_54": { "status": "already-bound", "source": "furniture_seating_indoor_02_54", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_55": { "status": "already-bound", "source": "furniture_seating_indoor_02_55", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_6": { "status": "already-bound", "source": "furniture_seating_indoor_02_6", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_02_7": { "status": "already-bound", "source": "furniture_seating_indoor_02_7", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_10": { "status": "already-bound", "source": "furniture_seating_indoor_03_10", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_100": { "status": "already-bound", "source": "furniture_seating_indoor_03_100", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_101": { "status": "already-bound", "source": "furniture_seating_indoor_03_101", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_102": { "status": "already-bound", "source": "furniture_seating_indoor_03_102", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_103": { "status": "already-bound", "source": "furniture_seating_indoor_03_103", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_104": { "status": "already-bound", "source": "furniture_seating_indoor_03_104", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_105": { "status": "already-bound", "source": "furniture_seating_indoor_03_105", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_106": { "status": "already-bound", "source": "furniture_seating_indoor_03_106", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_107": { "status": "already-bound", "source": "furniture_seating_indoor_03_107", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_108": { "status": "already-bound", "source": "furniture_seating_indoor_03_108", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_109": { "status": "already-bound", "source": "furniture_seating_indoor_03_109", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_11": { "status": "already-bound", "source": "furniture_seating_indoor_03_11", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_110": { "status": "already-bound", "source": "furniture_seating_indoor_03_110", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_111": { "status": "already-bound", "source": "furniture_seating_indoor_03_111", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_112": { "status": "already-bound", "source": "furniture_seating_indoor_03_112", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_113": { "status": "already-bound", "source": "furniture_seating_indoor_03_113", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_114": { "status": "already-bound", "source": "furniture_seating_indoor_03_114", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_115": { "status": "already-bound", "source": "furniture_seating_indoor_03_115", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_116": { "status": "already-bound", "source": "furniture_seating_indoor_03_116", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_117": { "status": "already-bound", "source": "furniture_seating_indoor_03_117", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_118": { "status": "already-bound", "source": "furniture_seating_indoor_03_118", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_119": { "status": "already-bound", "source": "furniture_seating_indoor_03_119", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_12": { "status": "already-bound", "source": "furniture_seating_indoor_03_12", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_120": { "status": "already-bound", "source": "furniture_seating_indoor_03_120", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_121": { "status": "already-bound", "source": "furniture_seating_indoor_03_121", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_122": { "status": "already-bound", "source": "furniture_seating_indoor_03_122", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_123": { "status": "already-bound", "source": "furniture_seating_indoor_03_123", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_124": { "status": "already-bound", "source": "furniture_seating_indoor_03_124", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_125": { "status": "already-bound", "source": "furniture_seating_indoor_03_125", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_126": { "status": "already-bound", "source": "furniture_seating_indoor_03_126", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_127": { "status": "already-bound", "source": "furniture_seating_indoor_03_127", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_128": { "status": "already-bound", "source": "furniture_seating_indoor_03_128", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_129": { "status": "already-bound", "source": "furniture_seating_indoor_03_129", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_13": { "status": "already-bound", "source": "furniture_seating_indoor_03_13", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_130": { "status": "already-bound", "source": "furniture_seating_indoor_03_130", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_131": { "status": "already-bound", "source": "furniture_seating_indoor_03_131", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_132": { "status": "already-bound", "source": "furniture_seating_indoor_03_132", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_133": { "status": "already-bound", "source": "furniture_seating_indoor_03_133", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_134": { "status": "already-bound", "source": "furniture_seating_indoor_03_134", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_135": { "status": "already-bound", "source": "furniture_seating_indoor_03_135", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_136": { "status": "already-bound", "source": "furniture_seating_indoor_03_136", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_137": { "status": "already-bound", "source": "furniture_seating_indoor_03_137", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_138": { "status": "already-bound", "source": "furniture_seating_indoor_03_138", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_139": { "status": "already-bound", "source": "furniture_seating_indoor_03_139", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_14": { "status": "already-bound", "source": "furniture_seating_indoor_03_14", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_140": { "status": "already-bound", "source": "furniture_seating_indoor_03_140", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_141": { "status": "already-bound", "source": "furniture_seating_indoor_03_141", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_142": { "status": "already-bound", "source": "furniture_seating_indoor_03_142", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_143": { "status": "already-bound", "source": "furniture_seating_indoor_03_143", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_15": { "status": "already-bound", "source": "furniture_seating_indoor_03_15", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_16": { "status": "already-bound", "source": "furniture_seating_indoor_03_16", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_17": { "status": "already-bound", "source": "furniture_seating_indoor_03_17", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_18": { "status": "already-bound", "source": "furniture_seating_indoor_03_18", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_19": { "status": "already-bound", "source": "furniture_seating_indoor_03_19", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_20": { "status": "already-bound", "source": "furniture_seating_indoor_03_20", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_21": { "status": "already-bound", "source": "furniture_seating_indoor_03_21", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_22": { "status": "already-bound", "source": "furniture_seating_indoor_03_22", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_23": { "status": "already-bound", "source": "furniture_seating_indoor_03_23", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_24": { "status": "already-bound", "source": "furniture_seating_indoor_03_24", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_25": { "status": "already-bound", "source": "furniture_seating_indoor_03_25", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_26": { "status": "already-bound", "source": "furniture_seating_indoor_03_26", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_27": { "status": "already-bound", "source": "furniture_seating_indoor_03_27", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_28": { "status": "already-bound", "source": "furniture_seating_indoor_03_28", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_29": { "status": "already-bound", "source": "furniture_seating_indoor_03_29", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_30": { "status": "already-bound", "source": "furniture_seating_indoor_03_30", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_31": { "status": "already-bound", "source": "furniture_seating_indoor_03_31", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_32": { "status": "already-bound", "source": "furniture_seating_indoor_03_32", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_33": { "status": "already-bound", "source": "furniture_seating_indoor_03_33", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_34": { "status": "already-bound", "source": "furniture_seating_indoor_03_34", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_35": { "status": "already-bound", "source": "furniture_seating_indoor_03_35", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_36": { "status": "already-bound", "source": "furniture_seating_indoor_03_36", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_37": { "status": "already-bound", "source": "furniture_seating_indoor_03_37", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_38": { "status": "already-bound", "source": "furniture_seating_indoor_03_38", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_39": { "status": "already-bound", "source": "furniture_seating_indoor_03_39", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_4": { "status": "already-bound", "source": "furniture_seating_indoor_03_4", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_40": { "status": "already-bound", "source": "furniture_seating_indoor_03_40", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_41": { "status": "already-bound", "source": "furniture_seating_indoor_03_41", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_42": { "status": "already-bound", "source": "furniture_seating_indoor_03_42", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_43": { "status": "already-bound", "source": "furniture_seating_indoor_03_43", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_44": { "status": "already-bound", "source": "furniture_seating_indoor_03_44", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_45": { "status": "already-bound", "source": "furniture_seating_indoor_03_45", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_46": { "status": "already-bound", "source": "furniture_seating_indoor_03_46", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_47": { "status": "already-bound", "source": "furniture_seating_indoor_03_47", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_48": { "status": "already-bound", "source": "furniture_seating_indoor_03_48", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_49": { "status": "already-bound", "source": "furniture_seating_indoor_03_49", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_5": { "status": "already-bound", "source": "furniture_seating_indoor_03_5", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_50": { "status": "already-bound", "source": "furniture_seating_indoor_03_50", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_51": { "status": "already-bound", "source": "furniture_seating_indoor_03_51", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_52": { "status": "already-bound", "source": "furniture_seating_indoor_03_52", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_53": { "status": "already-bound", "source": "furniture_seating_indoor_03_53", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_54": { "status": "already-bound", "source": "furniture_seating_indoor_03_54", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_55": { "status": "already-bound", "source": "furniture_seating_indoor_03_55", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_6": { "status": "already-bound", "source": "furniture_seating_indoor_03_6", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_68": { "status": "already-bound", "source": "furniture_seating_indoor_03_68", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_69": { "status": "already-bound", "source": "furniture_seating_indoor_03_69", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_7": { "status": "already-bound", "source": "furniture_seating_indoor_03_7", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_70": { "status": "already-bound", "source": "furniture_seating_indoor_03_70", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_71": { "status": "already-bound", "source": "furniture_seating_indoor_03_71", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_72": { "status": "already-bound", "source": "furniture_seating_indoor_03_72", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_73": { "status": "already-bound", "source": "furniture_seating_indoor_03_73", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_74": { "status": "already-bound", "source": "furniture_seating_indoor_03_74", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_75": { "status": "already-bound", "source": "furniture_seating_indoor_03_75", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_76": { "status": "already-bound", "source": "furniture_seating_indoor_03_76", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_77": { "status": "already-bound", "source": "furniture_seating_indoor_03_77", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_78": { "status": "already-bound", "source": "furniture_seating_indoor_03_78", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_79": { "status": "already-bound", "source": "furniture_seating_indoor_03_79", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_8": { "status": "already-bound", "source": "furniture_seating_indoor_03_8", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_80": { "status": "already-bound", "source": "furniture_seating_indoor_03_80", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_81": { "status": "already-bound", "source": "furniture_seating_indoor_03_81", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_82": { "status": "already-bound", "source": "furniture_seating_indoor_03_82", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_83": { "status": "already-bound", "source": "furniture_seating_indoor_03_83", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_84": { "status": "already-bound", "source": "furniture_seating_indoor_03_84", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_85": { "status": "already-bound", "source": "furniture_seating_indoor_03_85", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_86": { "status": "already-bound", "source": "furniture_seating_indoor_03_86", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_87": { "status": "already-bound", "source": "furniture_seating_indoor_03_87", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_88": { "status": "already-bound", "source": "furniture_seating_indoor_03_88", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_89": { "status": "already-bound", "source": "furniture_seating_indoor_03_89", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_9": { "status": "already-bound", "source": "furniture_seating_indoor_03_9", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_90": { "status": "already-bound", "source": "furniture_seating_indoor_03_90", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_91": { "status": "already-bound", "source": "furniture_seating_indoor_03_91", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_92": { "status": "already-bound", "source": "furniture_seating_indoor_03_92", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_93": { "status": "already-bound", "source": "furniture_seating_indoor_03_93", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_94": { "status": "already-bound", "source": "furniture_seating_indoor_03_94", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_95": { "status": "already-bound", "source": "furniture_seating_indoor_03_95", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_96": { "status": "already-bound", "source": "furniture_seating_indoor_03_96", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_97": { "status": "already-bound", "source": "furniture_seating_indoor_03_97", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_98": { "status": "already-bound", "source": "furniture_seating_indoor_03_98", "evidence": "Exact authored sprite binding" }, "furniture_seating_indoor_03_99": { "status": "already-bound", "source": "furniture_seating_indoor_03_99", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_0": { "status": "already-bound", "source": "furniture_seating_outdoor_01_0", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_1": { "status": "already-bound", "source": "furniture_seating_outdoor_01_1", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_10": { "status": "already-bound", "source": "furniture_seating_outdoor_01_10", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_11": { "status": "already-bound", "source": "furniture_seating_outdoor_01_11", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_12": { "status": "already-bound", "source": "furniture_seating_outdoor_01_12", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_13": { "status": "already-bound", "source": "furniture_seating_outdoor_01_13", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_14": { "status": "already-bound", "source": "furniture_seating_outdoor_01_14", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_15": { "status": "already-bound", "source": "furniture_seating_outdoor_01_15", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_16": { "status": "already-bound", "source": "furniture_seating_outdoor_01_16", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_17": { "status": "already-bound", "source": "furniture_seating_outdoor_01_17", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_18": { "status": "already-bound", "source": "furniture_seating_outdoor_01_18", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_19": { "status": "already-bound", "source": "furniture_seating_outdoor_01_19", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_2": { "status": "already-bound", "source": "furniture_seating_outdoor_01_2", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_3": { "status": "already-bound", "source": "furniture_seating_outdoor_01_3", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_4": { "status": "already-bound", "source": "furniture_seating_outdoor_01_4", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_5": { "status": "already-bound", "source": "furniture_seating_outdoor_01_5", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_6": { "status": "already-bound", "source": "furniture_seating_outdoor_01_6", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_7": { "status": "already-bound", "source": "furniture_seating_outdoor_01_7", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_8": { "status": "already-bound", "source": "furniture_seating_outdoor_01_8", "evidence": "Exact authored sprite binding" }, "furniture_seating_outdoor_01_9": { "status": "already-bound", "source": "furniture_seating_outdoor_01_9", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_1": { "status": "already-bound", "source": "furniture_shelving_01_1", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_10": { "status": "already-bound", "source": "furniture_shelving_01_10", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_16": { "status": "already-bound", "source": "furniture_shelving_01_16", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_17": { "status": "already-bound", "source": "furniture_shelving_01_17", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_18": { "status": "already-bound", "source": "furniture_shelving_01_18", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_19": { "status": "already-bound", "source": "furniture_shelving_01_19", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_2": { "status": "already-bound", "source": "furniture_shelving_01_2", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_20": { "status": "already-bound", "source": "furniture_shelving_01_20", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_21": { "status": "already-bound", "source": "furniture_shelving_01_21", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_22": { "status": "already-bound", "source": "furniture_shelving_01_22", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_23": { "status": "already-bound", "source": "furniture_shelving_01_23", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_24": { "status": "already-bound", "source": "furniture_shelving_01_24", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_25": { "status": "already-bound", "source": "furniture_shelving_01_25", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_26": { "status": "already-bound", "source": "furniture_shelving_01_26", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_27": { "status": "already-bound", "source": "furniture_shelving_01_27", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_28": { "status": "already-bound", "source": "furniture_shelving_01_28", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_29": { "status": "already-bound", "source": "furniture_shelving_01_29", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_3": { "status": "already-bound", "source": "furniture_shelving_01_3", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_30": { "status": "already-bound", "source": "furniture_shelving_01_30", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_31": { "status": "already-bound", "source": "furniture_shelving_01_31", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_32": { "status": "already-bound", "source": "furniture_shelving_01_32", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_33": { "status": "already-bound", "source": "furniture_shelving_01_33", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_34": { "status": "already-bound", "source": "furniture_shelving_01_34", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_35": { "status": "already-bound", "source": "furniture_shelving_01_35", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_36": { "status": "already-bound", "source": "furniture_shelving_01_36", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_37": { "status": "already-bound", "source": "furniture_shelving_01_37", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_4": { "status": "already-bound", "source": "furniture_shelving_01_4", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_40": { "status": "already-bound", "source": "furniture_shelving_01_40", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_41": { "status": "already-bound", "source": "furniture_shelving_01_41", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_42": { "status": "already-bound", "source": "furniture_shelving_01_42", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_43": { "status": "already-bound", "source": "furniture_shelving_01_43", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_44": { "status": "already-bound", "source": "furniture_shelving_01_44", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_45": { "status": "already-bound", "source": "furniture_shelving_01_45", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_46": { "status": "already-bound", "source": "furniture_shelving_01_46", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_47": { "status": "already-bound", "source": "furniture_shelving_01_47", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_51": { "status": "already-bound", "source": "furniture_shelving_01_51", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_55": { "status": "already-bound", "source": "furniture_shelving_01_55", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_8": { "status": "already-bound", "source": "furniture_shelving_01_8", "evidence": "Exact authored sprite binding" }, "furniture_shelving_01_9": { "status": "already-bound", "source": "furniture_shelving_01_9", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_0": { "status": "already-bound", "source": "furniture_storage_01_0", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_1": { "status": "already-bound", "source": "furniture_storage_01_1", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_10": { "status": "already-bound", "source": "furniture_storage_01_10", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_11": { "status": "already-bound", "source": "furniture_storage_01_11", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_12": { "status": "already-bound", "source": "furniture_storage_01_12", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_13": { "status": "already-bound", "source": "furniture_storage_01_13", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_14": { "status": "already-bound", "source": "furniture_storage_01_14", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_15": { "status": "already-bound", "source": "furniture_storage_01_15", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_16": { "status": "already-bound", "source": "furniture_storage_01_16", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_17": { "status": "already-bound", "source": "furniture_storage_01_17", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_18": { "status": "already-bound", "source": "furniture_storage_01_18", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_19": { "status": "already-bound", "source": "furniture_storage_01_19", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_2": { "status": "already-bound", "source": "furniture_storage_01_2", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_20": { "status": "already-bound", "source": "furniture_storage_01_20", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_21": { "status": "already-bound", "source": "furniture_storage_01_21", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_22": { "status": "already-bound", "source": "furniture_storage_01_22", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_23": { "status": "already-bound", "source": "furniture_storage_01_23", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_24": { "status": "already-bound", "source": "furniture_storage_01_24", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_25": { "status": "already-bound", "source": "furniture_storage_01_25", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_26": { "status": "already-bound", "source": "furniture_storage_01_26", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_27": { "status": "already-bound", "source": "furniture_storage_01_27", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_28": { "status": "already-bound", "source": "furniture_storage_01_28", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_29": { "status": "already-bound", "source": "furniture_storage_01_29", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_3": { "status": "already-bound", "source": "furniture_storage_01_3", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_30": { "status": "already-bound", "source": "furniture_storage_01_30", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_31": { "status": "already-bound", "source": "furniture_storage_01_31", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_32": { "status": "already-bound", "source": "furniture_storage_01_32", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_33": { "status": "already-bound", "source": "furniture_storage_01_33", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_34": { "status": "already-bound", "source": "furniture_storage_01_34", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_35": { "status": "already-bound", "source": "furniture_storage_01_35", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_36": { "status": "already-bound", "source": "furniture_storage_01_36", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_37": { "status": "already-bound", "source": "furniture_storage_01_37", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_38": { "status": "already-bound", "source": "furniture_storage_01_38", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_39": { "status": "already-bound", "source": "furniture_storage_01_39", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_4": { "status": "already-bound", "source": "furniture_storage_01_4", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_40": { "status": "already-bound", "source": "furniture_storage_01_40", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_41": { "status": "already-bound", "source": "furniture_storage_01_41", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_42": { "status": "already-bound", "source": "furniture_storage_01_42", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_43": { "status": "already-bound", "source": "furniture_storage_01_43", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_44": { "status": "already-bound", "source": "furniture_storage_01_44", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_45": { "status": "already-bound", "source": "furniture_storage_01_45", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_46": { "status": "already-bound", "source": "furniture_storage_01_46", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_47": { "status": "already-bound", "source": "furniture_storage_01_47", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_48": { "status": "already-bound", "source": "furniture_storage_01_48", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_49": { "status": "already-bound", "source": "furniture_storage_01_49", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_5": { "status": "already-bound", "source": "furniture_storage_01_5", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_50": { "status": "already-bound", "source": "furniture_storage_01_50", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_51": { "status": "already-bound", "source": "furniture_storage_01_51", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_52": { "status": "already-bound", "source": "furniture_storage_01_52", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_53": { "status": "already-bound", "source": "furniture_storage_01_53", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_54": { "status": "already-bound", "source": "furniture_storage_01_54", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_55": { "status": "already-bound", "source": "furniture_storage_01_55", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_56": { "status": "already-bound", "source": "furniture_storage_01_56", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_57": { "status": "already-bound", "source": "furniture_storage_01_57", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_58": { "status": "already-bound", "source": "furniture_storage_01_58", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_59": { "status": "already-bound", "source": "furniture_storage_01_59", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_6": { "status": "already-bound", "source": "furniture_storage_01_6", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_60": { "status": "already-bound", "source": "furniture_storage_01_60", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_61": { "status": "already-bound", "source": "furniture_storage_01_61", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_62": { "status": "already-bound", "source": "furniture_storage_01_62", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_63": { "status": "already-bound", "source": "furniture_storage_01_63", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_66": { "status": "already-bound", "source": "furniture_storage_01_66", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_67": { "status": "already-bound", "source": "furniture_storage_01_67", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_7": { "status": "already-bound", "source": "furniture_storage_01_7", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_8": { "status": "already-bound", "source": "furniture_storage_01_8", "evidence": "Exact authored sprite binding" }, "furniture_storage_01_9": { "status": "already-bound", "source": "furniture_storage_01_9", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_0": { "status": "already-bound", "source": "furniture_storage_02_0", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_1": { "status": "already-bound", "source": "furniture_storage_02_1", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_10": { "status": "already-bound", "source": "furniture_storage_02_10", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_11": { "status": "already-bound", "source": "furniture_storage_02_11", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_12": { "status": "already-bound", "source": "furniture_storage_02_12", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_13": { "status": "already-bound", "source": "furniture_storage_02_13", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_14": { "status": "already-bound", "source": "furniture_storage_02_14", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_15": { "status": "already-bound", "source": "furniture_storage_02_15", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_16": { "status": "already-bound", "source": "furniture_storage_02_16", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_17": { "status": "already-bound", "source": "furniture_storage_02_17", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_2": { "status": "already-bound", "source": "furniture_storage_02_2", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_20": { "status": "already-bound", "source": "furniture_storage_02_20", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_21": { "status": "already-bound", "source": "furniture_storage_02_21", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_22": { "status": "already-bound", "source": "furniture_storage_02_22", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_23": { "status": "already-bound", "source": "furniture_storage_02_23", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_28": { "status": "already-bound", "source": "furniture_storage_02_28", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_29": { "status": "already-bound", "source": "furniture_storage_02_29", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_3": { "status": "already-bound", "source": "furniture_storage_02_3", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_30": { "status": "already-bound", "source": "furniture_storage_02_30", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_31": { "status": "already-bound", "source": "furniture_storage_02_31", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_32": { "status": "already-bound", "source": "furniture_storage_02_32", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_33": { "status": "already-bound", "source": "furniture_storage_02_33", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_34": { "status": "already-bound", "source": "furniture_storage_02_34", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_35": { "status": "already-bound", "source": "furniture_storage_02_35", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_36": { "status": "already-bound", "source": "furniture_storage_02_36", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_37": { "status": "already-bound", "source": "furniture_storage_02_37", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_38": { "status": "already-bound", "source": "furniture_storage_02_38", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_39": { "status": "already-bound", "source": "furniture_storage_02_39", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_4": { "status": "already-bound", "source": "furniture_storage_02_4", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_40": { "status": "already-bound", "source": "furniture_storage_02_40", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_41": { "status": "already-bound", "source": "furniture_storage_02_41", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_42": { "status": "already-bound", "source": "furniture_storage_02_42", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_43": { "status": "already-bound", "source": "furniture_storage_02_43", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_44": { "status": "already-bound", "source": "furniture_storage_02_44", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_45": { "status": "already-bound", "source": "furniture_storage_02_45", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_46": { "status": "already-bound", "source": "furniture_storage_02_46", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_47": { "status": "already-bound", "source": "furniture_storage_02_47", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_5": { "status": "already-bound", "source": "furniture_storage_02_5", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_6": { "status": "already-bound", "source": "furniture_storage_02_6", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_7": { "status": "already-bound", "source": "furniture_storage_02_7", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_8": { "status": "already-bound", "source": "furniture_storage_02_8", "evidence": "Exact authored sprite binding" }, "furniture_storage_02_9": { "status": "already-bound", "source": "furniture_storage_02_9", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_0": { "status": "already-bound", "source": "furniture_tables_high_01_0", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_1": { "status": "already-bound", "source": "furniture_tables_high_01_1", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_10": { "status": "already-bound", "source": "furniture_tables_high_01_10", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_11": { "status": "already-bound", "source": "furniture_tables_high_01_11", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_12": { "status": "already-bound", "source": "furniture_tables_high_01_12", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_13": { "status": "already-bound", "source": "furniture_tables_high_01_13", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_15": { "status": "already-bound", "source": "furniture_tables_high_01_15", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_16": { "status": "already-bound", "source": "furniture_tables_high_01_16", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_17": { "status": "already-bound", "source": "furniture_tables_high_01_17", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_18": { "status": "already-bound", "source": "furniture_tables_high_01_18", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_19": { "status": "already-bound", "source": "furniture_tables_high_01_19", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_2": { "status": "already-bound", "source": "furniture_tables_high_01_2", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_20": { "status": "already-bound", "source": "furniture_tables_high_01_20", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_21": { "status": "already-bound", "source": "furniture_tables_high_01_21", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_22": { "status": "already-bound", "source": "furniture_tables_high_01_22", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_24": { "status": "already-bound", "source": "furniture_tables_high_01_24", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_25": { "status": "already-bound", "source": "furniture_tables_high_01_25", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_26": { "status": "already-bound", "source": "furniture_tables_high_01_26", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_27": { "status": "already-bound", "source": "furniture_tables_high_01_27", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_28": { "status": "already-bound", "source": "furniture_tables_high_01_28", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_29": { "status": "already-bound", "source": "furniture_tables_high_01_29", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_3": { "status": "already-bound", "source": "furniture_tables_high_01_3", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_30": { "status": "already-bound", "source": "furniture_tables_high_01_30", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_31": { "status": "already-bound", "source": "furniture_tables_high_01_31", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_32": { "status": "already-bound", "source": "furniture_tables_high_01_32", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_33": { "status": "already-bound", "source": "furniture_tables_high_01_33", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_34": { "status": "already-bound", "source": "furniture_tables_high_01_34", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_35": { "status": "already-bound", "source": "furniture_tables_high_01_35", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_36": { "status": "already-bound", "source": "furniture_tables_high_01_36", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_37": { "status": "already-bound", "source": "furniture_tables_high_01_37", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_38": { "status": "already-bound", "source": "furniture_tables_high_01_38", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_39": { "status": "already-bound", "source": "furniture_tables_high_01_39", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_4": { "status": "already-bound", "source": "furniture_tables_high_01_4", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_40": { "status": "already-bound", "source": "furniture_tables_high_01_40", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_41": { "status": "already-bound", "source": "furniture_tables_high_01_41", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_42": { "status": "already-bound", "source": "furniture_tables_high_01_42", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_43": { "status": "already-bound", "source": "furniture_tables_high_01_43", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_44": { "status": "already-bound", "source": "furniture_tables_high_01_44", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_45": { "status": "already-bound", "source": "furniture_tables_high_01_45", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_46": { "status": "already-bound", "source": "furniture_tables_high_01_46", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_47": { "status": "already-bound", "source": "furniture_tables_high_01_47", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_48": { "status": "already-bound", "source": "furniture_tables_high_01_48", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_49": { "status": "already-bound", "source": "furniture_tables_high_01_49", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_5": { "status": "already-bound", "source": "furniture_tables_high_01_5", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_50": { "status": "already-bound", "source": "furniture_tables_high_01_50", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_51": { "status": "already-bound", "source": "furniture_tables_high_01_51", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_52": { "status": "already-bound", "source": "furniture_tables_high_01_52", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_53": { "status": "already-bound", "source": "furniture_tables_high_01_53", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_54": { "status": "already-bound", "source": "furniture_tables_high_01_54", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_55": { "status": "already-bound", "source": "furniture_tables_high_01_55", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_56": { "status": "already-bound", "source": "furniture_tables_high_01_56", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_57": { "status": "already-bound", "source": "furniture_tables_high_01_57", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_58": { "status": "already-bound", "source": "furniture_tables_high_01_58", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_59": { "status": "already-bound", "source": "furniture_tables_high_01_59", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_6": { "status": "already-bound", "source": "furniture_tables_high_01_6", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_60": { "status": "already-bound", "source": "furniture_tables_high_01_60", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_61": { "status": "already-bound", "source": "furniture_tables_high_01_61", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_62": { "status": "already-bound", "source": "furniture_tables_high_01_62", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_63": { "status": "already-bound", "source": "furniture_tables_high_01_63", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_7": { "status": "already-bound", "source": "furniture_tables_high_01_7", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_8": { "status": "already-bound", "source": "furniture_tables_high_01_8", "evidence": "Exact authored sprite binding" }, "furniture_tables_high_01_9": { "status": "already-bound", "source": "furniture_tables_high_01_9", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_0": { "status": "already-bound", "source": "furniture_tables_low_01_0", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_1": { "status": "already-bound", "source": "furniture_tables_low_01_1", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_12": { "status": "already-bound", "source": "furniture_tables_low_01_12", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_13": { "status": "already-bound", "source": "furniture_tables_low_01_13", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_14": { "status": "already-bound", "source": "furniture_tables_low_01_14", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_15": { "status": "already-bound", "source": "furniture_tables_low_01_15", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_16": { "status": "already-bound", "source": "furniture_tables_low_01_16", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_17": { "status": "already-bound", "source": "furniture_tables_low_01_17", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_18": { "status": "already-bound", "source": "furniture_tables_low_01_18", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_19": { "status": "already-bound", "source": "furniture_tables_low_01_19", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_2": { "status": "already-bound", "source": "furniture_tables_low_01_2", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_20": { "status": "already-bound", "source": "furniture_tables_low_01_20", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_21": { "status": "already-bound", "source": "furniture_tables_low_01_21", "evidence": "Exact authored sprite binding" }, "furniture_tables_low_01_3": { "status": "already-bound", "source": "furniture_tables_low_01_3", "evidence": "Exact authored sprite binding" }, "industry_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_01_12": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_01_13": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_01_29": { "status": "already-bound", "source": "industry_01_29", "evidence": "Exact authored sprite binding" }, "industry_01_3": { "status": "already-bound", "source": "industry_01_3", "evidence": "Exact authored sprite binding" }, "industry_01_30": { "status": "already-bound", "source": "industry_01_30", "evidence": "Exact authored sprite binding" }, "industry_01_37": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_01_38": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_01_39": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_01_40": { "status": "already-bound", "source": "industry_01_40", "evidence": "Exact authored sprite binding" }, "industry_01_41": { "status": "already-bound", "source": "industry_01_41", "evidence": "Exact authored sprite binding" }, "industry_01_42": { "status": "already-bound", "source": "industry_01_42", "evidence": "Exact authored sprite binding" }, "industry_01_43": { "status": "already-bound", "source": "industry_01_43", "evidence": "Exact authored sprite binding" }, "industry_01_44": { "status": "already-bound", "source": "industry_01_44", "evidence": "Exact authored sprite binding" }, "industry_01_45": { "status": "already-bound", "source": "industry_01_45", "evidence": "Exact authored sprite binding" }, "industry_01_6": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_01_7": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_02_209": { "status": "already-bound", "source": "industry_02_209", "evidence": "Exact authored sprite binding" }, "industry_02_221": { "status": "already-bound", "source": "industry_02_221", "evidence": "Exact authored sprite binding" }, "industry_02_238": { "status": "already-bound", "source": "industry_02_238", "evidence": "Exact authored sprite binding" }, "industry_02_260": { "status": "already-bound", "source": "industry_02_260", "evidence": "Exact authored sprite binding" }, "industry_02_34": { "status": "already-bound", "source": "industry_02_34", "evidence": "Exact authored sprite binding" }, "industry_bunker_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_bunker_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_bunker_01_27": { "status": "already-bound", "source": "industry_bunker_01_27", "evidence": "Exact authored sprite binding" }, "industry_railroad_05_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_11": { "status": "already-bound", "source": "industry_railroad_05_11", "evidence": "Exact authored sprite binding" }, "industry_railroad_05_12": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "industry_railroad_05_13": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "industry_railroad_05_14": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "industry_railroad_05_15": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "industry_railroad_05_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_22": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_railroad_05_23": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_railroad_05_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_27": { "status": "already-bound", "source": "industry_railroad_05_27", "evidence": "Exact authored sprite binding" }, "industry_railroad_05_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_38": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_railroad_05_39": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_railroad_05_40": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "industry_railroad_05_41": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "industry_railroad_05_43": { "status": "already-bound", "source": "industry_railroad_05_43", "evidence": "Exact authored sprite binding" }, "industry_railroad_05_44": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_railroad_05_45": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_railroad_05_46": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_railroad_05_47": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "industry_railroad_05_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_railroad_05_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_51": { "status": "already-bound", "source": "industry_trucks_01_51", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_52": { "status": "already-bound", "source": "industry_trucks_01_52", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_53": { "status": "already-bound", "source": "industry_trucks_01_53", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_54": { "status": "already-bound", "source": "industry_trucks_01_54", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_55": { "status": "already-bound", "source": "industry_trucks_01_55", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "industry_trucks_01_60": { "status": "already-bound", "source": "industry_trucks_01_60", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_61": { "status": "already-bound", "source": "industry_trucks_01_61", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_62": { "status": "already-bound", "source": "industry_trucks_01_62", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_63": { "status": "already-bound", "source": "industry_trucks_01_63", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_64": { "status": "already-bound", "source": "industry_trucks_01_64", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_65": { "status": "already-bound", "source": "industry_trucks_01_65", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_66": { "status": "already-bound", "source": "industry_trucks_01_66", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_67": { "status": "already-bound", "source": "industry_trucks_01_67", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_68": { "status": "already-bound", "source": "industry_trucks_01_68", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_69": { "status": "already-bound", "source": "industry_trucks_01_69", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_7": { "status": "already-bound", "source": "industry_trucks_01_7", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_70": { "status": "already-bound", "source": "industry_trucks_01_70", "evidence": "Exact authored sprite binding" }, "industry_trucks_01_71": { "status": "already-bound", "source": "industry_trucks_01_71", "evidence": "Exact authored sprite binding" }, "kbw_location_military_generic_01_0": { "status": "automatic-match", "source": "location_military_generic_01_0", "evidence": "Prefix alias with matching object/container semantics" }, "kbw_location_military_generic_01_1": { "status": "automatic-match", "source": "location_military_generic_01_1", "evidence": "Prefix alias with matching object/container semantics" }, "kbw_location_military_generic_01_16": { "status": "manual-adaptation", "source": "location_military_generic_01_8", "adaptation": "white-crate", "expectedTargetCustomName": "Crate", "expectedSourceCustomName": "Crate", "evidence": "Knox white crate has the same military-crate shape as gray crate orientation 8. Reuse that crate mesh with a neutral white atlas. Vanilla index 16 is a military sign and is explicitly rejected. Color is an approximation; custom paint tint is not supplied by this pack." }, "kbw_location_military_generic_01_17": { "status": "manual-adaptation", "source": "location_military_generic_01_9", "adaptation": "white-crate", "expectedTargetCustomName": "Crate", "expectedSourceCustomName": "Crate", "evidence": "Same reviewed military-crate mesh for the second orientation; neutral white atlas. Vanilla index 17 is a sign, not a crate." }, "kbw_location_military_generic_01_8": { "status": "manual-adaptation", "source": "location_military_generic_01_0", "adaptation": "gray-green-crate", "tint": "#626763", "expectedTargetCustomName": "Crate", "expectedSourceCustomName": "Crate", "evidence": "User-requested gray crate appearance: use the matching green crate mesh, retint its atlas toward #626763, and preserve luminance detail and transparency." }, "kbw_location_military_generic_01_9": { "status": "manual-adaptation", "source": "location_military_generic_01_1", "adaptation": "gray-green-crate", "tint": "#626763", "expectedTargetCustomName": "Crate", "expectedSourceCustomName": "Crate", "evidence": "Second gray crate orientation uses the second green crate mesh with the same requested gray-green base tint." }, "lighting_indoor_01_0": { "status": "already-bound", "source": "lighting_indoor_01_0", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_1": { "status": "already-bound", "source": "lighting_indoor_01_1", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_10": { "status": "already-bound", "source": "lighting_indoor_01_10", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_11": { "status": "already-bound", "source": "lighting_indoor_01_11", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_12": { "status": "already-bound", "source": "lighting_indoor_01_12", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_13": { "status": "already-bound", "source": "lighting_indoor_01_13", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_16": { "status": "already-bound", "source": "lighting_indoor_01_16", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_17": { "status": "already-bound", "source": "lighting_indoor_01_17", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_18": { "status": "already-bound", "source": "lighting_indoor_01_18", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_19": { "status": "already-bound", "source": "lighting_indoor_01_19", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_2": { "status": "already-bound", "source": "lighting_indoor_01_2", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_20": { "status": "already-bound", "source": "lighting_indoor_01_20", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_21": { "status": "already-bound", "source": "lighting_indoor_01_21", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_22": { "status": "already-bound", "source": "lighting_indoor_01_22", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_23": { "status": "already-bound", "source": "lighting_indoor_01_23", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_24": { "status": "already-bound", "source": "lighting_indoor_01_24", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_25": { "status": "already-bound", "source": "lighting_indoor_01_25", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_3": { "status": "already-bound", "source": "lighting_indoor_01_3", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_32": { "status": "already-bound", "source": "lighting_indoor_01_32", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_33": { "status": "already-bound", "source": "lighting_indoor_01_33", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_34": { "status": "already-bound", "source": "lighting_indoor_01_34", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_35": { "status": "already-bound", "source": "lighting_indoor_01_35", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_36": { "status": "already-bound", "source": "lighting_indoor_01_36", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_37": { "status": "already-bound", "source": "lighting_indoor_01_37", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_4": { "status": "already-bound", "source": "lighting_indoor_01_4", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_40": { "status": "already-bound", "source": "lighting_indoor_01_40", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_41": { "status": "already-bound", "source": "lighting_indoor_01_41", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_42": { "status": "already-bound", "source": "lighting_indoor_01_42", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_43": { "status": "already-bound", "source": "lighting_indoor_01_43", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_44": { "status": "already-bound", "source": "lighting_indoor_01_44", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_45": { "status": "already-bound", "source": "lighting_indoor_01_45", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_48": { "status": "already-bound", "source": "lighting_indoor_01_48", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_49": { "status": "already-bound", "source": "lighting_indoor_01_49", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_5": { "status": "already-bound", "source": "lighting_indoor_01_5", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_50": { "status": "already-bound", "source": "lighting_indoor_01_50", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_51": { "status": "already-bound", "source": "lighting_indoor_01_51", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_52": { "status": "already-bound", "source": "lighting_indoor_01_52", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_53": { "status": "already-bound", "source": "lighting_indoor_01_53", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_56": { "status": "already-bound", "source": "lighting_indoor_01_56", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_57": { "status": "already-bound", "source": "lighting_indoor_01_57", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_58": { "status": "already-bound", "source": "lighting_indoor_01_58", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_6": { "status": "already-bound", "source": "lighting_indoor_01_6", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_7": { "status": "already-bound", "source": "lighting_indoor_01_7", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_8": { "status": "already-bound", "source": "lighting_indoor_01_8", "evidence": "Exact authored sprite binding" }, "lighting_indoor_01_9": { "status": "already-bound", "source": "lighting_indoor_01_9", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_0": { "status": "already-bound", "source": "lighting_indoor_02_0", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_1": { "status": "already-bound", "source": "lighting_indoor_02_1", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_10": { "status": "already-bound", "source": "lighting_indoor_02_10", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_11": { "status": "already-bound", "source": "lighting_indoor_02_11", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_2": { "status": "already-bound", "source": "lighting_indoor_02_2", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_24": { "status": "already-bound", "source": "lighting_indoor_02_24", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_25": { "status": "already-bound", "source": "lighting_indoor_02_25", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_26": { "status": "already-bound", "source": "lighting_indoor_02_26", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_27": { "status": "already-bound", "source": "lighting_indoor_02_27", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_3": { "status": "already-bound", "source": "lighting_indoor_02_3", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_44": { "status": "already-bound", "source": "lighting_indoor_02_44", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_45": { "status": "already-bound", "source": "lighting_indoor_02_45", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_46": { "status": "already-bound", "source": "lighting_indoor_02_46", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_47": { "status": "already-bound", "source": "lighting_indoor_02_47", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_8": { "status": "already-bound", "source": "lighting_indoor_02_8", "evidence": "Exact authored sprite binding" }, "lighting_indoor_02_9": { "status": "already-bound", "source": "lighting_indoor_02_9", "evidence": "Exact authored sprite binding" }, "lighting_outdoor_01_32": { "status": "already-bound", "source": "lighting_outdoor_01_32", "evidence": "Exact authored sprite binding" }, "lighting_outdoor_01_33": { "status": "already-bound", "source": "lighting_outdoor_01_33", "evidence": "Exact authored sprite binding" }, "lighting_outdoor_01_36": { "status": "already-bound", "source": "lighting_outdoor_01_36", "evidence": "Exact authored sprite binding" }, "lighting_outdoor_01_37": { "status": "already-bound", "source": "lighting_outdoor_01_37", "evidence": "Exact authored sprite binding" }, "lighting_outdoor_01_40": { "status": "already-bound", "source": "lighting_outdoor_01_40", "evidence": "Exact authored sprite binding" }, "lighting_outdoor_01_41": { "status": "already-bound", "source": "lighting_outdoor_01_41", "evidence": "Exact authored sprite binding" }, "lighting_outdoor_01_44": { "status": "already-bound", "source": "lighting_outdoor_01_44", "evidence": "Exact authored sprite binding" }, "lighting_outdoor_01_45": { "status": "already-bound", "source": "lighting_outdoor_01_45", "evidence": "Exact authored sprite binding" }, "location_barn_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_barn_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_business_bank_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_business_bank_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_business_bank_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_business_bank_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_business_bank_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_business_bank_01_3": { "status": "already-bound", "source": "location_business_bank_01_3", "evidence": "Exact authored sprite binding" }, "location_business_bank_01_40": { "status": "already-bound", "source": "location_business_bank_01_40", "evidence": "Exact authored sprite binding" }, "location_business_bank_01_41": { "status": "already-bound", "source": "location_business_bank_01_41", "evidence": "Exact authored sprite binding" }, "location_business_bank_01_42": { "status": "already-bound", "source": "location_business_bank_01_42", "evidence": "Exact authored sprite binding" }, "location_business_bank_01_43": { "status": "already-bound", "source": "location_business_bank_01_43", "evidence": "Exact authored sprite binding" }, "location_business_bank_01_44": { "status": "already-bound", "source": "location_business_bank_01_44", "evidence": "Exact authored sprite binding" }, "location_business_bank_01_45": { "status": "already-bound", "source": "location_business_bank_01_45", "evidence": "Exact authored sprite binding" }, "location_business_bank_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_business_bank_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_business_distillery_01_0": { "status": "already-bound", "source": "location_business_distillery_01_0", "evidence": "Exact authored sprite binding" }, "location_business_distillery_01_1": { "status": "already-bound", "source": "location_business_distillery_01_1", "evidence": "Exact authored sprite binding" }, "location_business_distillery_01_2": { "status": "already-bound", "source": "location_business_distillery_01_2", "evidence": "Exact authored sprite binding" }, "location_business_distillery_01_3": { "status": "already-bound", "source": "location_business_distillery_01_3", "evidence": "Exact authored sprite binding" }, "location_business_distillery_01_4": { "status": "already-bound", "source": "location_business_distillery_01_4", "evidence": "Exact authored sprite binding" }, "location_business_distillery_01_5": { "status": "already-bound", "source": "location_business_distillery_01_5", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_0": { "status": "already-bound", "source": "location_business_machinery_01_0", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_1": { "status": "already-bound", "source": "location_business_machinery_01_1", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_10": { "status": "already-bound", "source": "location_business_machinery_01_10", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_11": { "status": "already-bound", "source": "location_business_machinery_01_11", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_12": { "status": "already-bound", "source": "location_business_machinery_01_12", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_13": { "status": "already-bound", "source": "location_business_machinery_01_13", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_16": { "status": "already-bound", "source": "location_business_machinery_01_16", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_17": { "status": "already-bound", "source": "location_business_machinery_01_17", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_18": { "status": "already-bound", "source": "location_business_machinery_01_18", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_19": { "status": "already-bound", "source": "location_business_machinery_01_19", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_2": { "status": "already-bound", "source": "location_business_machinery_01_2", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_20": { "status": "already-bound", "source": "location_business_machinery_01_20", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_21": { "status": "already-bound", "source": "location_business_machinery_01_21", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_22": { "status": "already-bound", "source": "location_business_machinery_01_22", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_23": { "status": "already-bound", "source": "location_business_machinery_01_23", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_24": { "status": "already-bound", "source": "location_business_machinery_01_24", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_25": { "status": "already-bound", "source": "location_business_machinery_01_25", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_26": { "status": "already-bound", "source": "location_business_machinery_01_26", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_27": { "status": "already-bound", "source": "location_business_machinery_01_27", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_28": { "status": "already-bound", "source": "location_business_machinery_01_28", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_29": { "status": "already-bound", "source": "location_business_machinery_01_29", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_3": { "status": "already-bound", "source": "location_business_machinery_01_3", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_30": { "status": "already-bound", "source": "location_business_machinery_01_30", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_31": { "status": "already-bound", "source": "location_business_machinery_01_31", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_32": { "status": "already-bound", "source": "location_business_machinery_01_32", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_33": { "status": "already-bound", "source": "location_business_machinery_01_33", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_34": { "status": "already-bound", "source": "location_business_machinery_01_34", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_35": { "status": "already-bound", "source": "location_business_machinery_01_35", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_4": { "status": "already-bound", "source": "location_business_machinery_01_4", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_5": { "status": "already-bound", "source": "location_business_machinery_01_5", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_8": { "status": "already-bound", "source": "location_business_machinery_01_8", "evidence": "Exact authored sprite binding" }, "location_business_machinery_01_9": { "status": "already-bound", "source": "location_business_machinery_01_9", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_0": { "status": "already-bound", "source": "location_business_office_generic_01_0", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_1": { "status": "already-bound", "source": "location_business_office_generic_01_1", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_10": { "status": "already-bound", "source": "location_business_office_generic_01_10", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_12": { "status": "already-bound", "source": "location_business_office_generic_01_12", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_13": { "status": "already-bound", "source": "location_business_office_generic_01_13", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_14": { "status": "already-bound", "source": "location_business_office_generic_01_14", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_16": { "status": "already-bound", "source": "location_business_office_generic_01_16", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_17": { "status": "already-bound", "source": "location_business_office_generic_01_17", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_2": { "status": "already-bound", "source": "location_business_office_generic_01_2", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_24": { "status": "already-bound", "source": "location_business_office_generic_01_24", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_25": { "status": "already-bound", "source": "location_business_office_generic_01_25", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_32": { "status": "already-bound", "source": "location_business_office_generic_01_32", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_33": { "status": "already-bound", "source": "location_business_office_generic_01_33", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_34": { "status": "already-bound", "source": "location_business_office_generic_01_34", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_35": { "status": "already-bound", "source": "location_business_office_generic_01_35", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_4": { "status": "already-bound", "source": "location_business_office_generic_01_4", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_40": { "status": "already-bound", "source": "location_business_office_generic_01_40", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_41": { "status": "already-bound", "source": "location_business_office_generic_01_41", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_42": { "status": "already-bound", "source": "location_business_office_generic_01_42", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_43": { "status": "already-bound", "source": "location_business_office_generic_01_43", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_44": { "status": "already-bound", "source": "location_business_office_generic_01_44", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_45": { "status": "already-bound", "source": "location_business_office_generic_01_45", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_46": { "status": "already-bound", "source": "location_business_office_generic_01_46", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_47": { "status": "already-bound", "source": "location_business_office_generic_01_47", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_48": { "status": "already-bound", "source": "location_business_office_generic_01_48", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_49": { "status": "already-bound", "source": "location_business_office_generic_01_49", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_5": { "status": "already-bound", "source": "location_business_office_generic_01_5", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_56": { "status": "already-bound", "source": "location_business_office_generic_01_56", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_57": { "status": "already-bound", "source": "location_business_office_generic_01_57", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_6": { "status": "already-bound", "source": "location_business_office_generic_01_6", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_8": { "status": "already-bound", "source": "location_business_office_generic_01_8", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_01_9": { "status": "already-bound", "source": "location_business_office_generic_01_9", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_02_16": { "status": "already-bound", "source": "location_business_office_generic_02_16", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_02_17": { "status": "already-bound", "source": "location_business_office_generic_02_17", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_02_18": { "status": "already-bound", "source": "location_business_office_generic_02_18", "evidence": "Exact authored sprite binding" }, "location_business_office_generic_02_19": { "status": "already-bound", "source": "location_business_office_generic_02_19", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_0": { "status": "already-bound", "source": "location_community_cemetary_01_0", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_1": { "status": "already-bound", "source": "location_community_cemetary_01_1", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_11": { "status": "already-bound", "source": "location_community_cemetary_01_11", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_2": { "status": "already-bound", "source": "location_community_cemetary_01_2", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_3": { "status": "already-bound", "source": "location_community_cemetary_01_3", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_30": { "status": "already-bound", "source": "location_community_cemetary_01_30", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_31": { "status": "already-bound", "source": "location_community_cemetary_01_31", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_36": { "status": "already-bound", "source": "location_community_cemetary_01_36", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_37": { "status": "already-bound", "source": "location_community_cemetary_01_37", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_38": { "status": "already-bound", "source": "location_community_cemetary_01_38", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_39": { "status": "already-bound", "source": "location_community_cemetary_01_39", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_4": { "status": "already-bound", "source": "location_community_cemetary_01_4", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_5": { "status": "already-bound", "source": "location_community_cemetary_01_5", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_8": { "status": "already-bound", "source": "location_community_cemetary_01_8", "evidence": "Exact authored sprite binding" }, "location_community_cemetary_01_9": { "status": "already-bound", "source": "location_community_cemetary_01_9", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_208": { "status": "already-bound", "source": "location_community_church_small_01_208", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_209": { "status": "already-bound", "source": "location_community_church_small_01_209", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_210": { "status": "already-bound", "source": "location_community_church_small_01_210", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_211": { "status": "already-bound", "source": "location_community_church_small_01_211", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_212": { "status": "already-bound", "source": "location_community_church_small_01_212", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_213": { "status": "already-bound", "source": "location_community_church_small_01_213", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_216": { "status": "already-bound", "source": "location_community_church_small_01_216", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_217": { "status": "already-bound", "source": "location_community_church_small_01_217", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_218": { "status": "already-bound", "source": "location_community_church_small_01_218", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_219": { "status": "already-bound", "source": "location_community_church_small_01_219", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_220": { "status": "already-bound", "source": "location_community_church_small_01_220", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_221": { "status": "already-bound", "source": "location_community_church_small_01_221", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_224": { "status": "already-bound", "source": "location_community_church_small_01_224", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_225": { "status": "already-bound", "source": "location_community_church_small_01_225", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_226": { "status": "already-bound", "source": "location_community_church_small_01_226", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_232": { "status": "already-bound", "source": "location_community_church_small_01_232", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_233": { "status": "already-bound", "source": "location_community_church_small_01_233", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_234": { "status": "already-bound", "source": "location_community_church_small_01_234", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_40": { "status": "already-bound", "source": "location_community_church_small_01_40", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_41": { "status": "already-bound", "source": "location_community_church_small_01_41", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_42": { "status": "already-bound", "source": "location_community_church_small_01_42", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_43": { "status": "already-bound", "source": "location_community_church_small_01_43", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_44": { "status": "already-bound", "source": "location_community_church_small_01_44", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_45": { "status": "already-bound", "source": "location_community_church_small_01_45", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_46": { "status": "already-bound", "source": "location_community_church_small_01_46", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_47": { "status": "already-bound", "source": "location_community_church_small_01_47", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_48": { "status": "already-bound", "source": "location_community_church_small_01_48", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_49": { "status": "already-bound", "source": "location_community_church_small_01_49", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_50": { "status": "already-bound", "source": "location_community_church_small_01_50", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_51": { "status": "already-bound", "source": "location_community_church_small_01_51", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_52": { "status": "already-bound", "source": "location_community_church_small_01_52", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_53": { "status": "already-bound", "source": "location_community_church_small_01_53", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_56": { "status": "already-bound", "source": "location_community_church_small_01_56", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_57": { "status": "already-bound", "source": "location_community_church_small_01_57", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_58": { "status": "already-bound", "source": "location_community_church_small_01_58", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_59": { "status": "already-bound", "source": "location_community_church_small_01_59", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_60": { "status": "already-bound", "source": "location_community_church_small_01_60", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_61": { "status": "already-bound", "source": "location_community_church_small_01_61", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_76": { "status": "already-bound", "source": "location_community_church_small_01_76", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_77": { "status": "already-bound", "source": "location_community_church_small_01_77", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_78": { "status": "already-bound", "source": "location_community_church_small_01_78", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_84": { "status": "already-bound", "source": "location_community_church_small_01_84", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_85": { "status": "already-bound", "source": "location_community_church_small_01_85", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_86": { "status": "already-bound", "source": "location_community_church_small_01_86", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_88": { "status": "already-bound", "source": "location_community_church_small_01_88", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_89": { "status": "already-bound", "source": "location_community_church_small_01_89", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_90": { "status": "already-bound", "source": "location_community_church_small_01_90", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_91": { "status": "already-bound", "source": "location_community_church_small_01_91", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_92": { "status": "already-bound", "source": "location_community_church_small_01_92", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_96": { "status": "already-bound", "source": "location_community_church_small_01_96", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_97": { "status": "already-bound", "source": "location_community_church_small_01_97", "evidence": "Exact authored sprite binding" }, "location_community_church_small_01_98": { "status": "already-bound", "source": "location_community_church_small_01_98", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_11": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "location_community_medical_01_12": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "location_community_medical_01_13": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_community_medical_01_14": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_community_medical_01_152": { "status": "already-bound", "source": "location_community_medical_01_152", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_153": { "status": "already-bound", "source": "location_community_medical_01_153", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_154": { "status": "already-bound", "source": "location_community_medical_01_154", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_155": { "status": "already-bound", "source": "location_community_medical_01_155", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_28": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_community_medical_01_29": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_community_medical_01_30": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_community_medical_01_31": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_community_medical_01_36": { "status": "already-bound", "source": "location_community_medical_01_36", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_37": { "status": "already-bound", "source": "location_community_medical_01_37", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_38": { "status": "already-bound", "source": "location_community_medical_01_38", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_39": { "status": "already-bound", "source": "location_community_medical_01_39", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_88": { "status": "already-bound", "source": "location_community_medical_01_88", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_89": { "status": "already-bound", "source": "location_community_medical_01_89", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_90": { "status": "already-bound", "source": "location_community_medical_01_90", "evidence": "Exact authored sprite binding" }, "location_community_medical_01_91": { "status": "already-bound", "source": "location_community_medical_01_91", "evidence": "Exact authored sprite binding" }, "location_community_police_01_0": { "status": "already-bound", "source": "location_community_police_01_0", "evidence": "Exact authored sprite binding" }, "location_community_police_01_1": { "status": "already-bound", "source": "location_community_police_01_1", "evidence": "Exact authored sprite binding" }, "location_community_police_01_10": { "status": "already-bound", "source": "location_community_police_01_10", "evidence": "Exact authored sprite binding" }, "location_community_police_01_11": { "status": "already-bound", "source": "location_community_police_01_11", "evidence": "Exact authored sprite binding" }, "location_community_police_01_2": { "status": "already-bound", "source": "location_community_police_01_2", "evidence": "Exact authored sprite binding" }, "location_community_police_01_3": { "status": "already-bound", "source": "location_community_police_01_3", "evidence": "Exact authored sprite binding" }, "location_community_police_01_4": { "status": "already-bound", "source": "location_community_police_01_4", "evidence": "Exact authored sprite binding" }, "location_community_police_01_5": { "status": "already-bound", "source": "location_community_police_01_5", "evidence": "Exact authored sprite binding" }, "location_community_police_01_6": { "status": "already-bound", "source": "location_community_police_01_6", "evidence": "Exact authored sprite binding" }, "location_community_police_01_7": { "status": "already-bound", "source": "location_community_police_01_7", "evidence": "Exact authored sprite binding" }, "location_community_school_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_community_school_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_community_school_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_community_school_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_community_school_01_12": { "status": "already-bound", "source": "location_community_school_01_12", "evidence": "Exact authored sprite binding" }, "location_community_school_01_13": { "status": "already-bound", "source": "location_community_school_01_13", "evidence": "Exact authored sprite binding" }, "location_community_school_01_14": { "status": "already-bound", "source": "location_community_school_01_14", "evidence": "Exact authored sprite binding" }, "location_community_school_01_15": { "status": "already-bound", "source": "location_community_school_01_15", "evidence": "Exact authored sprite binding" }, "location_community_school_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_community_school_01_22": { "status": "already-bound", "source": "location_community_school_01_22", "evidence": "Exact authored sprite binding" }, "location_community_school_01_23": { "status": "already-bound", "source": "location_community_school_01_23", "evidence": "Exact authored sprite binding" }, "location_community_school_01_3": { "status": "already-bound", "source": "location_community_school_01_3", "evidence": "Exact authored sprite binding" }, "location_community_school_01_30": { "status": "already-bound", "source": "location_community_school_01_30", "evidence": "Exact authored sprite binding" }, "location_community_school_01_31": { "status": "already-bound", "source": "location_community_school_01_31", "evidence": "Exact authored sprite binding" }, "location_community_school_01_32": { "status": "already-bound", "source": "location_community_school_01_32", "evidence": "Exact authored sprite binding" }, "location_community_school_01_33": { "status": "already-bound", "source": "location_community_school_01_33", "evidence": "Exact authored sprite binding" }, "location_community_school_01_4": { "status": "already-bound", "source": "location_community_school_01_4", "evidence": "Exact authored sprite binding" }, "location_community_school_01_5": { "status": "already-bound", "source": "location_community_school_01_5", "evidence": "Exact authored sprite binding" }, "location_community_school_01_6": { "status": "already-bound", "source": "location_community_school_01_6", "evidence": "Exact authored sprite binding" }, "location_community_school_01_7": { "status": "already-bound", "source": "location_community_school_01_7", "evidence": "Exact authored sprite binding" }, "location_community_school_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_community_school_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_entertainment_theatre_01_10": { "status": "already-bound", "source": "location_entertainment_theatre_01_10", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_11": { "status": "already-bound", "source": "location_entertainment_theatre_01_11", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_12": { "status": "already-bound", "source": "location_entertainment_theatre_01_12", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_13": { "status": "already-bound", "source": "location_entertainment_theatre_01_13", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_14": { "status": "already-bound", "source": "location_entertainment_theatre_01_14", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_15": { "status": "already-bound", "source": "location_entertainment_theatre_01_15", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_16": { "status": "already-bound", "source": "location_entertainment_theatre_01_16", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_8": { "status": "already-bound", "source": "location_entertainment_theatre_01_8", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_80": { "status": "already-bound", "source": "location_entertainment_theatre_01_80", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_81": { "status": "already-bound", "source": "location_entertainment_theatre_01_81", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_82": { "status": "already-bound", "source": "location_entertainment_theatre_01_82", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_83": { "status": "already-bound", "source": "location_entertainment_theatre_01_83", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_84": { "status": "already-bound", "source": "location_entertainment_theatre_01_84", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_85": { "status": "already-bound", "source": "location_entertainment_theatre_01_85", "evidence": "Exact authored sprite binding" }, "location_entertainment_theatre_01_9": { "status": "already-bound", "source": "location_entertainment_theatre_01_9", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_10": { "status": "already-bound", "source": "location_farm_accesories_01_10", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_11": { "status": "already-bound", "source": "location_farm_accesories_01_11", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_14": { "status": "already-bound", "source": "location_farm_accesories_01_14", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_15": { "status": "already-bound", "source": "location_farm_accesories_01_15", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_16": { "status": "already-bound", "source": "location_farm_accesories_01_16", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_17": { "status": "already-bound", "source": "location_farm_accesories_01_17", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_18": { "status": "already-bound", "source": "location_farm_accesories_01_18", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_19": { "status": "already-bound", "source": "location_farm_accesories_01_19", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_20": { "status": "already-bound", "source": "location_farm_accesories_01_20", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_21": { "status": "already-bound", "source": "location_farm_accesories_01_21", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_22": { "status": "already-bound", "source": "location_farm_accesories_01_22", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_23": { "status": "already-bound", "source": "location_farm_accesories_01_23", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_24": { "status": "already-bound", "source": "location_farm_accesories_01_24", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_25": { "status": "already-bound", "source": "location_farm_accesories_01_25", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_26": { "status": "already-bound", "source": "location_farm_accesories_01_26", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_27": { "status": "already-bound", "source": "location_farm_accesories_01_27", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_28": { "status": "already-bound", "source": "location_farm_accesories_01_28", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_29": { "status": "already-bound", "source": "location_farm_accesories_01_29", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_32": { "status": "already-bound", "source": "location_farm_accesories_01_32", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_33": { "status": "already-bound", "source": "location_farm_accesories_01_33", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_34": { "status": "already-bound", "source": "location_farm_accesories_01_34", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_35": { "status": "already-bound", "source": "location_farm_accesories_01_35", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_4": { "status": "already-bound", "source": "location_farm_accesories_01_4", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_41": { "status": "already-bound", "source": "location_farm_accesories_01_41", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_42": { "status": "already-bound", "source": "location_farm_accesories_01_42", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_43": { "status": "already-bound", "source": "location_farm_accesories_01_43", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_5": { "status": "already-bound", "source": "location_farm_accesories_01_5", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_50": { "status": "already-bound", "source": "location_farm_accesories_01_50", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_57": { "status": "already-bound", "source": "location_farm_accesories_01_57", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_58": { "status": "already-bound", "source": "location_farm_accesories_01_58", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_59": { "status": "already-bound", "source": "location_farm_accesories_01_59", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_6": { "status": "already-bound", "source": "location_farm_accesories_01_6", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_66": { "status": "already-bound", "source": "location_farm_accesories_01_66", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_7": { "status": "already-bound", "source": "location_farm_accesories_01_7", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_8": { "status": "already-bound", "source": "location_farm_accesories_01_8", "evidence": "Exact authored sprite binding" }, "location_farm_accesories_01_9": { "status": "already-bound", "source": "location_farm_accesories_01_9", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_01_40": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_01_40", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_01_41": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_01_41", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_01_42": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_01_42", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_01_48": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_01_48", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_01_49": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_01_49", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_01_50": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_01_50", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_12": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_12", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_13": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_13", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_14": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_14", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_15": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_15", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_20": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_20", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_21": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_21", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_22": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_22", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_23": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_23", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_44": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_44", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_45": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_45", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_46": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_46", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_47": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_47", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_48": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_48", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_49": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_49", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_50": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_50", "evidence": "Exact authored sprite binding" }, "location_hospitality_sunstarmotel_02_51": { "status": "already-bound", "source": "location_hospitality_sunstarmotel_02_51", "evidence": "Exact authored sprite binding" }, "location_military_generic_01_22": { "status": "already-bound", "source": "location_military_generic_01_22", "evidence": "Exact authored sprite binding" }, "location_military_generic_01_23": { "status": "already-bound", "source": "location_military_generic_01_23", "evidence": "Exact authored sprite binding" }, "location_military_generic_01_30": { "status": "already-bound", "source": "location_military_generic_01_30", "evidence": "Exact authored sprite binding" }, "location_military_generic_01_31": { "status": "already-bound", "source": "location_military_generic_01_31", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_100": { "status": "already-bound", "source": "location_military_tent_01_100", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_101": { "status": "already-bound", "source": "location_military_tent_01_101", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_102": { "status": "already-bound", "source": "location_military_tent_01_102", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_103": { "status": "already-bound", "source": "location_military_tent_01_103", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_104": { "status": "already-bound", "source": "location_military_tent_01_104", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_105": { "status": "already-bound", "source": "location_military_tent_01_105", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_106": { "status": "already-bound", "source": "location_military_tent_01_106", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_107": { "status": "already-bound", "source": "location_military_tent_01_107", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_108": { "status": "already-bound", "source": "location_military_tent_01_108", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_109": { "status": "already-bound", "source": "location_military_tent_01_109", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_112": { "status": "already-bound", "source": "location_military_tent_01_112", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_113": { "status": "already-bound", "source": "location_military_tent_01_113", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_114": { "status": "already-bound", "source": "location_military_tent_01_114", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_115": { "status": "already-bound", "source": "location_military_tent_01_115", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_116": { "status": "already-bound", "source": "location_military_tent_01_116", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_117": { "status": "already-bound", "source": "location_military_tent_01_117", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_16": { "status": "already-bound", "source": "location_military_tent_01_16", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_17": { "status": "already-bound", "source": "location_military_tent_01_17", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_18": { "status": "already-bound", "source": "location_military_tent_01_18", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_19": { "status": "already-bound", "source": "location_military_tent_01_19", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_20": { "status": "already-bound", "source": "location_military_tent_01_20", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_21": { "status": "already-bound", "source": "location_military_tent_01_21", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_22": { "status": "already-bound", "source": "location_military_tent_01_22", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_23": { "status": "already-bound", "source": "location_military_tent_01_23", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_24": { "status": "already-bound", "source": "location_military_tent_01_24", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_25": { "status": "already-bound", "source": "location_military_tent_01_25", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_26": { "status": "already-bound", "source": "location_military_tent_01_26", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_27": { "status": "already-bound", "source": "location_military_tent_01_27", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_28": { "status": "already-bound", "source": "location_military_tent_01_28", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_29": { "status": "already-bound", "source": "location_military_tent_01_29", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_3": { "status": "already-bound", "source": "location_military_tent_01_3", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_30": { "status": "already-bound", "source": "location_military_tent_01_30", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_31": { "status": "already-bound", "source": "location_military_tent_01_31", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_32": { "status": "already-bound", "source": "location_military_tent_01_32", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_33": { "status": "already-bound", "source": "location_military_tent_01_33", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_34": { "status": "already-bound", "source": "location_military_tent_01_34", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_35": { "status": "already-bound", "source": "location_military_tent_01_35", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_36": { "status": "already-bound", "source": "location_military_tent_01_36", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_37": { "status": "already-bound", "source": "location_military_tent_01_37", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_38": { "status": "already-bound", "source": "location_military_tent_01_38", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_39": { "status": "already-bound", "source": "location_military_tent_01_39", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_40": { "status": "already-bound", "source": "location_military_tent_01_40", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_41": { "status": "already-bound", "source": "location_military_tent_01_41", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_42": { "status": "already-bound", "source": "location_military_tent_01_42", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_43": { "status": "already-bound", "source": "location_military_tent_01_43", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_44": { "status": "already-bound", "source": "location_military_tent_01_44", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_45": { "status": "already-bound", "source": "location_military_tent_01_45", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_48": { "status": "already-bound", "source": "location_military_tent_01_48", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_49": { "status": "already-bound", "source": "location_military_tent_01_49", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_50": { "status": "already-bound", "source": "location_military_tent_01_50", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_51": { "status": "already-bound", "source": "location_military_tent_01_51", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_52": { "status": "already-bound", "source": "location_military_tent_01_52", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_53": { "status": "already-bound", "source": "location_military_tent_01_53", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_67": { "status": "already-bound", "source": "location_military_tent_01_67", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_80": { "status": "already-bound", "source": "location_military_tent_01_80", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_81": { "status": "already-bound", "source": "location_military_tent_01_81", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_82": { "status": "already-bound", "source": "location_military_tent_01_82", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_83": { "status": "already-bound", "source": "location_military_tent_01_83", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_84": { "status": "already-bound", "source": "location_military_tent_01_84", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_85": { "status": "already-bound", "source": "location_military_tent_01_85", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_86": { "status": "already-bound", "source": "location_military_tent_01_86", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_87": { "status": "already-bound", "source": "location_military_tent_01_87", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_88": { "status": "already-bound", "source": "location_military_tent_01_88", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_89": { "status": "already-bound", "source": "location_military_tent_01_89", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_military_tent_01_90": { "status": "already-bound", "source": "location_military_tent_01_90", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_91": { "status": "already-bound", "source": "location_military_tent_01_91", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_92": { "status": "already-bound", "source": "location_military_tent_01_92", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_93": { "status": "already-bound", "source": "location_military_tent_01_93", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_94": { "status": "already-bound", "source": "location_military_tent_01_94", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_95": { "status": "already-bound", "source": "location_military_tent_01_95", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_96": { "status": "already-bound", "source": "location_military_tent_01_96", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_97": { "status": "already-bound", "source": "location_military_tent_01_97", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_98": { "status": "already-bound", "source": "location_military_tent_01_98", "evidence": "Exact authored sprite binding" }, "location_military_tent_01_99": { "status": "already-bound", "source": "location_military_tent_01_99", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_0": { "status": "already-bound", "source": "location_restaurant_bar_01_0", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_1": { "status": "already-bound", "source": "location_restaurant_bar_01_1", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_16": { "status": "already-bound", "source": "location_restaurant_bar_01_16", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_17": { "status": "already-bound", "source": "location_restaurant_bar_01_17", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_18": { "status": "already-bound", "source": "location_restaurant_bar_01_18", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_19": { "status": "already-bound", "source": "location_restaurant_bar_01_19", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_2": { "status": "already-bound", "source": "location_restaurant_bar_01_2", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_20": { "status": "already-bound", "source": "location_restaurant_bar_01_20", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_21": { "status": "already-bound", "source": "location_restaurant_bar_01_21", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_22": { "status": "already-bound", "source": "location_restaurant_bar_01_22", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_23": { "status": "already-bound", "source": "location_restaurant_bar_01_23", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_26": { "status": "already-bound", "source": "location_restaurant_bar_01_26", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_29": { "status": "already-bound", "source": "location_restaurant_bar_01_29", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_3": { "status": "already-bound", "source": "location_restaurant_bar_01_3", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_30": { "status": "already-bound", "source": "location_restaurant_bar_01_30", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_31": { "status": "already-bound", "source": "location_restaurant_bar_01_31", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_37": { "status": "already-bound", "source": "location_restaurant_bar_01_37", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_38": { "status": "already-bound", "source": "location_restaurant_bar_01_38", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_39": { "status": "already-bound", "source": "location_restaurant_bar_01_39", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_4": { "status": "already-bound", "source": "location_restaurant_bar_01_4", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_bar_01_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_bar_01_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_bar_01_47": { "status": "already-bound", "source": "location_restaurant_bar_01_47", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_5": { "status": "already-bound", "source": "location_restaurant_bar_01_5", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_bar_01_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_bar_01_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_bar_01_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_bar_01_56": { "status": "already-bound", "source": "location_restaurant_bar_01_56", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_57": { "status": "already-bound", "source": "location_restaurant_bar_01_57", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_58": { "status": "already-bound", "source": "location_restaurant_bar_01_58", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_59": { "status": "already-bound", "source": "location_restaurant_bar_01_59", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_6": { "status": "already-bound", "source": "location_restaurant_bar_01_6", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_60": { "status": "already-bound", "source": "location_restaurant_bar_01_60", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_61": { "status": "already-bound", "source": "location_restaurant_bar_01_61", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_62": { "status": "already-bound", "source": "location_restaurant_bar_01_62", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_63": { "status": "already-bound", "source": "location_restaurant_bar_01_63", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_64": { "status": "already-bound", "source": "location_restaurant_bar_01_64", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_65": { "status": "already-bound", "source": "location_restaurant_bar_01_65", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_66": { "status": "already-bound", "source": "location_restaurant_bar_01_66", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_7": { "status": "already-bound", "source": "location_restaurant_bar_01_7", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_72": { "status": "already-bound", "source": "location_restaurant_bar_01_72", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_73": { "status": "already-bound", "source": "location_restaurant_bar_01_73", "evidence": "Exact authored sprite binding" }, "location_restaurant_bar_01_74": { "status": "already-bound", "source": "location_restaurant_bar_01_74", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_diner_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_diner_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_diner_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_diner_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_diner_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_diner_01_24": { "status": "already-bound", "source": "location_restaurant_diner_01_24", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_25": { "status": "already-bound", "source": "location_restaurant_diner_01_25", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_26": { "status": "already-bound", "source": "location_restaurant_diner_01_26", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_27": { "status": "already-bound", "source": "location_restaurant_diner_01_27", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_28": { "status": "already-bound", "source": "location_restaurant_diner_01_28", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_29": { "status": "already-bound", "source": "location_restaurant_diner_01_29", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_3": { "status": "already-bound", "source": "location_restaurant_diner_01_3", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_30": { "status": "already-bound", "source": "location_restaurant_diner_01_30", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_31": { "status": "already-bound", "source": "location_restaurant_diner_01_31", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_32": { "status": "already-bound", "source": "location_restaurant_diner_01_32", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_33": { "status": "already-bound", "source": "location_restaurant_diner_01_33", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_34": { "status": "already-bound", "source": "location_restaurant_diner_01_34", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_35": { "status": "already-bound", "source": "location_restaurant_diner_01_35", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_36": { "status": "already-bound", "source": "location_restaurant_diner_01_36", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_37": { "status": "already-bound", "source": "location_restaurant_diner_01_37", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_38": { "status": "already-bound", "source": "location_restaurant_diner_01_38", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_39": { "status": "already-bound", "source": "location_restaurant_diner_01_39", "evidence": "Exact authored sprite binding" }, "location_restaurant_diner_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_diner_01_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_diner_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pie_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pie_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pie_01_14": { "status": "already-bound", "source": "location_restaurant_pie_01_14", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_15": { "status": "already-bound", "source": "location_restaurant_pie_01_15", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pie_01_3": { "status": "already-bound", "source": "location_restaurant_pie_01_3", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_32": { "status": "already-bound", "source": "location_restaurant_pie_01_32", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_33": { "status": "already-bound", "source": "location_restaurant_pie_01_33", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_34": { "status": "already-bound", "source": "location_restaurant_pie_01_34", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_35": { "status": "already-bound", "source": "location_restaurant_pie_01_35", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_40": { "status": "already-bound", "source": "location_restaurant_pie_01_40", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_41": { "status": "already-bound", "source": "location_restaurant_pie_01_41", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_42": { "status": "already-bound", "source": "location_restaurant_pie_01_42", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_43": { "status": "already-bound", "source": "location_restaurant_pie_01_43", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_44": { "status": "already-bound", "source": "location_restaurant_pie_01_44", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_45": { "status": "already-bound", "source": "location_restaurant_pie_01_45", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_46": { "status": "already-bound", "source": "location_restaurant_pie_01_46", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_47": { "status": "already-bound", "source": "location_restaurant_pie_01_47", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_48": { "status": "already-bound", "source": "location_restaurant_pie_01_48", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_49": { "status": "already-bound", "source": "location_restaurant_pie_01_49", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_50": { "status": "already-bound", "source": "location_restaurant_pie_01_50", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_51": { "status": "already-bound", "source": "location_restaurant_pie_01_51", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_52": { "status": "already-bound", "source": "location_restaurant_pie_01_52", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_53": { "status": "already-bound", "source": "location_restaurant_pie_01_53", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_54": { "status": "already-bound", "source": "location_restaurant_pie_01_54", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_55": { "status": "already-bound", "source": "location_restaurant_pie_01_55", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_56": { "status": "already-bound", "source": "location_restaurant_pie_01_56", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_57": { "status": "already-bound", "source": "location_restaurant_pie_01_57", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_59": { "status": "already-bound", "source": "location_restaurant_pie_01_59", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_61": { "status": "already-bound", "source": "location_restaurant_pie_01_61", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_62": { "status": "already-bound", "source": "location_restaurant_pie_01_62", "evidence": "Exact authored sprite binding" }, "location_restaurant_pie_01_63": { "status": "already-bound", "source": "location_restaurant_pie_01_63", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pileocrepe_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pileocrepe_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pileocrepe_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pileocrepe_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pileocrepe_01_24": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_24", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_25": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_25", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_26": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_26", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_27": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_27", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_28": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_28", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_29": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_29", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_3": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_3", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_30": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_30", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_31": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_31", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_32": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_32", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_33": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_33", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_34": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_34", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_35": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_35", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_36": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_36", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_37": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_37", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_44": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_44", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_45": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_45", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_47": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_47", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_48": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_48", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_49": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_49", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_50": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_50", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_51": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_51", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_52": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_52", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_53": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_53", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_54": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_54", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_55": { "status": "already-bound", "source": "location_restaurant_pileocrepe_01_55", "evidence": "Exact authored sprite binding" }, "location_restaurant_pileocrepe_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pileocrepe_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_pizzawhirled_01_32": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_32", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_33": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_33", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_34": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_34", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_35": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_35", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_36": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_36", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_37": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_37", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_38": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_38", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_39": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_39", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_40": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_40", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_41": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_41", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_42": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_42", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_43": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_43", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_44": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_44", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_45": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_45", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_46": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_46", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_47": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_47", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_56": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_56", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_57": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_57", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_58": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_58", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_59": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_59", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_60": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_60", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_61": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_61", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_62": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_62", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_63": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_63", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_64": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_64", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_65": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_65", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_66": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_66", "evidence": "Exact authored sprite binding" }, "location_restaurant_pizzawhirled_01_67": { "status": "already-bound", "source": "location_restaurant_pizzawhirled_01_67", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_40": { "status": "already-bound", "source": "location_restaurant_seahorse_01_40", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_41": { "status": "already-bound", "source": "location_restaurant_seahorse_01_41", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_42": { "status": "already-bound", "source": "location_restaurant_seahorse_01_42", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_43": { "status": "already-bound", "source": "location_restaurant_seahorse_01_43", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_44": { "status": "already-bound", "source": "location_restaurant_seahorse_01_44", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_45": { "status": "already-bound", "source": "location_restaurant_seahorse_01_45", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_46": { "status": "already-bound", "source": "location_restaurant_seahorse_01_46", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_47": { "status": "already-bound", "source": "location_restaurant_seahorse_01_47", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_48": { "status": "already-bound", "source": "location_restaurant_seahorse_01_48", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_49": { "status": "already-bound", "source": "location_restaurant_seahorse_01_49", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_50": { "status": "already-bound", "source": "location_restaurant_seahorse_01_50", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_51": { "status": "already-bound", "source": "location_restaurant_seahorse_01_51", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_56": { "status": "already-bound", "source": "location_restaurant_seahorse_01_56", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_57": { "status": "already-bound", "source": "location_restaurant_seahorse_01_57", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_58": { "status": "already-bound", "source": "location_restaurant_seahorse_01_58", "evidence": "Exact authored sprite binding" }, "location_restaurant_seahorse_01_59": { "status": "already-bound", "source": "location_restaurant_seahorse_01_59", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_22": { "status": "already-bound", "source": "location_restaurant_spiffos_01_22", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_23": { "status": "already-bound", "source": "location_restaurant_spiffos_01_23", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_30": { "status": "already-bound", "source": "location_restaurant_spiffos_01_30", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_31": { "status": "already-bound", "source": "location_restaurant_spiffos_01_31", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_39": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "location_restaurant_spiffos_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_43": { "status": "already-bound", "source": "location_restaurant_spiffos_01_43", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_48": { "status": "already-bound", "source": "location_restaurant_spiffos_01_48", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_49": { "status": "already-bound", "source": "location_restaurant_spiffos_01_49", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_50": { "status": "already-bound", "source": "location_restaurant_spiffos_01_50", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_51": { "status": "already-bound", "source": "location_restaurant_spiffos_01_51", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_52": { "status": "already-bound", "source": "location_restaurant_spiffos_01_52", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_53": { "status": "already-bound", "source": "location_restaurant_spiffos_01_53", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_54": { "status": "already-bound", "source": "location_restaurant_spiffos_01_54", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_55": { "status": "already-bound", "source": "location_restaurant_spiffos_01_55", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_56": { "status": "already-bound", "source": "location_restaurant_spiffos_01_56", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_57": { "status": "already-bound", "source": "location_restaurant_spiffos_01_57", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_58": { "status": "already-bound", "source": "location_restaurant_spiffos_01_58", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_59": { "status": "already-bound", "source": "location_restaurant_spiffos_01_59", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_60": { "status": "already-bound", "source": "location_restaurant_spiffos_01_60", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_61": { "status": "already-bound", "source": "location_restaurant_spiffos_01_61", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_62": { "status": "already-bound", "source": "location_restaurant_spiffos_01_62", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_63": { "status": "already-bound", "source": "location_restaurant_spiffos_01_63", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_01_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_restaurant_spiffos_02_16": { "status": "already-bound", "source": "location_restaurant_spiffos_02_16", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_17": { "status": "already-bound", "source": "location_restaurant_spiffos_02_17", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_18": { "status": "already-bound", "source": "location_restaurant_spiffos_02_18", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_19": { "status": "already-bound", "source": "location_restaurant_spiffos_02_19", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_20": { "status": "already-bound", "source": "location_restaurant_spiffos_02_20", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_21": { "status": "already-bound", "source": "location_restaurant_spiffos_02_21", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_22": { "status": "already-bound", "source": "location_restaurant_spiffos_02_22", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_23": { "status": "already-bound", "source": "location_restaurant_spiffos_02_23", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_24": { "status": "already-bound", "source": "location_restaurant_spiffos_02_24", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_25": { "status": "already-bound", "source": "location_restaurant_spiffos_02_25", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_26": { "status": "already-bound", "source": "location_restaurant_spiffos_02_26", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_27": { "status": "already-bound", "source": "location_restaurant_spiffos_02_27", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_28": { "status": "already-bound", "source": "location_restaurant_spiffos_02_28", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_29": { "status": "already-bound", "source": "location_restaurant_spiffos_02_29", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_30": { "status": "already-bound", "source": "location_restaurant_spiffos_02_30", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_31": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_spiffos_02_30", "score": 75, "reasons": [ "same tile family", "same CustomName", "same GroupName", "same facing" ] }, { "source": "location_restaurant_spiffos_02_7", "score": 75, "reasons": [ "same tile family", "same CustomName", "same GroupName", "same facing" ] }, { "source": "location_restaurant_spiffos_02_28", "score": 65, "reasons": [ "same tile family", "same CustomName", "same GroupName" ] } ], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_restaurant_spiffos_02_32": { "status": "already-bound", "source": "location_restaurant_spiffos_02_32", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_33": { "status": "already-bound", "source": "location_restaurant_spiffos_02_33", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_34": { "status": "already-bound", "source": "location_restaurant_spiffos_02_34", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_35": { "status": "already-bound", "source": "location_restaurant_spiffos_02_35", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_36": { "status": "already-bound", "source": "location_restaurant_spiffos_02_36", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_37": { "status": "already-bound", "source": "location_restaurant_spiffos_02_37", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_38": { "status": "already-bound", "source": "location_restaurant_spiffos_02_38", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_39": { "status": "already-bound", "source": "location_restaurant_spiffos_02_39", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_40": { "status": "already-bound", "source": "location_restaurant_spiffos_02_40", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_41": { "status": "already-bound", "source": "location_restaurant_spiffos_02_41", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_42": { "status": "already-bound", "source": "location_restaurant_spiffos_02_42", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_43": { "status": "already-bound", "source": "location_restaurant_spiffos_02_43", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_44": { "status": "already-bound", "source": "location_restaurant_spiffos_02_44", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_45": { "status": "already-bound", "source": "location_restaurant_spiffos_02_45", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_46": { "status": "already-bound", "source": "location_restaurant_spiffos_02_46", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_47": { "status": "already-bound", "source": "location_restaurant_spiffos_02_47", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_54": { "status": "already-bound", "source": "location_restaurant_spiffos_02_54", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_55": { "status": "already-bound", "source": "location_restaurant_spiffos_02_55", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_56": { "status": "already-bound", "source": "location_restaurant_spiffos_02_56", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_57": { "status": "already-bound", "source": "location_restaurant_spiffos_02_57", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_58": { "status": "already-bound", "source": "location_restaurant_spiffos_02_58", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_02_59": { "status": "already-bound", "source": "location_restaurant_spiffos_02_59", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_03_14": { "status": "already-bound", "source": "location_restaurant_spiffos_03_14", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_03_15": { "status": "already-bound", "source": "location_restaurant_spiffos_03_15", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_03_16": { "status": "already-bound", "source": "location_restaurant_spiffos_03_16", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_03_17": { "status": "already-bound", "source": "location_restaurant_spiffos_03_17", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_03_18": { "status": "already-bound", "source": "location_restaurant_spiffos_03_18", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_03_24": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "location_restaurant_spiffos_03_25": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_restaurant_spiffos_03_26": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_restaurant_spiffos_03_27": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_restaurant_spiffos_03_28": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "location_restaurant_spiffos_03_29": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_restaurant_spiffos_03_30": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_restaurant_spiffos_03_31": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_restaurant_spiffos_03_6": { "status": "already-bound", "source": "location_restaurant_spiffos_03_6", "evidence": "Exact authored sprite binding" }, "location_restaurant_spiffos_03_7": { "status": "already-bound", "source": "location_restaurant_spiffos_03_7", "evidence": "Exact authored sprite binding" }, "location_sewer_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_11": { "status": "already-bound", "source": "location_sewer_01_11", "evidence": "Exact authored sprite binding" }, "location_sewer_01_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_3": { "status": "already-bound", "source": "location_sewer_01_3", "evidence": "Exact authored sprite binding" }, "location_sewer_01_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_sewer_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_accessories_01_24": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "location_shop_accessories_01_25": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "location_shop_accessories_01_26": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_generic_01_43", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_44", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_45", "score": 35, "reasons": [ "same CustomName", "same facing" ] } ], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_shop_accessories_01_27": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_generic_01_40", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_41", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_42", "score": 35, "reasons": [ "same CustomName", "same facing" ] } ], "evidence": "Reviewed location-specific facade/sign/fixture family. No accepted equivalent model with this artwork and footprint; no cross-object substitution applied.", "reviewed": true }, "location_shop_accessories_genericsigns_01_48": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_48", "evidence": "Exact authored sprite binding" }, "location_shop_accessories_genericsigns_01_49": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_49", "evidence": "Exact authored sprite binding" }, "location_shop_accessories_genericsigns_01_50": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_50", "evidence": "Exact authored sprite binding" }, "location_shop_accessories_genericsigns_01_51": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_51", "evidence": "Exact authored sprite binding" }, "location_shop_accessories_genericsigns_01_52": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_52", "evidence": "Exact authored sprite binding" }, "location_shop_accessories_genericsigns_01_53": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_53", "evidence": "Exact authored sprite binding" }, "location_shop_accessories_genericsigns_01_54": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_54", "evidence": "Exact authored sprite binding" }, "location_shop_accessories_genericsigns_01_55": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_55", "evidence": "Exact authored sprite binding" }, "location_shop_accessories_genericsigns_01_6": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_6", "evidence": "Exact authored sprite binding" }, "location_shop_accessories_genericsigns_01_7": { "status": "already-bound", "source": "location_shop_accessories_genericsigns_01_7", "evidence": "Exact authored sprite binding" }, "location_shop_bargNclothes_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_27": { "status": "already-bound", "source": "location_shop_bargNclothes_01_27", "evidence": "Exact authored sprite binding" }, "location_shop_bargNclothes_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_bargNclothes_01_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_fossoil_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_fossoil_01_16": { "status": "already-bound", "source": "location_shop_fossoil_01_16", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_17": { "status": "already-bound", "source": "location_shop_fossoil_01_17", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_18": { "status": "already-bound", "source": "location_shop_fossoil_01_18", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_19": { "status": "already-bound", "source": "location_shop_fossoil_01_19", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_fossoil_01_20": { "status": "already-bound", "source": "location_shop_fossoil_01_20", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_21": { "status": "already-bound", "source": "location_shop_fossoil_01_21", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_22": { "status": "already-bound", "source": "location_shop_fossoil_01_22", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_23": { "status": "already-bound", "source": "location_shop_fossoil_01_23", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_32": { "status": "already-bound", "source": "location_shop_fossoil_01_32", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_33": { "status": "already-bound", "source": "location_shop_fossoil_01_33", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_fossoil_01_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_fossoil_01_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_fossoil_01_60": { "status": "already-bound", "source": "location_shop_fossoil_01_60", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_61": { "status": "already-bound", "source": "location_shop_fossoil_01_61", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_62": { "status": "already-bound", "source": "location_shop_fossoil_01_62", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_63": { "status": "already-bound", "source": "location_shop_fossoil_01_63", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_7": { "status": "already-bound", "source": "location_shop_fossoil_01_7", "evidence": "Exact authored sprite binding" }, "location_shop_fossoil_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_fossoil_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_gas2go_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_gas2go_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_gas2go_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_gas2go_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_gas2go_01_16": { "status": "already-bound", "source": "location_shop_gas2go_01_16", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_17": { "status": "already-bound", "source": "location_shop_gas2go_01_17", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_18": { "status": "already-bound", "source": "location_shop_gas2go_01_18", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_19": { "status": "already-bound", "source": "location_shop_gas2go_01_19", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_gas2go_01_20": { "status": "already-bound", "source": "location_shop_gas2go_01_20", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_21": { "status": "already-bound", "source": "location_shop_gas2go_01_21", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_22": { "status": "already-bound", "source": "location_shop_gas2go_01_22", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_23": { "status": "already-bound", "source": "location_shop_gas2go_01_23", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_3": { "status": "already-bound", "source": "location_shop_gas2go_01_3", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_60": { "status": "already-bound", "source": "location_shop_gas2go_01_60", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_61": { "status": "already-bound", "source": "location_shop_gas2go_01_61", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_62": { "status": "already-bound", "source": "location_shop_gas2go_01_62", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_63": { "status": "already-bound", "source": "location_shop_gas2go_01_63", "evidence": "Exact authored sprite binding" }, "location_shop_gas2go_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_gas2go_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_shop_generic_01_0": { "status": "already-bound", "source": "location_shop_generic_01_0", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_1": { "status": "already-bound", "source": "location_shop_generic_01_1", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_100": { "status": "already-bound", "source": "location_shop_generic_01_100", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_101": { "status": "already-bound", "source": "location_shop_generic_01_101", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_102": { "status": "already-bound", "source": "location_shop_generic_01_102", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_103": { "status": "already-bound", "source": "location_shop_generic_01_103", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_104": { "status": "already-bound", "source": "location_shop_generic_01_104", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_105": { "status": "already-bound", "source": "location_shop_generic_01_105", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_106": { "status": "already-bound", "source": "location_shop_generic_01_106", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_107": { "status": "already-bound", "source": "location_shop_generic_01_107", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_112": { "status": "already-bound", "source": "location_shop_generic_01_112", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_113": { "status": "already-bound", "source": "location_shop_generic_01_113", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_114": { "status": "already-bound", "source": "location_shop_generic_01_114", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_115": { "status": "already-bound", "source": "location_shop_generic_01_115", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_16": { "status": "already-bound", "source": "location_shop_generic_01_16", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_17": { "status": "already-bound", "source": "location_shop_generic_01_17", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_18": { "status": "already-bound", "source": "location_shop_generic_01_18", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_19": { "status": "already-bound", "source": "location_shop_generic_01_19", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_20": { "status": "already-bound", "source": "location_shop_generic_01_20", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_21": { "status": "already-bound", "source": "location_shop_generic_01_21", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_22": { "status": "already-bound", "source": "location_shop_generic_01_22", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_23": { "status": "already-bound", "source": "location_shop_generic_01_23", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_24": { "status": "already-bound", "source": "location_shop_generic_01_24", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_25": { "status": "already-bound", "source": "location_shop_generic_01_25", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_26": { "status": "already-bound", "source": "location_shop_generic_01_26", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_27": { "status": "already-bound", "source": "location_shop_generic_01_27", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_32": { "status": "already-bound", "source": "location_shop_generic_01_32", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_33": { "status": "already-bound", "source": "location_shop_generic_01_33", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_34": { "status": "already-bound", "source": "location_shop_generic_01_34", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_35": { "status": "already-bound", "source": "location_shop_generic_01_35", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_36": { "status": "already-bound", "source": "location_shop_generic_01_36", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_37": { "status": "already-bound", "source": "location_shop_generic_01_37", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_38": { "status": "already-bound", "source": "location_shop_generic_01_38", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_39": { "status": "already-bound", "source": "location_shop_generic_01_39", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_48": { "status": "already-bound", "source": "location_shop_generic_01_48", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_49": { "status": "already-bound", "source": "location_shop_generic_01_49", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_50": { "status": "already-bound", "source": "location_shop_generic_01_50", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_51": { "status": "already-bound", "source": "location_shop_generic_01_51", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_52": { "status": "already-bound", "source": "location_shop_generic_01_52", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_64": { "status": "already-bound", "source": "location_shop_generic_01_64", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_65": { "status": "already-bound", "source": "location_shop_generic_01_65", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_66": { "status": "already-bound", "source": "location_shop_generic_01_66", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_67": { "status": "already-bound", "source": "location_shop_generic_01_67", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_68": { "status": "already-bound", "source": "location_shop_generic_01_68", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_69": { "status": "already-bound", "source": "location_shop_generic_01_69", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_72": { "status": "already-bound", "source": "location_shop_generic_01_72", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_73": { "status": "already-bound", "source": "location_shop_generic_01_73", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_74": { "status": "already-bound", "source": "location_shop_generic_01_74", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_75": { "status": "already-bound", "source": "location_shop_generic_01_75", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_76": { "status": "already-bound", "source": "location_shop_generic_01_76", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_77": { "status": "already-bound", "source": "location_shop_generic_01_77", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_78": { "status": "already-bound", "source": "location_shop_generic_01_78", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_79": { "status": "already-bound", "source": "location_shop_generic_01_79", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_80": { "status": "already-bound", "source": "location_shop_generic_01_80", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_81": { "status": "already-bound", "source": "location_shop_generic_01_81", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_82": { "status": "already-bound", "source": "location_shop_generic_01_82", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_83": { "status": "already-bound", "source": "location_shop_generic_01_83", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_84": { "status": "already-bound", "source": "location_shop_generic_01_84", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_85": { "status": "already-bound", "source": "location_shop_generic_01_85", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_88": { "status": "already-bound", "source": "location_shop_generic_01_88", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_89": { "status": "already-bound", "source": "location_shop_generic_01_89", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_90": { "status": "already-bound", "source": "location_shop_generic_01_90", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_91": { "status": "already-bound", "source": "location_shop_generic_01_91", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_92": { "status": "already-bound", "source": "location_shop_generic_01_92", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_93": { "status": "already-bound", "source": "location_shop_generic_01_93", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_94": { "status": "already-bound", "source": "location_shop_generic_01_94", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_95": { "status": "already-bound", "source": "location_shop_generic_01_95", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_96": { "status": "already-bound", "source": "location_shop_generic_01_96", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_97": { "status": "already-bound", "source": "location_shop_generic_01_97", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_98": { "status": "already-bound", "source": "location_shop_generic_01_98", "evidence": "Exact authored sprite binding" }, "location_shop_generic_01_99": { "status": "already-bound", "source": "location_shop_generic_01_99", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_24": { "status": "already-bound", "source": "location_shop_greenes_01_24", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_25": { "status": "already-bound", "source": "location_shop_greenes_01_25", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_26": { "status": "already-bound", "source": "location_shop_greenes_01_26", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_27": { "status": "already-bound", "source": "location_shop_greenes_01_27", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_28": { "status": "already-bound", "source": "location_shop_greenes_01_28", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_29": { "status": "already-bound", "source": "location_shop_greenes_01_29", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_30": { "status": "already-bound", "source": "location_shop_greenes_01_30", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_31": { "status": "already-bound", "source": "location_shop_greenes_01_31", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_32": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "location_shop_greenes_01_33": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "location_shop_greenes_01_35": { "status": "already-bound", "source": "location_shop_greenes_01_35", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_36": { "status": "already-bound", "source": "location_shop_greenes_01_36", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_37": { "status": "already-bound", "source": "location_shop_greenes_01_37", "evidence": "Exact authored sprite binding" }, "location_shop_greenes_01_38": { "status": "already-bound", "source": "location_shop_greenes_01_38", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_32": { "status": "already-bound", "source": "location_shop_mall_01_32", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_33": { "status": "already-bound", "source": "location_shop_mall_01_33", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_34": { "status": "already-bound", "source": "location_shop_mall_01_34", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_35": { "status": "already-bound", "source": "location_shop_mall_01_35", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_36": { "status": "already-bound", "source": "location_shop_mall_01_36", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_37": { "status": "already-bound", "source": "location_shop_mall_01_37", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_38": { "status": "already-bound", "source": "location_shop_mall_01_38", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_39": { "status": "already-bound", "source": "location_shop_mall_01_39", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_44": { "status": "already-bound", "source": "location_shop_mall_01_44", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_47": { "status": "already-bound", "source": "location_shop_mall_01_47", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_64": { "status": "already-bound", "source": "location_shop_mall_01_64", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_65": { "status": "already-bound", "source": "location_shop_mall_01_65", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_66": { "status": "already-bound", "source": "location_shop_mall_01_66", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_67": { "status": "already-bound", "source": "location_shop_mall_01_67", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_68": { "status": "already-bound", "source": "location_shop_mall_01_68", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_69": { "status": "already-bound", "source": "location_shop_mall_01_69", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_70": { "status": "already-bound", "source": "location_shop_mall_01_70", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_72": { "status": "already-bound", "source": "location_shop_mall_01_72", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_73": { "status": "already-bound", "source": "location_shop_mall_01_73", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_74": { "status": "already-bound", "source": "location_shop_mall_01_74", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_75": { "status": "already-bound", "source": "location_shop_mall_01_75", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_76": { "status": "already-bound", "source": "location_shop_mall_01_76", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_77": { "status": "already-bound", "source": "location_shop_mall_01_77", "evidence": "Exact authored sprite binding" }, "location_shop_mall_01_78": { "status": "already-bound", "source": "location_shop_mall_01_78", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_16": { "status": "already-bound", "source": "location_shop_zippee_01_16", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_17": { "status": "already-bound", "source": "location_shop_zippee_01_17", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_18": { "status": "already-bound", "source": "location_shop_zippee_01_18", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_19": { "status": "already-bound", "source": "location_shop_zippee_01_19", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_20": { "status": "already-bound", "source": "location_shop_zippee_01_20", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_21": { "status": "already-bound", "source": "location_shop_zippee_01_21", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_22": { "status": "already-bound", "source": "location_shop_zippee_01_22", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_23": { "status": "already-bound", "source": "location_shop_zippee_01_23", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_24": { "status": "already-bound", "source": "location_shop_zippee_01_24", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_25": { "status": "already-bound", "source": "location_shop_zippee_01_25", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_26": { "status": "already-bound", "source": "location_shop_zippee_01_26", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_27": { "status": "already-bound", "source": "location_shop_zippee_01_27", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_32": { "status": "already-bound", "source": "location_shop_zippee_01_32", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_33": { "status": "already-bound", "source": "location_shop_zippee_01_33", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_34": { "status": "already-bound", "source": "location_shop_zippee_01_34", "evidence": "Exact authored sprite binding" }, "location_shop_zippee_01_35": { "status": "already-bound", "source": "location_shop_zippee_01_35", "evidence": "Exact authored sprite binding" }, "location_trailer_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_3": { "status": "already-bound", "source": "location_trailer_01_3", "evidence": "Exact authored sprite binding" }, "location_trailer_01_4": { "status": "already-bound", "source": "location_trailer_01_4", "evidence": "Exact authored sprite binding" }, "location_trailer_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "location_trailer_02_0": { "status": "already-bound", "source": "location_trailer_02_0", "evidence": "Exact authored sprite binding" }, "location_trailer_02_1": { "status": "already-bound", "source": "location_trailer_02_1", "evidence": "Exact authored sprite binding" }, "location_trailer_02_10": { "status": "already-bound", "source": "location_trailer_02_10", "evidence": "Exact authored sprite binding" }, "location_trailer_02_11": { "status": "already-bound", "source": "location_trailer_02_11", "evidence": "Exact authored sprite binding" }, "location_trailer_02_16": { "status": "already-bound", "source": "location_trailer_02_16", "evidence": "Exact authored sprite binding" }, "location_trailer_02_17": { "status": "already-bound", "source": "location_trailer_02_17", "evidence": "Exact authored sprite binding" }, "location_trailer_02_18": { "status": "already-bound", "source": "location_trailer_02_18", "evidence": "Exact authored sprite binding" }, "location_trailer_02_19": { "status": "already-bound", "source": "location_trailer_02_19", "evidence": "Exact authored sprite binding" }, "location_trailer_02_2": { "status": "already-bound", "source": "location_trailer_02_2", "evidence": "Exact authored sprite binding" }, "location_trailer_02_20": { "status": "already-bound", "source": "location_trailer_02_20", "evidence": "Exact authored sprite binding" }, "location_trailer_02_21": { "status": "already-bound", "source": "location_trailer_02_21", "evidence": "Exact authored sprite binding" }, "location_trailer_02_22": { "status": "already-bound", "source": "location_trailer_02_22", "evidence": "Exact authored sprite binding" }, "location_trailer_02_23": { "status": "already-bound", "source": "location_trailer_02_23", "evidence": "Exact authored sprite binding" }, "location_trailer_02_3": { "status": "already-bound", "source": "location_trailer_02_3", "evidence": "Exact authored sprite binding" }, "location_trailer_02_4": { "status": "already-bound", "source": "location_trailer_02_4", "evidence": "Exact authored sprite binding" }, "location_trailer_02_5": { "status": "already-bound", "source": "location_trailer_02_5", "evidence": "Exact authored sprite binding" }, "location_trailer_02_6": { "status": "already-bound", "source": "location_trailer_02_6", "evidence": "Exact authored sprite binding" }, "location_trailer_02_62": { "status": "already-bound", "source": "location_trailer_02_62", "evidence": "Exact authored sprite binding" }, "location_trailer_02_63": { "status": "already-bound", "source": "location_trailer_02_63", "evidence": "Exact authored sprite binding" }, "location_trailer_02_64": { "status": "already-bound", "source": "location_trailer_02_64", "evidence": "Exact authored sprite binding" }, "location_trailer_02_65": { "status": "already-bound", "source": "location_trailer_02_65", "evidence": "Exact authored sprite binding" }, "location_trailer_02_66": { "status": "already-bound", "source": "location_trailer_02_66", "evidence": "Exact authored sprite binding" }, "location_trailer_02_67": { "status": "already-bound", "source": "location_trailer_02_67", "evidence": "Exact authored sprite binding" }, "location_trailer_02_68": { "status": "already-bound", "source": "location_trailer_02_68", "evidence": "Exact authored sprite binding" }, "location_trailer_02_69": { "status": "already-bound", "source": "location_trailer_02_69", "evidence": "Exact authored sprite binding" }, "location_trailer_02_7": { "status": "already-bound", "source": "location_trailer_02_7", "evidence": "Exact authored sprite binding" }, "location_trailer_02_70": { "status": "already-bound", "source": "location_trailer_02_70", "evidence": "Exact authored sprite binding" }, "location_trailer_02_71": { "status": "already-bound", "source": "location_trailer_02_71", "evidence": "Exact authored sprite binding" }, "overlay_graffiti_wall_01_0": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_1": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_11": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_12": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_13": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_16": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_17": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_18": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_2": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_21": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_22": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_23": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_32": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_33": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_34": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_41": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_42": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_43": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_44": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_45": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_46": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_52": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_53": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_56": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_57": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_58": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_73": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_74": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_75": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_76": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_77": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_78": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_79": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_85": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_86": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_87": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_88": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_89": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_90": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_91": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_92": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_93": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_94": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_95": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_96": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_97": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_graffiti_wall_01_98": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed wall-paint/sign overlay family. These are surface artwork, not standalone 3D objects. No matching authored mesh is needed to retain the art on its wall, and substituting a furniture mesh would be incorrect.", "reviewed": true }, "overlay_grime_floor_01_0": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_1": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_10": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_11": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_16": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_17": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_18": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_19": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_2": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_28": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_29": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_3": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_32": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_33": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_36": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_37": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_40": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_41": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_48": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_49": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_50": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_51": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_52": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_53": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_54": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_55": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_56": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_57": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_58": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_59": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_60": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_61": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_62": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_63": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_64": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_65": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_66": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_67": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_68": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_69": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_70": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_71": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_72": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_73": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_74": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_75": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_76": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_77": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_78": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_79": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_8": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_82": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_83": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_84": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_85": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "overlay_grime_floor_01_9": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "papernotices_01_0": { "status": "already-bound", "source": "papernotices_01_0", "evidence": "Exact authored sprite binding" }, "papernotices_01_1": { "status": "already-bound", "source": "papernotices_01_1", "evidence": "Exact authored sprite binding" }, "papernotices_01_2": { "status": "already-bound", "source": "papernotices_01_2", "evidence": "Exact authored sprite binding" }, "papernotices_01_3": { "status": "already-bound", "source": "papernotices_01_3", "evidence": "Exact authored sprite binding" }, "papernotices_01_4": { "status": "already-bound", "source": "papernotices_01_4", "evidence": "Exact authored sprite binding" }, "papernotices_01_7": { "status": "already-bound", "source": "papernotices_01_7", "evidence": "Exact authored sprite binding" }, "papernotices_01_8": { "status": "already-bound", "source": "papernotices_01_8", "evidence": "Exact authored sprite binding" }, "papernotices_01_9": { "status": "already-bound", "source": "papernotices_01_9", "evidence": "Exact authored sprite binding" }, "recreational_01_0": { "status": "already-bound", "source": "recreational_01_0", "evidence": "Exact authored sprite binding" }, "recreational_01_1": { "status": "already-bound", "source": "recreational_01_1", "evidence": "Exact authored sprite binding" }, "recreational_01_10": { "status": "already-bound", "source": "recreational_01_10", "evidence": "Exact authored sprite binding" }, "recreational_01_11": { "status": "already-bound", "source": "recreational_01_11", "evidence": "Exact authored sprite binding" }, "recreational_01_12": { "status": "already-bound", "source": "recreational_01_12", "evidence": "Exact authored sprite binding" }, "recreational_01_13": { "status": "already-bound", "source": "recreational_01_13", "evidence": "Exact authored sprite binding" }, "recreational_01_14": { "status": "already-bound", "source": "recreational_01_14", "evidence": "Exact authored sprite binding" }, "recreational_01_15": { "status": "already-bound", "source": "recreational_01_15", "evidence": "Exact authored sprite binding" }, "recreational_01_28": { "status": "already-bound", "source": "recreational_01_28", "evidence": "Exact authored sprite binding" }, "recreational_01_29": { "status": "already-bound", "source": "recreational_01_29", "evidence": "Exact authored sprite binding" }, "recreational_01_30": { "status": "already-bound", "source": "recreational_01_30", "evidence": "Exact authored sprite binding" }, "recreational_01_31": { "status": "already-bound", "source": "recreational_01_31", "evidence": "Exact authored sprite binding" }, "recreational_01_8": { "status": "already-bound", "source": "recreational_01_8", "evidence": "Exact authored sprite binding" }, "recreational_01_9": { "status": "already-bound", "source": "recreational_01_9", "evidence": "Exact authored sprite binding" }, "roofs_01_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_102": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_103": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_110": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_111": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_118": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_119": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_120": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_121": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_122": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_123": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_124": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_125": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_126": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_127": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_128": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_129": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_130": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_131": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_132": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_133": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_134": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_135": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_14": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_15": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_22": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_01_23": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_01_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_30": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_31": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_38": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_39": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_46": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_47": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_54": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_01_55": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_01_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_6": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_62": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_63": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_7": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_70": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_71": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_78": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_79": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_86": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_87": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_01_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_102": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_103": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_110": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_111": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_118": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_119": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_120": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_121": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_122": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_123": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_124": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_125": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_126": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_127": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_14": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_15": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_22": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_02_23": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_02_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_30": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_31": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_38": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_39": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_46": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_47": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_54": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_02_55": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_02_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_6": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_7": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_70": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_71": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_78": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_79": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_86": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_87": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_02_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_102": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_103": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_110": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_111": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_122": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_123": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_124": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_125": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_14": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_15": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_22": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_03_23": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_03_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_30": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_31": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_38": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_39": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_46": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_47": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_54": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_03_55": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_03_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_6": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_62": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_63": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_7": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_70": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_71": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_78": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_79": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_03_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_102": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_103": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_110": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_111": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_14": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_15": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_22": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_04_23": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_04_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_30": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_31": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_38": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_39": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_46": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_47": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_54": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_04_55": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_04_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_6": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_62": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_63": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_7": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_70": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_71": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_78": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_79": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_04_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_102": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_103": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_110": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_111": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_118": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_119": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_120": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_121": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_122": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_123": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_124": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_125": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_126": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_127": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_128": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_129": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_130": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_131": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_132": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_133": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_134": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_135": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_136": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_137": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_138": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_139": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_14": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_140": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_141": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_142": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_143": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_144": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_145": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_146": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_147": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_148": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_149": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_15": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_150": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_151": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_152": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_153": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_154": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_155": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_156": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_157": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_158": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_159": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_160": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_161": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_162": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_163": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_164": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_165": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_166": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_167": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_168": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_169": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_170": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_171": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_172": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_173": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_174": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_175": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_22": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_05_23": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_05_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_30": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_31": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_38": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_39": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_46": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_47": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_54": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_05_55": { "status": "native-floor", "evidence": "Game solidfloor flag; Viewpoint floor renderer" }, "roofs_05_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_6": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_62": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_63": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_7": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_70": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_71": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_78": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_79": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_86": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_87": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_94": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_95": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_05_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_01_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_02_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_03_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_04_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_05_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_06_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_07_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_08_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_09_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_30_10_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_14": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_15": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_22": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_23": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_30": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_38": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_46": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_47": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_54": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_55": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_6": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_01_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_14": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_22": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_30": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_6": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_accents_30_01_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_0": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_1": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_10": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_100": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_101": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_102": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_103": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_104": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_105": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_106": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_107": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_108": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_109": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_11": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_110": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_111": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_112": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_113": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_114": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_115": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_116": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_117": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_118": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_119": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_12": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_120": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_121": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_122": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_123": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_124": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_125": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_126": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_127": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_128": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_129": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_13": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_130": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_131": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_132": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_133": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_134": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_135": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_136": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_137": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_138": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_139": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_14": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_140": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_141": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_142": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_143": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_15": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_16": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_17": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_18": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_19": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_2": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_20": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_21": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_22": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_23": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_24": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_25": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_26": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_27": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_28": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_29": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_3": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_30": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_31": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_32": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_33": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_34": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_35": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_36": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_37": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_38": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_39": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_4": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_40": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_41": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_42": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_43": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_44": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_45": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_46": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_47": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_48": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_49": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_5": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_50": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_51": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_52": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_53": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_54": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_55": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_56": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_57": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_58": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_59": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_6": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_60": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_61": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_62": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_63": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_64": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_65": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_66": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_67": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_68": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_69": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_7": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_70": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_71": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_72": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_73": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_74": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_75": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_76": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_77": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_78": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_79": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_8": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_80": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_81": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_82": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_83": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_84": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_85": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_86": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_87": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_88": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_89": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_9": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_90": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_91": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_92": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_93": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_94": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_95": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_96": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_97": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_98": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "roofs_shallow_01_99": { "status": "native-roof-candidate", "evidence": "Roof tile family; uses Viewpoint roof system rather than a furniture binding; visual check needed" }, "rooftop_furniture_34": { "status": "already-bound", "source": "rooftop_furniture_34", "evidence": "Exact authored sprite binding" }, "rooftop_furniture_35": { "status": "already-bound", "source": "rooftop_furniture_35", "evidence": "Exact authored sprite binding" }, "rugs_animals_0": { "status": "already-bound", "source": "rugs_animals_0", "evidence": "Exact authored sprite binding" }, "rugs_animals_1": { "status": "already-bound", "source": "rugs_animals_1", "evidence": "Exact authored sprite binding" }, "rugs_animals_10": { "status": "already-bound", "source": "rugs_animals_10", "evidence": "Exact authored sprite binding" }, "rugs_animals_11": { "status": "already-bound", "source": "rugs_animals_11", "evidence": "Exact authored sprite binding" }, "rugs_animals_12": { "status": "already-bound", "source": "rugs_animals_12", "evidence": "Exact authored sprite binding" }, "rugs_animals_13": { "status": "already-bound", "source": "rugs_animals_13", "evidence": "Exact authored sprite binding" }, "rugs_animals_14": { "status": "already-bound", "source": "rugs_animals_14", "evidence": "Exact authored sprite binding" }, "rugs_animals_15": { "status": "already-bound", "source": "rugs_animals_15", "evidence": "Exact authored sprite binding" }, "rugs_animals_2": { "status": "already-bound", "source": "rugs_animals_2", "evidence": "Exact authored sprite binding" }, "rugs_animals_3": { "status": "already-bound", "source": "rugs_animals_3", "evidence": "Exact authored sprite binding" }, "rugs_animals_4": { "status": "already-bound", "source": "rugs_animals_4", "evidence": "Exact authored sprite binding" }, "rugs_animals_5": { "status": "already-bound", "source": "rugs_animals_5", "evidence": "Exact authored sprite binding" }, "rugs_animals_6": { "status": "already-bound", "source": "rugs_animals_6", "evidence": "Exact authored sprite binding" }, "rugs_animals_7": { "status": "already-bound", "source": "rugs_animals_7", "evidence": "Exact authored sprite binding" }, "rugs_animals_8": { "status": "already-bound", "source": "rugs_animals_8", "evidence": "Exact authored sprite binding" }, "rugs_animals_9": { "status": "already-bound", "source": "rugs_animals_9", "evidence": "Exact authored sprite binding" }, "signs_miscbrands_01_20": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_21": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_22": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_24": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_generic_01_40", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_41", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_42", "score": 35, "reasons": [ "same CustomName", "same facing" ] } ], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_25": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_generic_01_40", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_41", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_42", "score": 35, "reasons": [ "same CustomName", "same facing" ] } ], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_26": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_generic_01_40", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_41", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_42", "score": 35, "reasons": [ "same CustomName", "same facing" ] } ], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_27": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_generic_01_40", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_41", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_42", "score": 35, "reasons": [ "same CustomName", "same facing" ] } ], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_28": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "signs_miscbrands_01_29": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_generic_01_43", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_44", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_45", "score": 35, "reasons": [ "same CustomName", "same facing" ] } ], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_30": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_generic_01_43", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_44", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_45", "score": 35, "reasons": [ "same CustomName", "same facing" ] } ], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_31": { "status": "no-compatible-authored-model", "candidates": [ { "source": "location_restaurant_generic_01_43", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_44", "score": 35, "reasons": [ "same CustomName", "same facing" ] }, { "source": "location_restaurant_generic_01_45", "score": 35, "reasons": [ "same CustomName", "same facing" ] } ], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_44": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "signs_miscbrands_01_45": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_46": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_72": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_73": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_74": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_75": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_76": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_77": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_78": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_miscbrands_01_79": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed sign family. No accepted authored model with the target sign artwork/size. Similar sign geometry alone would display a different business or sign.", "reviewed": true }, "signs_one-off_08_269": { "status": "already-bound", "source": "signs_one-off_08_269", "evidence": "Exact authored sprite binding" }, "signs_one-off_08_270": { "status": "already-bound", "source": "signs_one-off_08_270", "evidence": "Exact authored sprite binding" }, "street_curbs_01_0": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_1": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_10": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_11": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_12": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_13": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_14": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_15": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_16": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_17": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_18": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_19": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_2": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_20": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_21": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_22": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_23": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_24": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_25": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_3": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_32": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_33": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_34": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_35": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_36": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_37": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_38": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_39": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_4": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_43": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_44": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_45": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_46": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_48": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_49": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_5": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_50": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_51": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_52": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_53": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_56": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_59": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_6": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_60": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_61": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_62": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_7": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_8": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_curbs_01_9": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "street_decoration_01_10": { "status": "already-bound", "source": "street_decoration_01_10", "evidence": "Exact authored sprite binding" }, "street_decoration_01_11": { "status": "already-bound", "source": "street_decoration_01_11", "evidence": "Exact authored sprite binding" }, "street_decoration_01_12": { "status": "already-bound", "source": "street_decoration_01_12", "evidence": "Exact authored sprite binding" }, "street_decoration_01_18": { "status": "already-bound", "source": "street_decoration_01_18", "evidence": "Exact authored sprite binding" }, "street_decoration_01_19": { "status": "already-bound", "source": "street_decoration_01_19", "evidence": "Exact authored sprite binding" }, "street_decoration_01_20": { "status": "already-bound", "source": "street_decoration_01_20", "evidence": "Exact authored sprite binding" }, "street_decoration_01_21": { "status": "already-bound", "source": "street_decoration_01_21", "evidence": "Exact authored sprite binding" }, "street_decoration_01_26": { "status": "already-bound", "source": "street_decoration_01_26", "evidence": "Exact authored sprite binding" }, "street_decoration_01_27": { "status": "already-bound", "source": "street_decoration_01_27", "evidence": "Exact authored sprite binding" }, "street_decoration_01_28": { "status": "already-bound", "source": "street_decoration_01_28", "evidence": "Exact authored sprite binding" }, "street_decoration_01_29": { "status": "already-bound", "source": "street_decoration_01_29", "evidence": "Exact authored sprite binding" }, "street_decoration_01_32": { "status": "already-bound", "source": "street_decoration_01_32", "evidence": "Exact authored sprite binding" }, "street_decoration_01_33": { "status": "already-bound", "source": "street_decoration_01_33", "evidence": "Exact authored sprite binding" }, "street_decoration_01_34": { "status": "already-bound", "source": "street_decoration_01_34", "evidence": "Exact authored sprite binding" }, "street_decoration_01_35": { "status": "already-bound", "source": "street_decoration_01_35", "evidence": "Exact authored sprite binding" }, "street_decoration_01_36": { "status": "already-bound", "source": "street_decoration_01_36", "evidence": "Exact authored sprite binding" }, "street_decoration_01_37": { "status": "already-bound", "source": "street_decoration_01_37", "evidence": "Exact authored sprite binding" }, "street_decoration_01_38": { "status": "already-bound", "source": "street_decoration_01_38", "evidence": "Exact authored sprite binding" }, "street_decoration_01_39": { "status": "already-bound", "source": "street_decoration_01_39", "evidence": "Exact authored sprite binding" }, "street_decoration_01_40": { "status": "already-bound", "source": "street_decoration_01_40", "evidence": "Exact authored sprite binding" }, "street_decoration_01_41": { "status": "already-bound", "source": "street_decoration_01_41", "evidence": "Exact authored sprite binding" }, "street_decoration_01_42": { "status": "already-bound", "source": "street_decoration_01_42", "evidence": "Exact authored sprite binding" }, "street_decoration_01_43": { "status": "already-bound", "source": "street_decoration_01_43", "evidence": "Exact authored sprite binding" }, "street_decoration_01_44": { "status": "already-bound", "source": "street_decoration_01_44", "evidence": "Exact authored sprite binding" }, "street_decoration_01_45": { "status": "already-bound", "source": "street_decoration_01_45", "evidence": "Exact authored sprite binding" }, "street_decoration_01_46": { "status": "already-bound", "source": "street_decoration_01_46", "evidence": "Exact authored sprite binding" }, "street_decoration_01_47": { "status": "already-bound", "source": "street_decoration_01_47", "evidence": "Exact authored sprite binding" }, "street_decoration_01_56": { "status": "already-bound", "source": "street_decoration_01_56", "evidence": "Exact authored sprite binding" }, "street_decoration_01_57": { "status": "already-bound", "source": "street_decoration_01_57", "evidence": "Exact authored sprite binding" }, "street_decoration_01_58": { "status": "already-bound", "source": "street_decoration_01_58", "evidence": "Exact authored sprite binding" }, "street_decoration_01_59": { "status": "already-bound", "source": "street_decoration_01_59", "evidence": "Exact authored sprite binding" }, "street_decoration_01_60": { "status": "already-bound", "source": "street_decoration_01_60", "evidence": "Exact authored sprite binding" }, "street_decoration_01_61": { "status": "already-bound", "source": "street_decoration_01_61", "evidence": "Exact authored sprite binding" }, "street_decoration_01_62": { "status": "already-bound", "source": "street_decoration_01_62", "evidence": "Exact authored sprite binding" }, "street_decoration_01_63": { "status": "already-bound", "source": "street_decoration_01_63", "evidence": "Exact authored sprite binding" }, "street_decoration_01_64": { "status": "already-bound", "source": "street_decoration_01_64", "evidence": "Exact authored sprite binding" }, "street_decoration_01_65": { "status": "already-bound", "source": "street_decoration_01_65", "evidence": "Exact authored sprite binding" }, "street_decoration_01_66": { "status": "already-bound", "source": "street_decoration_01_66", "evidence": "Exact authored sprite binding" }, "street_decoration_01_67": { "status": "already-bound", "source": "street_decoration_01_67", "evidence": "Exact authored sprite binding" }, "street_decoration_01_68": { "status": "already-bound", "source": "street_decoration_01_68", "evidence": "Exact authored sprite binding" }, "street_decoration_01_69": { "status": "already-bound", "source": "street_decoration_01_69", "evidence": "Exact authored sprite binding" }, "street_decoration_01_70": { "status": "already-bound", "source": "street_decoration_01_70", "evidence": "Exact authored sprite binding" }, "street_decoration_01_71": { "status": "already-bound", "source": "street_decoration_01_71", "evidence": "Exact authored sprite binding" }, "street_decoration_01_8": { "status": "already-bound", "source": "street_decoration_01_8", "evidence": "Exact authored sprite binding" }, "street_decoration_01_9": { "status": "already-bound", "source": "street_decoration_01_9", "evidence": "Exact authored sprite binding" }, "street_trafficlines_01_10": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_11": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_12": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_13": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_14": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_15": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_24": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_25": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_26": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_27": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_28": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_29": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_30": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_31": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_35": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_36": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_37": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_38": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_40": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_41": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_42": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_43": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_44": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_45": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_46": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_47": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_48": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_49": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_8": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_01_9": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_0": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_1": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_10": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_102": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_103": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_104": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_105": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_106": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_107": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_108": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_109": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_11": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_112": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_113": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_114": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_115": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_116": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_117": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_118": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_119": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_12": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_122": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_123": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_124": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_125": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_126": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_127": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_128": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_129": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_13": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_131": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_132": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_133": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_134": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_136": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_137": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_138": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_139": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_14": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_144": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_145": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_146": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_147": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_148": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_149": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_15": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_150": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_151": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_152": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_153": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_154": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_155": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_158": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_16": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_17": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_18": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_19": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_2": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_20": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_21": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_22": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_24": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_25": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_26": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_27": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_28": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_29": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_3": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_30": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_32": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_33": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_34": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_35": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_36": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_38": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_39": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_4": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_40": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_41": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_42": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_43": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_44": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_47": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_48": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_49": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_5": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_52": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_53": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_54": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_55": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_59": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_6": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_60": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_62": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_63": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_64": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_65": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_66": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_67": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_68": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_69": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_7": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_70": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_71": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_72": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_74": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_76": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_77": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_78": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_79": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_8": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_80": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_83": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_84": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_85": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_87": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_88": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_89": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_9": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_90": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_91": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_92": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_94": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_96": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_98": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_white_full_99": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_0": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_1": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_10": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_102": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_103": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_104": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_105": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_106": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_107": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_108": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_109": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_11": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_112": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_113": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_114": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_115": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_116": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_117": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_118": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_119": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_12": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_122": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_123": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_124": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_125": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_126": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_127": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_128": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_129": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_13": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_131": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_132": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_133": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_134": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_136": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_137": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_138": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_139": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_14": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_144": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_145": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_146": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_147": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_148": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_149": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_15": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_150": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_151": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_152": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_153": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_154": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_155": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_158": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_16": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_17": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_18": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_19": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_2": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_20": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_21": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_22": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_24": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_25": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_26": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_27": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_28": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_29": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_3": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_30": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_32": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_33": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_34": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_35": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_36": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_38": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_39": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_4": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_40": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_41": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_42": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_43": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_44": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_47": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_48": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_49": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_5": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_52": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_53": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_54": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_55": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_59": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_6": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_60": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_62": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_63": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_64": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_65": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_66": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_67": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_68": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_69": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_7": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_70": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_71": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_72": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_74": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_76": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_77": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_78": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_79": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_8": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_80": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_83": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_84": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_85": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_87": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_88": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_89": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_9": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_90": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_91": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_92": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_94": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_96": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_98": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "street_trafficlines_curb_yellow_full_99": { "status": "native-floor-overlay", "evidence": "Game floor overlay metadata; Viewpoint floor/decal renderer" }, "trashcontainers_01_0": { "status": "already-bound", "source": "trashcontainers_01_0", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_1": { "status": "already-bound", "source": "trashcontainers_01_1", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_10": { "status": "already-bound", "source": "trashcontainers_01_10", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_11": { "status": "already-bound", "source": "trashcontainers_01_11", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_12": { "status": "already-bound", "source": "trashcontainers_01_12", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_13": { "status": "already-bound", "source": "trashcontainers_01_13", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_14": { "status": "already-bound", "source": "trashcontainers_01_14", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_15": { "status": "already-bound", "source": "trashcontainers_01_15", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_16": { "status": "already-bound", "source": "trashcontainers_01_16", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_17": { "status": "already-bound", "source": "trashcontainers_01_17", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_18": { "status": "already-bound", "source": "trashcontainers_01_18", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_19": { "status": "already-bound", "source": "trashcontainers_01_19", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_2": { "status": "already-bound", "source": "trashcontainers_01_2", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_20": { "status": "already-bound", "source": "trashcontainers_01_20", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_21": { "status": "already-bound", "source": "trashcontainers_01_21", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_24": { "status": "already-bound", "source": "trashcontainers_01_24", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_25": { "status": "already-bound", "source": "trashcontainers_01_25", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_26": { "status": "already-bound", "source": "trashcontainers_01_26", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_27": { "status": "already-bound", "source": "trashcontainers_01_27", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_3": { "status": "already-bound", "source": "trashcontainers_01_3", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_32": { "status": "already-bound", "source": "trashcontainers_01_32", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_33": { "status": "already-bound", "source": "trashcontainers_01_33", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_8": { "status": "already-bound", "source": "trashcontainers_01_8", "evidence": "Exact authored sprite binding" }, "trashcontainers_01_9": { "status": "already-bound", "source": "trashcontainers_01_9", "evidence": "Exact authored sprite binding" }, "vegetation_drying_01_0": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_1": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_16": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_17": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_18": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_19": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_20": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_21": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_216": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_217": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_22": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_224": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_225": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_23": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_232": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_233": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_234": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_235": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_236": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_237": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_238": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_239": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_8": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_drying_01_9": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "vegetation_indoor_01_10": { "status": "already-bound", "source": "vegetation_indoor_01_10", "evidence": "Exact authored sprite binding" }, "vegetation_indoor_01_11": { "status": "already-bound", "source": "vegetation_indoor_01_11", "evidence": "Exact authored sprite binding" }, "vegetation_indoor_01_12": { "status": "already-bound", "source": "vegetation_indoor_01_12", "evidence": "Exact authored sprite binding" }, "vegetation_indoor_01_7": { "status": "already-bound", "source": "vegetation_indoor_01_7", "evidence": "Exact authored sprite binding" }, "vegetation_indoor_01_8": { "status": "already-bound", "source": "vegetation_indoor_01_8", "evidence": "Exact authored sprite binding" }, "vegetation_indoor_01_9": { "status": "already-bound", "source": "vegetation_indoor_01_9", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_0": { "status": "already-bound", "source": "vegetation_ornamental_01_0", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_1": { "status": "already-bound", "source": "vegetation_ornamental_01_1", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_10": { "status": "already-bound", "source": "vegetation_ornamental_01_10", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_11": { "status": "already-bound", "source": "vegetation_ornamental_01_11", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_12": { "status": "already-bound", "source": "vegetation_ornamental_01_12", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_13": { "status": "already-bound", "source": "vegetation_ornamental_01_13", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_16": { "status": "already-bound", "source": "vegetation_ornamental_01_16", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_17": { "status": "already-bound", "source": "vegetation_ornamental_01_17", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_19": { "status": "already-bound", "source": "vegetation_ornamental_01_19", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_2": { "status": "already-bound", "source": "vegetation_ornamental_01_2", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_20": { "status": "already-bound", "source": "vegetation_ornamental_01_20", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_21": { "status": "already-bound", "source": "vegetation_ornamental_01_21", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_22": { "status": "already-bound", "source": "vegetation_ornamental_01_22", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_23": { "status": "already-bound", "source": "vegetation_ornamental_01_23", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_28": { "status": "already-bound", "source": "vegetation_ornamental_01_28", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_29": { "status": "already-bound", "source": "vegetation_ornamental_01_29", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_3": { "status": "already-bound", "source": "vegetation_ornamental_01_3", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_30": { "status": "already-bound", "source": "vegetation_ornamental_01_30", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_32": { "status": "already-bound", "source": "vegetation_ornamental_01_32", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_33": { "status": "already-bound", "source": "vegetation_ornamental_01_33", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_35": { "status": "already-bound", "source": "vegetation_ornamental_01_35", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_36": { "status": "already-bound", "source": "vegetation_ornamental_01_36", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_37": { "status": "already-bound", "source": "vegetation_ornamental_01_37", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_38": { "status": "already-bound", "source": "vegetation_ornamental_01_38", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_39": { "status": "already-bound", "source": "vegetation_ornamental_01_39", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_4": { "status": "already-bound", "source": "vegetation_ornamental_01_4", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_44": { "status": "already-bound", "source": "vegetation_ornamental_01_44", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_45": { "status": "already-bound", "source": "vegetation_ornamental_01_45", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_46": { "status": "already-bound", "source": "vegetation_ornamental_01_46", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_5": { "status": "already-bound", "source": "vegetation_ornamental_01_5", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_50": { "status": "already-bound", "source": "vegetation_ornamental_01_50", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_51": { "status": "already-bound", "source": "vegetation_ornamental_01_51", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_6": { "status": "already-bound", "source": "vegetation_ornamental_01_6", "evidence": "Exact authored sprite binding" }, "vegetation_ornamental_01_7": { "status": "already-bound", "source": "vegetation_ornamental_01_7", "evidence": "Exact authored sprite binding" }, "walls_commercial_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_115": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_19": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_01_2": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_01_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_31": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_35": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_01_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_51": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_commercial_01_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_67": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_83": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_01_99": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_02_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_02_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_02_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_02_11": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_02_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_02_3": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_02_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_02_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_12": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_13": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_15": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_19": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_20": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_21": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_23": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_28": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_29": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_3": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_31": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_35": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_44": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_45": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_47": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_52": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_53": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_55": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_60": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_61": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_63": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_68": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_69": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_commercial_03_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_commercial_03_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_decoration_01_16": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_17": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_32": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_33": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_34": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_35": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_4": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_46": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_47": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_48": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_49": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_5": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_50": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_51": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_52": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_53": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_54": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_55": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_56": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_57": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_decoration_01_64": { "status": "already-bound", "source": "walls_decoration_01_64", "evidence": "Exact authored sprite binding" }, "walls_decoration_01_65": { "status": "already-bound", "source": "walls_decoration_01_65", "evidence": "Exact authored sprite binding" }, "walls_decoration_01_66": { "status": "already-bound", "source": "walls_decoration_01_66", "evidence": "Exact authored sprite binding" }, "walls_decoration_01_67": { "status": "already-bound", "source": "walls_decoration_01_67", "evidence": "Exact authored sprite binding" }, "walls_decoration_02_16": { "status": "already-bound", "source": "walls_decoration_02_16", "evidence": "Exact authored sprite binding" }, "walls_decoration_02_17": { "status": "already-bound", "source": "walls_decoration_02_17", "evidence": "Exact authored sprite binding" }, "walls_decoration_02_24": { "status": "already-bound", "source": "walls_decoration_02_24", "evidence": "Exact authored sprite binding" }, "walls_decoration_02_25": { "status": "already-bound", "source": "walls_decoration_02_25", "evidence": "Exact authored sprite binding" }, "walls_decoration_02_28": { "status": "already-bound", "source": "walls_decoration_02_28", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_10": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_11": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_12": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_13": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_14": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_16": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_17": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_19": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_20": { "status": "already-bound", "source": "walls_detailing_01_20", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_21": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_22": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_24": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_25": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_26": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_28": { "status": "already-bound", "source": "walls_detailing_01_28", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_29": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_30": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_32": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_33": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_34": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_45": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_46": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_48": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_49": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_50": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_52": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_56": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_57": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_59": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_61": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_62": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_64": { "status": "already-bound", "source": "walls_detailing_01_64", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_65": { "status": "already-bound", "source": "walls_detailing_01_65", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_66": { "status": "already-bound", "source": "walls_detailing_01_66", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_67": { "status": "already-bound", "source": "walls_detailing_01_67", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_68": { "status": "already-bound", "source": "walls_detailing_01_68", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_69": { "status": "already-bound", "source": "walls_detailing_01_69", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_detailing_01_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_detailing_01_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_detailing_01_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_detailing_01_76": { "status": "already-bound", "source": "walls_detailing_01_76", "evidence": "Exact authored sprite binding" }, "walls_detailing_01_8": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_80": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_detailing_01_81": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_detailing_01_83": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_detailing_01_84": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_detailing_01_87": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_88": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_89": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_9": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_detailing_01_90": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_01_0": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_exterior_house_01_1": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_exterior_house_01_10": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_exterior_house_01_11": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_exterior_house_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_19": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_01_2": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_exterior_house_01_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_23": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_3": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_exterior_house_01_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_35": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_01_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_01_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_55": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_01_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_01_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_01_8": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_exterior_house_01_9": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_exterior_house_02_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_19": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_23": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_3": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_35": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_55": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_67": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_83": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_87": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_02_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_02_99": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_03_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_03_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_76": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_04_77": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_04_78": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_04_79": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_house_04_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_04_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_05_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_06_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_07_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_08_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_09_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_10_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_11_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_12_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_house_13_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_128": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_129": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_130": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_131": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_133": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_134": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_135": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_136": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_138": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_139": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_140": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_141": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_142": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_143": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_144": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_145": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_160": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_161": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_162": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_163": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_164": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_165": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_166": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_167": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_168": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_169": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_170": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_171": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_172": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_173": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_174": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_175": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_176": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_177": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_192": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_193": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_194": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_195": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_197": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_198": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_199": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_200": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_202": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_203": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_204": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_205": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_206": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_207": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_208": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_209": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_224": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_225": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_226": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_227": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_229": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_230": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_231": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_232": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_234": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_235": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_236": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_237": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_238": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_239": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_240": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_241": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_01_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_02_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_03_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_04_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_05_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_06_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_07_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_08_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_128": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_129": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_130": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_roofs_09_131": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_roofs_09_132": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_133": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_134": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_135": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_136": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_137": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_138": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_roofs_09_139": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_roofs_09_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_140": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_141": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_142": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_143": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_144": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_roofs_09_145": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_exterior_roofs_09_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_09_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_100": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_101": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_102": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_103": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_128": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_129": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_130": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_131": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_133": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_134": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_135": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_136": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_138": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_139": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_140": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_141": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_142": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_143": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_144": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_145": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_160": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_161": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_162": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_163": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_164": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_165": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_166": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_167": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_168": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_169": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_170": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_171": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_172": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_173": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_174": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_175": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_176": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_177": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_192": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_193": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_194": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_195": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_197": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_198": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_199": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_200": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_202": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_203": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_204": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_205": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_206": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_207": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_208": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_209": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_224": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_225": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_226": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_227": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_228": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_229": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_230": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_231": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_232": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_233": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_234": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_235": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_236": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_237": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_238": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_239": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_240": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_241": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_10_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_01_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_02_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_03_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_04_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_05_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_06_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_07_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_08_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_09_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_10_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_11_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_12_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_13_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_14_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_15_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_16_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_17_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_18_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_19_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_roofs_30_20_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_27": { "status": "already-bound", "source": "walls_exterior_wooden_01_27", "evidence": "Exact authored sprite binding" }, "walls_exterior_wooden_01_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_3": { "status": "already-bound", "source": "walls_exterior_wooden_01_3", "evidence": "Exact authored sprite binding" }, "walls_exterior_wooden_01_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_31": { "status": "already-bound", "source": "walls_exterior_wooden_01_31", "evidence": "Exact authored sprite binding" }, "walls_exterior_wooden_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_63": { "status": "already-bound", "source": "walls_exterior_wooden_01_63", "evidence": "Exact authored sprite binding" }, "walls_exterior_wooden_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_3": { "status": "already-bound", "source": "walls_exterior_wooden_02_3", "evidence": "Exact authored sprite binding" }, "walls_exterior_wooden_02_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_exterior_wooden_02_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_0": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_garage_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_3": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_garage_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_35": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_garage_01_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_garage_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_48": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_garage_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_51": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_garage_01_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_01_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_garage_02_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_19": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_23": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_3": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_35": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_55": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_67": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_83": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_87": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_bathroom_01_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_bathroom_01_99": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_0": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_1": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_10": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_106": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_107": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_11": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_110": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_111": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_112": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_113": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_115": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_116": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_117": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_119": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_12": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_122": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_123": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_126": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_127": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_13": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_14": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_15": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_3": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_32": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_33": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_35": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_42": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_43": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_46": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_47": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_48": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_49": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_51": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_52": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_53": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_55": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_58": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_59": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_62": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_63": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_64": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_65": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_67": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_68": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_69": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_74": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_75": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_78": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_79": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_80": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_81": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_83": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_84": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_85": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_87": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_94": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_95": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_96": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_97": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_detailing_01_99": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_01_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_02_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_03_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_68": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_69": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_70": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_71": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_05_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_07_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_07_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_07_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_07_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_07_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_08_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_08_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_08_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_08_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_36": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_37": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_38": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_39": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_4": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_5": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_6": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_7": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_08_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_09_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_09_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_09_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_09_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_68": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_09_69": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_09_70": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_09_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_09_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_09_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_10_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_10_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_10_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_10_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_10_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_10_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_10_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_10_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_10_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_11_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_11_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_11_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_11_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_68": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_11_69": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_11_70": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_11_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_11_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_11_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_12_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_12_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_12_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_12_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_12_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_12_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_12_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_12_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_12_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_13_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_13_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_13_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_13_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_13_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_68": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_69": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_70": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_14_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_14_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_15_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_15_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_15_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_15_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_15_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_15_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_15_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_15_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_15_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_68": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_69": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_70": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_16_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_16_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_17_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_17_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_17_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_17_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_17_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_17_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_17_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_17_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_17_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_68": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_69": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_70": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_18_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_18_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_100": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_101": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_102": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_103": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_108": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_109": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_110": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_111": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_112": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_113": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_114": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_115": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_116": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_117": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_118": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_119": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_120": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_121": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_122": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_123": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_124": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_125": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_126": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_127": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_64": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_65": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_66": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_67": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_68": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_69": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_70": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_71": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_21_72": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_73": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_74": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_75": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_76": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_77": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_78": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_79": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_80": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_81": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_82": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_83": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_84": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_85": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_86": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_87": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_88": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_89": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_90": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_91": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_92": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_93": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_94": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_95": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_98": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_21_99": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_10": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_11": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_12": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_13": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_14": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_15": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_16": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_19": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_20": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_21": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_23": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_29": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_3": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_31": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_34": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_35": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_36": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_22_37": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_22_38": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_22_39": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_22_4": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_22_40": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_41": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_42": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_43": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_44": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_45": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_46": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_47": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_48": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_49": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_5": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_22_50": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_51": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_52": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_53": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_54": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_55": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_56": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_57": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_58": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_59": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_6": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_22_60": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_61": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_62": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_63": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_7": { "status": "no-compatible-authored-model", "candidates": [], "evidence": "Reviewed architectural wall/trim/pillar family. No accepted authored asset with matching shape and artwork; many variants rely on cut/edge/depth rendering. Do not substitute a furniture mesh or a differently shaped window wall.", "reviewed": true }, "walls_interior_house_22_8": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_interior_house_22_9": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_0": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_1": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_10": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_104": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_105": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_106": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_107": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_11": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_16": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_17": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_18": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_19": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_2": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_20": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_21": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_22": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_24": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_25": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_26": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_27": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_28": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_29": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_3": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_30": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_32": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_33": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_4": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_48": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_49": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_5": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_50": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_51": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_8": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_80": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_81": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_82": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_83": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_9": { "status": "native-geometry", "evidence": "Installed tileGeometry.txt contains box/polygon/cylinder geometry" }, "walls_logs_96": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "walls_logs_97": { "status": "native-edge", "evidence": "Game wall/door/window/fence edge flags; keep Viewpoint edge rendering" }, "kbw_location_military_generic_01_2": { "status": "reviewed-stack", "source": "location_military_generic_01_2", "method": "reviewed-stack" }, "kbw_location_military_generic_01_3": { "status": "reviewed-stack", "source": "location_military_generic_01_3", "method": "reviewed-stack" }, "kbw_location_military_generic_01_4": { "status": "reviewed-stack", "source": "location_military_generic_01_4", "method": "reviewed-stack" }, "kbw_location_military_generic_01_5": { "status": "reviewed-stack", "source": "location_military_generic_01_5", "method": "reviewed-stack" }, "kbw_location_military_generic_01_10": { "status": "reviewed-stack", "source": "location_military_generic_01_2", "method": "reviewed-stack", "adaptation": "gray-green-crate", "tint": "#626763" }, "kbw_location_military_generic_01_11": { "status": "reviewed-stack", "source": "location_military_generic_01_3", "method": "reviewed-stack", "adaptation": "gray-green-crate", "tint": "#626763" }, "kbw_location_military_generic_01_12": { "status": "reviewed-stack", "source": "location_military_generic_01_4", "method": "reviewed-stack", "adaptation": "gray-green-crate", "tint": "#626763" }, "kbw_location_military_generic_01_13": { "status": "reviewed-stack", "source": "location_military_generic_01_5", "method": "reviewed-stack", "adaptation": "gray-green-crate", "tint": "#626763" }, "kbw_location_military_generic_01_18": { "status": "reviewed-stack", "source": "location_military_generic_01_10", "method": "reviewed-stack", "adaptation": "white-crate" }, "kbw_location_military_generic_01_19": { "status": "reviewed-stack", "source": "location_military_generic_01_11", "method": "reviewed-stack", "adaptation": "white-crate" }, "kbw_location_military_generic_01_20": { "status": "reviewed-stack", "source": "location_military_generic_01_12", "method": "reviewed-stack", "adaptation": "white-crate" }, "kbw_location_military_generic_01_21": { "status": "reviewed-stack", "source": "location_military_generic_01_13", "method": "reviewed-stack", "adaptation": "white-crate" } }