Landtrain!!!!
This commit is contained in:
80
tools/patch-game-basevehicle.ps1
Normal file
80
tools/patch-game-basevehicle.ps1
Normal file
@@ -0,0 +1,80 @@
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param(
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[string]$GameRoot = "D:\SteamLibrary\steamapps\common\ProjectZomboid"
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)
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$ErrorActionPreference = "Stop"
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$repoRoot = Split-Path -Parent $PSScriptRoot
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$toolsDir = Join-Path $repoRoot ".tools"
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$classPatchDir = Join-Path $toolsDir "classpatch"
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$buildDir = Join-Path $toolsDir "patcher-build"
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New-Item -ItemType Directory -Force -Path $toolsDir | Out-Null
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New-Item -ItemType Directory -Force -Path $classPatchDir | Out-Null
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New-Item -ItemType Directory -Force -Path $buildDir | Out-Null
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$javaExe = Join-Path $GameRoot "jre64\bin\java.exe"
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$gameJar = Join-Path $GameRoot "projectzomboid.jar"
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if (-not (Test-Path $javaExe)) { throw "java.exe not found at $javaExe" }
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if (-not (Test-Path $gameJar)) { throw "projectzomboid.jar not found at $gameJar" }
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$ecjJar = Join-Path $toolsDir "ecj.jar"
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$asmJar = Join-Path $toolsDir "asm.jar"
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$asmTreeJar = Join-Path $toolsDir "asm-tree.jar"
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if (-not (Test-Path $ecjJar)) {
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Invoke-WebRequest -Uri "https://repo1.maven.org/maven2/org/eclipse/jdt/ecj/3.38.0/ecj-3.38.0.jar" -OutFile $ecjJar
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}
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if (-not (Test-Path $asmJar)) {
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Invoke-WebRequest -Uri "https://repo1.maven.org/maven2/org/ow2/asm/asm/9.9/asm-9.9.jar" -OutFile $asmJar
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}
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if (-not (Test-Path $asmTreeJar)) {
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Invoke-WebRequest -Uri "https://repo1.maven.org/maven2/org/ow2/asm/asm-tree/9.9/asm-tree-9.9.jar" -OutFile $asmTreeJar
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}
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$patcherSource = Join-Path $PSScriptRoot "java\BaseVehicleConstraintPatch.java"
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if (-not (Test-Path $patcherSource)) { throw "Missing patcher source: $patcherSource" }
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& $javaExe -jar $ecjJar -17 -cp "$asmJar;$asmTreeJar" -d $buildDir $patcherSource
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if ($LASTEXITCODE -ne 0) { throw "Failed to compile BaseVehicleConstraintPatch.java" }
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$inputClass = Join-Path $classPatchDir "BaseVehicle.original.class"
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$patchedClass = Join-Path $classPatchDir "BaseVehicle.patched.class"
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Add-Type -AssemblyName System.IO.Compression.FileSystem
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$zip = [System.IO.Compression.ZipFile]::OpenRead($gameJar)
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try {
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$entry = $zip.GetEntry("zombie/vehicles/BaseVehicle.class")
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if ($null -eq $entry) { throw "zombie/vehicles/BaseVehicle.class not found in $gameJar" }
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$entryStream = $entry.Open()
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$fileStream = [System.IO.File]::Create($inputClass)
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try {
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$entryStream.CopyTo($fileStream)
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} finally {
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$fileStream.Close()
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$entryStream.Close()
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}
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} finally {
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$zip.Dispose()
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}
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& $javaExe -cp "$buildDir;$asmJar;$asmTreeJar" BaseVehicleConstraintPatch $inputClass $patchedClass
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if ($LASTEXITCODE -ne 0) { throw "BaseVehicle class patch failed" }
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$targetDir = Join-Path $GameRoot "zombie\vehicles"
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$targetClass = Join-Path $targetDir "BaseVehicle.class"
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$backupClass = "$targetClass.landtrain.original"
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New-Item -ItemType Directory -Force -Path $targetDir | Out-Null
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if (-not (Test-Path $backupClass)) {
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if (Test-Path $targetClass) {
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Copy-Item $targetClass $backupClass -Force
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} else {
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Copy-Item $inputClass $backupClass -Force
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}
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}
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Copy-Item $patchedClass $targetClass -Force
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Write-Output "Patched BaseVehicle.class deployed to $targetClass"
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Write-Output "Backup stored at $backupClass"
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