Update to make catagories

This commit is contained in:
2026-02-15 13:11:32 -05:00
parent ad8310f143
commit 53b0b4317d
7 changed files with 1209 additions and 23 deletions

View File

@@ -20,6 +20,59 @@ local function getAmmoMakerFiredCasing(ammoType)
return nil
end
local function getAmmoTypeData()
if type(ammoMakerAmmoTypes) ~= "table" then
return nil
end
local data = ammoMakerAmmoTypes[ammoType]
if type(data) ~= "table" or type(data.ammoTypes) ~= "table" or #data.ammoTypes == 0 then
return nil
end
return data
end
local function getActiveAmmoData(typeData)
if type(typeData) ~= "table" or type(typeData.ammoTypes) ~= "table" or type(ammoMakerAmmoData) ~= "table" then
return nil
end
local activeIndex = 1
if type(typeData.modIds) == "table" and type(ammoMakerCompatibleMods) == "table" then
for i = 1, #typeData.modIds do
local modId = typeData.modIds[i]
if ammoMakerCompatibleMods[modId] == true then
activeIndex = i
end
end
end
if activeIndex < 1 or activeIndex > #typeData.ammoTypes then
activeIndex = 1
end
local activeAmmoKey = typeData.ammoTypes[activeIndex]
if type(activeAmmoKey) == "string" then
local activeAmmoData = ammoMakerAmmoData[activeAmmoKey]
if type(activeAmmoData) == "table" then
return activeAmmoData
end
end
for i = 1, #typeData.ammoTypes do
local ammoKey = typeData.ammoTypes[i]
if type(ammoKey) == "string" then
local ammoData = ammoMakerAmmoData[ammoKey]
if type(ammoData) == "table" then
return ammoData
end
end
end
return nil
end
local function partDataToFiredType(partData)
if type(partData) ~= "table" then
return nil
@@ -37,30 +90,16 @@ local function getAmmoMakerFiredCasing(ammoType)
return nil
end
if type(ammoMakerGetCasingType) == "function" then
local ok, casingType = pcall(ammoMakerGetCasingType, ammoType)
if ok and type(casingType) == "string" then
local firedType = partDataToFiredType(ammoMakerAmmoParts[casingType])
if firedType then
return firedType
end
end
local ammoTypeData = getAmmoTypeData()
if not ammoTypeData then
return nil
end
-- Fallback path that doesn't depend on Ammo Maker active-mod resolution.
if type(ammoMakerAmmoTypes) == "table" and type(ammoMakerAmmoData) == "table" then
local ammoDef = ammoMakerAmmoTypes[ammoType]
if type(ammoDef) == "table" and type(ammoDef.ammoTypes) == "table" then
for i = 1, #ammoDef.ammoTypes do
local ammoKey = ammoDef.ammoTypes[i]
local ammoData = ammoMakerAmmoData[ammoKey]
if type(ammoData) == "table" and type(ammoData.casingType) == "string" then
local firedType = partDataToFiredType(ammoMakerAmmoParts[ammoData.casingType])
if firedType then
return firedType
end
end
end
local ammoData = getActiveAmmoData(ammoTypeData)
if type(ammoData) == "table" and type(ammoData.casingType) == "string" then
local firedType = partDataToFiredType(ammoMakerAmmoParts[ammoData.casingType])
if firedType then
return firedType
end
end