Stabilize RimWorld 1.6 caches and tick optimizations

This commit is contained in:
2026-10-02 04:00:27 -04:00
parent 3199c1a85e
commit 227dcd173f
14 changed files with 209 additions and 76 deletions
+7 -1
View File
@@ -3,6 +3,7 @@
<PropertyGroup>
<OutDir>..\..\1.6\Assemblies\</OutDir>
<Copyright>Copyright (c) 2026 Bradson</Copyright>
<PolySharpUseEmbeddedAttributeForGeneratedTypes>false</PolySharpUseEmbeddedAttributeForGeneratedTypes>
<FisheryRepoRoot Condition="Exists('$(MSBuildThisFileDirectory)..\..\..\Fishery\1.6\Assemblies\1Fishery.dll')">$(MSBuildThisFileDirectory)..\..\..\Fishery</FisheryRepoRoot>
<FisheryRepoRoot Condition="'$(FisheryRepoRoot)' == '' and Exists('$(MSBuildThisFileDirectory)..\..\..\Fishery-clean\1.6\Assemblies\1Fishery.dll')">$(MSBuildThisFileDirectory)..\..\..\Fishery-clean</FisheryRepoRoot>
</PropertyGroup>
@@ -13,8 +14,13 @@
<DefineConstants>V1_5;V1_6</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Krafs.Rimworld.Ref" Version="1.6.*" />
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies.net48" Version="1.0.3" PrivateAssets="all" />
<PackageReference Include="Krafs.Rimworld.Ref" Version="1.6.4871" />
<PackageReference Include="Lib.Harmony" Version="2.3.3" ExcludeAssets="runtime" />
<PackageReference Update="Zetrith.Prepatcher" Version="1.2.0" />
<PackageReference Update="PolySharp" Version="1.16.0" />
<PackageReference Update="Krafs.Publicizer" Version="2.3.2" />
<PackageReference Update="JetBrains.Annotations" Version="2023.3.0" />
<Reference Include="1Fishery">
<HintPath>$(FisheryRepoRoot)\1.6\Assemblies\1Fishery.dll</HintPath>
<Private>False</Private>