Merge pull request #53 from Foxtr0t1337/main
Fix game freeze caused by shelf linking (and renaming)
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@@ -291,6 +291,9 @@ public sealed class StoreUtilityPrepatches : ClassWithFishPrepatches
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if (storageGroup != null)
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if (storageGroup != null)
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{
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{
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otherGroupMembers = storageGroup.SpawnedMemberCount() - 1;
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otherGroupMembers = storageGroup.SpawnedMemberCount() - 1;
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if (otherGroupMembers < 0)
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goto FixCache;
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Debug.VerifyStorageGroup(otherGroupMembers, listInPriorityOrder, i, storageGroup);
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Debug.VerifyStorageGroup(otherGroupMembers, listInPriorityOrder, i, storageGroup);
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groupsOfPriorityCount -= otherGroupMembers;
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groupsOfPriorityCount -= otherGroupMembers;
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