add comp tick, needs tracker and pawn rendering optimizations, cache more dates, fix reflection patches, default to disabled for texture atlas patch
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@@ -37,7 +37,9 @@ public class FishPrepatchHolder : IExposable, IEnumerable<FishPrepatchBase>
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private void AddPatchesRecursively(Type type)
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{
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if (typeof(FishPrepatchBase).IsAssignableFrom(type) && !All.ContainsKey(type))
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if (typeof(FishPrepatchBase).IsAssignableFrom(type)
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&& !type.IsAbstract
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&& !All.ContainsKey(type))
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{
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if (PerformanceFishMod.AllPrepatchClasses is { } allPatches)
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RemoveDupes(allPatches, type);
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@@ -69,4 +71,4 @@ public class FishPrepatchHolder : IExposable, IEnumerable<FishPrepatchBase>
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IEnumerator IEnumerable.GetEnumerator() => All.Values.GetEnumerator();
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private Type _type;
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}
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}
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