add comp tick, needs tracker and pawn rendering optimizations, cache more dates, fix reflection patches, default to disabled for texture atlas patch

This commit is contained in:
localavaster
2026-04-18 15:18:26 -06:00
parent 1acf3ce319
commit 7d96ecdb1d
10 changed files with 984 additions and 80 deletions
@@ -9,6 +9,8 @@ public sealed class TextureAtlasPatches : ClassWithFishPatches
{
public sealed class StaticTextureAtlas_ApplyTextureCompression : FishPatch
{
public override bool DefaultState => false;
public override string? Description { get; }
= "Routes texture atlas compression through the GPU path when compute shaders are available, "
+ "regardless of the VRAM threshold check in UnityData.ComputeShadersSupported. Prevents native "