Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.
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// Copyright (c) 2023 bradson
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at https://mozilla.org/MPL/2.0/.
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namespace PerformanceFish.Cache;
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public sealed class BitCellGrid
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{
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private long[] _innerArray;
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private CellIndices _cellIndices;
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public BitCellGrid(Map map)
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{
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_innerArray = null!;
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_cellIndices = null!;
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map.InvokeWhenCellIndicesReady(Initialize);
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}
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private void Initialize(Map map)
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{
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_cellIndices = map.cellIndices;
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_innerArray = new long[(Math.Max(0, _cellIndices.NumGridCells - 1) >> 6) + 1];
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}
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public bool this[int index]
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => (_innerArray[index >> 6] & (1L << (index & 63))) != 0L;
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set
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{
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ref var bucket = ref _innerArray[index >> 6];
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bucket ^= (-(long)value.AsInt() ^ bucket) & (1L << (index & 63));
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}
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}
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public bool this[in IntVec3 c]
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => this[c.CellToIndex(_cellIndices)];
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set => this[c.CellToIndex(_cellIndices)] = value;
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}
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}
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