Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.

This commit is contained in:
bbradson
2024-01-27 10:24:24 +01:00
parent 0247ad59a1
commit c8b764de68
151 changed files with 7318 additions and 2145 deletions
@@ -0,0 +1,232 @@
// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
// #define StorageSettings_DEBUG
using System.Diagnostics;
using System.Linq;
using FisheryLib.Pools;
using PerformanceFish.Events;
namespace PerformanceFish.Hauling;
public sealed class StorageSettingsPatches : ClassWithFishPatches
{
public sealed class AllowedToAcceptPatch : FirstPriorityFishPatch
{
public override string Description { get; }
= "StorageSettings and capacity caching. High impact in colonies with multiple full storage buildings.";
public override Expression<Action> TargetMethod { get; }
= static () => default(StorageSettings)!.AllowedToAccept(default(Thing));
protected internal override void OnPatchingCompleted() => ThingEvents.Initialized += TryRegister;
public static void TryRegister(Thing thing)
{
var thingEvents = thing.Events();
if (thing is ISlotGroupParent)
thingEvents.Spawned += InitializeSlotGroupParent;
if (!thing.IsItem())
return;
thingEvents.RegisteredAtThingGrid += TryNotifyReceivedThing;
thingEvents.DeregisteredAtThingGrid += TryNotifyLostThing;
}
public static void TryNotifyReceivedThing(Thing thing, Map map, in IntVec3 cell)
{
if (cell.GetSlotGroupParent(map) is { } parent and Thing)
parent.GetStoreSettings()?.Cache().Notify_ReceivedThing(thing);
}
public static void TryNotifyLostThing(Thing thing, Map map, in IntVec3 cell)
{
if (cell.GetSlotGroupParent(map) is { } parent and Thing)
parent.GetStoreSettings()?.Cache().Notify_LostThing(thing);
}
public static void InitializeSlotGroupParent(Thing thing, Map map)
{
var slotGroupParent = (ISlotGroupParent)thing;
if (slotGroupParent.GetStoreSettings() is not { } storeSettings)
return;
ref var cache = ref storeSettings.Cache();
cache.Initialize(thing);
var slotCellsList = slotGroupParent.AllSlotCellsList();
for (var i = slotCellsList.Count; i-- > 0;)
{
var thingsAtCell = slotCellsList[i].GetThingListUnchecked(map);
for (var j = thingsAtCell.Count; j-- > 0;)
{
var storedThing = thingsAtCell[j];
if (!storedThing.IsItem() || cache.Contains(storedThing))
continue;
cache.Notify_ReceivedThing(storedThing);
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool Prefix(StorageSettings __instance, Thing t, ref bool __result, out bool __state)
{
var cachedAllowedToAcceptValue = __instance.Cache().AllowedToAccept.GetOrAdd(t.thingIDNumber);
if (StorageSettingsCache.IsDirty(cachedAllowedToAcceptValue))
return __state = true;
__result = cachedAllowedToAcceptValue.AsBool() && CapacityAllows(__instance, t);
return __state = false;
}
[MethodImpl(MethodImplOptions.NoInlining)]
public static bool CapacityAllows(StorageSettings __instance, Thing t)
{
if (__instance.owner is not Thing ownerThing)
return true;
ref var cache = ref __instance.Cache();
Debug.VerifyItemCount(ownerThing, ref cache);
return cache.FreeSlots > 0
|| (t.TryGetMap() is { } map && t.Position.GetSlotGroupParent(map) == ownerThing)
|| AcceptsForStacking(ref cache, t);
}
public static bool AcceptsForStacking(ref StorageSettingsCache cache, Thing t)
=> cache.StoredThingsOfDef(t.def).ContainsThingStackableWith(t);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Postfix(StorageSettings __instance, Thing t, bool __result, bool __state)
{
if (!__state)
return;
UpdateCache(__instance, t, __result);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public static void UpdateCache(StorageSettings __instance, Thing t, bool __result)
=> __instance.Cache().Update(t.thingIDNumber, __result && t is { def: not null, thingIDNumber: not -1 });
}
public sealed class TryNotifyChanged_Patch : FishPatch
{
public static event Action<StorageSettings>? Changed;
public override string Description { get; } = "StorageSettings cache resetting";
public override Expression<Action> TargetMethod { get; }
= static () => default(StorageSettings)!.TryNotifyChanged();
public static void Postfix(StorageSettings __instance)
{
__instance.Cache().OnSettingsChanged(__instance);
Changed?.Invoke(__instance);
}
}
public record struct StorageSettingsCache
{
public FishTable<int, int> AllowedToAccept = new();
private Thing? _parent;
public int FreeSlots = 0xFFFFFFF;
private int _storedThingCount;
private FishTable<ushort, List<Thing>> _storedThingsByDef = new();
private CompProperties? _lwmProps;
public event Action<StorageSettings>? SettingsChanged;
public int TotalSlots => _parent!.TrueItemsPerCell(_lwmProps) * _parent!.SlotGroupCellCount();
public List<Thing> StoredThingsOfDef(ThingDef def) => _storedThingsByDef.GetOrAdd(def.shortHash);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool IsDirty(int allowedToAcceptValue) => allowedToAcceptValue == int.MaxValue;
public void Update(int thingIDNumber, bool allowedToAccept)
=> AllowedToAccept[thingIDNumber] = allowedToAccept.AsInt();
public void Initialize(Thing slotGroupParent)
{
_parent = slotGroupParent;
_storedThingsByDef.Clear();
AllowedToAccept.Clear();
_lwmProps = slotGroupParent.TryGetLwmCompProperties();
FreeSlots = TotalSlots;
}
public bool Contains(Thing thing) => StoredThingsOfDef(thing.def).Contains(thing);
public void Notify_ReceivedThing(Thing thing)
{
if (_parent is null)
return;
StoredThingsOfDef(thing.def).Add(thing);
FreeSlots = TotalSlots - ++_storedThingCount;
Debug.VerifyItemCount(_parent, ref this);
}
public void Notify_LostThing(Thing thing)
{
if (_parent is null)
return;
StoredThingsOfDef(thing.def).Remove(thing);
FreeSlots = TotalSlots - --_storedThingCount;
Debug.VerifyItemCount(_parent, ref this);
}
public void OnSettingsChanged(StorageSettings storageSettings)
{
AllowedToAccept.Clear();
if (_parent?.IsSpawned() ?? false)
FreeSlots = TotalSlots - _storedThingCount;
SettingsChanged?.Invoke(storageSettings);
}
public StorageSettingsCache() => AllowedToAccept.ValueInitializer = static _ => int.MaxValue;
}
public static class Debug
{
[Conditional("StorageSettings_DEBUG")]
public static void LogMessage(PooledStringHandler stringHandler) => Log.Message(stringHandler);
[Conditional("StorageSettings_DEBUG")]
public static void VerifyItemCount(Thing storageThing, ref StorageSettingsCache cache)
{
if (storageThing.TryGetMap() is not { } ownerMap || storageThing is not ISlotGroupParent slotGroup)
return;
var realTotalSlots = cache.TotalSlots;
var realTotalItemCount = slotGroup.AllSlotCellsList().Sum(cell => cell.GetItemCount(ownerMap));
if (cache.FreeSlots == realTotalSlots - realTotalItemCount)
return;
Log.Error($"StorageSettings cache for '{storageThing}' has incorrect free slots count of '{
cache.FreeSlots}'. Real total item count: '{realTotalItemCount}', real total slots: '{
realTotalSlots}', real free slots: '{realTotalSlots - realTotalItemCount}'");
Current.Game.tickManager.Pause();
}
}
}