Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.
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@@ -3,11 +3,11 @@
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at https://mozilla.org/MPL/2.0/.
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using System.Collections.Concurrent;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Runtime.InteropServices;
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using JetBrains.Annotations;
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using PerformanceFish.Pools;
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using FisheryLib.Pools;
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using PerformanceFish.Prepatching;
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namespace PerformanceFish;
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@@ -93,6 +93,7 @@ public static class Log
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public static UnhandledMessageQueue? UnhandledMessages { get; }
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= SetupUnhandledMessageQueue();
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[SuppressMessage("Reliability", "CA2000")]
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private static UnhandledMessageQueue? SetupUnhandledMessageQueue()
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{
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if (Ready)
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@@ -105,8 +106,7 @@ public static class Log
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return stashedMessages;
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}
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stash.UnhandledMessages = stashedMessages = new();
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stash.MessageQueueGCHandle = GCHandle.Alloc(stashedMessages, GCHandleType.Pinned);
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stash.MessageQueueGCHandle = GCHandle.Alloc(new UnhandledMessageQueue(), GCHandleType.Pinned);
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return stash.UnhandledMessages;
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}
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@@ -114,7 +114,7 @@ public static class Log
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct LogMessageData : IDisposable
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public record struct LogMessageData : IDisposable
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{
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public IntPtr Text,
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StackTrace;
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@@ -188,18 +188,19 @@ public unsafe class UnhandledMessageQueue : IDisposable
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else
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{
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_arrayLength <<= 1;
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_messages = (LogMessageData*)Marshal.ReAllocHGlobal((IntPtr)_messages, (IntPtr)_arrayLength);
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_messages = (LogMessageData*)Marshal.ReAllocHGlobal((IntPtr)_messages,
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(IntPtr)(_arrayLength * sizeof(LogMessageData)));
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}
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}
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// ReSharper disable once InconsistentlySynchronizedField
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private void ReleaseUnmanagedResources() => Marshal.FreeHGlobal((IntPtr)_messages);
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protected virtual void Dispose(bool disposing) => Marshal.FreeHGlobal((IntPtr)_messages);
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public void Dispose()
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{
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ReleaseUnmanagedResources();
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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~UnhandledMessageQueue() => ReleaseUnmanagedResources();
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~UnhandledMessageQueue() => Dispose(false);
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}
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