Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.
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@@ -9,9 +9,9 @@ using InventoryMassCache
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namespace PerformanceFish;
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public class MassUtilityCaching : ClassWithFishPatches
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public sealed class MassUtilityCaching : ClassWithFishPatches
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{
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public class GearMass_Patch : FirstPriorityFishPatch
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public sealed class GearMass_Patch : FirstPriorityFishPatch
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{
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public override string Description { get; } = "Caches pawn gear mass. Hauling jobs check this quite a lot";
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public override Delegate TargetMethodGroup { get; } = MassUtility.GearMass;
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@@ -41,7 +41,7 @@ public class MassUtilityCaching : ClassWithFishPatches
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=> GearMassCache.GetExistingReference(p).Update(__result, p);
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}
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public class InventoryMass_Patch : FirstPriorityFishPatch
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public sealed class InventoryMass_Patch : FirstPriorityFishPatch
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{
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public override string Description { get; } = "Caches pawn inventory mass. Hauling jobs check this quite a lot";
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public override Delegate TargetMethodGroup { get; } = MassUtility.InventoryMass;
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