Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.
This commit is contained in:
@@ -10,9 +10,9 @@ using PsyfocusGainCache
|
||||
namespace PerformanceFish;
|
||||
|
||||
// Suggested by https://github.com/notfood
|
||||
public class MeditationUtilityCaching : ClassWithFishPatches
|
||||
public sealed class MeditationUtilityCaching : ClassWithFishPatches
|
||||
{
|
||||
public class PsyfocusGainPerTick : FirstPriorityFishPatch
|
||||
public sealed class PsyfocusGainPerTick : FirstPriorityFishPatch
|
||||
{
|
||||
public override string? Description { get; } = "Caches psyfocus gain per tick while the target remains "
|
||||
+ "constant. Impactful in psycasting focused playthroughs";
|
||||
|
||||
Reference in New Issue
Block a user