Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.

This commit is contained in:
bbradson
2024-01-27 10:24:24 +01:00
parent 0247ad59a1
commit c8b764de68
151 changed files with 7318 additions and 2145 deletions
@@ -10,10 +10,18 @@ using PerformanceFish.Prepatching;
namespace PerformanceFish;
public class ThingOwnerUtilityPreCaching : ClassWithFishPrepatches
public sealed class ThingOwnerUtilityPreCaching : ClassWithFishPrepatches
{
public class GetAllThingsRecursively_Patch : FishPrepatch
public sealed class GetAllThingsRecursively_Patch : FishPrepatch
{
// https://github.com/jptrrs/HumanResources/blob/master/Source/Harmony/ThingOwnerUtility_GetAllThingsRecursively.cs
// Harmony patches on generics like there strip out information from the generic T argument, due to harmony
// replacing the method with one made with Reflection.Emit
// noted down as known edge case on the harmony wiki here:
// https://harmony.pardeike.net/articles/patching-edgecases.html#generics
public override List<string> IncompatibleModIDs { get; }
= [ModCompatibility.PackageIDs.HUMAN_RESOURCES];
public override string Description { get; }
= "Caching of information about mostly unspawned pawns and things. Relatively large performance impact";
@@ -82,9 +90,9 @@ public class ThingOwnerUtilityPreCaching : ClassWithFishPrepatches
+ (map.listerThings.listsByGroup[(int)ThingRequestGroup.ThingHolder]?.Count ?? 0);
}
/*public class ThingOwnerUtilityCaching : ClassWithFishPatches
/*public sealed class ThingOwnerUtilityCaching : ClassWithFishPatches
{
public class GetAllThingsRecursively_Patch : FishPatch
public sealed class GetAllThingsRecursively_Patch : FishPatch
{
public override string Description { get; }
= "Caching of information about mostly unspawned pawns and things. Relatively large performance impact";