Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.
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@@ -9,9 +9,9 @@ using SharedAltarCache
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namespace PerformanceFish;
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public class ThoughtWorker_Precept_AltarSharingOptimization : ClassWithFishPatches
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public sealed class ThoughtWorker_Precept_AltarSharingOptimization : ClassWithFishPatches
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{
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public class SharedAltar_Patch : FirstPriorityFishPatch
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public sealed class SharedAltar_Patch : FirstPriorityFishPatch
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{
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public override string Description { get; }
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= "Caches results of ideology's shared altar thoughtworker and throttles it to wait a minimum of 128 ticks "
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@@ -23,7 +23,7 @@ public class ThoughtWorker_Precept_AltarSharingOptimization : ClassWithFishPatch
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public static bool Prefix(ThoughtWorker_Precept_AltarSharing __instance, Pawn pawn, ref Thing? __result,
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out bool __state)
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{
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if (!pawn.Spawned)
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if (!pawn.IsSpawned())
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{
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__result = null;
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return __state = false;
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@@ -60,7 +60,7 @@ public class ThoughtWorker_Precept_AltarSharingOptimization : ClassWithFishPatch
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thing = result;
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_nextLateRefreshTick = TickHelper.Add(3072, pawn.thingIDNumber, 2048);
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_nextEarlyRefreshTick = TickHelper.Add(128, pawn.thingIDNumber, 128);
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_lister = pawn.Map.listerThings;
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_lister = pawn.GetMap().listerThings;
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_allStructuresListVersion = _lister.listsByGroup[(int)ThingRequestGroup.BuildingArtificial]._version;
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}
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