Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.

This commit is contained in:
bbradson
2024-01-27 10:24:24 +01:00
parent 0247ad59a1
commit c8b764de68
151 changed files with 7318 additions and 2145 deletions
@@ -0,0 +1,19 @@
// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
namespace PerformanceFish.Utility;
public static class GUIHelper
{
/// <summary>
/// Unity calls OnGUI with EventType.Layout at the beginning and EventType.Repaint at the end of every frame.
/// Anything drawn within the Layout call in turn gets covered every time, making it a waste of CPU cycles.
/// </summary>
public static bool CanSkip
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => Event.current.type == EventType.Layout;
}
}