Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.
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// Copyright (c) 2023 bradson
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at https://mozilla.org/MPL/2.0/.
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namespace PerformanceFish.Utility;
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public static class TickHelper
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool Past(int tick) => tick < TicksGame;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool MatchesModulo(int powerOfTwo) => MatchesModulo(powerOfTwo, 0);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool MatchesModulo(int powerOfTwo, int offset)
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=> ((TicksGame + offset) & (powerOfTwo - 1)) == 0;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int Add(int ticks) => ticks + TicksGame;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int Add(int ticks, int randomOffset)
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=> ticks + (randomOffset & 63) + TicksGame;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int Add(int ticks, int randomOffset, int powerOfTwo)
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=> ticks + (randomOffset & (powerOfTwo - 1)) + TicksGame;
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public static int TicksGame
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => Current.gameInt.tickManager.TicksGame;
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}
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}
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