Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed.
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@@ -3,14 +3,13 @@
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at https://mozilla.org/MPL/2.0/.
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using System.Diagnostics;
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using PerformanceFish.Prepatching;
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namespace PerformanceFish;
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public class UtilityPrepatches : ClassWithFishPrepatches
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public sealed class UtilityPrepatches : ClassWithFishPrepatches
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{
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public class CreateModClassesPatch : FishPrepatch
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public sealed class CreateModClassesPatch : FishPrepatch
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{
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public override string? Description { get; }
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= "Hook for very early loading of patches, right after the game finishes loading up game assemblies into "
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@@ -18,6 +17,8 @@ public class UtilityPrepatches : ClassWithFishPrepatches
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public override bool Enabled => true;
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public override bool ShowSettings => false;
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public override MethodBase TargetMethodBase { get; }
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= methodof(LoadedModManager.CreateModClasses);
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@@ -30,21 +31,8 @@ public class UtilityPrepatches : ClassWithFishPrepatches
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catch (Exception e)
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{
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Log.Error($"Exception caught within OnAssembliesLoaded:\n{e}\n{
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new StackTrace() /*StackTraceUtility.ExtractStackTrace()*/}");
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Environment.StackTrace /*StackTraceUtility.ExtractStackTrace()*/}");
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}
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}
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}
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public class ThingDestroy : FishPrepatch
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{
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public override string? Description { get; }
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= "Hook to invoke an event whenever things get destroyed. Certain functions require this.";
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public override bool Enabled => true;
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public override MethodBase TargetMethodBase { get; }
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= AccessTools.DeclaredMethod(typeof(Thing), nameof(Thing.Destroy));
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public static void Postfix(Thing __instance) => Cache.Utility.NotifyThingDestroyed(__instance);
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}
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}
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