Lots of new optimizations utilizing prepatcher
To start, this mod now requires Prepatcher and Fishery. New optimizations include: gene ticking improvements, world object improvements, hediff optimizations, world pawn gc optimizations, better mothballing, dds support, ContentFinder caching, additions and changes to reflection caching, as well as various other additions. Multiplayer support has been improved too, but should be considered highly experimental. The WorkGiver_DoBill bug is fixed in this build. Multiple patches aiming to improve RimWorld's load time have been added too.
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@@ -1,4 +1,4 @@
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// Copyright (c) 2022 bradson
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// Copyright (c) 2023 bradson
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at https://mozilla.org/MPL/2.0/.
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@@ -9,15 +9,21 @@ using System.Linq;
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namespace PerformanceFish.Cache;
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public class ByIndex<T_out> : IList<T_out?>, ICollection
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{
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private static ByIndex<T_out> _get = new();
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private static ByIndex<T_out> _get = Utility.AddNew<ByIndex<T_out>>();
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[ThreadStatic]
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private static ByIndex<T_out>? _getThreadStatic;
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public static ByIndex<T_out> Get
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=> /*UnityData.IsInMainThread ? _get
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:*/ _getThreadStatic ??= Utility.AddNew<ByIndex<T_out>>();
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _getThreadStatic ??= Utility.AddNew<ByIndex<T_out>>();
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}
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public static ByIndex<T_out> GetDirectly => _get;
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public static ByIndex<T_out> GetDirectly
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _get;
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}
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static ByIndex() => Utility.All.Add(_get);
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@@ -112,15 +118,21 @@ public class ByIndex<T_out> : IList<T_out?>, ICollection
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public class ByIndex<T_in, T_out> : ByIndex<T_out>
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where T_in : notnull
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{
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private static ByIndex<T_in, T_out> _get = new();
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private static ByIndex<T_in, T_out> _get = Utility.AddNew<ByIndex<T_in, T_out>>();
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[ThreadStatic]
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private static ByIndex<T_in, T_out>? _getThreadStatic;
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public new static ByIndex<T_in, T_out> Get
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=> /*UnityData.IsInMainThread ? _get
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:*/ _getThreadStatic ??= Utility.AddNew<ByIndex<T_in, T_out>>();
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _getThreadStatic ??= Utility.AddNew<ByIndex<T_in, T_out>>();
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}
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public new static ByIndex<T_in, T_out> GetDirectly => _get;
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public new static ByIndex<T_in, T_out> GetDirectly
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _get;
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}
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static ByIndex() => Utility.All.Add(_get);
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@@ -142,7 +154,6 @@ public class ByIndex<T_in, T_out> : ByIndex<T_out>
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[return: MaybeNull]
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public unsafe ref T_out GetReference(T_in key)
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=> ref GetReference(FunctionPointers.IndexGetter<T_in>.Default(key))!;
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}
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/// <summary>
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@@ -151,15 +162,21 @@ public class ByIndex<T_in, T_out> : ByIndex<T_out>
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public class ByIndex<T_first, T_second, T_out> : ByIndex<T_first, ByIndex<T_second, T_out>>
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where T_first : notnull where T_second : notnull
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{
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private static ByIndex<T_first, T_second, T_out> _get = new();
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private static ByIndex<T_first, T_second, T_out> _get = Utility.AddNew<ByIndex<T_first, T_second, T_out>>();
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[ThreadStatic]
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private static ByIndex<T_first, T_second, T_out>? _getThreadStatic;
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public new static ByIndex<T_first, T_second, T_out> Get
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=> /*UnityData.IsInMainThread ? _get
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:*/ _getThreadStatic ??= Utility.AddNew<ByIndex<T_first, T_second, T_out>>();
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _getThreadStatic ??= Utility.AddNew<ByIndex<T_first, T_second, T_out>>();
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}
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public new static ByIndex<T_first, T_second, T_out> GetDirectly => _get;
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public new static ByIndex<T_first, T_second, T_out> GetDirectly
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _get;
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}
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static ByIndex() => Utility.All.Add(_get);
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@@ -179,7 +196,7 @@ public class ByIndex<T_first, T_second, T_out> : ByIndex<T_first, ByIndex<T_seco
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ref var inner = ref _items[firstIndex];
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inner ??= new();
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return inner!;
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return inner;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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