Lots of new optimizations utilizing prepatcher

To start, this mod now requires Prepatcher and Fishery.
New optimizations include: gene ticking improvements, world object improvements, hediff optimizations, world pawn gc optimizations, better mothballing, dds support, ContentFinder caching, additions and changes to reflection caching, as well as various other additions. Multiplayer support has been improved too, but should be considered highly experimental. The WorkGiver_DoBill bug is fixed in this build. Multiple patches aiming to improve RimWorld's load time have been added too.
This commit is contained in:
bbradson
2023-06-03 20:24:38 +02:00
parent cb0a407425
commit ca9321add8
125 changed files with 11272 additions and 3681 deletions
@@ -0,0 +1,37 @@
// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
using JetBrains.Annotations;
namespace PerformanceFish.Pools;
[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
[InterpolatedStringHandler]
public struct PooledStringHandler : IDisposable
{
private PooledStringBuilder _builder;
public PooledStringHandler(int literalLength, int formattedCount)
=> _builder = new(literalLength + (formattedCount * 8));
public void AppendLiteral(string s) => _builder.Append(s);
public void AppendFormatted<T>(T t)
{
if (typeof(T) == typeof(PooledStringBuilderHandler))
_builder.Append(Unsafe.As<T, PooledStringBuilderHandler>(ref t));
else
_builder.Append(t?.ToString());
}
public string GetFormattedText()
{
var result = _builder.ToString();
Dispose();
return result;
}
public void Dispose() => _builder.Dispose();
}