Try to fix grave/sarcophagus etc. not working

1. Added new prepatch `TryFindBestBetterStorageForPatch`
2. Moved `TryRemoveFromListerHaulables` from `TryFindBestBetterStoreCellFor` to the new prepatch
3. Rebuilt for realse so that changes take effect

`TryFindBestBetterStoreCellForPatch` had been deciding which item should be removed from `listerHaulables`, which improves performance.
But it had been checking `SlotGroup`s only.
Patching `TryFindBestBetterStorageForPatch` and checking both Cell and NonCell achieves the same thing, and could solve the issue of grave/armor rack etc. not working.

Tried several things. Nothing broke, and it solved said problem.
This commit is contained in:
Foxtr0t1337
2024-12-27 20:07:40 +08:00
parent 5e1bee8b6c
commit d7c937798a
5 changed files with 87 additions and 27 deletions
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