Commit Graph

6 Commits

Author SHA1 Message Date
NachoToast d0036e46a4 fix deadlife dust display twice in 'add gas' debug menu 2025-03-21 17:25:15 +13:00
NachoToast 083d73d31d add version check to patch 2025-03-21 17:24:52 +13:00
NachoToast c93f0f9c27 increase start index in custom gas drawing loop 2025-03-19 16:17:25 +13:00
bbradson d34bc77869 1.5, added stuff, fixed stuff
- mod icon
- fixes for new vanilla clipping issues
- GenClosest optimization improving repairing, wardening, tending jobs
- caching for new ListerBuildings methods
- DynamicDrawManager single threading
- Type.GetFields caching
- StatParts analyzer category
- removed duplicate steam warning and optionally window
- added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
2024-04-27 22:31:07 +02:00
bbradson 949bde76ce Mainly more hauling optimizations, utilizing linked storage groups
This also adds an experimental, usually slower, threaded gas grid mode and implements a workaround for the whole mod and game failing to start when opening prepatcher's mod manager with unfortunate timing
2024-02-01 19:57:50 +01:00
bbradson c8b764de68 Added gas grid optimization, various despawn optimizations, new hauling optimizations utilizing events and regions, bugfixes for old patches and for vanilla functions too, as well as smaller additions. 1.3 files removed. 2024-01-27 10:24:24 +01:00