// Copyright (c) 2023 bradson // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at https://mozilla.org/MPL/2.0/. namespace PerformanceFish.Utility; public static class GUIHelper { /// /// Unity calls OnGUI with EventType.Layout at the beginning and EventType.Repaint at the end of every frame. /// Anything drawn within the Layout call in turn gets covered every time, making it a waste of CPU cycles. /// public static bool CanSkip { [MethodImpl(MethodImplOptions.AggressiveInlining)] get => Event.current.type == EventType.Layout; } }