// Copyright (c) 2023 bradson // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at https://mozilla.org/MPL/2.0/. using PerformanceFish.ModCompatibility; namespace PerformanceFish.JobSystem; public class JobGiver_HaulOptimization : ClassWithFishPatches { public class PotentialWorkThingsGlobal_Patch : FishPatch { public override string Description { get; } = "Sorts haulables by distance before running expensive hauling calculations on them to avoid checks on " + "far away items"; public override MethodBase TargetMethodInfo { get; } = AccessTools.Method(typeof(JobGiver_Haul), nameof(JobGiver_Haul.TryGiveJob)); public static CodeInstructions? Transpiler(CodeInstructions codes, MethodBase method) { if (ActiveMods.Multiplayer) // PUAH has known issues with sorting and multiplayer return codes; var pawn_Map_listerHaulables_ThingsPotentiallyNeedingHauling = FishTranspiler.Call(static () => default(ListerHaulables)!.ThingsPotentiallyNeedingHauling()); try { return codes.InsertAfter(c => c == pawn_Map_listerHaulables_ThingsPotentiallyNeedingHauling, new CodeInstruction[] { FishTranspiler.Argument(method, "pawn"), FishTranspiler.Call(SortedThingsPotentiallyNeedingHauling) }); } catch (Exception ex) { Log.Error($"{ex}"); return null; } } public static List SortedThingsPotentiallyNeedingHauling(List things, Pawn pawn) { _comparer.rootCell = pawn.Position; things.Sort(_comparer); return things; } private static WorkGiver_DoBillOptimization.ThingPositionComparer _comparer = new(); } }