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C#

// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
#if RAINBOW_ERRORS
using JetBrains.Annotations;
namespace PerformanceFish;
[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
public static class DebugActions
{
[DebugOutput("Performance Fish", true, name = "Toggle Rainbow Errors")]
public static void SpamErrors()
{
lock (_debugLock)
{
if (_errorSpamEnabled)
{
_errorSpamEnabled = false;
Application.onBeforeRender -= _errorAction;
return;
}
if (_random is null)
{
_random = new();
_random.NextBytes(_colorBytes = new byte[3000]);
}
_errorSpamEnabled = true;
Application.onBeforeRender += _errorAction;
}
}
private static readonly object _debugLock = new();
private static global::System.Random? _random;
private static bool _errorSpamEnabled;
private static byte[]? _colorBytes;
private static volatile int _logErrorCount = -1;
private static UnityEngine.Events.UnityAction _errorAction = () =>
{
var i = Interlocked.Increment(ref _logErrorCount);
if (i >= 1000)
{
_random!.NextBytes(_colorBytes!);
_logErrorCount = 0;
i = 0;
}
Log.Error("ERROR".Colorize(new ColorInt(_colorBytes![i], _colorBytes[i + 1000], _colorBytes[i + 2000])
.ToColor));
};
}
#endif