Files
Performance-Fish/Source/PerformanceFish/MassUtilityCaching.cs
T
bbradson d34bc77869 1.5, added stuff, fixed stuff
- mod icon
- fixes for new vanilla clipping issues
- GenClosest optimization improving repairing, wardening, tending jobs
- caching for new ListerBuildings methods
- DynamicDrawManager single threading
- Type.GetFields caching
- StatParts analyzer category
- removed duplicate steam warning and optionally window
- added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
2024-04-27 22:31:07 +02:00

129 lines
4.1 KiB
C#

// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
using GearMassCache = PerformanceFish.Cache.ByInt<Verse.Pawn, PerformanceFish.MassUtilityCaching.GearMassCacheValue>;
using InventoryMassCache
= PerformanceFish.Cache.ByInt<Verse.Pawn, PerformanceFish.MassUtilityCaching.InventoryMassCacheValue>;
namespace PerformanceFish;
public sealed class MassUtilityCaching : ClassWithFishPatches
{
public sealed class GearMass_Patch : FirstPriorityFishPatch
{
public override string Description { get; } = "Caches pawn gear mass. Hauling jobs check this quite a lot";
public override Delegate TargetMethodGroup { get; } = MassUtility.GearMass;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool Prefix(Pawn p, ref float __result, out bool __state)
{
ref var cache = ref GearMassCache.GetOrAddReference(p.thingIDNumber);
if (cache.IsDirty(p))
return __state = true;
__result = cache.Mass;
return __state = false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Postfix(Pawn p, bool __state, float __result)
{
if (!__state)
return;
UpdateCache(p, __result);
}
[MethodImpl(MethodImplOptions.NoInlining)]
private static void UpdateCache(Pawn p, float __result)
=> GearMassCache.GetExistingReference(p).Update(__result, p);
}
public sealed class InventoryMass_Patch : FirstPriorityFishPatch
{
public override string Description { get; } = "Caches pawn inventory mass. Hauling jobs check this quite a lot";
public override Delegate TargetMethodGroup { get; } = MassUtility.InventoryMass;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool Prefix(Pawn p, ref float __result, out bool __state)
{
ref var cache = ref InventoryMassCache.GetOrAddReference(p.thingIDNumber);
if (cache.IsDirty(p))
return __state = true;
__result = cache.Mass;
return __state = false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Postfix(Pawn p, bool __state, float __result)
{
if (!__state)
return;
UpdateCache(p, __result);
}
[MethodImpl(MethodImplOptions.NoInlining)]
private static void UpdateCache(Pawn p, float __result)
=> InventoryMassCache.GetExistingReference(p).Update(__result, p);
}
public record struct GearMassCacheValue()
{
public float Mass;
private int _nextRefreshTick = -2;
private int _equipmentListsState = -69123;
public void Update(float mass, Pawn p)
{
Mass = mass;
_nextRefreshTick = TickHelper.Add(3072, p.thingIDNumber, 2048);
_equipmentListsState = GetEquipmentListsState(p);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int GetEquipmentListsState(Pawn p)
{
var result = p.apparel != null ? p.apparel.WornApparel._version : -1;
if (p.equipment != null)
{
var equipmentListVersion = (uint)p.equipment.AllEquipmentListForReading._version;
result += (int)((equipmentListVersion << 16) | (equipmentListVersion >> 16));
}
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsDirty(Pawn p)
=> TickHelper.Past(_nextRefreshTick)
|| _equipmentListsState != GetEquipmentListsState(p);
}
public record struct InventoryMassCacheValue()
{
public float Mass;
private int _nextRefreshTick = -2;
private int _inventoryListsState = -2;
public void Update(float mass, Pawn p)
{
Mass = mass;
// shorter refresh interval because of stack sizes not being considered by the listVersion check
_nextRefreshTick = TickHelper.Add(GenTicks.TickRareInterval, p.thingIDNumber);
_inventoryListsState = GetInventoryListsState(p);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int GetInventoryListsState(Pawn p)
=> p.inventory?.innerContainer is { } container ? container.innerList._version : -42;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsDirty(Pawn p)
=> TickHelper.Past(_nextRefreshTick)
|| _inventoryListsState != GetInventoryListsState(p);
}
}