Files
Performance-Fish/Source/PerformanceFish/Rendering/PrintImprovements.cs
T

134 lines
4.3 KiB
C#

// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Rocks;
using MonoMod.Utils;
using PerformanceFish.Prepatching;
namespace PerformanceFish.Rendering;
public sealed class PrintImprovements : ClassWithFishPrepatches
{
public sealed class PrintPlanePatch : FishPrepatch
{
public override string? Description { get; }
= "Attempt at fixing the clipping between textures by slightly adjusting their angle to have the top left "
+ "placed closer to the camera than the bottom right";
public override MethodBase TargetMethodBase { get; } = methodof(Printer_Plane.PrintPlane);
public override void Transpiler(ILProcessor ilProcessor, ModuleDefinition module)
{
var codes = ilProcessor.instructions;
var altitudeBiasParameter = ilProcessor.GetParameter("topVerticesAltitudeBias");
var sizeParameter = ilProcessor.GetParameter("size");
var altitudeBiasIndex = codes.FirstIndexOf(code => code.Operand == altitudeBiasParameter);
LoadSizeAtAndCall(altitudeBiasIndex, TopLeftAdjustment);
while (codes[++altitudeBiasIndex].Operand != altitudeBiasParameter)
;
LoadSizeAtAndCall(altitudeBiasIndex, TopRightAdjustment);
while (codes[--altitudeBiasIndex].Operand is not 0f)
;
LoadSizeAtAndCall(altitudeBiasIndex, BottomLeftAdjustment);
while (codes[++altitudeBiasIndex].Operand is not 0f)
;
LoadSizeAtAndCall(altitudeBiasIndex, BottomRightAdjustment);
void LoadSizeAtAndCall(int instructionIndex, Delegate method)
{
codes[instructionIndex].OpCode = OpCodes.Ldarga;
codes[instructionIndex].Operand = sizeParameter;
ilProcessor.InsertAt(instructionIndex + 1, (OpCodes.Call, method.Method));
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float TopLeftAdjustment(in Vector2 size)
=> (size.y * 0.0048f) + (size.x * 0.0002f);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float TopRightAdjustment(in Vector2 size)
=> (size.y * 0.0048f) - (size.x * 0.0002f);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float BottomLeftAdjustment(in Vector2 size)
=> (size.y * -0.0048f) + (size.x * 0.0002f);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float BottomRightAdjustment(in Vector2 size)
=> (size.y * -0.0048f) - (size.x * 0.0002f);
}
public sealed class PlantPatch : FishPrepatch
{
public override string? Description { get; }
= "Fix for plants sometimes rendering behind hydroponics";
public override MethodBase TargetMethodBase { get; }
= AccessTools.DeclaredMethod(typeof(Plant), nameof(Plant.Print));
public override void Transpiler(ILProcessor ilProcessor, ModuleDefinition module)
{
var body = ilProcessor.Body;
body.SimplifyMacros();
try
{
var codes = ilProcessor.instructions;
var printPlaneMethod = methodof(Printer_Plane.PrintPlane);
var printPlaneIndex = codes.FirstIndexOf(code
=> code.Operand is MethodReference method && method.Is(printPlaneMethod));
Guard.IsGreaterThanOrEqualTo(printPlaneIndex, 0);
while (--printPlaneIndex >= 0 && codes[printPlaneIndex] is var code
&& (code.Operand is not VariableDefinition variable || !variable.VariableType.Is(typeof(Vector3))))
;
if (printPlaneIndex < 0)
{
ThrowHelper.ThrowInvalidOperationException(
"Failed to find center variable load instruction for PrintPlane call");
}
ilProcessor.InsertRange(printPlaneIndex + 1, OpCodes.Ldarg_0, (OpCodes.Call, methodof(AdjustCenter)));
}
finally
{
body.OptimizeMacros();
}
}
public static Vector3 AdjustCenter(Vector3 center, Plant plant)
{
if (Math.Abs(center.y - LowPlantAltitude) > 0.001f)
return center;
var plantPosition = plant.PositionHeld;
var map = plant.MapHeld;
if (map.edificeGrid[plantPosition.CellToIndex(map)] is
{
def.altitudeLayer: AltitudeLayer.LowPlant
} building)
{
center.y += ((plantPosition.z - building.OccupiedRect().minZ) * 0.01f) + 0.005f;
}
return center;
}
public static readonly float LowPlantAltitude = AltitudeLayer.LowPlant.AltitudeFor();
}
}