Files
Performance-Fish/Source/PerformanceFish/PrepatcherFields.cs
T
2023-06-05 05:17:35 +02:00

37 lines
1.2 KiB
C#

// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
using PerformanceFish.Planet;
using Prepatcher;
using RimWorld.Planet;
namespace PerformanceFish;
public static class PrepatcherFields
{
[PrepatcherField]
[ValueInitializer(nameof(CreateGeneList))]
public static extern List<Gene> GenesToTick(this Pawn_GeneTracker geneTracker);
[PrepatcherField]
[ValueInitializer(nameof(CreateWorldPawnsCache))]
public static extern ref WorldPawnsOptimization.Cache Cache(this WorldPawns worldPawns);
[PrepatcherField]
[ValueInitializer(nameof(CreateBedHashSet))]
public static extern HashSet<Building_Bed> UniqueContainedBeds(this Room room);
#if false
[PrepatcherField]
[ValueInitializer(nameof(CreateHediffList))]
public static extern List<Hediff> HediffsToTick(this Pawn_HealthTracker healthTracker);
public static List<Hediff> CreateHediffList() => new();
#endif
public static List<Gene> CreateGeneList() => new();
public static WorldPawnsOptimization.Cache CreateWorldPawnsCache() => new();
public static HashSet<Building_Bed> CreateBedHashSet() => new();
}