Files
Performance-Fish/Source
Foxtr0t1337 f0c486edf4 Try to fix game hang caused by shelf linking.
Fixing an infinite loop caused by unchecked cache invalidation.

Sometime when you link shelves, a storageGroup in cache will not null, but with no SpawnedMember.

If unchecked, it will cause groupsOfPriorityCount to decrease by -1, which is a infinite loop.

This fix will FixCache when a group have no member.
2024-06-16 04:07:27 +08:00
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