Files
Performance-Fish/Source/PerformanceFish/Planet/WorldObjectsOptimization.cs
T

248 lines
8.1 KiB
C#

// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
using System.Linq;
using Mono.Cecil;
using Mono.Cecil.Cil;
using PerformanceFish.Prepatching;
using RimWorld.Planet;
namespace PerformanceFish.Planet;
public sealed class WorldObjectsOptimization : ClassWithFishPrepatches
{
public sealed class WorldObjectsHolderTickPatch : FishPrepatch
{
public override string? Description { get; }
= "The world objects holder is responsible for ticking every world object. This includes settlements, "
+ "caravans, outposts and any other object placed in the world, instead of maps. Normally it ticks "
+ "everything equally, including many static objects that cannot possibly affect anything from a tick. "
+ "This patch improves the world objects holder to determine objects that need ticking in advance, cache "
+ "the list of them, and only tick those, skipping all the others.";
public override MethodBase TargetMethodBase { get; }
= AccessTools.Method(typeof(WorldObjectsHolder), nameof(WorldObjectsHolder.WorldObjectsHolderTick));
public override void Transpiler(ILProcessor ilProcessor, ModuleDefinition module)
=> ilProcessor.ReplaceBodyWith(WorldObjectsHolderTick);
public static void WorldObjectsHolderTick(WorldObjectsHolder instance)
{
if (CacheDirty(instance))
UpdateCache(instance);
var worldObjects = WorldObjectsHolder.tmpWorldObjects;
for (var i = worldObjects.Count; i-- > 0;)
worldObjects[i].Tick();
}
public static void UpdateCache(WorldObjectsHolder instance)
{
var staticWorldObjects = WorldObjectsHolder.tmpWorldObjects;
staticWorldObjects.Clear();
var instanceWorldObjects = instance.worldObjects;
for (var i = instanceWorldObjects.Count; i-- > 0;)
{
var worldObject = instanceWorldObjects[i];
if (worldObject is not MapParent { HasMap: true }
&& SkippableWorldObjects.Contains(worldObject.GetType())
&& (worldObject is not Settlement settlement || settlement.trader?.stock is null)
&& CanSkipCompTick(worldObject))
{
continue;
}
staticWorldObjects.Add(worldObject);
}
CachedWorldObjectsVersion = instanceWorldObjects._version;
CachedMapsVersion = Current.gameInt.maps._version;
}
private static bool CanSkipCompTick(WorldObject worldObject)
{
var comps = worldObject.comps;
for (var i = comps.Count; i-- > 0;)
{
var comp = comps[i];
if (comp is EnterCooldownComp { Active: true })
return false;
if (!SkippableComps.Contains(comp.GetType()))
return false;
comp.CompTick();
}
return true;
}
public static int
CachedWorldObjectsVersion = -2,
CachedMapsVersion = -2;
private static Type?[]
_whitelistedTickingCompTypes =
[
typeof(WorldObjectComp),
typeof(FormCaravanComp),
typeof(TimedDetectionRaids),
typeof(EnterCooldownComp)
],
_whitelistedWorldObjectTypes =
[
typeof(WorldObject),
typeof(MapParent),
typeof(Settlement),
ModCompatibility.Types.RealRuins.POIWorldObject
];
public static void AddCompToWhiteList(Type compType)
{
_whitelistedTickingCompTypes = _whitelistedTickingCompTypes.Add(compType);
SkippableComps = InitializeSkippableComps();
}
public static void AddWorldObjectToWhiteList(Type worldObjectType)
{
_whitelistedWorldObjectTypes = _whitelistedWorldObjectTypes.Add(worldObjectType);
SkippableWorldObjects = InitializeSkippableWorldObjects();
}
public static HashSet<Type>
SkippableComps = InitializeSkippableComps(),
SkippableWorldObjects = InitializeSkippableWorldObjects();
private static HashSet<Type> InitializeSkippableComps()
=> MakeSubclassHashSet(typeof(WorldObjectComp), nameof(WorldObjectComp.CompTick),
_whitelistedTickingCompTypes);
private static HashSet<Type> InitializeSkippableWorldObjects()
=> MakeSubclassHashSet(typeof(WorldObject), nameof(WorldObject.Tick), _whitelistedWorldObjectTypes);
private static HashSet<Type> MakeSubclassHashSet(Type type, string name, Type?[] allowedDeclaringTypes)
=> type.SubclassesWithNoMethodOverrideAndSelf(allowedDeclaringTypes, name).ToHashSet();
public static bool CacheDirty(WorldObjectsHolder instance)
=> CachedWorldObjectsVersion != instance.worldObjects._version
|| CachedMapsVersion != Current.gameInt.maps._version;
public static void SetDirty() => CachedWorldObjectsVersion = CachedMapsVersion = -2;
static WorldObjectsHolderTickPatch() => Cache.Utility.Cleared += SetDirty;
}
public sealed class ExpandingIconCaching : FishPrepatch
{
public override string? Description { get; }
= "Caches icons that get displayed for world objects like settlements on the planet view and adds various "
+ "safety checks to better catch and log errors in case of missing icons";
public override MethodBase TargetMethodBase { get; }
= AccessTools.DeclaredPropertyGetter(typeof(WorldObject), nameof(WorldObject.ExpandingIcon));
public override void Transpiler(ILProcessor ilProcessor, ModuleDefinition module)
=> ilProcessor.ReplaceBodyWith(ReplacementBody);
public static Texture2D ReplacementBody(WorldObject __instance)
=> __instance.ExpandingIconCache() ?? InitializeExpandingIcon(__instance);
[MethodImpl(MethodImplOptions.NoInlining)]
public static Texture2D InitializeExpandingIcon(WorldObject? worldObject)
{
if (worldObject is null)
return BaseContent.BadTex;
var def = worldObject.def;
ref var cache = ref worldObject.ExpandingIconCache();
try
{
cache = def?.ExpandingIconTexture;
if (cache != null)
return cache;
var material = worldObject.Material;
if (material != null)
cache = material.mainTexture as Texture2D;
if (cache == null)
{
cache = BaseContent.BadTex;
Log.Error($"No expanding icon found for '{worldObject.ToStringSafe()}' of def '{
def?.ToStringSafe()}' from mod '{def?.modContentPack?.Name}'. Assigning default.");
}
return cache;
}
catch (Exception ex)
{
Log.Error($"Exception while initializing icon for '{worldObject.ToStringSafe()}' of def '{
def?.ToStringSafe()}' from mod '{def?.modContentPack?.Name}':\n{ex}");
return cache = BaseContent.BadTex;
}
}
}
public sealed class ExpandingIconColorCaching : FishPrepatch
{
public override string? Description { get; }
= "Caches colors of icons that get displayed for world objects like settlements on the planet view and "
+ "adds various safety checks to better catch and log errors in case of missing data";
public override MethodBase TargetMethodBase { get; }
= AccessTools.DeclaredPropertyGetter(typeof(WorldObject), nameof(WorldObject.ExpandingIconColor));
public override void Transpiler(ILProcessor ilProcessor, ModuleDefinition module)
=> ilProcessor.ReplaceBodyWith(ReplacementBody);
public static Color ReplacementBody(WorldObject __instance)
=> __instance.ExpandingIconColorCache() ?? InitializeExpandingIconColor(__instance);
[MethodImpl(MethodImplOptions.NoInlining)]
public static Color InitializeExpandingIconColor(WorldObject? worldObject)
{
if (worldObject is null)
return Color.white;
var def = worldObject.def;
ref var cache = ref worldObject.ExpandingIconColorCache();
try
{
cache = def?.expandingIconColor;
if (cache != null)
return cache.GetValueOrDefault();
var material = worldObject.Material;
if (material != null)
cache = material.color;
if (cache == null)
{
cache = Color.white;
Log.Error($"No expanding icon color found for '{worldObject.ToStringSafe()}' of def '{
def?.ToStringSafe()}' from mod '{def?.modContentPack?.Name}'. Assigning default.");
}
return cache.GetValueOrDefault();
}
catch (Exception ex)
{
Log.Error($"Exception while initializing icon color for '{worldObject.ToStringSafe()}' of def '{
def?.ToStringSafe()}' from mod '{def?.modContentPack?.Name}':\n{ex}");
return (cache = Color.white).GetValueOrDefault();
}
}
}
}