56 lines
1.4 KiB
C#
56 lines
1.4 KiB
C#
// Copyright (c) 2023 bradson
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at https://mozilla.org/MPL/2.0/.
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#if RAINBOW_ERRORS
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using JetBrains.Annotations;
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namespace PerformanceFish;
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[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
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public static class DebugActions
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{
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[DebugOutput("Performance Fish", true, name = "Toggle Rainbow Errors")]
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public static void SpamErrors()
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{
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lock (_debugLock)
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{
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if (_errorSpamEnabled)
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{
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_errorSpamEnabled = false;
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Application.onBeforeRender -= _errorAction;
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return;
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}
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if (_random is null)
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{
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_random = new();
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_random.NextBytes(_colorBytes = new byte[3000]);
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}
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_errorSpamEnabled = true;
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Application.onBeforeRender += _errorAction;
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}
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}
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private static readonly object _debugLock = new();
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private static global::System.Random? _random;
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private static bool _errorSpamEnabled;
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private static byte[]? _colorBytes;
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private static volatile int _logErrorCount = -1;
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private static UnityEngine.Events.UnityAction _errorAction = () =>
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{
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var i = Interlocked.Increment(ref _logErrorCount);
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if (i >= 1000)
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{
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_random!.NextBytes(_colorBytes!);
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_logErrorCount = 0;
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i = 0;
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}
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Log.Error("ERROR".Colorize(new ColorInt(_colorBytes![i], _colorBytes[i + 1000], _colorBytes[i + 2000])
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.ToColor));
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};
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}
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#endif |