Files
Performance-Fish/Source/PerformanceFish/Hauling/StorageSettingsPatches.cs
T
bbradson 949bde76ce Mainly more hauling optimizations, utilizing linked storage groups
This also adds an experimental, usually slower, threaded gas grid mode and implements a workaround for the whole mod and game failing to start when opening prepatcher's mod manager with unfortunate timing
2024-02-01 19:57:50 +01:00

207 lines
6.4 KiB
C#

// Copyright (c) 2023 bradson
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
// #define StorageSettings_DEBUG
using System.Diagnostics;
using System.Linq;
using FisheryLib.Pools;
namespace PerformanceFish.Hauling;
public sealed class StorageSettingsPatches : ClassWithFishPatches
{
public sealed class AllowedToAcceptPatch : FirstPriorityFishPatch
{
public override string Description { get; }
= "Caches results of storage settings checks for things when hauling";
public override Expression<Action> TargetMethod { get; }
= static () => default(StorageSettings)!.AllowedToAccept(default(Thing));
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool Prefix(StorageSettings __instance, Thing t, ref bool __result, out bool __state)
{
var cachedAllowedToAcceptValue = __instance.Cache().AllowedToAccept.GetOrAdd(t.thingIDNumber);
if (StorageSettingsCache.IsDirty(cachedAllowedToAcceptValue))
return __state = true;
__result = cachedAllowedToAcceptValue.AsBool() /*&& CapacityAllows(__instance, t)*/;
return __state = false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Postfix(StorageSettings __instance, Thing t, bool __result, bool __state)
{
if (!__state)
return;
UpdateCache(__instance, t, __result);
}
[MethodImpl(MethodImplOptions.NoInlining)]
public static void UpdateCache(StorageSettings __instance, Thing t, bool __result)
=> __instance.Cache().Update(t.thingIDNumber, __result && t is { def: not null, thingIDNumber: not -1 });
}
public sealed class TryNotifyChanged_Patch : FishPatch
{
public override List<Type> LinkedPatches { get; } = [typeof(AllowedToAcceptPatch)];
public static event Action<StorageSettings>? Changed;
public override string Description { get; } = "StorageSettings cache resetting";
public override MethodBase? TargetMethodInfo { get; }
= AccessTools.DeclaredMethod(typeof(StorageSettings), nameof(StorageSettings.TryNotifyChanged));
public static void Postfix(StorageSettings __instance)
{
__instance.Cache().OnSettingsChanged(__instance);
if (__instance.owner is StorageGroup group)
NotifyGroupMembers(group);
Changed?.Invoke(__instance);
}
public static void NotifyGroupMembers(StorageGroup group)
{
var groupMembers = group.members;
for (var i = 0; i < groupMembers.Count; i++)
{
var thingStoreSettings = groupMembers[i].ThingStoreSettings;
thingStoreSettings.Cache().OnSettingsChanged(thingStoreSettings);
}
}
}
public static void InitializeSlotGroupParent(Thing thing, Map map)
{
var slotGroupParent = (ISlotGroupParent)thing;
slotGroupParent.TryGetGroupStoreSettings()?.Cache().Initialize(null);
if (slotGroupParent.GetThingStoreSettings() is not { } storeSettings)
return;
ref var cache = ref storeSettings.Cache();
cache.Initialize(thing);
var slotCellsList = slotGroupParent.AllSlotCellsList();
for (var i = slotCellsList.Count; i-- > 0;)
{
var thingsAtCell = slotCellsList[i].GetThingListUnchecked(map);
for (var j = thingsAtCell.Count; j-- > 0;)
{
var storedThing = thingsAtCell[j];
if (!storedThing.IsItem() || cache.Contains(storedThing))
continue;
cache.Notify_ReceivedThing(storedThing);
}
}
}
public record struct StorageSettingsCache
{
public FishTable<int, int> AllowedToAccept = new();
private Thing? _parent;
public int FreeSlots = 0xFFFFFFF;
private int _storedThingCount;
private FishTable<ushort, List<Thing>> _storedThingsByDef = new();
private CompProperties? _lwmProps;
private DefModExtension? _rimfactoryExtension;
public event Action<StorageSettings>? SettingsChanged;
public int TotalSlots => _parent?.TrueTotalSlots(_lwmProps, _rimfactoryExtension) ?? 0xFFFFFFF;
public List<Thing> StoredThingsOfDef(ThingDef def) => _storedThingsByDef.GetOrAdd(def.shortHash);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool IsDirty(int allowedToAcceptValue) => allowedToAcceptValue == int.MaxValue;
public void Update(int thingIDNumber, bool allowedToAccept)
=> AllowedToAccept[thingIDNumber] = allowedToAccept.AsInt();
public void Initialize(Thing? slotGroupParent)
{
_parent = slotGroupParent;
_storedThingsByDef.Clear();
AllowedToAccept.Clear();
_lwmProps = slotGroupParent?.TryGetLwmCompProperties();
_rimfactoryExtension = slotGroupParent?.TryGetRimfactoryExtension();
FreeSlots = TotalSlots;
}
public bool Contains(Thing thing) => StoredThingsOfDef(thing.def).Contains(thing);
public void Notify_ReceivedThing(Thing thing)
{
if (_parent is null)
return;
StoredThingsOfDef(thing.def).Add(thing);
FreeSlots = TotalSlots - ++_storedThingCount;
Debug.VerifyItemCount(_parent, ref this);
}
public void Notify_LostThing(Thing thing)
{
if (_parent is null)
return;
StoredThingsOfDef(thing.def).Remove(thing);
FreeSlots = TotalSlots - --_storedThingCount;
Debug.VerifyItemCount(_parent, ref this);
}
public void OnSettingsChanged(StorageSettings storageSettings)
{
AllowedToAccept.Clear();
if (_parent?.IsSpawned() ?? false)
FreeSlots = TotalSlots - _storedThingCount;
SettingsChanged?.Invoke(storageSettings);
}
public StorageSettingsCache() => AllowedToAccept.ValueInitializer = static _ => int.MaxValue;
}
public static class Debug
{
[Conditional("StorageSettings_DEBUG")]
public static void LogMessage(PooledStringHandler stringHandler) => Log.Message(stringHandler);
[Conditional("StorageSettings_DEBUG")]
public static void VerifyItemCount(Thing storageThing, ref StorageSettingsCache cache)
{
if (storageThing.TryGetMap() is not { } ownerMap || storageThing is not ISlotGroupParent slotGroup)
return;
var realTotalSlots = cache.TotalSlots;
var realTotalItemCount = slotGroup.AllSlotCellsList().Sum(cell => cell.GetItemCount(ownerMap));
if (cache.FreeSlots == realTotalSlots - realTotalItemCount)
return;
Log.Error($"StorageSettings cache for '{storageThing}' has incorrect free slots count of '{
cache.FreeSlots}'. Real total item count: '{realTotalItemCount}', real total slots: '{
realTotalSlots}', real free slots: '{realTotalSlots - realTotalItemCount}'");
Current.Game.tickManager.Pause();
}
}
}