d7c937798a
1. Added new prepatch `TryFindBestBetterStorageForPatch` 2. Moved `TryRemoveFromListerHaulables` from `TryFindBestBetterStoreCellFor` to the new prepatch 3. Rebuilt for realse so that changes take effect `TryFindBestBetterStoreCellForPatch` had been deciding which item should be removed from `listerHaulables`, which improves performance. But it had been checking `SlotGroup`s only. Patching `TryFindBestBetterStorageForPatch` and checking both Cell and NonCell achieves the same thing, and could solve the issue of grave/armor rack etc. not working. Tried several things. Nothing broke, and it solved said problem.