fix: download cases
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+275
-3
@@ -22,7 +22,7 @@ from progression_backend.modlist import (
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workshop_items,
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)
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from progression_backend.refresh import RefreshCoordinator, RefreshService
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from progression_backend.steam_api import WorkshopDetails
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from progression_backend.steam_api import SteamWorkshopClient, WorkshopDetails
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from progression_backend.workshop import (
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SteamCmdBatchResult,
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SteamCmdRunner,
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@@ -32,8 +32,13 @@ from progression_backend.workshop import (
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class FakeSteam:
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def get_collections(self, collection_ids: list[str]) -> dict[str, list[str]]:
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return {collection_id: ["123456"] for collection_id in collection_ids}
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def get_collections(
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self, collection_ids: list[str]
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) -> tuple[dict[str, list[str]], set[str]]:
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return (
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{collection_id: ["123456"] for collection_id in collection_ids},
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set(),
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)
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def get_item_details(self, workshop_ids: list[str]) -> dict[str, WorkshopDetails]:
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return {
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@@ -109,7 +114,154 @@ class FailingRunner:
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)
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class MultiModSteam:
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workshop_ids = ["100", "200", "300"]
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def get_collections(
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self, collection_ids: list[str]
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) -> tuple[dict[str, list[str]], set[str]]:
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return (
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{
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collection_id: list(self.workshop_ids)
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for collection_id in collection_ids
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},
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set(),
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)
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def get_item_details(self, workshop_ids: list[str]) -> dict[str, WorkshopDetails]:
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return {
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workshop_id: WorkshopDetails(
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workshop_id=workshop_id,
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title=f"Test mod {workshop_id}",
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time_updated=123,
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file_size=456,
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consumer_app_id=294100,
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result=1,
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)
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for workshop_id in workshop_ids
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}
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class CollectionReferenceSteam:
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def get_collections(
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self, collection_ids: list[str]
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) -> tuple[dict[str, list[str]], set[str]]:
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core, content, cosmetics = collection_ids
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return (
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{
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core: ["100", content, cosmetics, "999"],
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content: [core, "100", cosmetics],
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cosmetics: [core, content, "100"],
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},
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set(collection_ids),
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)
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def get_item_details(self, workshop_ids: list[str]) -> dict[str, WorkshopDetails]:
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return {
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workshop_id: WorkshopDetails(
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workshop_id=workshop_id,
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title=(
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"Unavailable mod"
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if workshop_id == "999"
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else f"Test entry {workshop_id}"
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),
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time_updated=123,
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file_size=456,
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consumer_app_id=294100 if workshop_id != "999" else 0,
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result=9 if workshop_id == "999" else 1,
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)
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for workshop_id in workshop_ids
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}
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class TimeoutBlockingRunner:
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def __init__(self, content_dir: Path):
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self.content_dir = content_dir
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self.calls: list[list[str]] = []
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self.blocker_attempts = 0
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def available(self) -> bool:
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return True
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def _install(self, workshop_id: str) -> None:
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about = self.content_dir / workshop_id / "About"
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about.mkdir(parents=True)
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(about / "About.xml").write_text(
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"<ModMetaData><name>Test Mod</name>"
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"<packageId>Author.Test</packageId>"
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"<steamAppId>294100</steamAppId></ModMetaData>",
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encoding="utf-8",
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)
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def run_batch(
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self, workshop_ids: list[str], timeout_seconds: float | None = None
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) -> SteamCmdBatchResult:
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del timeout_seconds
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self.calls.append(list(workshop_ids))
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failed_ids: set[str] = set()
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output = "Success"
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if workshop_ids == ["100", "200", "300"]:
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self._install("100")
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failed_ids = {"200", "300"}
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output = "ERROR! Timeout downloading item 200"
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elif workshop_ids == ["200"]:
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self.blocker_attempts += 1
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if self.blocker_attempts == 1:
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failed_ids = {"200"}
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output = "ERROR! Timeout downloading item 200"
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else:
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self._install("200")
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else:
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for workshop_id in workshop_ids:
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self._install(workshop_id)
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timestamp = utc_now()
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return SteamCmdBatchResult(
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workshop_ids=workshop_ids,
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started_at=timestamp,
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finished_at=timestamp,
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elapsed_seconds=0.001,
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exit_code=0,
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status="failed" if failed_ids else "completed",
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failed_ids=failed_ids,
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output_tail=output,
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)
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class BackendTests(unittest.TestCase):
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def test_collection_api_tracks_nested_collection_references(self) -> None:
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client = SteamWorkshopClient()
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response = Mock()
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response.json.return_value = {
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"response": {
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"collectiondetails": [
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{
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"publishedfileid": "1",
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"result": 1,
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"children": [
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{"publishedfileid": "100", "sortorder": 0, "filetype": 0},
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{"publishedfileid": "2", "sortorder": 1, "filetype": 2},
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],
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},
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{
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"publishedfileid": "2",
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"result": 1,
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"children": [
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{"publishedfileid": "1", "sortorder": 0},
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],
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},
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]
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}
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}
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client.session.post = Mock(return_value=response)
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collections, references = client.get_collections(["1", "2"])
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self.assertEqual(collections, {"1": ["100", "2"], "2": ["1"]})
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self.assertEqual(references, {"1", "2"})
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response.raise_for_status.assert_called_once_with()
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@patch("progression_backend.app.requests.get")
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def test_latest_windows_release_includes_prereleases(self, get: Mock) -> None:
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response = Mock()
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@@ -378,6 +530,126 @@ class BackendTests(unittest.TestCase):
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self.assertEqual(runner.calls, 1)
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self.assertLessEqual(runner.last_timeout_seconds or 0, 0.25)
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def test_collection_references_and_unavailable_items_are_skipped(self) -> None:
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with tempfile.TemporaryDirectory() as directory:
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root = Path(directory)
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settings = Settings(
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host="127.0.0.1",
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port=8000,
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database_path=root / "progression.db",
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steamcmd_path="steamcmd",
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workshop_content_dir=root / "workshop" / "294100",
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steamcmd_batch_size=25,
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steamcmd_timeout_seconds=60,
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refresh_interval_seconds=3600,
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refresh_on_startup=False,
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initial_download_timeout_seconds=43200,
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game_version="1.6",
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admin_token=None,
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collections={"Core": "1", "Content": "2", "Cosmetics": "3"},
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static_dir=root,
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)
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database = Database(settings.database_path)
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database.initialize()
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service = RefreshService(
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settings,
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database,
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steam=CollectionReferenceSteam(),
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runner=FakeRunner(settings.workshop_content_dir),
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)
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progress_events: list[dict] = []
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service.refresh(
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"collection-reference-run",
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"startup",
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initial_download=True,
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overall_timeout_seconds=60,
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progress=progress_events.append,
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)
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run = database.fetch_one(
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"SELECT * FROM refresh_runs WHERE id = ?",
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("collection-reference-run",),
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)
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self.assertIsNotNone(run)
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self.assertEqual(run["status"], "completed", run)
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self.assertEqual(run["unique_items"], 5)
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self.assertEqual(run["downloads_requested"], 1)
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self.assertEqual(run["ready_items"], 1)
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dashboard = database.dashboard()
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self.assertEqual(dashboard["totals"]["total_mods"], 5)
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self.assertEqual(dashboard["totals"]["ready_mods"], 1)
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self.assertEqual(dashboard["totals"]["skipped_mods"], 4)
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skipped = database.fetch_all(
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"SELECT workshop_id FROM mods WHERE status = 'skipped' "
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"ORDER BY CAST(workshop_id AS INTEGER)"
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)
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self.assertEqual(
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[row["workshop_id"] for row in skipped], ["1", "2", "3", "999"]
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)
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self.assertFalse(service.needs_initial_download())
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self.assertEqual(progress_events[-1]["completed_mods"], 5)
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self.assertEqual(progress_events[-1]["total_mods"], 5)
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self.assertEqual(progress_events[-1]["percent"], 100.0)
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with TestClient(create_app(settings)) as client:
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response = client.get("/api/modlists/vanilla")
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self.assertEqual(response.status_code, 200, response.text)
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self.assertIn(b"100", response.content)
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self.assertNotIn(b"999", response.content)
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@patch("progression_backend.refresh.time.sleep", return_value=None)
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def test_initial_download_isolates_items_after_batch_timeout(
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self, sleep: Mock
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) -> None:
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with tempfile.TemporaryDirectory() as directory:
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root = Path(directory)
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settings = Settings(
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host="127.0.0.1",
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port=8000,
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database_path=root / "progression.db",
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steamcmd_path="steamcmd",
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workshop_content_dir=root / "workshop" / "294100",
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steamcmd_batch_size=25,
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steamcmd_timeout_seconds=60,
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refresh_interval_seconds=3600,
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refresh_on_startup=False,
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initial_download_timeout_seconds=43200,
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game_version="1.6",
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admin_token=None,
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collections={"Core": "1", "Content": "2", "Cosmetics": "3"},
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static_dir=root,
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)
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database = Database(settings.database_path)
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database.initialize()
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runner = TimeoutBlockingRunner(settings.workshop_content_dir)
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service = RefreshService(
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settings,
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database,
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steam=MultiModSteam(),
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runner=runner,
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)
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service.refresh(
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"blocking-timeout-run",
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"startup",
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initial_download=True,
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overall_timeout_seconds=60,
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)
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run = database.fetch_one(
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"SELECT * FROM refresh_runs WHERE id = ?",
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("blocking-timeout-run",),
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)
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self.assertIsNotNone(run)
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self.assertEqual(run["status"], "completed", run)
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self.assertEqual(run["ready_items"], 3)
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self.assertEqual(
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runner.calls,
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[["100", "200", "300"], ["200"], ["300"], ["200"]],
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)
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sleep.assert_called()
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def test_api_serves_dashboard_and_reports_empty_modlist(self) -> None:
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with tempfile.TemporaryDirectory() as directory:
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root = Path(directory)
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