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This commit is contained in:
2026-01-24 15:39:53 -05:00
parent 411ff15ea5
commit df6c970112
2 changed files with 23 additions and 23 deletions

View File

@@ -81,7 +81,7 @@ class LoadingScreen:
def load_custom_font(self): def load_custom_font(self):
"""Load the RimWorld font using Windows AddFontResourceEx with private flag""" """Load the RimWorld font using Windows AddFontResourceEx with private flag"""
try: try:
font_path = get_resource_path(os.path.join("art", "RimWordFont4.ttf")) font_path = get_resource_path(os.path.join("art", "georgia.ttf"))
if os.path.exists(font_path): if os.path.exists(font_path):
abs_font_path = os.path.abspath(font_path) abs_font_path = os.path.abspath(font_path)
@@ -90,7 +90,7 @@ class LoadingScreen:
if success: if success:
# Use the actual font family name from the TTF file # Use the actual font family name from the TTF file
self.custom_font_family = "RimWordFont" self.custom_font_family = "Georgia"
self.custom_font_available = True self.custom_font_available = True
return return
@@ -1909,7 +1909,7 @@ class SteamWorkshopGUI:
def load_custom_font(self): def load_custom_font(self):
"""Load the RimWorld font using Windows AddFontResourceEx with private flag""" """Load the RimWorld font using Windows AddFontResourceEx with private flag"""
try: try:
font_path = get_resource_path(os.path.join("art", "RimWordFont4.ttf")) font_path = get_resource_path(os.path.join("art", "georgia.ttf"))
if os.path.exists(font_path): if os.path.exists(font_path):
abs_font_path = os.path.abspath(font_path) abs_font_path = os.path.abspath(font_path)
@@ -1918,7 +1918,7 @@ class SteamWorkshopGUI:
if success: if success:
# Use the actual font family name from the TTF file # Use the actual font family name from the TTF file
self.custom_font_family = "RimWordFont" self.custom_font_family = "Georgia"
self.custom_font_available = True self.custom_font_available = True
return return
@@ -3277,7 +3277,7 @@ class SteamWorkshopGUI:
# Create centered text using canvas - moved up by 3% # Create centered text using canvas - moved up by 3%
self.success_bg_canvas.create_text( self.success_bg_canvas.create_text(
window_width // 2, window_height // 2 - 150 - int(window_height * 0.03), window_width // 2, window_height // 2 - 150 - int(window_height * 0.03),
text="success!", text="Success!",
fill='#00ff00', fill='#00ff00',
font=self.get_font(24, 'bold'), font=self.get_font(24, 'bold'),
tags='success_text' tags='success_text'
@@ -3318,7 +3318,7 @@ class SteamWorkshopGUI:
# Success message # Success message
self.success_bg_canvas.create_text( self.success_bg_canvas.create_text(
center_x, y_pos, center_x, y_pos,
text="mods list created successfully!", text="Mods list created successfully!",
fill='#00ff00', fill='#00ff00',
font=self.get_font(20, 'bold'), font=self.get_font(20, 'bold'),
tags='success_text' tags='success_text'
@@ -3328,7 +3328,7 @@ class SteamWorkshopGUI:
# Mod list name # Mod list name
self.success_bg_canvas.create_text( self.success_bg_canvas.create_text(
center_x, y_pos, center_x, y_pos,
text=f"it is named: {mod_list_name.lower()}", text=f"It is named: {mod_list_name.lower()}",
fill='white', fill='white',
font=self.get_font(16), font=self.get_font(16),
tags='success_text' tags='success_text'
@@ -3337,22 +3337,22 @@ class SteamWorkshopGUI:
# Instructions (different for homebrew vs vanilla) # Instructions (different for homebrew vs vanilla)
if mod_list_name == "ProgressionHomebrew": if mod_list_name == "ProgressionHomebrew":
instructions_text = f"""to load it: instructions_text = f"""To load it:
1. open your mod manager in game 1. Open your mod manager in game
2. go to load section 2. Go to load section
3. press load next to "{mod_list_name.lower()}" 3. Press load next to "{mod_list_name.lower()}"
⚠️ important for homebrew version ⚠️ ⚠️ Important for homebrew version ⚠️
this contains your current mods + progression pack This contains your current mods + progression pack
you must auto sort after loading to prevent conflicts! You must auto sort after loading to prevent conflicts!
some mods may be incompatible - check for errors!""" Some mods may be incompatible - check for errors!"""
else: else:
instructions_text = f"""to load it: instructions_text = f"""To load it:
1. open your mod manager in game 1. Open your mod manager in game
2. go to load section 2. Go to load section
3. press load next to "{mod_list_name.lower()}" 3. Press load next to "{mod_list_name.lower()}"
you must auto sort after this!""" You must auto sort after this!"""
self.success_bg_canvas.create_text( self.success_bg_canvas.create_text(
center_x, y_pos + 80, center_x, y_pos + 80,
@@ -3367,10 +3367,10 @@ you must auto sort after this!"""
# Auto sort warning (more prominent for homebrew) # Auto sort warning (more prominent for homebrew)
if mod_list_name == "ProgressionHomebrew": if mod_list_name == "ProgressionHomebrew":
warning_color = '#ff4444' warning_color = '#ff4444'
warning_msg = "⚠️ critical: auto sort after loading! check for mod conflicts! ⚠️" warning_msg = "⚠️ Critical: auto sort after loading! Check for mod conflicts! ⚠️"
else: else:
warning_color = '#ff8686' warning_color = '#ff8686'
warning_msg = "⚠️ important: auto sort after loading! ⚠️" warning_msg = "⚠️ Important: auto sort after loading! ⚠️"
self.success_bg_canvas.create_text( self.success_bg_canvas.create_text(
center_x, y_pos, center_x, y_pos,

View File

@@ -5,7 +5,7 @@ Configuration settings for the update checker
# Update checker configuration # Update checker configuration
UPDATE_CONFIG = { UPDATE_CONFIG = {
# Current version of the application # Current version of the application
"current_version": "0.0.4", "current_version": "0.1.0",
# Repository information # Repository information
"repo_owner": "HRiggs", "repo_owner": "HRiggs",