4 Commits

Author SHA1 Message Date
HRiggs 30f3ab4ca5 versioning: 0.2.1
Build and Upload Release (Windows EXE) / Build Windows EXE (release) Successful in 35s
2026-04-23 12:29:01 -04:00
HRiggs c26ca6ec02 fix: include core 2026-04-23 12:27:56 -04:00
HRiggs 99d6d2a578 versioning: 0.2.0
Build and Upload Release (Windows EXE) / Build Windows EXE (release) Successful in 36s
2026-04-14 14:27:27 -04:00
HRiggs 603af4f378 fix: improve redraw speed 2026-04-14 14:26:10 -04:00
3 changed files with 199 additions and 77 deletions
+188 -74
View File
@@ -843,15 +843,19 @@ class LoadingScreen:
def extract_name_from_id(self, expansion_id): def extract_name_from_id(self, expansion_id):
"""Extract expansion name from ID as fallback""" """Extract expansion name from ID as fallback"""
if 'royalty' in expansion_id.lower(): normalized_id = expansion_id.lower()
if normalized_id == 'ludeon.rimworld':
return 'Core'
elif 'royalty' in normalized_id:
return 'Royalty' return 'Royalty'
elif 'ideology' in expansion_id.lower(): elif 'ideology' in normalized_id:
return 'Ideology' return 'Ideology'
elif 'biotech' in expansion_id.lower(): elif 'biotech' in normalized_id:
return 'Biotech' return 'Biotech'
elif 'anomaly' in expansion_id.lower(): elif 'anomaly' in normalized_id:
return 'Anomaly' return 'Anomaly'
elif 'odyssey' in expansion_id.lower(): elif 'odyssey' in normalized_id:
return 'Odyssey' return 'Odyssey'
else: else:
# Extract the last part after the last dot and capitalize # Extract the last part after the last dot and capitalize
@@ -1639,6 +1643,14 @@ class SteamWorkshopGUI:
self.merge_btn = None self.merge_btn = None
self.is_rimworld_valid = False self.is_rimworld_valid = False
self._panel_shells = [] self._panel_shells = []
self._resize_after_id = None
self._bg_image_id = None
self._main_content_window_id = None
self._last_background_size = None
self._last_main_content_geometry = None
self._header_render_after_id = None
self._last_header_requested_size = None
self._last_header_render_size = None
# Store references for responsive layout # Store references for responsive layout
self.left_frame = None self.left_frame = None
@@ -1810,16 +1822,28 @@ class SteamWorkshopGUI:
if hasattr(self, 'right_frame') and self.right_frame: if hasattr(self, 'right_frame') and self.right_frame:
self.create_output_section(self.right_frame) self.create_output_section(self.right_frame)
def _update_main_background(self): def _update_main_background(self, width=None, height=None):
"""Update the main window background image""" """Update the main window background image"""
width = self.root.winfo_width() or 1920 width = width or self.root.winfo_width() or 1920
height = self.root.winfo_height() or 1080 height = height or self.root.winfo_height() or 1080
if width > 1 and height > 1: if width > 1 and height > 1:
size = (int(width), int(height))
if size == self._last_background_size:
return
self.bg_image_tk = self.load_background_image(width, height) self.bg_image_tk = self.load_background_image(width, height)
if self.bg_image_tk: if self.bg_image_tk:
self.bg_canvas.delete('bg') if self._bg_image_id is None:
self.bg_canvas.create_image(0, 0, image=self.bg_image_tk, anchor='nw', tags='bg') self._bg_image_id = self.bg_canvas.create_image(
self.bg_canvas.tag_lower('bg') 0,
0,
image=self.bg_image_tk,
anchor='nw',
tags='bg',
)
self.bg_canvas.tag_lower('bg')
else:
self.bg_canvas.itemconfigure(self._bg_image_id, image=self.bg_image_tk)
self._last_background_size = size
def _position_main_content(self): def _position_main_content(self):
"""Position the main content frame on the canvas with responsive sizing""" """Position the main content frame on the canvas with responsive sizing"""
@@ -1831,16 +1855,28 @@ class SteamWorkshopGUI:
x_pos = max(12, (width - content_width) // 2) x_pos = max(12, (width - content_width) // 2)
y_pos = max(12, (height - content_height) // 2) y_pos = max(12, (height - content_height) // 2)
self.bg_canvas.delete('main_content') geometry = (x_pos, y_pos, content_width, content_height)
self.bg_canvas.create_window( if geometry == self._last_main_content_geometry:
x_pos, return
y_pos,
window=self.main_content_frame, if self._main_content_window_id is None:
anchor='nw', self._main_content_window_id = self.bg_canvas.create_window(
width=content_width, x_pos,
height=content_height, y_pos,
tags='main_content', window=self.main_content_frame,
) anchor='nw',
width=content_width,
height=content_height,
tags='main_content',
)
else:
self.bg_canvas.coords(self._main_content_window_id, x_pos, y_pos)
self.bg_canvas.itemconfigure(
self._main_content_window_id,
width=content_width,
height=content_height,
)
self._last_main_content_geometry = geometry
def load_background_image(self, width, height): def load_background_image(self, width, height):
"""Load the Desolation art as the main-app backdrop.""" """Load the Desolation art as the main-app backdrop."""
@@ -1862,32 +1898,47 @@ class SteamWorkshopGUI:
if event.widget == self.root and hasattr(self, 'bg_canvas'): if event.widget == self.root and hasattr(self, 'bg_canvas'):
# First enforce minimum size # First enforce minimum size
self._enforce_minimum_size(event) self._enforce_minimum_size(event)
# Update background image
self._update_main_background()
current_width = self.root.winfo_width() current_width = self.root.winfo_width()
current_height = self.root.winfo_height() current_height = self.root.winfo_height()
if hasattr(self, 'header_canvas') and self.header_canvas.winfo_exists():
header_height = max(70, min(102, int(current_height * 0.082)))
if int(self.header_canvas.cget('height')) != header_height:
self.header_canvas.configure(height=header_height)
self._render_header_canvas()
desired_layout_mode = (
'side_by_side'
if self._should_use_side_by_side(current_width, current_height)
else 'stacked'
)
if desired_layout_mode != getattr(self, '_current_layout_mode', None):
self.root.after(100, self._update_responsive_layout)
# Store current window size
self._last_window_size = (current_width, current_height)
# Update content positioning
self._position_main_content() self._position_main_content()
if self._resize_after_id is not None:
self.root.after_cancel(self._resize_after_id)
self._resize_after_id = self.root.after(
70,
lambda width=current_width, height=current_height: self._apply_main_resize(width, height),
)
def _apply_main_resize(self, width, height):
"""Apply the expensive resize work after the user pauses dragging."""
self._resize_after_id = None
if not self.root.winfo_exists():
return
current_width = self.root.winfo_width()
current_height = self.root.winfo_height()
width = current_width or width
height = current_height or height
self._update_main_background(width, height)
if hasattr(self, 'header_canvas') and self.header_canvas.winfo_exists():
header_height = max(70, min(102, int(height * 0.082)))
if int(self.header_canvas.cget('height')) != header_height:
self.header_canvas.configure(height=header_height)
else:
self._schedule_header_render()
desired_layout_mode = (
'side_by_side'
if self._should_use_side_by_side(width, height)
else 'stacked'
)
if desired_layout_mode != getattr(self, '_current_layout_mode', None):
self._update_responsive_layout()
self._last_window_size = (width, height)
def _on_window_map(self, event): def _on_window_map(self, event):
"""Handle window map event (window becomes visible)""" """Handle window map event (window becomes visible)"""
@@ -1942,14 +1993,27 @@ class SteamWorkshopGUI:
self.progression_logo_source = None self.progression_logo_source = None
self.header_canvas.bind('<Configure>', self._on_header_canvas_configure) self.header_canvas.bind('<Configure>', self._on_header_canvas_configure)
self.root.after_idle(self._render_header_canvas) self.root.after_idle(self._schedule_header_render)
def _on_header_canvas_configure(self, event): def _on_header_canvas_configure(self, event):
"""Refresh the header texture and logo when the header size changes.""" """Refresh the header texture and logo when the header size changes."""
self._render_header_canvas() if event.widget != self.header_canvas:
return
requested_size = (max(1, int(event.width)), max(1, int(event.height)))
if requested_size == self._last_header_requested_size:
return
self._last_header_requested_size = requested_size
self._schedule_header_render()
def _schedule_header_render(self):
"""Debounce expensive header redraw work during window resizes."""
if self._header_render_after_id is not None:
self.root.after_cancel(self._header_render_after_id)
self._header_render_after_id = self.root.after(40, self._render_header_canvas)
def _render_header_canvas(self): def _render_header_canvas(self):
"""Render the striped header background and scale the logo to fit it.""" """Render the striped header background and scale the logo to fit it."""
self._header_render_after_id = None
if not hasattr(self, 'header_canvas') or not self.header_canvas.winfo_exists(): if not hasattr(self, 'header_canvas') or not self.header_canvas.winfo_exists():
return return
@@ -1957,6 +2021,9 @@ class SteamWorkshopGUI:
height = max(1, self.header_canvas.winfo_height()) height = max(1, self.header_canvas.winfo_height())
if width < 40 or height < 24: if width < 40 or height < 24:
return return
render_size = (width, height)
if render_size == self._last_header_render_size:
return
header_texture = create_striped_texture( header_texture = create_striped_texture(
width, width,
@@ -2017,6 +2084,7 @@ class SteamWorkshopGUI:
anchor='center', anchor='center',
tags='header_content', tags='header_content',
) )
self._last_header_render_size = render_size
def create_footer_frame(self, parent): def create_footer_frame(self, parent):
"""Create footer frame with HR Systems logo in bottom right - responsive sizing""" """Create footer frame with HR Systems logo in bottom right - responsive sizing"""
@@ -2403,17 +2471,40 @@ class SteamWorkshopGUI:
'inner_padding': (pad_x, pad_y), 'inner_padding': (pad_x, pad_y),
} }
canvas._panel_window_id = window_id canvas._panel_window_id = window_id
canvas._panel_after_id = None
canvas._panel_requested_size = None
canvas._panel_rendered_size = None
canvas.bind('<Configure>', self._refresh_panel_shell) canvas.bind('<Configure>', self._refresh_panel_shell)
self._panel_shells.append(canvas) self._panel_shells.append(canvas)
self.root.after_idle(lambda current_canvas=canvas: self._render_panel_shell(current_canvas)) self.root.after_idle(lambda current_canvas=canvas: self._schedule_panel_shell_render(current_canvas))
return shell, inner_frame return shell, inner_frame
def _refresh_panel_shell(self, event): def _refresh_panel_shell(self, event):
"""Repaint a striped shell when its canvas changes size.""" """Repaint a striped shell when its canvas changes size."""
self._render_panel_shell(event.widget) canvas = event.widget
if not canvas.winfo_exists():
return
requested_size = (max(1, int(event.width)), max(1, int(event.height)))
if requested_size == getattr(canvas, '_panel_requested_size', None):
return
canvas._panel_requested_size = requested_size
self._schedule_panel_shell_render(canvas)
def _schedule_panel_shell_render(self, canvas):
"""Debounce striped shell redraw work during resizes."""
if not canvas.winfo_exists():
return
after_id = getattr(canvas, '_panel_after_id', None)
if after_id is not None:
self.root.after_cancel(after_id)
canvas._panel_after_id = self.root.after(
40,
lambda current_canvas=canvas: self._render_panel_shell(current_canvas),
)
def _render_panel_shell(self, canvas): def _render_panel_shell(self, canvas):
"""Render the shared striped halo panel background onto a shell canvas.""" """Render the shared striped halo panel background onto a shell canvas."""
canvas._panel_after_id = None
if not canvas.winfo_exists() or not hasattr(canvas, '_panel_options'): if not canvas.winfo_exists() or not hasattr(canvas, '_panel_options'):
return return
@@ -2426,6 +2517,9 @@ class SteamWorkshopGUI:
minimum_size = (halo_padding * 2) + 6 minimum_size = (halo_padding * 2) + 6
if width < minimum_size or height < minimum_size: if width < minimum_size or height < minimum_size:
return return
render_size = (width, height)
if render_size == getattr(canvas, '_panel_rendered_size', None):
return
panel_width = max(1, width - (halo_padding * 2)) panel_width = max(1, width - (halo_padding * 2))
panel_height = max(1, height - (halo_padding * 2)) panel_height = max(1, height - (halo_padding * 2))
@@ -2457,6 +2551,7 @@ class SteamWorkshopGUI:
content_height = max(1, height - (2 * (halo_padding + inner_pad_y))) content_height = max(1, height - (2 * (halo_padding + inner_pad_y)))
canvas.coords(canvas._panel_window_id, halo_padding + inner_pad_x, halo_padding + inner_pad_y) canvas.coords(canvas._panel_window_id, halo_padding + inner_pad_x, halo_padding + inner_pad_y)
canvas.itemconfigure(canvas._panel_window_id, width=content_width, height=content_height) canvas.itemconfigure(canvas._panel_window_id, width=content_width, height=content_height)
canvas._panel_rendered_size = render_size
def create_steam_card(self, parent, title=None, padding=8): def create_steam_card(self, parent, title=None, padding=8):
"""Create a striped charcoal card container.""" """Create a striped charcoal card container."""
@@ -3429,13 +3524,15 @@ class SteamWorkshopGUI:
def get_core_mods_from_config(self): def get_core_mods_from_config(self):
"""Get core mods from ModsConfig.xml knownExpansions section - includes ALL DLC the user owns""" """Get core mods from ModsConfig.xml knownExpansions section - includes ALL DLC the user owns"""
core_mods = [] core_mods = []
seen_core_mod_ids = set()
base_game_id = 'ludeon.rimworld'
try: try:
if not self.modsconfig_path or not os.path.exists(self.modsconfig_path): if not self.modsconfig_path or not os.path.exists(self.modsconfig_path):
msg = "ModsConfig.xml not found, using default core mods\n" msg = "ModsConfig.xml not found, using default core mods\n"
self._safe_update_output(msg) self._safe_update_output(msg)
print(msg.strip()) print(msg.strip())
return [('ludeon.rimworld', 'RimWorld')] return [(base_game_id, self.get_default_mod_name(base_game_id))]
msg = f"Reading ModsConfig.xml from: {self.modsconfig_path}\n" msg = f"Reading ModsConfig.xml from: {self.modsconfig_path}\n"
self._safe_update_output(msg) self._safe_update_output(msg)
@@ -3457,34 +3554,47 @@ class SteamWorkshopGUI:
msg = "No RimWorld path set, using fallback names\n" msg = "No RimWorld path set, using fallback names\n"
self._safe_update_output(msg) self._safe_update_output(msg)
print(msg.strip()) print(msg.strip())
def add_core_mod(mod_id):
mod_id = (mod_id or "").strip()
if not mod_id or mod_id in seen_core_mod_ids:
return
mod_name = self.get_expansion_real_name(mod_id, rimworld_data_path)
msg = f"get_expansion_real_name returned: {mod_name}\n"
self._safe_update_output(msg)
print(msg.strip())
if not mod_name:
mod_name = self.get_default_mod_name(mod_id)
msg = f"Using fallback name: {mod_name}\n"
self._safe_update_output(msg)
print(msg.strip())
core_mods.append((mod_id, mod_name))
seen_core_mod_ids.add(mod_id)
msg = f"Added to core_mods: {mod_id} -> {mod_name}\n"
self._safe_update_output(msg)
print(msg.strip())
msg = "Seeding base game Core entry...\n"
self._safe_update_output(msg)
print(msg.strip())
add_core_mod(base_game_id)
# Find knownExpansions section and include ALL expansions found # Find knownExpansions section and include all owned expansions after Core
known_expansions_element = root.find('knownExpansions') known_expansions_element = root.find('knownExpansions')
if known_expansions_element is not None: if known_expansions_element is not None:
msg = "Found knownExpansions section, processing all DLC...\n" msg = "Found knownExpansions section, processing entries...\n"
self._safe_update_output(msg) self._safe_update_output(msg)
print(msg.strip()) print(msg.strip())
for li in known_expansions_element.findall('li'): for li in known_expansions_element.findall('li'):
expansion_id = li.text expansion_id = li.text
if expansion_id: if expansion_id:
expansion_id = expansion_id.strip() expansion_id = expansion_id.strip()
msg = f"Processing DLC: {expansion_id}\n" msg = f"Processing known expansion: {expansion_id}\n"
self._safe_update_output(msg)
print(msg.strip())
# Use the same method as DLC detection to get real names
mod_name = self.get_expansion_real_name(expansion_id, rimworld_data_path)
msg = f"get_expansion_real_name returned: {mod_name}\n"
self._safe_update_output(msg)
print(msg.strip())
if not mod_name:
mod_name = self.get_default_mod_name(expansion_id)
msg = f"Using fallback name: {mod_name}\n"
self._safe_update_output(msg)
print(msg.strip())
core_mods.append((expansion_id, mod_name))
msg = f"Added to core_mods: {expansion_id} -> {mod_name}\n"
self._safe_update_output(msg) self._safe_update_output(msg)
print(msg.strip()) print(msg.strip())
add_core_mod(expansion_id)
else: else:
msg = "No knownExpansions section found in ModsConfig.xml\n" msg = "No knownExpansions section found in ModsConfig.xml\n"
self._safe_update_output(msg) self._safe_update_output(msg)
@@ -3492,7 +3602,7 @@ class SteamWorkshopGUI:
if not core_mods: if not core_mods:
# Fallback if no expansions found - just base game # Fallback if no expansions found - just base game
core_mods = [('ludeon.rimworld', 'RimWorld')] core_mods = [(base_game_id, self.get_default_mod_name(base_game_id))]
msg = "No expansions found, using fallback base game only\n" msg = "No expansions found, using fallback base game only\n"
self._safe_update_output(msg) self._safe_update_output(msg)
print(msg.strip()) print(msg.strip())
@@ -3508,7 +3618,7 @@ class SteamWorkshopGUI:
msg = f"Error reading core mods: {str(e)}\n" msg = f"Error reading core mods: {str(e)}\n"
self._safe_update_output(msg) self._safe_update_output(msg)
print(msg.strip()) print(msg.strip())
core_mods = [('ludeon.rimworld', 'RimWorld')] core_mods = [(base_game_id, self.get_default_mod_name(base_game_id))]
return core_mods return core_mods
@@ -3549,15 +3659,19 @@ class SteamWorkshopGUI:
def extract_name_from_id(self, expansion_id): def extract_name_from_id(self, expansion_id):
"""Extract expansion name from ID as fallback""" """Extract expansion name from ID as fallback"""
if 'royalty' in expansion_id.lower(): normalized_id = expansion_id.lower()
if normalized_id == 'ludeon.rimworld':
return 'Core'
elif 'royalty' in normalized_id:
return 'Royalty' return 'Royalty'
elif 'ideology' in expansion_id.lower(): elif 'ideology' in normalized_id:
return 'Ideology' return 'Ideology'
elif 'biotech' in expansion_id.lower(): elif 'biotech' in normalized_id:
return 'Biotech' return 'Biotech'
elif 'anomaly' in expansion_id.lower(): elif 'anomaly' in normalized_id:
return 'Anomaly' return 'Anomaly'
elif 'odyssey' in expansion_id.lower(): elif 'odyssey' in normalized_id:
return 'Odyssey' return 'Odyssey'
else: else:
# Extract the last part after the last dot and capitalize # Extract the last part after the last dot and capitalize
@@ -3569,7 +3683,7 @@ class SteamWorkshopGUI:
def get_default_mod_name(self, mod_id): def get_default_mod_name(self, mod_id):
"""Get default display name for core mods""" """Get default display name for core mods"""
default_names = { default_names = {
'ludeon.rimworld': 'RimWorld', 'ludeon.rimworld': 'Core',
'ludeon.rimworld.royalty': 'Royalty', 'ludeon.rimworld.royalty': 'Royalty',
'ludeon.rimworld.ideology': 'Ideology', 'ludeon.rimworld.ideology': 'Ideology',
'ludeon.rimworld.biotech': 'Biotech', 'ludeon.rimworld.biotech': 'Biotech',
+10 -2
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@@ -1,3 +1,5 @@
from functools import lru_cache
from PIL import Image, ImageColor, ImageDraw from PIL import Image, ImageColor, ImageDraw
@@ -26,6 +28,12 @@ COLORS = {
} }
@lru_cache(maxsize=4)
def _load_rgba_source(image_path):
"""Load and cache a source image in RGBA form for repeated resizes."""
return Image.open(image_path).convert("RGBA")
def _rgba(color, alpha=255): def _rgba(color, alpha=255):
red, green, blue = ImageColor.getrgb(color) red, green, blue = ImageColor.getrgb(color)
return red, green, blue, alpha return red, green, blue, alpha
@@ -187,7 +195,7 @@ def load_cover_background(image_path, width, height, *, overlay_color=None, over
width = max(1, int(width)) width = max(1, int(width))
height = max(1, int(height)) height = max(1, int(height))
image = Image.open(image_path).convert("RGBA") image = _load_rgba_source(image_path)
source_ratio = image.width / image.height source_ratio = image.width / image.height
target_ratio = width / height target_ratio = width / height
@@ -198,7 +206,7 @@ def load_cover_background(image_path, width, height, *, overlay_color=None, over
new_width = width new_width = width
new_height = int(width / source_ratio) new_height = int(width / source_ratio)
image = image.resize((new_width, new_height), Image.Resampling.LANCZOS) image = image.resize((new_width, new_height), Image.Resampling.BICUBIC)
left = (new_width - width) // 2 left = (new_width - width) // 2
top = (new_height - height) // 2 top = (new_height - height) // 2
image = image.crop((left, top, left + width, top + height)) image = image.crop((left, top, left + width, top + height))
+1 -1
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@@ -5,7 +5,7 @@ Configuration settings for the update checker
# Update checker configuration # Update checker configuration
UPDATE_CONFIG = { UPDATE_CONFIG = {
# Current version of the application # Current version of the application
"current_version": "0.1.1", "current_version": "0.2.1",
# Repository information # Repository information
"repo_owner": "HRiggs", "repo_owner": "HRiggs",