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Build and Upload Release (Windows EXE) / Build Windows EXE (release) Successful in 37s
Add update system
2026-01-24 01:13:19 -05:00

90 lines
3.5 KiB
YAML

name: Build and Upload Release (Windows EXE)
on:
release:
types: [published]
workflow_dispatch: {}
jobs:
build-windows-exe:
name: Build Windows EXE
runs-on: windows
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Set up Python
uses: actions/setup-python@v5
with:
python-version: '3.12'
- name: Create .env file from secrets
shell: powershell
run: |
$envContent = @"
# Default Collection URLs
CORE_COLLECTION_URL=${{ secrets.CORE_COLLECTION_URL || 'https://steamcommunity.com/workshop/filedetails/?id=3521297585' }}
CONTENT_COLLECTION_URL=${{ secrets.CONTENT_COLLECTION_URL || 'steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=3521319712' }}
COSMETICS_COLLECTION_URL=${{ secrets.COSMETICS_COLLECTION_URL || 'steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=3637541646' }}
# ModsConfig.xml Path Template
MODSCONFIG_PATH_TEMPLATE=${{ secrets.MODSCONFIG_PATH_TEMPLATE || '%USERPROFILE%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\ModsConfig.xml' }}
"@
$envContent | Out-File -FilePath .env -Encoding UTF8 -Force
Write-Host "Created .env file with configuration"
- name: Install dependencies
shell: powershell
run: |
python -m pip install --upgrade pip
if (Test-Path requirements.txt) { pip install -r requirements.txt }
pip install pyinstaller
- name: Build EXE with PyInstaller
shell: powershell
run: |
$ErrorActionPreference = 'Stop'
# Build standalone executable with all assets bundled
pyinstaller --clean --onefile --windowed --icon=art/Progression.ico --add-data "art;art" --add-data ".env;." --name ProgressionLoader steam_workshop_gui.py
- name: Prepare artifact
shell: powershell
run: |
# Just upload the standalone .exe file
Copy-Item dist\ProgressionLoader.exe ProgressionLoader.exe
- name: Upload asset to Release
if: ${{ github.event_name == 'release' && github.event.action == 'published' }}
shell: powershell
env:
TOKEN: ${{ secrets.GITHUB_TOKEN }}
REPO: ${{ github.repository }}
RELEASE_ID: ${{ github.event.release.id }}
SERVER_URL: ${{ github.server_url }}
run: |
$ErrorActionPreference = 'Stop'
# Gitea API endpoint for uploading release assets
$uploadUrl = "$env:SERVER_URL/api/v1/repos/$env:REPO/releases/$env:RELEASE_ID/assets"
Write-Host "Uploading ProgressionLoader.exe to $uploadUrl"
# Use multipart form data for Gitea
$boundary = [System.Guid]::NewGuid().ToString()
$LF = "`r`n"
$fileBytes = [System.IO.File]::ReadAllBytes("ProgressionLoader.exe")
$fileEnc = [System.Text.Encoding]::GetEncoding('iso-8859-1').GetString($fileBytes)
$bodyLines = (
"--$boundary",
"Content-Disposition: form-data; name=`"attachment`"; filename=`"ProgressionLoader.exe`"",
"Content-Type: application/octet-stream$LF",
$fileEnc,
"--$boundary--$LF"
) -join $LF
Invoke-RestMethod -Method Post -Uri $uploadUrl -Headers @{
Authorization = "token $env:TOKEN"
"Content-Type" = "multipart/form-data; boundary=$boundary"
} -Body $bodyLines