import configparser import os import shutil import sys import threading from dataclasses import dataclass from pathlib import Path from typing import Dict, List, Tuple import tkinter as tk from tkinter import messagebox, ttk from steam_required_ids import extract_required_item_ids, resolve_workshop_names # Minimal dark theme colors BG = "#16181c" PANEL_BG = "#1f232a" FG = "#e6e6e6" MUTED = "#a0a6ad" ACCENT = "#4f8cff" DEFAULT_INI_PATH = str(Path.home() / "AppData" / "LocalLow" / "Triassic Games" / "Sea Power" / "usersettings.ini") @dataclass class InstalledMod: mod_id: str enabled: bool def read_installed_mods(ini_path: str) -> Dict[str, InstalledMod]: parser = configparser.ConfigParser() parser.optionxform = str if not os.path.exists(ini_path): raise FileNotFoundError(f"usersettings.ini not found at: {ini_path}") parser.read(ini_path, encoding="utf-8") if "[LoadOrder]" in "\n".join(open(ini_path, encoding="utf-8").readlines()): section = "LoadOrder" else: section = "LoadOrder" if section not in parser: return {} mods: Dict[str, InstalledMod] = {} for key, value in parser[section].items(): if not key.lower().startswith("mod"): continue # Format: ModXDirectory=, parts = value.split(",") if not parts: continue left_token = parts[0].strip() # Prefer numeric Workshop ID if present at start, else keep full token num_prefix = "" for ch in left_token: if ch.isdigit(): num_prefix += ch else: break mod_id = num_prefix if num_prefix else left_token enabled = False if len(parts) > 1: enabled = parts[1].strip().lower() == "true" mods[mod_id] = InstalledMod(mod_id=mod_id, enabled=enabled) return mods def enable_mods_in_ini(ini_path: str, ids_to_enable: List[str]) -> Tuple[int, int]: parser = configparser.ConfigParser() parser.optionxform = str parser.read(ini_path, encoding="utf-8") section = "LoadOrder" if section not in parser: raise ValueError("[LoadOrder] section not found in usersettings.ini") # Backup before changes backup_path = ini_path + ".bak" shutil.copyfile(ini_path, backup_path) enabled_count = 0 missing_count = 0 # Maintain order and preserve original left token (may include name after ID) items = list(parser[section].items()) # Maintain order for target_id in ids_to_enable: found_key = None for key, value in items: if not key.lower().startswith("mod"): continue parts = value.split(",") if not parts: continue left_token = parts[0].strip() # Extract numeric prefix for matching num_prefix = "" for ch in left_token: if ch.isdigit(): num_prefix += ch else: break mod_id = num_prefix if num_prefix else left_token if mod_id == target_id: found_key = key current_enabled = False if len(parts) > 1: current_enabled = parts[1].strip().lower() == "true" if not current_enabled: # Preserve original left token, only toggle enabled flag new_value = f"{left_token},True" parser[section][key] = new_value enabled_count += 1 break if not found_key: missing_count += 1 with open(ini_path, "w", encoding="utf-8") as f: parser.write(f) return enabled_count, missing_count class SeaLoaderApp(tk.Tk): def __init__(self, ini_path: str): super().__init__() self.title("SeaLoader") self.configure(bg=BG) self.geometry("960x560") self.minsize(800, 480) self.ini_path = ini_path self.installed_mods: Dict[str, InstalledMod] = {} self.required_ids: List[str] = [] self.installed_names_map: Dict[str, str] = {} self._icon_img = None self._style() self._layout() self._load_installed_mods() # App icon from PNG (optional) try: icon_path = self._resource_path("SeaLoader.png") if icon_path.exists(): self._icon_img = tk.PhotoImage(file=str(icon_path)) self.iconphoto(True, self._icon_img) except Exception: pass # Help shortcut try: self.bind("", lambda e: self._on_help()) except Exception: pass def _style(self) -> None: style = ttk.Style(self) try: style.theme_use("clam") except Exception: pass style.configure("TFrame", background=BG) style.configure("Panel.TFrame", background=PANEL_BG) style.configure("TLabel", background=PANEL_BG, foreground=FG) style.configure("Header.TLabel", background=BG, foreground=FG, font=("Segoe UI", 12, "bold")) style.configure("TButton", background=PANEL_BG, foreground=FG, borderwidth=0) style.map("TButton", background=[("active", ACCENT)]) style.configure("TEntry", fieldbackground=PANEL_BG, foreground=FG, insertcolor=FG) style.configure("TScrollbar", background=PANEL_BG, troughcolor=BG) style.configure("Treeview", background=PANEL_BG, fieldbackground=PANEL_BG, foreground=FG, borderwidth=0) style.configure("Treeview.Heading", background=PANEL_BG, foreground=MUTED) def _layout(self) -> None: top = ttk.Frame(self, style="TFrame") top.pack(fill=tk.X, padx=12, pady=(12, 6)) url_label = ttk.Label(top, text="Workshop URL:", style="TLabel") url_label.pack(side=tk.LEFT) self.url_var = tk.StringVar() self.url_entry = ttk.Entry(top, textvariable=self.url_var, width=70) self.url_entry.pack(side=tk.LEFT, padx=8, fill=tk.X, expand=True) self.fetch_btn = ttk.Button(top, text="Fetch Required Mods", command=self._on_fetch) self.fetch_btn.pack(side=tk.LEFT) main = ttk.Frame(self, style="TFrame") main.pack(fill=tk.BOTH, expand=True, padx=12, pady=6) left_panel = ttk.Frame(main, style="Panel.TFrame") left_panel.pack(side=tk.LEFT, fill=tk.BOTH, expand=True) right_panel = ttk.Frame(main, style="Panel.TFrame") right_panel.pack(side=tk.LEFT, fill=tk.BOTH, expand=True, padx=(8, 0)) left_header = ttk.Label(left_panel, text="Installed Mods", style="Header.TLabel") left_header.pack(anchor="w", padx=8, pady=8) self.installed_tree = self._create_tree(left_panel, ["Mod ID", "Name", "Enabled"], [0.30, 0.55, 0.15]) self.installed_tree.pack(fill=tk.BOTH, expand=True, padx=8, pady=(0, 8)) right_header = ttk.Label(right_panel, text="Scenario Required Mods", style="Header.TLabel") right_header.pack(anchor="w", padx=8, pady=8) self.required_tree = self._create_tree(right_panel, ["Mod ID", "Name", "Status"], [0.25, 0.60, 0.15]) self.required_tree.pack(fill=tk.BOTH, expand=True, padx=8, pady=(0, 8)) bottom = ttk.Frame(self, style="TFrame") bottom.pack(fill=tk.X, padx=12, pady=(0, 12)) self.enable_btn = ttk.Button(bottom, text="Enable Matching Mods", command=self._on_enable) self.enable_btn.pack(side=tk.LEFT) self.help_btn = ttk.Button(bottom, text="Help", command=self._on_help) self.help_btn.pack(side=tk.RIGHT) def _create_tree(self, parent, columns: List[str], ratios: List[float]): tree = ttk.Treeview(parent, columns=columns, show="headings", height=12) for col in columns: tree.heading(col, text=col) tree.column(col, width=50, anchor=tk.W, stretch=True) vsb = ttk.Scrollbar(parent, orient="vertical", command=tree.yview) hsb = ttk.Scrollbar(parent, orient="horizontal", command=tree.xview) tree.configure(yscrollcommand=vsb.set, xscrollcommand=hsb.set) tree.pack(side=tk.LEFT, fill=tk.BOTH, expand=True) vsb.pack(side=tk.LEFT, fill=tk.Y) hsb.pack(side=tk.BOTTOM, fill=tk.X) self._bind_auto_columns(parent, tree, ratios) return tree def _bind_auto_columns(self, container, tree: ttk.Treeview, ratios: List[float]) -> None: ratios = [r / sum(ratios) for r in ratios] def on_resize(event): # Reserve some space for vertical scrollbar and paddings total = max(event.width - 18, 100) for col, ratio in zip(tree["columns"], ratios): tree.column(col, width=int(total * ratio)) container.bind("", on_resize, add="+") def _load_installed_mods(self) -> None: try: self.installed_mods = read_installed_mods(self.ini_path) except FileNotFoundError as e: messagebox.showerror("SeaLoader", str(e)) self.installed_mods = {} self._refresh_installed_list() self._resolve_installed_names_async() def _refresh_installed_list(self) -> None: for row in self.installed_tree.get_children(): self.installed_tree.delete(row) for mod in self.installed_mods.values(): status = "Yes" if mod.enabled else "No" display_name = self.installed_names_map.get(mod.mod_id, "") self.installed_tree.insert("", tk.END, values=(mod.mod_id, display_name, status)) def _resolve_installed_names_async(self) -> None: ids = [mid for mid in self.installed_mods.keys() if mid.isdigit()] ids_to_lookup = [mid for mid in ids if mid not in self.installed_names_map] if not ids_to_lookup: return def task(): try: names = resolve_workshop_names(ids_to_lookup) except Exception: names = {} def update(): if names: self.installed_names_map.update(names) self._refresh_installed_list() self.after(0, update) threading.Thread(target=task, daemon=True).start() def _on_fetch(self) -> None: url = self.url_var.get().strip() if not url: messagebox.showwarning("SeaLoader", "Please paste a Workshop URL.") return self.fetch_btn.configure(state=tk.DISABLED) self.enable_btn.configure(state=tk.DISABLED) def task(): try: ids = extract_required_item_ids(url) # Reuse installed cache to reduce API calls names_map = {i: self.installed_names_map[i] for i in ids if i in self.installed_names_map} ids_to_lookup = [i for i in ids if i not in names_map] if ids_to_lookup: fetched = resolve_workshop_names(ids_to_lookup) names_map.update(fetched) except Exception as exc: self.after(0, lambda: messagebox.showerror("SeaLoader", f"Failed to fetch IDs: {exc}")) self.after(0, lambda: self.fetch_btn.configure(state=tk.NORMAL)) self.after(0, lambda: self.enable_btn.configure(state=tk.NORMAL)) return def update(): self.required_ids = ids self._refresh_required_list(names_map) self.fetch_btn.configure(state=tk.NORMAL) self.enable_btn.configure(state=tk.NORMAL) self.after(0, update) threading.Thread(target=task, daemon=True).start() def _refresh_required_list(self, names_map: Dict[str, str] | None = None) -> None: for row in self.required_tree.get_children(): self.required_tree.delete(row) installed_ids = set(self.installed_mods.keys()) names_map = names_map or {} for mod_id in self.required_ids: status = "Installed" if mod_id in installed_ids else "Missing" display_name = names_map.get(mod_id, "") self.required_tree.insert("", tk.END, values=(mod_id, display_name, status)) def _on_enable(self) -> None: if not self.required_ids: messagebox.showinfo("SeaLoader", "No required mods loaded. Fetch from URL first.") return try: enabled_count, missing_count = enable_mods_in_ini(self.ini_path, self.required_ids) except Exception as exc: messagebox.showerror("SeaLoader", f"Failed to update INI: {exc}") return # Reload to reflect changes self._load_installed_mods() self._refresh_required_list() msg_lines = [f"Enabled {enabled_count} mod(s)."] if missing_count: msg_lines.append(f"{missing_count} required mod(s) not found in usersettings.ini.") else: msg_lines.append("All required mods were found.") messagebox.showinfo("SeaLoader", "\n".join(msg_lines)) def _on_help(self) -> None: ini_hint = ( f"Default INI: {self.ini_path}\n\n" ) text = ( "Usage:\n\n" "1) Download all required mods from Steam Workshop.\n" " - Using subscribe to all wil work, you must load into seapower after they have downloaded then close the game.\n" "2) Paste a Steam Workshop URL at the top and click 'Fetch Required Mods'.\n" " - Right list shows required Mod IDs, names and whether they are installed.\n" "3) Installed mods load automatically from usersettings.ini (left list).\n" "4) Click 'Enable Matching Mods' to turn on any installed required mods.\n" " - A .bak backup of usersettings.ini is created before changes.\n" "5) Mods marked Missing must be downloaded from the workshop see step 1.\n\n" "Tips:\n" "- Run with a custom INI path: python sealoader_gui.py \"\"\n" "- Press F1 to open this help.\n\n" + ini_hint ) messagebox.showinfo("SeaLoader Help", text) def _resource_path(self, name: str) -> Path: try: base = getattr(sys, "_MEIPASS", None) if base: return Path(base) / name except Exception: pass return Path(__file__).resolve().parent / name def main() -> None: ini_path = DEFAULT_INI_PATH if len(sys.argv) > 1: ini_path = sys.argv[1] app = SeaLoaderApp(ini_path) app.mainloop() if __name__ == "__main__": main()