module base {

    sound Amputation_Sound {
        category = Player, 
        loop = true,
       is3D = true,
        clip { 
          file = media/sound/Cut_sound.ogg, 
          distanceMax = 3,
          volume = 1.0,
        }
    }

    sound Operate_sound {
        category = Player, 
        loop = true,
        is3D = true,
        clip { 
          file = media/sound/Hit_sound.ogg, 
          distanceMax = 3,
          volume = 1.0,
        }
    }

    sound Burn_sound {
        category = Player,
        loop = false,
        is3D = true,
        clip {
          file = media/sound/Burn_sound.ogg,
          distanceMax = 5,
          volume = 1.0,
        }
    }
}