module TOC
{
imports
	{
		Base
	}
/****************** Clothing that look like a cut limb ******************/
    item Amputation_Right_Hand
        {
            Type = Clothing,
            DisplayName	= Amputated right hand,

            ClothingItem = Amputation_Right_Hand,
            BodyLocation = TOC_ArmRight,

            Weight = 0,
            CombatSpeedModifier = 0.9,
            BloodLocation = Hands;LowerArms,

            Insulation = 1.0,
            WindResistance = 1.0,
            WaterResistance = 1.0,
            Icon = genericAmputation,
            CanHaveHoles = false,
        }

    item Amputation_Right_LowerArm
        {
            Type = Clothing,
            DisplayName	= Amputated right forearm,

            ClothingItem = Amputation_Right_LowerArm,
            BodyLocation = TOC_ArmRight,

            Weight = 0,
            CombatSpeedModifier = 0.8,
            BloodLocation = UpperArms;LowerArms,
            Insulation = 1.0,
            WindResistance = 1.0,
            WaterResistance = 1.0,
            Icon = genericAmputation,
            CanHaveHoles = false,
        }

    item Amputation_Right_UpperArm
        {
            Type = Clothing,
            DisplayName	= Amputated entire right arm,

            ClothingItem = Amputation_Right_UpperArm,
            BodyLocation = TOC_ArmRight,
            BloodLocation = UpperArms;UpperBody,
            Weight = 0,
            CombatSpeedModifier = 0.7,
            Insulation = 1.0,
            WindResistance = 1.0,
            WaterResistance = 1.0,
            Icon = genericAmputation,
            CanHaveHoles = false,
        }

    item Amputation_Left_Hand
        {
            Type = Clothing,
            DisplayName	= Amputated left hand,

            ClothingItem = Amputation_Left_Hand,
            BodyLocation = TOC_ArmLeft,

            Weight = 0,
            CombatSpeedModifier = 0.9,
            BloodLocation = Hands;LowerArms,
            Insulation = 1.0,
            
            WindResistance = 1.0,
            WaterResistance = 1.0,
            Icon = genericAmputation,
            CanHaveHoles = false,
        }

    item Amputation_Left_LowerArm
        {
            Type = Clothing,
            DisplayCategory = Amputation,
            DisplayName	= Amputated left forearm,
            ClothingItem = Amputation_Left_LowerArm,
            BodyLocation = TOC_ArmLeft,

            Weight = 0,
            CombatSpeedModifier = 0.8,
            BloodLocation = UpperArms;LowerArms,
            Insulation = 1.0,
            WindResistance = 1.0,
            WaterResistance = 1.0,
            Icon = genericAmputation,
            CanHaveHoles = false,

        }

    item Amputation_Left_UpperArm
        {
            Type = Clothing,
            DisplayName	= Amputated entire left arm,
            ClothingItem = Amputation_Left_UpperArm,
            BodyLocation = TOC_ArmLeft,

            Weight = 0,
            CombatSpeedModifier = 0.7,
            BloodLocation = UpperArms;UpperBody,
            Insulation = 1.0,
            WindResistance = 1.0,
            WaterResistance = 1.0,
            Icon = genericAmputation,
            CanHaveHoles = false,
        }

/************************ Operation items ************************/
	item Improvised_surgeon_kit
        {
            Type = Normal,
            Weight = 0.1,

            DisplayCategory = Surgeon_kit,
            DisplayName = Improvised surgeon kit,
            Tooltip = Tooltip_Improvised_surgeon_kit,
            Icon = surgeonKit,
        }

    item Surgeon_kit
        {
            Type = Normal,
            Weight = 0.2,

            DisplayCategory = Surgeon_kit,
            DisplayName = Surgeon kit,
            Tooltip = Tooltip_Surgeon_kit,
            Icon = surgeonKit,
        }

    item Real_surgeon_kit
        {
            Type = Normal,
            Weight = 0.3,

            DisplayCategory = Surgeon_kit,
            DisplayName = Real surgeon kit,
            Tooltip = Tooltip_Real_surgeon_kit,
            Icon = surgeonKit,
        }

/************************ Prosthesis clothing item ************************/



/* Right Hand, Right Forearm, Right UpperArm,*/
/* Left Hand, Left Forearm, Left Upperarm */

item Prost_Left_Hand_WoodenBase_WoodenHook
	{
		Weight = 0.90,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Wooden Hook,
		ClothingItem = Prost_Left_Hand_WoodenBase_WoodenHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_Hand_WoodenBase_WoodenHook
	{
		Weight = 0.90,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Wooden Hook,
		ClothingItem = Prost_Right_Hand_WoodenBase_WoodenHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_LowerArm_WoodenBase_WoodenHook
	{
		Weight = 0.90,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Wooden Hook,
		ClothingItem = Prost_Left_LowerArm_WoodenBase_WoodenHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_LowerArm_WoodenBase_WoodenHook
	{
		Weight = 0.90,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Wooden Hook,
		ClothingItem = Prost_Right_LowerArm_WoodenBase_WoodenHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_Hand_WoodenBase_MetalHook
	{
		Weight = 1.20,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hook,
		ClothingItem = Prost_Left_Hand_WoodenBase_MetalHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_Hand_WoodenBase_MetalHook
	{
		Weight = 1.20,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hook,
		ClothingItem = Prost_Right_Hand_WoodenBase_MetalHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_LowerArm_WoodenBase_MetalHook
	{
		Weight = 1.20,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hook,
		ClothingItem = Prost_Left_LowerArm_WoodenBase_MetalHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_LowerArm_WoodenBase_MetalHook
	{
		Weight = 1.20,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hook,
		ClothingItem = Prost_Right_LowerArm_WoodenBase_MetalHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_Hand_WoodenBase_MetalHand
	{
		Weight = 1.40,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hand,
		ClothingItem = Prost_Left_Hand_WoodenBase_MetalHand,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_Hand_WoodenBase_MetalHand
	{
		Weight = 1.40,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hand,
		ClothingItem = Prost_Right_Hand_WoodenBase_MetalHand,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_LowerArm_WoodenBase_MetalHand
	{
		Weight = 1.40,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hand,
		ClothingItem = Prost_Left_LowerArm_WoodenBase_MetalHand,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_LowerArm_WoodenBase_MetalHand
	{
		Weight = 1.40,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hand,
		ClothingItem = Prost_Right_LowerArm_WoodenBase_MetalHand,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_Hand_MetalBase_WoodenHook
	{
		Weight = 1.40,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Wooden Hook,
		ClothingItem = Prost_Left_Hand_MetalBase_WoodenHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_Hand_MetalBase_WoodenHook
	{
		Weight = 1.40,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Wooden Hook,
		ClothingItem = Prost_Right_Hand_MetalBase_WoodenHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_LowerArm_MetalBase_WoodenHook
	{
		Weight = 1.40,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Wooden Hook,
		ClothingItem = Prost_Left_LowerArm_MetalBase_WoodenHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_LowerArm_MetalBase_WoodenHook
	{
		Weight = 1.40,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Wooden Hook,
		ClothingItem = Prost_Right_LowerArm_MetalBase_WoodenHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_Hand_MetalBase_MetalHook
	{
		Weight = 1.70,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hook,
		ClothingItem = Prost_Left_Hand_MetalBase_MetalHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_Hand_MetalBase_MetalHook
	{
		Weight = 1.70,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hook,
		ClothingItem = Prost_Right_Hand_MetalBase_MetalHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_LowerArm_MetalBase_MetalHook
	{
		Weight = 1.70,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hook,
		ClothingItem = Prost_Left_LowerArm_MetalBase_MetalHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_LowerArm_MetalBase_MetalHook
	{
		Weight = 1.70,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hook,
		ClothingItem = Prost_Right_LowerArm_MetalBase_MetalHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_Hand_MetalBase_MetalHand
	{
		Weight = 1.90,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hand,
		ClothingItem = Prost_Left_Hand_MetalBase_MetalHand,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_Hand_MetalBase_MetalHand
	{
		Weight = 1.90,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hand,
		ClothingItem = Prost_Right_Hand_MetalBase_MetalHand,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_LowerArm_MetalBase_MetalHand
	{
		Weight = 1.90,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hand,
		ClothingItem = Prost_Left_LowerArm_MetalBase_MetalHand,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_LowerArm_MetalBase_MetalHand
	{
		Weight = 1.90,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hand,
		ClothingItem = Prost_Right_LowerArm_MetalBase_MetalHand,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_Hand_LeatherBase_WoodenHook
	{
		Weight = 1.20,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Wooden Hook,
		ClothingItem = Prost_Left_Hand_LeatherBase_WoodenHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_Hand_LeatherBase_WoodenHook
	{
		Weight = 1.20,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Wooden Hook,
		ClothingItem = Prost_Right_Hand_LeatherBase_WoodenHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_LowerArm_LeatherBase_WoodenHook
	{
		Weight = 1.20,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Wooden Hook,
		ClothingItem = Prost_Left_LowerArm_LeatherBase_WoodenHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_LowerArm_LeatherBase_WoodenHook
	{
		Weight = 1.20,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Wooden Hook,
		ClothingItem = Prost_Right_LowerArm_LeatherBase_WoodenHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_Hand_LeatherBase_MetalHook
	{
		Weight = 1.50,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hook,
		ClothingItem = Prost_Left_Hand_LeatherBase_MetalHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_Hand_LeatherBase_MetalHook
	{
		Weight = 1.50,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hook,
		ClothingItem = Prost_Right_Hand_LeatherBase_MetalHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_LowerArm_LeatherBase_MetalHook
	{
		Weight = 1.50,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hook,
		ClothingItem = Prost_Left_LowerArm_LeatherBase_MetalHook,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = Tooltip test lower arm test whatever,
		CanHaveHoles = false,
	}
item Prost_Right_LowerArm_LeatherBase_MetalHook
	{
		Weight = 1.50,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hook,
		ClothingItem = Prost_Right_LowerArm_LeatherBase_MetalHook,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_Hand_LeatherBase_MetalHand
	{
		Weight = 1.70,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hand,
		ClothingItem = Prost_Left_Hand_LeatherBase_MetalHand,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_Hand_LeatherBase_MetalHand
	{
		Weight = 1.70,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hand,
		ClothingItem = Prost_Right_Hand_LeatherBase_MetalHand,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Left_LowerArm_LeatherBase_MetalHand
	{
		Weight = 1.70,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hand,
		ClothingItem = Prost_Left_LowerArm_LeatherBase_MetalHand,
		BodyLocation = TOC_ArmLeftProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item Prost_Right_LowerArm_LeatherBase_MetalHand
	{
		Weight = 1.70,
		Type = Clothing,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hand,
		ClothingItem = Prost_Right_LowerArm_LeatherBase_MetalHand,
		BodyLocation = TOC_ArmRightProsthesis,
		BloodLocation = Hands,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}




/************************ Prosthesis base items ************************/

item ProstPart_WoodenBase
	{
		Weight = 0.70,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Wooden Base,
		Icon = ProstTestBase,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item ProstPart_MetalBase
	{
		Weight = 1.20,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Metal Base,
		Icon = ProstTestBase,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item ProstPart_LeatherBase
	{
		Weight = 1.00,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Leather Base,
		Icon = ProstTestBase,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item ProstPart_WoodenHook
	{
		Weight = 0.20,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Wooden Hook,
		Icon = ProstTestTop,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item ProstPart_MetalHook
	{
		Weight = 0.50,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Metal Hook,
		Icon = ProstTestTop,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}
item ProstPart_MetalHand
	{
		Weight = 0.70,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Metal Hand,
		Icon = ProstTestTop,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
	}


/************************ Prosthesis full items ************************/

item WoodenBase_WoodenHook
	{
		Weight = 0.90,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Wooden Hook,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
		WorldStaticModel = TOC.MetalHook,
	}
item WoodenBase_MetalHook
	{
		Weight = 1.20,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hook,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
		WorldStaticModel = TOC.MetalHook,
	}
item WoodenBase_MetalHand
	{
		Weight = 1.40,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Wooden Base and Metal Hand,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
		WorldStaticModel = TOC.MetalHook,
	}
item MetalBase_WoodenHook
	{
		Weight = 1.40,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Wooden Hook,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
		WorldStaticModel = TOC.MetalHook,
	}
item MetalBase_MetalHook
	{
		Weight = 1.70,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hook,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
		WorldStaticModel = TOC.MetalHook,
	}
item MetalBase_MetalHand
	{
		Weight = 1.90,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Metal Base and Metal Hand,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
		WorldStaticModel = TOC.MetalHook,
	}
item LeatherBase_WoodenHook
	{
		Weight = 1.20,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Wooden Hook,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
		WorldStaticModel = TOC.MetalHook,
	}
item LeatherBase_MetalHook
	{
		Weight = 1.50,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hook,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
		WorldStaticModel = TOC.MetalHook,
	}
item LeatherBase_MetalHand
	{
		Weight = 1.70,
		Type = Normal,
		DisplayCategory = Prosthesis,
		DisplayName = Prosthesis - Leather Base and Metal Hand,
		Icon = metalLeg,
		Tooltip = TempTooltip,
		CanHaveHoles = false,
		WorldStaticModel = TOC.MetalHook,
	}



/**************************** Mags ****************************/
item SurgeonMag1
    {
        Weight = 0.1,
        Type = Literature,
        DisplayName = ,
        Icon = surgeonMag1,
        TeachedRecipes = Combine improvised surgeon kit,
        ReplaceOnUse = SurgeonMag1,
        Tooltip = Tooltip_SurgeonMag1,
    }

item SurgeonMag2
    {
        Weight = 0.1,
        Type = Literature,
        DisplayName = ,
        Icon = surgeonMag2,
        TeachedRecipes = Combine surgeon kit,
        ReplaceOnUse = SurgeonMag2,
        Tooltip = Tooltip_SurgeonMag2,
    }

item SurgeonMag3
    {
        Weight = 0.1,
        Type = Literature,
        DisplayName = ,
        Icon = surgeonMag3,
        TeachedRecipes = Combine real surgeon kit,
        ReplaceOnUse = SurgeonMag3,
        Tooltip = Tooltip_SurgeonMag3,
    }

item ProthesisMag1
    {
        Weight = 0.1,
        Type = Literature,
        DisplayName = ,
        Icon = ProthesisMag1,
        TeachedRecipes = Make wooden hook,
        ReplaceOnUse = ProthesisMag1,
        Tooltip = Tooltip_ProthesisMag1,
    }

item ProthesisMag2
    {
        Weight = 0.1,
        Type = Literature,
        DisplayName = ,
        Icon = ProthesisMag2,
        TeachedRecipes = Make metal hook,
        ReplaceOnUse = ProthesisMag2,
        Tooltip = Tooltip_ProthesisMag2,
    }

item ProthesisMag3
    {
        Weight = 0.1,
        Type = Literature,
        DisplayName = ,
        Icon = ProthesisMag3,
        TeachedRecipes = Make metal hand,
        ReplaceOnUse = ProthesisMag3,
        Tooltip = Tooltip_ProthesisMag2,
    }


item Surgery_Left_Tourniquet
    {
        Weight = 1,
        Type = Clothing,
        DisplayCategory = Surgery,
        DisplayName	= Tourniquet - Left Arm,
        ClothingItem = Surgery_Left_Tourniquet,
        BodyLocation = Hands,
        Icon = tourniquet,
        BloodLocation = Hands,
        ClothingItemExtra = Surgery_Right_Tourniquet,
        ClothingItemExtraOption = TourniquetRightSwitch,
        clothingExtraSubmenu = TourniquetLeftSwitch,
        Tooltip = Test,
        CanHaveHoles = false,
    }

item Surgery_Right_Tourniquet
    {
        Weight = 1,
        Type = Clothing,
        DisplayCategory = Surgery,
        DisplayName	= Tourniquet - Right Arm,
        ClothingItem = Surgery_Right_Tourniquet,
        BodyLocation = Hands,
        Icon = tourniquet,
        BloodLocation = Hands,
        ClothingItemExtra = Surgery_Left_Tourniquet,
        ClothingItemExtraOption = TourniquetLeftSwitch,
        clothingExtraSubmenu = TourniquetRightSwitch,



        Tooltip = Test,
        CanHaveHoles = false,
    }

item Amputation_Left_Foot
        {
            Type = Clothing,
            DisplayName	= Amputated Left Foot,

            ClothingItem = Amputation_Left_Foot,
            BodyLocation = TOC_LegLeft,

            Weight = 0,
            CombatSpeedModifier = 0.9,
            BloodLocation = Hands;LowerArms,

            Insulation = 1.0,
            WindResistance = 1.0,
            WaterResistance = 1.0,
            Icon = genericAmputation,
            CanHaveHoles = false,
        }

item Amputation_Right_Foot
        {
            Type = Clothing,
            DisplayName	= Amputated Right Foot,

            ClothingItem = Amputation_Right_Foot,
            BodyLocation = TOC_LegRight,

            Weight = 0,
            CombatSpeedModifier = 0.9,
            BloodLocation = Hands;LowerArms,

            Insulation = 1.0,
            WindResistance = 1.0,
            WaterResistance = 1.0,
            Icon = genericAmputation,
            CanHaveHoles = false,
        }

}



