module TOC
{
	model MetalHook
    {
        mesh = WorldItems/hook,
        texture = WorldItems/metal,
        scale = 0.15,
    }

    model WoodenHook
    {
        mesh = WorldItems/hook,
        texture = WorldItems/wood,
        scale = 0.15,
    }

    model ProstheticKnife
    {
        mesh = WorldItems/prostKnife,
        texture = WorldItems/metal_base,
        scale = 0.15
    }
}