module Prosthesis
{
    imports
    {
        Base
    }

    model prostheticArm
	{
		mesh = Prosthesis/normalArm_Ground,
		texture = Prosthesis\normalArm,
	}

    
    model prostheticArmHook
	{
		mesh = Prosthesis/hookArm_Ground,
		texture = Prosthesis\hookArm,
	}
    
    
}