Fixed huge bug that would break things after a player died

This commit is contained in:
ZioPao
2024-05-06 17:14:45 +02:00
parent a7a064119d
commit 013f852e7e
4 changed files with 11 additions and 5 deletions

View File

@@ -6,7 +6,7 @@ require("TOC/Events")
---@class Main
local Main = {
_version = "2.0.6"
_version = "2.0.7"
}
function Main.Start()