Redoing user experience

This commit is contained in:
ZioPao
2023-11-06 14:28:03 +01:00
parent 4035423590
commit 0ef3f7284f
9 changed files with 337 additions and 12 deletions

View File

@@ -18,6 +18,7 @@ function ModDataHandler:new(playerObj)
self.__index = self
o.playerObj = playerObj
ModDataHandler.instance = o
return o
@@ -25,7 +26,8 @@ end
---Setup a newly instanced ModDataHandler
function ModDataHandler:setup()
if self.modData == nil then self:createData() end
local modData = self.playerObj:getModData()[StaticData.MOD_NAME]
if modData == nil then self:createData() end
-- TODO Check compatibility or do we just skip it at this point?
end
@@ -35,27 +37,62 @@ function ModDataHandler:createData()
self.playerObj:getModData()[StaticData.MOD_NAME] = {}
---@type amputationTable
local defaultParams = {isCut = false, isInfected = false, isOperated = false, isCicatrized = false, isCauterized = false, isDependant = false}
-- Initialize limbs
for i=1, #StaticData.LIMBS_STRINGS do
self:setLimbParams(StaticData.LIMBS_STRINGS[i], false, false, false, false, false, false)
self:setLimbParams(StaticData.LIMBS_STRINGS[i], defaultParams, 0)
end
end
-----------------
--* Setters *--
---Set isCut
---@param limbName string
---@param isCut boolean
function ModDataHandler:setIsCut(limbName, isCut)
self.playerObj:getModData()[StaticData.MOD_NAME][limbName].isCut = isCut
end
---Set isInfected
---@param limbName string
---@param isInfected boolean
function ModDataHandler:setIsInfected(limbName, isInfected)
self.playerObj:getModData()[StaticData.MOD_NAME][limbName].isInfected = isInfected
end
-----------------
--* Getters *--
---Get isCut
---@param limbName string
---@return boolean
function ModDataHandler:getIsCut(limbName)
return self.playerObj:getModData()[StaticData.MOD_NAME][limbName].isCut
end
--* Limbs data handling *--
---Set a limb and its dependend limbs as cut
---@param limbName string
---@param ampStatus amputationTable {isOperated, isCicatrized, isCauterized}
---@param surgeonFactor number
function ModDataHandler:setCutLimb(limbName, ampStatus, surgeonFactor)
local cicatrizationTime = -1
if ampStatus.isCicatrized == false or ampStatus.isCauterized == false then
---@param isOperated boolean
---@param isCicatrized boolean
---@param isCauterized boolean
---@param surgeonFactor number?
function ModDataHandler:setCutLimb(limbName, isOperated, isCicatrized, isCauterized, surgeonFactor)
local cicatrizationTime = 0
if isCicatrized == false or isCauterized == false then
cicatrizationTime = StaticData.LIMBS_CICATRIZATION_TIME[limbName] - surgeonFactor
end
---@type amputationTable
local params = {isCut = true, isInfected = false, isOperated = ampStatus.isOperated, isCicatrized = ampStatus.isCicatrized, isCauterized = ampStatus.isCauterized, isDependant = false}
local params = {isCut = true, isInfected = false, isOperated = isOperated, isCicatrized = isCicatrized, isCauterized = isCauterized, isDependant = false}
self:setLimbParams(limbName, params, cicatrizationTime)